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'function' && typeof obj.resume === 'function')) &&\n (!obj._writableState ||\n ((_obj$_readableState = obj._readableState) === null || _obj$_readableState === undefined\n ? undefined\n : _obj$_readableState.readable) !== false) &&\n // Duplex\n (!obj._writableState || obj._readableState)\n ) // Writable has .pipe.\n )\n}\n\nfunction isWritableNodeStream(obj) {\n var _obj$_writableState\n return !!(\n (\n obj &&\n typeof obj.write === 'function' &&\n typeof obj.on === 'function' &&\n (!obj._readableState ||\n ((_obj$_writableState = obj._writableState) === null || _obj$_writableState === undefined\n ? undefined\n : _obj$_writableState.writable) !== false)\n ) // Duplex\n )\n}\n\nfunction isDuplexNodeStream(obj) {\n return !!(\n obj &&\n typeof obj.pipe === 'function' &&\n obj._readableState &&\n typeof obj.on === 'function' &&\n typeof obj.write === 'function'\n )\n}\nfunction isNodeStream(obj) {\n return (\n obj &&\n (obj._readableState ||\n obj._writableState ||\n (typeof obj.write === 'function' && typeof obj.on === 'function') ||\n (typeof obj.pipe === 'function' && typeof obj.on === 'function'))\n )\n}\nfunction isReadableStream(obj) {\n return !!(\n obj &&\n !isNodeStream(obj) &&\n typeof obj.pipeThrough === 'function' &&\n typeof obj.getReader === 'function' &&\n typeof obj.cancel === 'function'\n )\n}\nfunction isWritableStream(obj) {\n return !!(obj && !isNodeStream(obj) && typeof obj.getWriter === 'function' && typeof obj.abort === 'function')\n}\nfunction isTransformStream(obj) {\n return !!(obj && !isNodeStream(obj) && typeof obj.readable === 'object' && typeof obj.writable === 'object')\n}\nfunction isWebStream(obj) {\n return isReadableStream(obj) || isWritableStream(obj) || isTransformStream(obj)\n}\nfunction isIterable(obj, isAsync) {\n if (obj == null) return false\n if (isAsync === true) return typeof obj[SymbolAsyncIterator] === 'function'\n if (isAsync === false) return typeof obj[SymbolIterator] === 'function'\n return typeof obj[SymbolAsyncIterator] === 'function' || typeof obj[SymbolIterator] === 'function'\n}\nfunction isDestroyed(stream) {\n if (!isNodeStream(stream)) return null\n const wState = stream._writableState\n const rState = stream._readableState\n const state = wState || rState\n return !!(stream.destroyed || stream[kIsDestroyed] || (state !== null && state !== undefined && state.destroyed))\n}\n\n// Have been end():d.\nfunction isWritableEnded(stream) {\n if (!isWritableNodeStream(stream)) return null\n if (stream.writableEnded === true) return true\n const wState = stream._writableState\n if (wState !== null && wState !== undefined && wState.errored) return false\n if (typeof (wState === null || wState === undefined ? undefined : wState.ended) !== 'boolean') return null\n return wState.ended\n}\n\n// Have emitted 'finish'.\nfunction isWritableFinished(stream, strict) {\n if (!isWritableNodeStream(stream)) return null\n if (stream.writableFinished === true) return true\n const wState = stream._writableState\n if (wState !== null && wState !== undefined && wState.errored) return false\n if (typeof (wState === null || wState === undefined ? undefined : wState.finished) !== 'boolean') return null\n return !!(wState.finished || (strict === false && wState.ended === true && wState.length === 0))\n}\n\n// Have been push(null):d.\nfunction isReadableEnded(stream) {\n if (!isReadableNodeStream(stream)) return null\n if (stream.readableEnded === true) return true\n const rState = stream._readableState\n if (!rState || rState.errored) return false\n if (typeof (rState === null || rState === undefined ? undefined : rState.ended) !== 'boolean') return null\n return rState.ended\n}\n\n// Have emitted 'end'.\nfunction isReadableFinished(stream, strict) {\n if (!isReadableNodeStream(stream)) return null\n const rState = stream._readableState\n if (rState !== null && rState !== undefined && rState.errored) return false\n if (typeof (rState === null || rState === undefined ? undefined : rState.endEmitted) !== 'boolean') return null\n return !!(rState.endEmitted || (strict === false && rState.ended === true && rState.length === 0))\n}\nfunction isReadable(stream) {\n if (stream && stream[kIsReadable] != null) return stream[kIsReadable]\n if (typeof (stream === null || stream === undefined ? undefined : stream.readable) !== 'boolean') return null\n if (isDestroyed(stream)) return false\n return isReadableNodeStream(stream) && stream.readable && !isReadableFinished(stream)\n}\nfunction isWritable(stream) {\n if (stream && stream[kIsWritable] != null) return stream[kIsWritable]\n if (typeof (stream === null || stream === undefined ? undefined : stream.writable) !== 'boolean') return null\n if (isDestroyed(stream)) return false\n return isWritableNodeStream(stream) && stream.writable && !isWritableEnded(stream)\n}\nfunction isFinished(stream, opts) {\n if (!isNodeStream(stream)) {\n return null\n }\n if (isDestroyed(stream)) {\n return true\n }\n if ((opts === null || opts === undefined ? undefined : opts.readable) !== false && isReadable(stream)) {\n return false\n }\n if ((opts === null || opts === undefined ? undefined : opts.writable) !== false && isWritable(stream)) {\n return false\n }\n return true\n}\nfunction isWritableErrored(stream) {\n var _stream$_writableStat, _stream$_writableStat2\n if (!isNodeStream(stream)) {\n return null\n }\n if (stream.writableErrored) {\n return stream.writableErrored\n }\n return (_stream$_writableStat =\n (_stream$_writableStat2 = stream._writableState) === null || _stream$_writableStat2 === undefined\n ? undefined\n : _stream$_writableStat2.errored) !== null && _stream$_writableStat !== undefined\n ? _stream$_writableStat\n : null\n}\nfunction isReadableErrored(stream) {\n var _stream$_readableStat, _stream$_readableStat2\n if (!isNodeStream(stream)) {\n return null\n }\n if (stream.readableErrored) {\n return stream.readableErrored\n }\n return (_stream$_readableStat =\n (_stream$_readableStat2 = stream._readableState) === null || _stream$_readableStat2 === undefined\n ? undefined\n : _stream$_readableStat2.errored) !== null && _stream$_readableStat !== undefined\n ? _stream$_readableStat\n : null\n}\nfunction isClosed(stream) {\n if (!isNodeStream(stream)) {\n return null\n }\n if (typeof stream.closed === 'boolean') {\n return stream.closed\n }\n const wState = stream._writableState\n const rState = stream._readableState\n if (\n typeof (wState === null || wState === undefined ? undefined : wState.closed) === 'boolean' ||\n typeof (rState === null || rState === undefined ? undefined : rState.closed) === 'boolean'\n ) {\n return (\n (wState === null || wState === undefined ? undefined : wState.closed) ||\n (rState === null || rState === undefined ? undefined : rState.closed)\n )\n }\n if (typeof stream._closed === 'boolean' && isOutgoingMessage(stream)) {\n return stream._closed\n }\n return null\n}\nfunction isOutgoingMessage(stream) {\n return (\n typeof stream._closed === 'boolean' &&\n typeof stream._defaultKeepAlive === 'boolean' &&\n typeof stream._removedConnection === 'boolean' &&\n typeof stream._removedContLen === 'boolean'\n )\n}\nfunction isServerResponse(stream) {\n return typeof stream._sent100 === 'boolean' && isOutgoingMessage(stream)\n}\nfunction isServerRequest(stream) {\n var _stream$req\n return (\n typeof stream._consuming === 'boolean' &&\n typeof stream._dumped === 'boolean' &&\n ((_stream$req = stream.req) === null || _stream$req === undefined ? undefined : _stream$req.upgradeOrConnect) ===\n undefined\n )\n}\nfunction willEmitClose(stream) {\n if (!isNodeStream(stream)) return null\n const wState = stream._writableState\n const rState = stream._readableState\n const state = wState || rState\n return (\n (!state && isServerResponse(stream)) || !!(state && state.autoDestroy && state.emitClose && state.closed === false)\n )\n}\nfunction isDisturbed(stream) {\n var _stream$kIsDisturbed\n return !!(\n stream &&\n ((_stream$kIsDisturbed = stream[kIsDisturbed]) !== null && _stream$kIsDisturbed !== undefined\n ? _stream$kIsDisturbed\n : stream.readableDidRead || stream.readableAborted)\n )\n}\nfunction isErrored(stream) {\n var _ref,\n _ref2,\n _ref3,\n _ref4,\n _ref5,\n _stream$kIsErrored,\n _stream$_readableStat3,\n _stream$_writableStat3,\n _stream$_readableStat4,\n _stream$_writableStat4\n return !!(\n stream &&\n ((_ref =\n (_ref2 =\n (_ref3 =\n (_ref4 =\n (_ref5 =\n (_stream$kIsErrored = stream[kIsErrored]) !== null && _stream$kIsErrored !== undefined\n ? _stream$kIsErrored\n : stream.readableErrored) !== null && _ref5 !== undefined\n ? _ref5\n : stream.writableErrored) !== null && _ref4 !== undefined\n ? _ref4\n : (_stream$_readableStat3 = stream._readableState) === null || _stream$_readableStat3 === undefined\n ? undefined\n : _stream$_readableStat3.errorEmitted) !== null && _ref3 !== undefined\n ? _ref3\n : (_stream$_writableStat3 = stream._writableState) === null || _stream$_writableStat3 === undefined\n ? undefined\n : _stream$_writableStat3.errorEmitted) !== null && _ref2 !== undefined\n ? _ref2\n : (_stream$_readableStat4 = stream._readableState) === null || _stream$_readableStat4 === undefined\n ? undefined\n : _stream$_readableStat4.errored) !== null && _ref !== undefined\n ? _ref\n : (_stream$_writableStat4 = stream._writableState) === null || _stream$_writableStat4 === undefined\n ? undefined\n : _stream$_writableStat4.errored)\n )\n}\nmodule.exports = {\n isDestroyed,\n kIsDestroyed,\n isDisturbed,\n kIsDisturbed,\n isErrored,\n kIsErrored,\n isReadable,\n kIsReadable,\n kIsClosedPromise,\n kControllerErrorFunction,\n kIsWritable,\n isClosed,\n isDuplexNodeStream,\n isFinished,\n isIterable,\n isReadableNodeStream,\n isReadableStream,\n isReadableEnded,\n isReadableFinished,\n isReadableErrored,\n isNodeStream,\n isWebStream,\n isWritable,\n isWritableNodeStream,\n isWritableStream,\n isWritableEnded,\n isWritableFinished,\n isWritableErrored,\n isServerRequest,\n isServerResponse,\n willEmitClose,\n isTransformStream\n}\n","var toString = {}.toString;\n\nmodule.exports = Array.isArray || function (arr) {\n return toString.call(arr) == '[object Array]';\n};\n","'use strict'\n\nconst { pipeline } = require('./pipeline')\nconst Duplex = require('./duplex')\nconst { destroyer } = require('./destroy')\nconst {\n isNodeStream,\n isReadable,\n isWritable,\n isWebStream,\n isTransformStream,\n isWritableStream,\n isReadableStream\n} = require('./utils')\nconst {\n AbortError,\n codes: { ERR_INVALID_ARG_VALUE, ERR_MISSING_ARGS }\n} = require('../../ours/errors')\nconst eos = require('./end-of-stream')\nmodule.exports = function compose(...streams) {\n if (streams.length === 0) {\n throw new ERR_MISSING_ARGS('streams')\n }\n if (streams.length === 1) {\n return Duplex.from(streams[0])\n }\n const orgStreams = [...streams]\n if (typeof streams[0] === 'function') {\n streams[0] = Duplex.from(streams[0])\n }\n if (typeof streams[streams.length - 1] === 'function') {\n const idx = streams.length - 1\n streams[idx] = Duplex.from(streams[idx])\n }\n for (let n = 0; n < streams.length; ++n) {\n if (!isNodeStream(streams[n]) && !isWebStream(streams[n])) {\n // TODO(ronag): Add checks for non streams.\n continue\n }\n if (\n n < streams.length - 1 &&\n !(isReadable(streams[n]) || isReadableStream(streams[n]) || isTransformStream(streams[n]))\n ) {\n throw new ERR_INVALID_ARG_VALUE(`streams[${n}]`, orgStreams[n], 'must be readable')\n }\n if (n > 0 && !(isWritable(streams[n]) || isWritableStream(streams[n]) || isTransformStream(streams[n]))) {\n throw new ERR_INVALID_ARG_VALUE(`streams[${n}]`, orgStreams[n], 'must be writable')\n }\n }\n let ondrain\n let onfinish\n let onreadable\n let onclose\n let d\n function onfinished(err) {\n const cb = onclose\n onclose = null\n if (cb) {\n cb(err)\n } else if (err) {\n d.destroy(err)\n } else if (!readable && !writable) {\n d.destroy()\n }\n }\n const head = streams[0]\n const tail = pipeline(streams, onfinished)\n const writable = !!(isWritable(head) || isWritableStream(head) || isTransformStream(head))\n const readable = !!(isReadable(tail) || isReadableStream(tail) || isTransformStream(tail))\n\n // TODO(ronag): Avoid double buffering.\n // Implement Writable/Readable/Duplex traits.\n // See, https://github.com/nodejs/node/pull/33515.\n d = new Duplex({\n // TODO (ronag): highWaterMark?\n writableObjectMode: !!(head !== null && head !== undefined && head.writableObjectMode),\n readableObjectMode: !!(tail !== null && tail !== undefined && tail.readableObjectMode),\n writable,\n readable\n })\n if (writable) {\n if (isNodeStream(head)) {\n d._write = function (chunk, encoding, callback) {\n if (head.write(chunk, encoding)) {\n callback()\n } else {\n ondrain = callback\n }\n }\n d._final = function (callback) {\n head.end()\n onfinish = callback\n }\n head.on('drain', function () {\n if (ondrain) {\n const cb = ondrain\n ondrain = null\n cb()\n }\n })\n } else if (isWebStream(head)) {\n const writable = isTransformStream(head) ? head.writable : head\n const writer = writable.getWriter()\n d._write = async function (chunk, encoding, callback) {\n try {\n await writer.ready\n writer.write(chunk).catch(() => {})\n callback()\n } catch (err) {\n callback(err)\n }\n }\n d._final = async function (callback) {\n try {\n await writer.ready\n writer.close().catch(() => {})\n onfinish = callback\n } catch (err) {\n callback(err)\n }\n }\n }\n const toRead = isTransformStream(tail) ? tail.readable : tail\n eos(toRead, () => {\n if (onfinish) {\n const cb = onfinish\n onfinish = null\n cb()\n }\n })\n }\n if (readable) {\n if (isNodeStream(tail)) {\n tail.on('readable', function () {\n if (onreadable) {\n const cb = onreadable\n onreadable = null\n cb()\n }\n })\n tail.on('end', function () {\n d.push(null)\n })\n d._read = function () {\n while (true) {\n const buf = tail.read()\n if (buf === null) {\n onreadable = d._read\n return\n }\n if (!d.push(buf)) {\n return\n }\n }\n }\n } else if (isWebStream(tail)) {\n const readable = isTransformStream(tail) ? tail.readable : tail\n const reader = readable.getReader()\n d._read = async function () {\n while (true) {\n try {\n const { value, done } = await reader.read()\n if (!d.push(value)) {\n return\n }\n if (done) {\n d.push(null)\n return\n }\n } catch {\n return\n }\n }\n }\n }\n }\n d._destroy = function (err, callback) {\n if (!err && onclose !== null) {\n err = new AbortError()\n }\n onreadable = null\n ondrain = null\n onfinish = null\n if (onclose === null) {\n callback(err)\n } else {\n onclose = callback\n if (isNodeStream(tail)) {\n destroyer(tail, err)\n }\n }\n }\n return d\n}\n","/* eslint jsdoc/require-jsdoc: \"error\" */\n\n'use strict'\n\nconst {\n ArrayIsArray,\n ArrayPrototypeIncludes,\n ArrayPrototypeJoin,\n ArrayPrototypeMap,\n NumberIsInteger,\n NumberIsNaN,\n NumberMAX_SAFE_INTEGER,\n NumberMIN_SAFE_INTEGER,\n NumberParseInt,\n ObjectPrototypeHasOwnProperty,\n RegExpPrototypeExec,\n String,\n StringPrototypeToUpperCase,\n StringPrototypeTrim\n} = require('../ours/primordials')\nconst {\n hideStackFrames,\n codes: { ERR_SOCKET_BAD_PORT, ERR_INVALID_ARG_TYPE, ERR_INVALID_ARG_VALUE, ERR_OUT_OF_RANGE, ERR_UNKNOWN_SIGNAL }\n} = require('../ours/errors')\nconst { normalizeEncoding } = require('../ours/util')\nconst { isAsyncFunction, isArrayBufferView } = require('../ours/util').types\nconst signals = {}\n\n/**\n * @param {*} value\n * @returns {boolean}\n */\nfunction isInt32(value) {\n return value === (value | 0)\n}\n\n/**\n * @param {*} value\n * @returns {boolean}\n */\nfunction isUint32(value) {\n return value === value >>> 0\n}\nconst octalReg = /^[0-7]+$/\nconst modeDesc = 'must be a 32-bit unsigned integer or an octal string'\n\n/**\n * Parse and validate values that will be converted into mode_t (the S_*\n * constants). Only valid numbers and octal strings are allowed. They could be\n * converted to 32-bit unsigned integers or non-negative signed integers in the\n * C++ land, but any value higher than 0o777 will result in platform-specific\n * behaviors.\n * @param {*} value Values to be validated\n * @param {string} name Name of the argument\n * @param {number} [def] If specified, will be returned for invalid values\n * @returns {number}\n */\nfunction parseFileMode(value, name, def) {\n if (typeof value === 'undefined') {\n value = def\n }\n if (typeof value === 'string') {\n if (RegExpPrototypeExec(octalReg, value) === null) {\n throw new ERR_INVALID_ARG_VALUE(name, value, modeDesc)\n }\n value = NumberParseInt(value, 8)\n }\n validateUint32(value, name)\n return value\n}\n\n/**\n * @callback validateInteger\n * @param {*} value\n * @param {string} name\n * @param {number} [min]\n * @param {number} [max]\n * @returns {asserts value is number}\n */\n\n/** @type {validateInteger} */\nconst validateInteger = hideStackFrames((value, name, min = NumberMIN_SAFE_INTEGER, max = NumberMAX_SAFE_INTEGER) => {\n if (typeof value !== 'number') throw new ERR_INVALID_ARG_TYPE(name, 'number', value)\n if (!NumberIsInteger(value)) throw new ERR_OUT_OF_RANGE(name, 'an integer', value)\n if (value < min || value > max) throw new ERR_OUT_OF_RANGE(name, `>= ${min} && <= ${max}`, value)\n})\n\n/**\n * @callback validateInt32\n * @param {*} value\n * @param {string} name\n * @param {number} [min]\n * @param {number} [max]\n * @returns {asserts value is number}\n */\n\n/** @type {validateInt32} */\nconst validateInt32 = hideStackFrames((value, name, min = -2147483648, max = 2147483647) => {\n // The defaults for min and max correspond to the limits of 32-bit integers.\n if (typeof value !== 'number') {\n throw new ERR_INVALID_ARG_TYPE(name, 'number', value)\n }\n if (!NumberIsInteger(value)) {\n throw new ERR_OUT_OF_RANGE(name, 'an integer', value)\n }\n if (value < min || value > max) {\n throw new ERR_OUT_OF_RANGE(name, `>= ${min} && <= ${max}`, value)\n }\n})\n\n/**\n * @callback validateUint32\n * @param {*} value\n * @param {string} name\n * @param {number|boolean} [positive=false]\n * @returns {asserts value is number}\n */\n\n/** @type {validateUint32} */\nconst validateUint32 = hideStackFrames((value, name, positive = false) => {\n if (typeof value !== 'number') {\n throw new ERR_INVALID_ARG_TYPE(name, 'number', value)\n }\n if (!NumberIsInteger(value)) {\n throw new ERR_OUT_OF_RANGE(name, 'an integer', value)\n }\n const min = positive ? 1 : 0\n // 2 ** 32 === 4294967296\n const max = 4294967295\n if (value < min || value > max) {\n throw new ERR_OUT_OF_RANGE(name, `>= ${min} && <= ${max}`, value)\n }\n})\n\n/**\n * @callback validateString\n * @param {*} value\n * @param {string} name\n * @returns {asserts value is string}\n */\n\n/** @type {validateString} */\nfunction validateString(value, name) {\n if (typeof value !== 'string') throw new ERR_INVALID_ARG_TYPE(name, 'string', value)\n}\n\n/**\n * @callback validateNumber\n * @param {*} value\n * @param {string} name\n * @param {number} [min]\n * @param {number} [max]\n * @returns {asserts value is number}\n */\n\n/** @type {validateNumber} */\nfunction validateNumber(value, name, min = undefined, max) {\n if (typeof value !== 'number') throw new ERR_INVALID_ARG_TYPE(name, 'number', value)\n if (\n (min != null && value < min) ||\n (max != null && value > max) ||\n ((min != null || max != null) && NumberIsNaN(value))\n ) {\n throw new ERR_OUT_OF_RANGE(\n name,\n `${min != null ? `>= ${min}` : ''}${min != null && max != null ? ' && ' : ''}${max != null ? `<= ${max}` : ''}`,\n value\n )\n }\n}\n\n/**\n * @callback validateOneOf\n * @template T\n * @param {T} value\n * @param {string} name\n * @param {T[]} oneOf\n */\n\n/** @type {validateOneOf} */\nconst validateOneOf = hideStackFrames((value, name, oneOf) => {\n if (!ArrayPrototypeIncludes(oneOf, value)) {\n const allowed = ArrayPrototypeJoin(\n ArrayPrototypeMap(oneOf, (v) => (typeof v === 'string' ? `'${v}'` : String(v))),\n ', '\n )\n const reason = 'must be one of: ' + allowed\n throw new ERR_INVALID_ARG_VALUE(name, value, reason)\n }\n})\n\n/**\n * @callback validateBoolean\n * @param {*} value\n * @param {string} name\n * @returns {asserts value is boolean}\n */\n\n/** @type {validateBoolean} */\nfunction validateBoolean(value, name) {\n if (typeof value !== 'boolean') throw new ERR_INVALID_ARG_TYPE(name, 'boolean', value)\n}\n\n/**\n * @param {any} options\n * @param {string} key\n * @param {boolean} defaultValue\n * @returns {boolean}\n */\nfunction getOwnPropertyValueOrDefault(options, key, defaultValue) {\n return options == null || !ObjectPrototypeHasOwnProperty(options, key) ? defaultValue : options[key]\n}\n\n/**\n * @callback validateObject\n * @param {*} value\n * @param {string} name\n * @param {{\n * allowArray?: boolean,\n * allowFunction?: boolean,\n * nullable?: boolean\n * }} [options]\n */\n\n/** @type {validateObject} */\nconst validateObject = hideStackFrames((value, name, options = null) => {\n const allowArray = getOwnPropertyValueOrDefault(options, 'allowArray', false)\n const allowFunction = getOwnPropertyValueOrDefault(options, 'allowFunction', false)\n const nullable = getOwnPropertyValueOrDefault(options, 'nullable', false)\n if (\n (!nullable && value === null) ||\n (!allowArray && ArrayIsArray(value)) ||\n (typeof value !== 'object' && (!allowFunction || typeof value !== 'function'))\n ) {\n throw new ERR_INVALID_ARG_TYPE(name, 'Object', value)\n }\n})\n\n/**\n * @callback validateDictionary - We are using the Web IDL Standard definition\n * of \"dictionary\" here, which means any value\n * whose Type is either Undefined, Null, or\n * Object (which includes functions).\n * @param {*} value\n * @param {string} name\n * @see https://webidl.spec.whatwg.org/#es-dictionary\n * @see https://tc39.es/ecma262/#table-typeof-operator-results\n */\n\n/** @type {validateDictionary} */\nconst validateDictionary = hideStackFrames((value, name) => {\n if (value != null && typeof value !== 'object' && typeof value !== 'function') {\n throw new ERR_INVALID_ARG_TYPE(name, 'a dictionary', value)\n }\n})\n\n/**\n * @callback validateArray\n * @param {*} value\n * @param {string} name\n * @param {number} [minLength]\n * @returns {asserts value is any[]}\n */\n\n/** @type {validateArray} */\nconst validateArray = hideStackFrames((value, name, minLength = 0) => {\n if (!ArrayIsArray(value)) {\n throw new ERR_INVALID_ARG_TYPE(name, 'Array', value)\n }\n if (value.length < minLength) {\n const reason = `must be longer than ${minLength}`\n throw new ERR_INVALID_ARG_VALUE(name, value, reason)\n }\n})\n\n/**\n * @callback validateStringArray\n * @param {*} value\n * @param {string} name\n * @returns {asserts value is string[]}\n */\n\n/** @type {validateStringArray} */\nfunction validateStringArray(value, name) {\n validateArray(value, name)\n for (let i = 0; i < value.length; i++) {\n validateString(value[i], `${name}[${i}]`)\n }\n}\n\n/**\n * @callback validateBooleanArray\n * @param {*} value\n * @param {string} name\n * @returns {asserts value is boolean[]}\n */\n\n/** @type {validateBooleanArray} */\nfunction validateBooleanArray(value, name) {\n validateArray(value, name)\n for (let i = 0; i < value.length; i++) {\n validateBoolean(value[i], `${name}[${i}]`)\n }\n}\n\n/**\n * @callback validateAbortSignalArray\n * @param {*} value\n * @param {string} name\n * @returns {asserts value is AbortSignal[]}\n */\n\n/** @type {validateAbortSignalArray} */\nfunction validateAbortSignalArray(value, name) {\n validateArray(value, name)\n for (let i = 0; i < value.length; i++) {\n const signal = value[i]\n const indexedName = `${name}[${i}]`\n if (signal == null) {\n throw new ERR_INVALID_ARG_TYPE(indexedName, 'AbortSignal', signal)\n }\n validateAbortSignal(signal, indexedName)\n }\n}\n\n/**\n * @param {*} signal\n * @param {string} [name='signal']\n * @returns {asserts signal is keyof signals}\n */\nfunction validateSignalName(signal, name = 'signal') {\n validateString(signal, name)\n if (signals[signal] === undefined) {\n if (signals[StringPrototypeToUpperCase(signal)] !== undefined) {\n throw new ERR_UNKNOWN_SIGNAL(signal + ' (signals must use all capital letters)')\n }\n throw new ERR_UNKNOWN_SIGNAL(signal)\n }\n}\n\n/**\n * @callback validateBuffer\n * @param {*} buffer\n * @param {string} [name='buffer']\n * @returns {asserts buffer is ArrayBufferView}\n */\n\n/** @type {validateBuffer} */\nconst validateBuffer = hideStackFrames((buffer, name = 'buffer') => {\n if (!isArrayBufferView(buffer)) {\n throw new ERR_INVALID_ARG_TYPE(name, ['Buffer', 'TypedArray', 'DataView'], buffer)\n }\n})\n\n/**\n * @param {string} data\n * @param {string} encoding\n */\nfunction validateEncoding(data, encoding) {\n const normalizedEncoding = normalizeEncoding(encoding)\n const length = data.length\n if (normalizedEncoding === 'hex' && length % 2 !== 0) {\n throw new ERR_INVALID_ARG_VALUE('encoding', encoding, `is invalid for data of length ${length}`)\n }\n}\n\n/**\n * Check that the port number is not NaN when coerced to a number,\n * is an integer and that it falls within the legal range of port numbers.\n * @param {*} port\n * @param {string} [name='Port']\n * @param {boolean} [allowZero=true]\n * @returns {number}\n */\nfunction validatePort(port, name = 'Port', allowZero = true) {\n if (\n (typeof port !== 'number' && typeof port !== 'string') ||\n (typeof port === 'string' && StringPrototypeTrim(port).length === 0) ||\n +port !== +port >>> 0 ||\n port > 0xffff ||\n (port === 0 && !allowZero)\n ) {\n throw new ERR_SOCKET_BAD_PORT(name, port, allowZero)\n }\n return port | 0\n}\n\n/**\n * @callback validateAbortSignal\n * @param {*} signal\n * @param {string} name\n */\n\n/** @type {validateAbortSignal} */\nconst validateAbortSignal = hideStackFrames((signal, name) => {\n if (signal !== undefined && (signal === null || typeof signal !== 'object' || !('aborted' in signal))) {\n throw new ERR_INVALID_ARG_TYPE(name, 'AbortSignal', signal)\n }\n})\n\n/**\n * @callback validateFunction\n * @param {*} value\n * @param {string} name\n * @returns {asserts value is Function}\n */\n\n/** @type {validateFunction} */\nconst validateFunction = hideStackFrames((value, name) => {\n if (typeof value !== 'function') throw new ERR_INVALID_ARG_TYPE(name, 'Function', value)\n})\n\n/**\n * @callback validatePlainFunction\n * @param {*} value\n * @param {string} name\n * @returns {asserts value is Function}\n */\n\n/** @type {validatePlainFunction} */\nconst validatePlainFunction = hideStackFrames((value, name) => {\n if (typeof value !== 'function' || isAsyncFunction(value)) throw new ERR_INVALID_ARG_TYPE(name, 'Function', value)\n})\n\n/**\n * @callback validateUndefined\n * @param {*} value\n * @param {string} name\n * @returns {asserts value is undefined}\n */\n\n/** @type {validateUndefined} */\nconst validateUndefined = hideStackFrames((value, name) => {\n if (value !== undefined) throw new ERR_INVALID_ARG_TYPE(name, 'undefined', value)\n})\n\n/**\n * @template T\n * @param {T} value\n * @param {string} name\n * @param {T[]} union\n */\nfunction validateUnion(value, name, union) {\n if (!ArrayPrototypeIncludes(union, value)) {\n throw new ERR_INVALID_ARG_TYPE(name, `('${ArrayPrototypeJoin(union, '|')}')`, value)\n }\n}\n\n/*\n The rules for the Link header field are described here:\n https://www.rfc-editor.org/rfc/rfc8288.html#section-3\n\n This regex validates any string surrounded by angle brackets\n (not necessarily a valid URI reference) followed by zero or more\n link-params separated by semicolons.\n*/\nconst linkValueRegExp = /^(?:<[^>]*>)(?:\\s*;\\s*[^;\"\\s]+(?:=(\")?[^;\"\\s]*\\1)?)*$/\n\n/**\n * @param {any} value\n * @param {string} name\n */\nfunction validateLinkHeaderFormat(value, name) {\n if (typeof value === 'undefined' || !RegExpPrototypeExec(linkValueRegExp, value)) {\n throw new ERR_INVALID_ARG_VALUE(\n name,\n value,\n 'must be an array or string of format \"; rel=preload; as=style\"'\n )\n }\n}\n\n/**\n * @param {any} hints\n * @return {string}\n */\nfunction validateLinkHeaderValue(hints) {\n if (typeof hints === 'string') {\n validateLinkHeaderFormat(hints, 'hints')\n return hints\n } else if (ArrayIsArray(hints)) {\n const hintsLength = hints.length\n let result = ''\n if (hintsLength === 0) {\n return result\n }\n for (let i = 0; i < hintsLength; i++) {\n const link = hints[i]\n validateLinkHeaderFormat(link, 'hints')\n result += link\n if (i !== hintsLength - 1) {\n result += ', '\n }\n }\n return result\n }\n throw new ERR_INVALID_ARG_VALUE(\n 'hints',\n hints,\n 'must be an array or string of format \"; rel=preload; as=style\"'\n )\n}\nmodule.exports = {\n isInt32,\n isUint32,\n parseFileMode,\n validateArray,\n validateStringArray,\n validateBooleanArray,\n validateAbortSignalArray,\n validateBoolean,\n validateBuffer,\n validateDictionary,\n validateEncoding,\n validateFunction,\n validateInt32,\n validateInteger,\n validateNumber,\n validateObject,\n validateOneOf,\n validatePlainFunction,\n validatePort,\n validateSignalName,\n validateString,\n validateUint32,\n validateUndefined,\n validateUnion,\n validateAbortSignal,\n validateLinkHeaderValue\n}\n","'use strict'\n\nconst AbortController = globalThis.AbortController || require('abort-controller').AbortController\nconst {\n codes: { ERR_INVALID_ARG_VALUE, ERR_INVALID_ARG_TYPE, ERR_MISSING_ARGS, ERR_OUT_OF_RANGE },\n AbortError\n} = require('../../ours/errors')\nconst { validateAbortSignal, validateInteger, validateObject } = require('../validators')\nconst kWeakHandler = require('../../ours/primordials').Symbol('kWeak')\nconst kResistStopPropagation = require('../../ours/primordials').Symbol('kResistStopPropagation')\nconst { finished } = require('./end-of-stream')\nconst staticCompose = require('./compose')\nconst { addAbortSignalNoValidate } = require('./add-abort-signal')\nconst { isWritable, isNodeStream } = require('./utils')\nconst { deprecate } = require('../../ours/util')\nconst {\n ArrayPrototypePush,\n Boolean,\n MathFloor,\n Number,\n NumberIsNaN,\n Promise,\n PromiseReject,\n PromiseResolve,\n PromisePrototypeThen,\n Symbol\n} = require('../../ours/primordials')\nconst kEmpty = Symbol('kEmpty')\nconst kEof = Symbol('kEof')\nfunction compose(stream, options) {\n if (options != null) {\n validateObject(options, 'options')\n }\n if ((options === null || options === undefined ? undefined : options.signal) != null) {\n validateAbortSignal(options.signal, 'options.signal')\n }\n if (isNodeStream(stream) && !isWritable(stream)) {\n throw new ERR_INVALID_ARG_VALUE('stream', stream, 'must be writable')\n }\n const composedStream = staticCompose(this, stream)\n if (options !== null && options !== undefined && options.signal) {\n // Not validating as we already validated before\n addAbortSignalNoValidate(options.signal, composedStream)\n }\n return composedStream\n}\nfunction map(fn, options) {\n if (typeof fn !== 'function') {\n throw new ERR_INVALID_ARG_TYPE('fn', ['Function', 'AsyncFunction'], fn)\n }\n if (options != null) {\n validateObject(options, 'options')\n }\n if ((options === null || options === undefined ? undefined : options.signal) != null) {\n validateAbortSignal(options.signal, 'options.signal')\n }\n let concurrency = 1\n if ((options === null || options === undefined ? undefined : options.concurrency) != null) {\n concurrency = MathFloor(options.concurrency)\n }\n let highWaterMark = concurrency - 1\n if ((options === null || options === undefined ? undefined : options.highWaterMark) != null) {\n highWaterMark = MathFloor(options.highWaterMark)\n }\n validateInteger(concurrency, 'options.concurrency', 1)\n validateInteger(highWaterMark, 'options.highWaterMark', 0)\n highWaterMark += concurrency\n return async function* map() {\n const signal = require('../../ours/util').AbortSignalAny(\n [options === null || options === undefined ? undefined : options.signal].filter(Boolean)\n )\n const stream = this\n const queue = []\n const signalOpt = {\n signal\n }\n let next\n let resume\n let done = false\n let cnt = 0\n function onCatch() {\n done = true\n afterItemProcessed()\n }\n function afterItemProcessed() {\n cnt -= 1\n maybeResume()\n }\n function maybeResume() {\n if (resume && !done && cnt < concurrency && queue.length < highWaterMark) {\n resume()\n resume = null\n }\n }\n async function pump() {\n try {\n for await (let val of stream) {\n if (done) {\n return\n }\n if (signal.aborted) {\n throw new AbortError()\n }\n try {\n val = fn(val, signalOpt)\n if (val === kEmpty) {\n continue\n }\n val = PromiseResolve(val)\n } catch (err) {\n val = PromiseReject(err)\n }\n cnt += 1\n PromisePrototypeThen(val, afterItemProcessed, onCatch)\n queue.push(val)\n if (next) {\n next()\n next = null\n }\n if (!done && (queue.length >= highWaterMark || cnt >= concurrency)) {\n await new Promise((resolve) => {\n resume = resolve\n })\n }\n }\n queue.push(kEof)\n } catch (err) {\n const val = PromiseReject(err)\n PromisePrototypeThen(val, afterItemProcessed, onCatch)\n queue.push(val)\n } finally {\n done = true\n if (next) {\n next()\n next = null\n }\n }\n }\n pump()\n try {\n while (true) {\n while (queue.length > 0) {\n const val = await queue[0]\n if (val === kEof) {\n return\n }\n if (signal.aborted) {\n throw new AbortError()\n }\n if (val !== kEmpty) {\n yield val\n }\n queue.shift()\n maybeResume()\n }\n await new Promise((resolve) => {\n next = resolve\n })\n }\n } finally {\n done = true\n if (resume) {\n resume()\n resume = null\n }\n }\n }.call(this)\n}\nfunction asIndexedPairs(options = undefined) {\n if (options != null) {\n validateObject(options, 'options')\n }\n if ((options === null || options === undefined ? undefined : options.signal) != null) {\n validateAbortSignal(options.signal, 'options.signal')\n }\n return async function* asIndexedPairs() {\n let index = 0\n for await (const val of this) {\n var _options$signal\n if (\n options !== null &&\n options !== undefined &&\n (_options$signal = options.signal) !== null &&\n _options$signal !== undefined &&\n _options$signal.aborted\n ) {\n throw new AbortError({\n cause: options.signal.reason\n })\n }\n yield [index++, val]\n }\n }.call(this)\n}\nasync function some(fn, options = undefined) {\n for await (const unused of filter.call(this, fn, options)) {\n return true\n }\n return false\n}\nasync function every(fn, options = undefined) {\n if (typeof fn !== 'function') {\n throw new ERR_INVALID_ARG_TYPE('fn', ['Function', 'AsyncFunction'], fn)\n }\n // https://en.wikipedia.org/wiki/De_Morgan%27s_laws\n return !(await some.call(\n this,\n async (...args) => {\n return !(await fn(...args))\n },\n options\n ))\n}\nasync function find(fn, options) {\n for await (const result of filter.call(this, fn, options)) {\n return result\n }\n return undefined\n}\nasync function forEach(fn, options) {\n if (typeof fn !== 'function') {\n throw new ERR_INVALID_ARG_TYPE('fn', ['Function', 'AsyncFunction'], fn)\n }\n async function forEachFn(value, options) {\n await fn(value, options)\n return kEmpty\n }\n // eslint-disable-next-line no-unused-vars\n for await (const unused of map.call(this, forEachFn, options));\n}\nfunction filter(fn, options) {\n if (typeof fn !== 'function') {\n throw new ERR_INVALID_ARG_TYPE('fn', ['Function', 'AsyncFunction'], fn)\n }\n async function filterFn(value, options) {\n if (await fn(value, options)) {\n return value\n }\n return kEmpty\n }\n return map.call(this, filterFn, options)\n}\n\n// Specific to provide better error to reduce since the argument is only\n// missing if the stream has no items in it - but the code is still appropriate\nclass ReduceAwareErrMissingArgs extends ERR_MISSING_ARGS {\n constructor() {\n super('reduce')\n this.message = 'Reduce of an empty stream requires an initial value'\n }\n}\nasync function reduce(reducer, initialValue, options) {\n var _options$signal2\n if (typeof reducer !== 'function') {\n throw new ERR_INVALID_ARG_TYPE('reducer', ['Function', 'AsyncFunction'], reducer)\n }\n if (options != null) {\n validateObject(options, 'options')\n }\n if ((options === null || options === undefined ? undefined : options.signal) != null) {\n validateAbortSignal(options.signal, 'options.signal')\n }\n let hasInitialValue = arguments.length > 1\n if (\n options !== null &&\n options !== undefined &&\n (_options$signal2 = options.signal) !== null &&\n _options$signal2 !== undefined &&\n _options$signal2.aborted\n ) {\n const err = new AbortError(undefined, {\n cause: options.signal.reason\n })\n this.once('error', () => {}) // The error is already propagated\n await finished(this.destroy(err))\n throw err\n }\n const ac = new AbortController()\n const signal = ac.signal\n if (options !== null && options !== undefined && options.signal) {\n const opts = {\n once: true,\n [kWeakHandler]: this,\n [kResistStopPropagation]: true\n }\n options.signal.addEventListener('abort', () => ac.abort(), opts)\n }\n let gotAnyItemFromStream = false\n try {\n for await (const value of this) {\n var _options$signal3\n gotAnyItemFromStream = true\n if (\n options !== null &&\n options !== undefined &&\n (_options$signal3 = options.signal) !== null &&\n _options$signal3 !== undefined &&\n _options$signal3.aborted\n ) {\n throw new AbortError()\n }\n if (!hasInitialValue) {\n initialValue = value\n hasInitialValue = true\n } else {\n initialValue = await reducer(initialValue, value, {\n signal\n })\n }\n }\n if (!gotAnyItemFromStream && !hasInitialValue) {\n throw new ReduceAwareErrMissingArgs()\n }\n } finally {\n ac.abort()\n }\n return initialValue\n}\nasync function toArray(options) {\n if (options != null) {\n validateObject(options, 'options')\n }\n if ((options === null || options === undefined ? undefined : options.signal) != null) {\n validateAbortSignal(options.signal, 'options.signal')\n }\n const result = []\n for await (const val of this) {\n var _options$signal4\n if (\n options !== null &&\n options !== undefined &&\n (_options$signal4 = options.signal) !== null &&\n _options$signal4 !== undefined &&\n _options$signal4.aborted\n ) {\n throw new AbortError(undefined, {\n cause: options.signal.reason\n })\n }\n ArrayPrototypePush(result, val)\n }\n return result\n}\nfunction flatMap(fn, options) {\n const values = map.call(this, fn, options)\n return async function* flatMap() {\n for await (const val of values) {\n yield* val\n }\n }.call(this)\n}\nfunction toIntegerOrInfinity(number) {\n // We coerce here to align with the spec\n // https://github.com/tc39/proposal-iterator-helpers/issues/169\n number = Number(number)\n if (NumberIsNaN(number)) {\n return 0\n }\n if (number < 0) {\n throw new ERR_OUT_OF_RANGE('number', '>= 0', number)\n }\n return number\n}\nfunction drop(number, options = undefined) {\n if (options != null) {\n validateObject(options, 'options')\n }\n if ((options === null || options === undefined ? undefined : options.signal) != null) {\n validateAbortSignal(options.signal, 'options.signal')\n }\n number = toIntegerOrInfinity(number)\n return async function* drop() {\n var _options$signal5\n if (\n options !== null &&\n options !== undefined &&\n (_options$signal5 = options.signal) !== null &&\n _options$signal5 !== undefined &&\n _options$signal5.aborted\n ) {\n throw new AbortError()\n }\n for await (const val of this) {\n var _options$signal6\n if (\n options !== null &&\n options !== undefined &&\n (_options$signal6 = options.signal) !== null &&\n _options$signal6 !== undefined &&\n _options$signal6.aborted\n ) {\n throw new AbortError()\n }\n if (number-- <= 0) {\n yield val\n }\n }\n }.call(this)\n}\nfunction take(number, options = undefined) {\n if (options != null) {\n validateObject(options, 'options')\n }\n if ((options === null || options === undefined ? undefined : options.signal) != null) {\n validateAbortSignal(options.signal, 'options.signal')\n }\n number = toIntegerOrInfinity(number)\n return async function* take() {\n var _options$signal7\n if (\n options !== null &&\n options !== undefined &&\n (_options$signal7 = options.signal) !== null &&\n _options$signal7 !== undefined &&\n _options$signal7.aborted\n ) {\n throw new AbortError()\n }\n for await (const val of this) {\n var _options$signal8\n if (\n options !== null &&\n options !== undefined &&\n (_options$signal8 = options.signal) !== null &&\n _options$signal8 !== undefined &&\n _options$signal8.aborted\n ) {\n throw new AbortError()\n }\n if (number-- > 0) {\n yield val\n }\n\n // Don't get another item from iterator in case we reached the end\n if (number <= 0) {\n return\n }\n }\n }.call(this)\n}\nmodule.exports.streamReturningOperators = {\n asIndexedPairs: deprecate(asIndexedPairs, 'readable.asIndexedPairs will be removed in a future version.'),\n drop,\n filter,\n flatMap,\n map,\n take,\n compose\n}\nmodule.exports.promiseReturningOperators = {\n every,\n forEach,\n reduce,\n toArray,\n some,\n find\n}\n","// shim for using process in browser\nvar process = module.exports = {};\n\n// cached from whatever global is present so that test runners that stub it\n// don't break things. But we need to wrap it in a try catch in case it is\n// wrapped in strict mode code which doesn't define any globals. It's inside a\n// function because try/catches deoptimize in certain engines.\n\nvar cachedSetTimeout;\nvar cachedClearTimeout;\n\nfunction defaultSetTimout() {\n throw new Error('setTimeout has not been defined');\n}\nfunction defaultClearTimeout () {\n throw new Error('clearTimeout has not been defined');\n}\n(function () {\n try {\n if (typeof setTimeout === 'function') {\n cachedSetTimeout = setTimeout;\n } else {\n cachedSetTimeout = defaultSetTimout;\n }\n } catch (e) {\n cachedSetTimeout = defaultSetTimout;\n }\n try {\n if (typeof clearTimeout === 'function') {\n cachedClearTimeout = clearTimeout;\n } else {\n cachedClearTimeout = defaultClearTimeout;\n }\n } catch (e) {\n cachedClearTimeout = defaultClearTimeout;\n }\n} ())\nfunction runTimeout(fun) {\n if (cachedSetTimeout === setTimeout) {\n //normal enviroments in sane situations\n return setTimeout(fun, 0);\n }\n // if setTimeout wasn't available but was latter defined\n if ((cachedSetTimeout === defaultSetTimout || !cachedSetTimeout) && setTimeout) {\n cachedSetTimeout = setTimeout;\n return setTimeout(fun, 0);\n }\n try {\n // when when somebody has screwed with setTimeout but no I.E. maddness\n return cachedSetTimeout(fun, 0);\n } catch(e){\n try {\n // When we are in I.E. but the script has been evaled so I.E. doesn't trust the global object when called normally\n return cachedSetTimeout.call(null, fun, 0);\n } catch(e){\n // same as above but when it's a version of I.E. that must have the global object for 'this', hopfully our context correct otherwise it will throw a global error\n return cachedSetTimeout.call(this, fun, 0);\n }\n }\n\n\n}\nfunction runClearTimeout(marker) {\n if (cachedClearTimeout === clearTimeout) {\n //normal enviroments in sane situations\n return clearTimeout(marker);\n }\n // if clearTimeout wasn't available but was latter defined\n if ((cachedClearTimeout === defaultClearTimeout || !cachedClearTimeout) && clearTimeout) {\n cachedClearTimeout = clearTimeout;\n return clearTimeout(marker);\n }\n try {\n // when when somebody has screwed with setTimeout but no I.E. maddness\n return cachedClearTimeout(marker);\n } catch (e){\n try {\n // When we are in I.E. but the script has been evaled so I.E. doesn't trust the global object when called normally\n return cachedClearTimeout.call(null, marker);\n } catch (e){\n // same as above but when it's a version of I.E. that must have the global object for 'this', hopfully our context correct otherwise it will throw a global error.\n // Some versions of I.E. have different rules for clearTimeout vs setTimeout\n return cachedClearTimeout.call(this, marker);\n }\n }\n\n\n\n}\nvar queue = [];\nvar draining = false;\nvar currentQueue;\nvar queueIndex = -1;\n\nfunction cleanUpNextTick() {\n if (!draining || !currentQueue) {\n return;\n }\n draining = false;\n if (currentQueue.length) {\n queue = currentQueue.concat(queue);\n } else {\n queueIndex = -1;\n }\n if (queue.length) {\n drainQueue();\n }\n}\n\nfunction drainQueue() {\n if (draining) {\n return;\n }\n var timeout = runTimeout(cleanUpNextTick);\n draining = true;\n\n var len = queue.length;\n while(len) {\n currentQueue = queue;\n queue = [];\n while (++queueIndex < len) {\n if (currentQueue) {\n currentQueue[queueIndex].run();\n }\n }\n queueIndex = -1;\n len = queue.length;\n }\n currentQueue = null;\n draining = false;\n runClearTimeout(timeout);\n}\n\nprocess.nextTick = function (fun) {\n var args = new Array(arguments.length - 1);\n if (arguments.length > 1) {\n for (var i = 1; i < arguments.length; i++) {\n args[i - 1] = arguments[i];\n }\n }\n queue.push(new Item(fun, args));\n if (queue.length === 1 && !draining) {\n runTimeout(drainQueue);\n }\n};\n\n// v8 likes predictible objects\nfunction Item(fun, array) {\n this.fun = fun;\n this.array = array;\n}\nItem.prototype.run = function () {\n this.fun.apply(null, this.array);\n};\nprocess.title = 'browser';\nprocess.browser = true;\nprocess.env = {};\nprocess.argv = [];\nprocess.version = ''; // empty string to avoid regexp issues\nprocess.versions = {};\n\nfunction noop() {}\n\nprocess.on = noop;\nprocess.addListener = noop;\nprocess.once = noop;\nprocess.off = noop;\nprocess.removeListener = noop;\nprocess.removeAllListeners = noop;\nprocess.emit = noop;\nprocess.prependListener = noop;\nprocess.prependOnceListener = noop;\n\nprocess.listeners = function (name) { return [] }\n\nprocess.binding = function (name) {\n throw new Error('process.binding is not supported');\n};\n\nprocess.cwd = function () { return '/' };\nprocess.chdir = function (dir) {\n throw new Error('process.chdir is not supported');\n};\nprocess.umask = function() { return 0; };\n","/* (ignored) */","/* replacement start */\n\nconst process = require('process/')\n\n/* replacement end */\n// Copyright Joyent, Inc. and other Node contributors.\n//\n// Permission is hereby granted, free of charge, to any person obtaining a\n// copy of this software and associated documentation files (the\n// \"Software\"), to deal in the Software without restriction, including\n// without limitation the rights to use, copy, modify, merge, publish,\n// distribute, sublicense, and/or sell copies of the Software, and to permit\n// persons to whom the Software is furnished to do so, subject to the\n// following conditions:\n//\n// The above copyright notice and this permission notice shall be included\n// in all copies or substantial portions of the Software.\n//\n// THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS\n// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF\n// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN\n// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,\n// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR\n// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE\n// USE OR OTHER DEALINGS IN THE SOFTWARE.\n\n;('use strict')\nconst {\n ArrayPrototypeIndexOf,\n NumberIsInteger,\n NumberIsNaN,\n NumberParseInt,\n ObjectDefineProperties,\n ObjectKeys,\n ObjectSetPrototypeOf,\n Promise,\n SafeSet,\n SymbolAsyncDispose,\n SymbolAsyncIterator,\n Symbol\n} = require('../../ours/primordials')\nmodule.exports = Readable\nReadable.ReadableState = ReadableState\nconst { EventEmitter: EE } = require('events')\nconst { Stream, prependListener } = require('./legacy')\nconst { Buffer } = require('buffer')\nconst { addAbortSignal } = require('./add-abort-signal')\nconst eos = require('./end-of-stream')\nlet debug = require('../../ours/util').debuglog('stream', (fn) => {\n debug = fn\n})\nconst BufferList = require('./buffer_list')\nconst destroyImpl = require('./destroy')\nconst { getHighWaterMark, getDefaultHighWaterMark } = require('./state')\nconst {\n aggregateTwoErrors,\n codes: {\n ERR_INVALID_ARG_TYPE,\n ERR_METHOD_NOT_IMPLEMENTED,\n ERR_OUT_OF_RANGE,\n ERR_STREAM_PUSH_AFTER_EOF,\n ERR_STREAM_UNSHIFT_AFTER_END_EVENT\n },\n AbortError\n} = require('../../ours/errors')\nconst { validateObject } = require('../validators')\nconst kPaused = Symbol('kPaused')\nconst { StringDecoder } = require('string_decoder')\nconst from = require('./from')\nObjectSetPrototypeOf(Readable.prototype, Stream.prototype)\nObjectSetPrototypeOf(Readable, Stream)\nconst nop = () => {}\nconst { errorOrDestroy } = destroyImpl\nconst kObjectMode = 1 << 0\nconst kEnded = 1 << 1\nconst kEndEmitted = 1 << 2\nconst kReading = 1 << 3\nconst kConstructed = 1 << 4\nconst kSync = 1 << 5\nconst kNeedReadable = 1 << 6\nconst kEmittedReadable = 1 << 7\nconst kReadableListening = 1 << 8\nconst kResumeScheduled = 1 << 9\nconst kErrorEmitted = 1 << 10\nconst kEmitClose = 1 << 11\nconst kAutoDestroy = 1 << 12\nconst kDestroyed = 1 << 13\nconst kClosed = 1 << 14\nconst kCloseEmitted = 1 << 15\nconst kMultiAwaitDrain = 1 << 16\nconst kReadingMore = 1 << 17\nconst kDataEmitted = 1 << 18\n\n// TODO(benjamingr) it is likely slower to do it this way than with free functions\nfunction makeBitMapDescriptor(bit) {\n return {\n enumerable: false,\n get() {\n return (this.state & bit) !== 0\n },\n set(value) {\n if (value) this.state |= bit\n else this.state &= ~bit\n }\n }\n}\nObjectDefineProperties(ReadableState.prototype, {\n objectMode: makeBitMapDescriptor(kObjectMode),\n ended: makeBitMapDescriptor(kEnded),\n endEmitted: makeBitMapDescriptor(kEndEmitted),\n reading: makeBitMapDescriptor(kReading),\n // Stream is still being constructed and cannot be\n // destroyed until construction finished or failed.\n // Async construction is opt in, therefore we start as\n // constructed.\n constructed: makeBitMapDescriptor(kConstructed),\n // A flag to be able to tell if the event 'readable'/'data' is emitted\n // immediately, or on a later tick. We set this to true at first, because\n // any actions that shouldn't happen until \"later\" should generally also\n // not happen before the first read call.\n sync: makeBitMapDescriptor(kSync),\n // Whenever we return null, then we set a flag to say\n // that we're awaiting a 'readable' event emission.\n needReadable: makeBitMapDescriptor(kNeedReadable),\n emittedReadable: makeBitMapDescriptor(kEmittedReadable),\n readableListening: makeBitMapDescriptor(kReadableListening),\n resumeScheduled: makeBitMapDescriptor(kResumeScheduled),\n // True if the error was already emitted and should not be thrown again.\n errorEmitted: makeBitMapDescriptor(kErrorEmitted),\n emitClose: makeBitMapDescriptor(kEmitClose),\n autoDestroy: makeBitMapDescriptor(kAutoDestroy),\n // Has it been destroyed.\n destroyed: makeBitMapDescriptor(kDestroyed),\n // Indicates whether the stream has finished destroying.\n closed: makeBitMapDescriptor(kClosed),\n // True if close has been emitted or would have been emitted\n // depending on emitClose.\n closeEmitted: makeBitMapDescriptor(kCloseEmitted),\n multiAwaitDrain: makeBitMapDescriptor(kMultiAwaitDrain),\n // If true, a maybeReadMore has been scheduled.\n readingMore: makeBitMapDescriptor(kReadingMore),\n dataEmitted: makeBitMapDescriptor(kDataEmitted)\n})\nfunction ReadableState(options, stream, isDuplex) {\n // Duplex streams are both readable and writable, but share\n // the same options object.\n // However, some cases require setting options to different\n // values for the readable and the writable sides of the duplex stream.\n // These options can be provided separately as readableXXX and writableXXX.\n if (typeof isDuplex !== 'boolean') isDuplex = stream instanceof require('./duplex')\n\n // Bit map field to store ReadableState more effciently with 1 bit per field\n // instead of a V8 slot per field.\n this.state = kEmitClose | kAutoDestroy | kConstructed | kSync\n // Object stream flag. Used to make read(n) ignore n and to\n // make all the buffer merging and length checks go away.\n if (options && options.objectMode) this.state |= kObjectMode\n if (isDuplex && options && options.readableObjectMode) this.state |= kObjectMode\n\n // The point at which it stops calling _read() to fill the buffer\n // Note: 0 is a valid value, means \"don't call _read preemptively ever\"\n this.highWaterMark = options\n ? getHighWaterMark(this, options, 'readableHighWaterMark', isDuplex)\n : getDefaultHighWaterMark(false)\n\n // A linked list is used to store data chunks instead of an array because the\n // linked list can remove elements from the beginning faster than\n // array.shift().\n this.buffer = new BufferList()\n this.length = 0\n this.pipes = []\n this.flowing = null\n this[kPaused] = null\n\n // Should close be emitted on destroy. Defaults to true.\n if (options && options.emitClose === false) this.state &= ~kEmitClose\n\n // Should .destroy() be called after 'end' (and potentially 'finish').\n if (options && options.autoDestroy === false) this.state &= ~kAutoDestroy\n\n // Indicates whether the stream has errored. When true no further\n // _read calls, 'data' or 'readable' events should occur. This is needed\n // since when autoDestroy is disabled we need a way to tell whether the\n // stream has failed.\n this.errored = null\n\n // Crypto is kind of old and crusty. Historically, its default string\n // encoding is 'binary' so we have to make this configurable.\n // Everything else in the universe uses 'utf8', though.\n this.defaultEncoding = (options && options.defaultEncoding) || 'utf8'\n\n // Ref the piped dest which we need a drain event on it\n // type: null | Writable | Set.\n this.awaitDrainWriters = null\n this.decoder = null\n this.encoding = null\n if (options && options.encoding) {\n this.decoder = new StringDecoder(options.encoding)\n this.encoding = options.encoding\n }\n}\nfunction Readable(options) {\n if (!(this instanceof Readable)) return new Readable(options)\n\n // Checking for a Stream.Duplex instance is faster here instead of inside\n // the ReadableState constructor, at least with V8 6.5.\n const isDuplex = this instanceof require('./duplex')\n this._readableState = new ReadableState(options, this, isDuplex)\n if (options) {\n if (typeof options.read === 'function') this._read = options.read\n if (typeof options.destroy === 'function') this._destroy = options.destroy\n if (typeof options.construct === 'function') this._construct = options.construct\n if (options.signal && !isDuplex) addAbortSignal(options.signal, this)\n }\n Stream.call(this, options)\n destroyImpl.construct(this, () => {\n if (this._readableState.needReadable) {\n maybeReadMore(this, this._readableState)\n }\n })\n}\nReadable.prototype.destroy = destroyImpl.destroy\nReadable.prototype._undestroy = destroyImpl.undestroy\nReadable.prototype._destroy = function (err, cb) {\n cb(err)\n}\nReadable.prototype[EE.captureRejectionSymbol] = function (err) {\n this.destroy(err)\n}\nReadable.prototype[SymbolAsyncDispose] = function () {\n let error\n if (!this.destroyed) {\n error = this.readableEnded ? null : new AbortError()\n this.destroy(error)\n }\n return new Promise((resolve, reject) => eos(this, (err) => (err && err !== error ? reject(err) : resolve(null))))\n}\n\n// Manually shove something into the read() buffer.\n// This returns true if the highWaterMark has not been hit yet,\n// similar to how Writable.write() returns true if you should\n// write() some more.\nReadable.prototype.push = function (chunk, encoding) {\n return readableAddChunk(this, chunk, encoding, false)\n}\n\n// Unshift should *always* be something directly out of read().\nReadable.prototype.unshift = function (chunk, encoding) {\n return readableAddChunk(this, chunk, encoding, true)\n}\nfunction readableAddChunk(stream, chunk, encoding, addToFront) {\n debug('readableAddChunk', chunk)\n const state = stream._readableState\n let err\n if ((state.state & kObjectMode) === 0) {\n if (typeof chunk === 'string') {\n encoding = encoding || state.defaultEncoding\n if (state.encoding !== encoding) {\n if (addToFront && state.encoding) {\n // When unshifting, if state.encoding is set, we have to save\n // the string in the BufferList with the state encoding.\n chunk = Buffer.from(chunk, encoding).toString(state.encoding)\n } else {\n chunk = Buffer.from(chunk, encoding)\n encoding = ''\n }\n }\n } else if (chunk instanceof Buffer) {\n encoding = ''\n } else if (Stream._isUint8Array(chunk)) {\n chunk = Stream._uint8ArrayToBuffer(chunk)\n encoding = ''\n } else if (chunk != null) {\n err = new ERR_INVALID_ARG_TYPE('chunk', ['string', 'Buffer', 'Uint8Array'], chunk)\n }\n }\n if (err) {\n errorOrDestroy(stream, err)\n } else if (chunk === null) {\n state.state &= ~kReading\n onEofChunk(stream, state)\n } else if ((state.state & kObjectMode) !== 0 || (chunk && chunk.length > 0)) {\n if (addToFront) {\n if ((state.state & kEndEmitted) !== 0) errorOrDestroy(stream, new ERR_STREAM_UNSHIFT_AFTER_END_EVENT())\n else if (state.destroyed || state.errored) return false\n else addChunk(stream, state, chunk, true)\n } else if (state.ended) {\n errorOrDestroy(stream, new ERR_STREAM_PUSH_AFTER_EOF())\n } else if (state.destroyed || state.errored) {\n return false\n } else {\n state.state &= ~kReading\n if (state.decoder && !encoding) {\n chunk = state.decoder.write(chunk)\n if (state.objectMode || chunk.length !== 0) addChunk(stream, state, chunk, false)\n else maybeReadMore(stream, state)\n } else {\n addChunk(stream, state, chunk, false)\n }\n }\n } else if (!addToFront) {\n state.state &= ~kReading\n maybeReadMore(stream, state)\n }\n\n // We can push more data if we are below the highWaterMark.\n // Also, if we have no data yet, we can stand some more bytes.\n // This is to work around cases where hwm=0, such as the repl.\n return !state.ended && (state.length < state.highWaterMark || state.length === 0)\n}\nfunction addChunk(stream, state, chunk, addToFront) {\n if (state.flowing && state.length === 0 && !state.sync && stream.listenerCount('data') > 0) {\n // Use the guard to avoid creating `Set()` repeatedly\n // when we have multiple pipes.\n if ((state.state & kMultiAwaitDrain) !== 0) {\n state.awaitDrainWriters.clear()\n } else {\n state.awaitDrainWriters = null\n }\n state.dataEmitted = true\n stream.emit('data', chunk)\n } else {\n // Update the buffer info.\n state.length += state.objectMode ? 1 : chunk.length\n if (addToFront) state.buffer.unshift(chunk)\n else state.buffer.push(chunk)\n if ((state.state & kNeedReadable) !== 0) emitReadable(stream)\n }\n maybeReadMore(stream, state)\n}\nReadable.prototype.isPaused = function () {\n const state = this._readableState\n return state[kPaused] === true || state.flowing === false\n}\n\n// Backwards compatibility.\nReadable.prototype.setEncoding = function (enc) {\n const decoder = new StringDecoder(enc)\n this._readableState.decoder = decoder\n // If setEncoding(null), decoder.encoding equals utf8.\n this._readableState.encoding = this._readableState.decoder.encoding\n const buffer = this._readableState.buffer\n // Iterate over current buffer to convert already stored Buffers:\n let content = ''\n for (const data of buffer) {\n content += decoder.write(data)\n }\n buffer.clear()\n if (content !== '') buffer.push(content)\n this._readableState.length = content.length\n return this\n}\n\n// Don't raise the hwm > 1GB.\nconst MAX_HWM = 0x40000000\nfunction computeNewHighWaterMark(n) {\n if (n > MAX_HWM) {\n throw new ERR_OUT_OF_RANGE('size', '<= 1GiB', n)\n } else {\n // Get the next highest power of 2 to prevent increasing hwm excessively in\n // tiny amounts.\n n--\n n |= n >>> 1\n n |= n >>> 2\n n |= n >>> 4\n n |= n >>> 8\n n |= n >>> 16\n n++\n }\n return n\n}\n\n// This function is designed to be inlinable, so please take care when making\n// changes to the function body.\nfunction howMuchToRead(n, state) {\n if (n <= 0 || (state.length === 0 && state.ended)) return 0\n if ((state.state & kObjectMode) !== 0) return 1\n if (NumberIsNaN(n)) {\n // Only flow one buffer at a time.\n if (state.flowing && state.length) return state.buffer.first().length\n return state.length\n }\n if (n <= state.length) return n\n return state.ended ? state.length : 0\n}\n\n// You can override either this method, or the async _read(n) below.\nReadable.prototype.read = function (n) {\n debug('read', n)\n // Same as parseInt(undefined, 10), however V8 7.3 performance regressed\n // in this scenario, so we are doing it manually.\n if (n === undefined) {\n n = NaN\n } else if (!NumberIsInteger(n)) {\n n = NumberParseInt(n, 10)\n }\n const state = this._readableState\n const nOrig = n\n\n // If we're asking for more than the current hwm, then raise the hwm.\n if (n > state.highWaterMark) state.highWaterMark = computeNewHighWaterMark(n)\n if (n !== 0) state.state &= ~kEmittedReadable\n\n // If we're doing read(0) to trigger a readable event, but we\n // already have a bunch of data in the buffer, then just trigger\n // the 'readable' event and move on.\n if (\n n === 0 &&\n state.needReadable &&\n ((state.highWaterMark !== 0 ? state.length >= state.highWaterMark : state.length > 0) || state.ended)\n ) {\n debug('read: emitReadable', state.length, state.ended)\n if (state.length === 0 && state.ended) endReadable(this)\n else emitReadable(this)\n return null\n }\n n = howMuchToRead(n, state)\n\n // If we've ended, and we're now clear, then finish it up.\n if (n === 0 && state.ended) {\n if (state.length === 0) endReadable(this)\n return null\n }\n\n // All the actual chunk generation logic needs to be\n // *below* the call to _read. The reason is that in certain\n // synthetic stream cases, such as passthrough streams, _read\n // may be a completely synchronous operation which may change\n // the state of the read buffer, providing enough data when\n // before there was *not* enough.\n //\n // So, the steps are:\n // 1. Figure out what the state of things will be after we do\n // a read from the buffer.\n //\n // 2. If that resulting state will trigger a _read, then call _read.\n // Note that this may be asynchronous, or synchronous. Yes, it is\n // deeply ugly to write APIs this way, but that still doesn't mean\n // that the Readable class should behave improperly, as streams are\n // designed to be sync/async agnostic.\n // Take note if the _read call is sync or async (ie, if the read call\n // has returned yet), so that we know whether or not it's safe to emit\n // 'readable' etc.\n //\n // 3. Actually pull the requested chunks out of the buffer and return.\n\n // if we need a readable event, then we need to do some reading.\n let doRead = (state.state & kNeedReadable) !== 0\n debug('need readable', doRead)\n\n // If we currently have less than the highWaterMark, then also read some.\n if (state.length === 0 || state.length - n < state.highWaterMark) {\n doRead = true\n debug('length less than watermark', doRead)\n }\n\n // However, if we've ended, then there's no point, if we're already\n // reading, then it's unnecessary, if we're constructing we have to wait,\n // and if we're destroyed or errored, then it's not allowed,\n if (state.ended || state.reading || state.destroyed || state.errored || !state.constructed) {\n doRead = false\n debug('reading, ended or constructing', doRead)\n } else if (doRead) {\n debug('do read')\n state.state |= kReading | kSync\n // If the length is currently zero, then we *need* a readable event.\n if (state.length === 0) state.state |= kNeedReadable\n\n // Call internal read method\n try {\n this._read(state.highWaterMark)\n } catch (err) {\n errorOrDestroy(this, err)\n }\n state.state &= ~kSync\n\n // If _read pushed data synchronously, then `reading` will be false,\n // and we need to re-evaluate how much data we can return to the user.\n if (!state.reading) n = howMuchToRead(nOrig, state)\n }\n let ret\n if (n > 0) ret = fromList(n, state)\n else ret = null\n if (ret === null) {\n state.needReadable = state.length <= state.highWaterMark\n n = 0\n } else {\n state.length -= n\n if (state.multiAwaitDrain) {\n state.awaitDrainWriters.clear()\n } else {\n state.awaitDrainWriters = null\n }\n }\n if (state.length === 0) {\n // If we have nothing in the buffer, then we want to know\n // as soon as we *do* get something into the buffer.\n if (!state.ended) state.needReadable = true\n\n // If we tried to read() past the EOF, then emit end on the next tick.\n if (nOrig !== n && state.ended) endReadable(this)\n }\n if (ret !== null && !state.errorEmitted && !state.closeEmitted) {\n state.dataEmitted = true\n this.emit('data', ret)\n }\n return ret\n}\nfunction onEofChunk(stream, state) {\n debug('onEofChunk')\n if (state.ended) return\n if (state.decoder) {\n const chunk = state.decoder.end()\n if (chunk && chunk.length) {\n state.buffer.push(chunk)\n state.length += state.objectMode ? 1 : chunk.length\n }\n }\n state.ended = true\n if (state.sync) {\n // If we are sync, wait until next tick to emit the data.\n // Otherwise we risk emitting data in the flow()\n // the readable code triggers during a read() call.\n emitReadable(stream)\n } else {\n // Emit 'readable' now to make sure it gets picked up.\n state.needReadable = false\n state.emittedReadable = true\n // We have to emit readable now that we are EOF. Modules\n // in the ecosystem (e.g. dicer) rely on this event being sync.\n emitReadable_(stream)\n }\n}\n\n// Don't emit readable right away in sync mode, because this can trigger\n// another read() call => stack overflow. This way, it might trigger\n// a nextTick recursion warning, but that's not so bad.\nfunction emitReadable(stream) {\n const state = stream._readableState\n debug('emitReadable', state.needReadable, state.emittedReadable)\n state.needReadable = false\n if (!state.emittedReadable) {\n debug('emitReadable', state.flowing)\n state.emittedReadable = true\n process.nextTick(emitReadable_, stream)\n }\n}\nfunction emitReadable_(stream) {\n const state = stream._readableState\n debug('emitReadable_', state.destroyed, state.length, state.ended)\n if (!state.destroyed && !state.errored && (state.length || state.ended)) {\n stream.emit('readable')\n state.emittedReadable = false\n }\n\n // The stream needs another readable event if:\n // 1. It is not flowing, as the flow mechanism will take\n // care of it.\n // 2. It is not ended.\n // 3. It is below the highWaterMark, so we can schedule\n // another readable later.\n state.needReadable = !state.flowing && !state.ended && state.length <= state.highWaterMark\n flow(stream)\n}\n\n// At this point, the user has presumably seen the 'readable' event,\n// and called read() to consume some data. that may have triggered\n// in turn another _read(n) call, in which case reading = true if\n// it's in progress.\n// However, if we're not ended, or reading, and the length < hwm,\n// then go ahead and try to read some more preemptively.\nfunction maybeReadMore(stream, state) {\n if (!state.readingMore && state.constructed) {\n state.readingMore = true\n process.nextTick(maybeReadMore_, stream, state)\n }\n}\nfunction maybeReadMore_(stream, state) {\n // Attempt to read more data if we should.\n //\n // The conditions for reading more data are (one of):\n // - Not enough data buffered (state.length < state.highWaterMark). The loop\n // is responsible for filling the buffer with enough data if such data\n // is available. If highWaterMark is 0 and we are not in the flowing mode\n // we should _not_ attempt to buffer any extra data. We'll get more data\n // when the stream consumer calls read() instead.\n // - No data in the buffer, and the stream is in flowing mode. In this mode\n // the loop below is responsible for ensuring read() is called. Failing to\n // call read here would abort the flow and there's no other mechanism for\n // continuing the flow if the stream consumer has just subscribed to the\n // 'data' event.\n //\n // In addition to the above conditions to keep reading data, the following\n // conditions prevent the data from being read:\n // - The stream has ended (state.ended).\n // - There is already a pending 'read' operation (state.reading). This is a\n // case where the stream has called the implementation defined _read()\n // method, but they are processing the call asynchronously and have _not_\n // called push() with new data. In this case we skip performing more\n // read()s. The execution ends in this method again after the _read() ends\n // up calling push() with more data.\n while (\n !state.reading &&\n !state.ended &&\n (state.length < state.highWaterMark || (state.flowing && state.length === 0))\n ) {\n const len = state.length\n debug('maybeReadMore read 0')\n stream.read(0)\n if (len === state.length)\n // Didn't get any data, stop spinning.\n break\n }\n state.readingMore = false\n}\n\n// Abstract method. to be overridden in specific implementation classes.\n// call cb(er, data) where data is <= n in length.\n// for virtual (non-string, non-buffer) streams, \"length\" is somewhat\n// arbitrary, and perhaps not very meaningful.\nReadable.prototype._read = function (n) {\n throw new ERR_METHOD_NOT_IMPLEMENTED('_read()')\n}\nReadable.prototype.pipe = function (dest, pipeOpts) {\n const src = this\n const state = this._readableState\n if (state.pipes.length === 1) {\n if (!state.multiAwaitDrain) {\n state.multiAwaitDrain = true\n state.awaitDrainWriters = new SafeSet(state.awaitDrainWriters ? [state.awaitDrainWriters] : [])\n }\n }\n state.pipes.push(dest)\n debug('pipe count=%d opts=%j', state.pipes.length, pipeOpts)\n const doEnd = (!pipeOpts || pipeOpts.end !== false) && dest !== process.stdout && dest !== process.stderr\n const endFn = doEnd ? onend : unpipe\n if (state.endEmitted) process.nextTick(endFn)\n else src.once('end', endFn)\n dest.on('unpipe', onunpipe)\n function onunpipe(readable, unpipeInfo) {\n debug('onunpipe')\n if (readable === src) {\n if (unpipeInfo && unpipeInfo.hasUnpiped === false) {\n unpipeInfo.hasUnpiped = true\n cleanup()\n }\n }\n }\n function onend() {\n debug('onend')\n dest.end()\n }\n let ondrain\n let cleanedUp = false\n function cleanup() {\n debug('cleanup')\n // Cleanup event handlers once the pipe is broken.\n dest.removeListener('close', onclose)\n dest.removeListener('finish', onfinish)\n if (ondrain) {\n dest.removeListener('drain', ondrain)\n }\n dest.removeListener('error', onerror)\n dest.removeListener('unpipe', onunpipe)\n src.removeListener('end', onend)\n src.removeListener('end', unpipe)\n src.removeListener('data', ondata)\n cleanedUp = true\n\n // If the reader is waiting for a drain event from this\n // specific writer, then it would cause it to never start\n // flowing again.\n // So, if this is awaiting a drain, then we just call it now.\n // If we don't know, then assume that we are waiting for one.\n if (ondrain && state.awaitDrainWriters && (!dest._writableState || dest._writableState.needDrain)) ondrain()\n }\n function pause() {\n // If the user unpiped during `dest.write()`, it is possible\n // to get stuck in a permanently paused state if that write\n // also returned false.\n // => Check whether `dest` is still a piping destination.\n if (!cleanedUp) {\n if (state.pipes.length === 1 && state.pipes[0] === dest) {\n debug('false write response, pause', 0)\n state.awaitDrainWriters = dest\n state.multiAwaitDrain = false\n } else if (state.pipes.length > 1 && state.pipes.includes(dest)) {\n debug('false write response, pause', state.awaitDrainWriters.size)\n state.awaitDrainWriters.add(dest)\n }\n src.pause()\n }\n if (!ondrain) {\n // When the dest drains, it reduces the awaitDrain counter\n // on the source. This would be more elegant with a .once()\n // handler in flow(), but adding and removing repeatedly is\n // too slow.\n ondrain = pipeOnDrain(src, dest)\n dest.on('drain', ondrain)\n }\n }\n src.on('data', ondata)\n function ondata(chunk) {\n debug('ondata')\n const ret = dest.write(chunk)\n debug('dest.write', ret)\n if (ret === false) {\n pause()\n }\n }\n\n // If the dest has an error, then stop piping into it.\n // However, don't suppress the throwing behavior for this.\n function onerror(er) {\n debug('onerror', er)\n unpipe()\n dest.removeListener('error', onerror)\n if (dest.listenerCount('error') === 0) {\n const s = dest._writableState || dest._readableState\n if (s && !s.errorEmitted) {\n // User incorrectly emitted 'error' directly on the stream.\n errorOrDestroy(dest, er)\n } else {\n dest.emit('error', er)\n }\n }\n }\n\n // Make sure our error handler is attached before userland ones.\n prependListener(dest, 'error', onerror)\n\n // Both close and finish should trigger unpipe, but only once.\n function onclose() {\n dest.removeListener('finish', onfinish)\n unpipe()\n }\n dest.once('close', onclose)\n function onfinish() {\n debug('onfinish')\n dest.removeListener('close', onclose)\n unpipe()\n }\n dest.once('finish', onfinish)\n function unpipe() {\n debug('unpipe')\n src.unpipe(dest)\n }\n\n // Tell the dest that it's being piped to.\n dest.emit('pipe', src)\n\n // Start the flow if it hasn't been started already.\n\n if (dest.writableNeedDrain === true) {\n pause()\n } else if (!state.flowing) {\n debug('pipe resume')\n src.resume()\n }\n return dest\n}\nfunction pipeOnDrain(src, dest) {\n return function pipeOnDrainFunctionResult() {\n const state = src._readableState\n\n // `ondrain` will call directly,\n // `this` maybe not a reference to dest,\n // so we use the real dest here.\n if (state.awaitDrainWriters === dest) {\n debug('pipeOnDrain', 1)\n state.awaitDrainWriters = null\n } else if (state.multiAwaitDrain) {\n debug('pipeOnDrain', state.awaitDrainWriters.size)\n state.awaitDrainWriters.delete(dest)\n }\n if ((!state.awaitDrainWriters || state.awaitDrainWriters.size === 0) && src.listenerCount('data')) {\n src.resume()\n }\n }\n}\nReadable.prototype.unpipe = function (dest) {\n const state = this._readableState\n const unpipeInfo = {\n hasUnpiped: false\n }\n\n // If we're not piping anywhere, then do nothing.\n if (state.pipes.length === 0) return this\n if (!dest) {\n // remove all.\n const dests = state.pipes\n state.pipes = []\n this.pause()\n for (let i = 0; i < dests.length; i++)\n dests[i].emit('unpipe', this, {\n hasUnpiped: false\n })\n return this\n }\n\n // Try to find the right one.\n const index = ArrayPrototypeIndexOf(state.pipes, dest)\n if (index === -1) return this\n state.pipes.splice(index, 1)\n if (state.pipes.length === 0) this.pause()\n dest.emit('unpipe', this, unpipeInfo)\n return this\n}\n\n// Set up data events if they are asked for\n// Ensure readable listeners eventually get something.\nReadable.prototype.on = function (ev, fn) {\n const res = Stream.prototype.on.call(this, ev, fn)\n const state = this._readableState\n if (ev === 'data') {\n // Update readableListening so that resume() may be a no-op\n // a few lines down. This is needed to support once('readable').\n state.readableListening = this.listenerCount('readable') > 0\n\n // Try start flowing on next tick if stream isn't explicitly paused.\n if (state.flowing !== false) this.resume()\n } else if (ev === 'readable') {\n if (!state.endEmitted && !state.readableListening) {\n state.readableListening = state.needReadable = true\n state.flowing = false\n state.emittedReadable = false\n debug('on readable', state.length, state.reading)\n if (state.length) {\n emitReadable(this)\n } else if (!state.reading) {\n process.nextTick(nReadingNextTick, this)\n }\n }\n }\n return res\n}\nReadable.prototype.addListener = Readable.prototype.on\nReadable.prototype.removeListener = function (ev, fn) {\n const res = Stream.prototype.removeListener.call(this, ev, fn)\n if (ev === 'readable') {\n // We need to check if there is someone still listening to\n // readable and reset the state. However this needs to happen\n // after readable has been emitted but before I/O (nextTick) to\n // support once('readable', fn) cycles. This means that calling\n // resume within the same tick will have no\n // effect.\n process.nextTick(updateReadableListening, this)\n }\n return res\n}\nReadable.prototype.off = Readable.prototype.removeListener\nReadable.prototype.removeAllListeners = function (ev) {\n const res = Stream.prototype.removeAllListeners.apply(this, arguments)\n if (ev === 'readable' || ev === undefined) {\n // We need to check if there is someone still listening to\n // readable and reset the state. However this needs to happen\n // after readable has been emitted but before I/O (nextTick) to\n // support once('readable', fn) cycles. This means that calling\n // resume within the same tick will have no\n // effect.\n process.nextTick(updateReadableListening, this)\n }\n return res\n}\nfunction updateReadableListening(self) {\n const state = self._readableState\n state.readableListening = self.listenerCount('readable') > 0\n if (state.resumeScheduled && state[kPaused] === false) {\n // Flowing needs to be set to true now, otherwise\n // the upcoming resume will not flow.\n state.flowing = true\n\n // Crude way to check if we should resume.\n } else if (self.listenerCount('data') > 0) {\n self.resume()\n } else if (!state.readableListening) {\n state.flowing = null\n }\n}\nfunction nReadingNextTick(self) {\n debug('readable nexttick read 0')\n self.read(0)\n}\n\n// pause() and resume() are remnants of the legacy readable stream API\n// If the user uses them, then switch into old mode.\nReadable.prototype.resume = function () {\n const state = this._readableState\n if (!state.flowing) {\n debug('resume')\n // We flow only if there is no one listening\n // for readable, but we still have to call\n // resume().\n state.flowing = !state.readableListening\n resume(this, state)\n }\n state[kPaused] = false\n return this\n}\nfunction resume(stream, state) {\n if (!state.resumeScheduled) {\n state.resumeScheduled = true\n process.nextTick(resume_, stream, state)\n }\n}\nfunction resume_(stream, state) {\n debug('resume', state.reading)\n if (!state.reading) {\n stream.read(0)\n }\n state.resumeScheduled = false\n stream.emit('resume')\n flow(stream)\n if (state.flowing && !state.reading) stream.read(0)\n}\nReadable.prototype.pause = function () {\n debug('call pause flowing=%j', this._readableState.flowing)\n if (this._readableState.flowing !== false) {\n debug('pause')\n this._readableState.flowing = false\n this.emit('pause')\n }\n this._readableState[kPaused] = true\n return this\n}\nfunction flow(stream) {\n const state = stream._readableState\n debug('flow', state.flowing)\n while (state.flowing && stream.read() !== null);\n}\n\n// Wrap an old-style stream as the async data source.\n// This is *not* part of the readable stream interface.\n// It is an ugly unfortunate mess of history.\nReadable.prototype.wrap = function (stream) {\n let paused = false\n\n // TODO (ronag): Should this.destroy(err) emit\n // 'error' on the wrapped stream? Would require\n // a static factory method, e.g. Readable.wrap(stream).\n\n stream.on('data', (chunk) => {\n if (!this.push(chunk) && stream.pause) {\n paused = true\n stream.pause()\n }\n })\n stream.on('end', () => {\n this.push(null)\n })\n stream.on('error', (err) => {\n errorOrDestroy(this, err)\n })\n stream.on('close', () => {\n this.destroy()\n })\n stream.on('destroy', () => {\n this.destroy()\n })\n this._read = () => {\n if (paused && stream.resume) {\n paused = false\n stream.resume()\n }\n }\n\n // Proxy all the other methods. Important when wrapping filters and duplexes.\n const streamKeys = ObjectKeys(stream)\n for (let j = 1; j < streamKeys.length; j++) {\n const i = streamKeys[j]\n if (this[i] === undefined && typeof stream[i] === 'function') {\n this[i] = stream[i].bind(stream)\n }\n }\n return this\n}\nReadable.prototype[SymbolAsyncIterator] = function () {\n return streamToAsyncIterator(this)\n}\nReadable.prototype.iterator = function (options) {\n if (options !== undefined) {\n validateObject(options, 'options')\n }\n return streamToAsyncIterator(this, options)\n}\nfunction streamToAsyncIterator(stream, options) {\n if (typeof stream.read !== 'function') {\n stream = Readable.wrap(stream, {\n objectMode: true\n })\n }\n const iter = createAsyncIterator(stream, options)\n iter.stream = stream\n return iter\n}\nasync function* createAsyncIterator(stream, options) {\n let callback = nop\n function next(resolve) {\n if (this === stream) {\n callback()\n callback = nop\n } else {\n callback = resolve\n }\n }\n stream.on('readable', next)\n let error\n const cleanup = eos(\n stream,\n {\n writable: false\n },\n (err) => {\n error = err ? aggregateTwoErrors(error, err) : null\n callback()\n callback = nop\n }\n )\n try {\n while (true) {\n const chunk = stream.destroyed ? null : stream.read()\n if (chunk !== null) {\n yield chunk\n } else if (error) {\n throw error\n } else if (error === null) {\n return\n } else {\n await new Promise(next)\n }\n }\n } catch (err) {\n error = aggregateTwoErrors(error, err)\n throw error\n } finally {\n if (\n (error || (options === null || options === undefined ? undefined : options.destroyOnReturn) !== false) &&\n (error === undefined || stream._readableState.autoDestroy)\n ) {\n destroyImpl.destroyer(stream, null)\n } else {\n stream.off('readable', next)\n cleanup()\n }\n }\n}\n\n// Making it explicit these properties are not enumerable\n// because otherwise some prototype manipulation in\n// userland will fail.\nObjectDefineProperties(Readable.prototype, {\n readable: {\n __proto__: null,\n get() {\n const r = this._readableState\n // r.readable === false means that this is part of a Duplex stream\n // where the readable side was disabled upon construction.\n // Compat. The user might manually disable readable side through\n // deprecated setter.\n return !!r && r.readable !== false && !r.destroyed && !r.errorEmitted && !r.endEmitted\n },\n set(val) {\n // Backwards compat.\n if (this._readableState) {\n this._readableState.readable = !!val\n }\n }\n },\n readableDidRead: {\n __proto__: null,\n enumerable: false,\n get: function () {\n return this._readableState.dataEmitted\n }\n },\n readableAborted: {\n __proto__: null,\n enumerable: false,\n get: function () {\n return !!(\n this._readableState.readable !== false &&\n (this._readableState.destroyed || this._readableState.errored) &&\n !this._readableState.endEmitted\n )\n }\n },\n readableHighWaterMark: {\n __proto__: null,\n enumerable: false,\n get: function () {\n return this._readableState.highWaterMark\n }\n },\n readableBuffer: {\n __proto__: null,\n enumerable: false,\n get: function () {\n return this._readableState && this._readableState.buffer\n }\n },\n readableFlowing: {\n __proto__: null,\n enumerable: false,\n get: function () {\n return this._readableState.flowing\n },\n set: function (state) {\n if (this._readableState) {\n this._readableState.flowing = state\n }\n }\n },\n readableLength: {\n __proto__: null,\n enumerable: false,\n get() {\n return this._readableState.length\n }\n },\n readableObjectMode: {\n __proto__: null,\n enumerable: false,\n get() {\n return this._readableState ? this._readableState.objectMode : false\n }\n },\n readableEncoding: {\n __proto__: null,\n enumerable: false,\n get() {\n return this._readableState ? this._readableState.encoding : null\n }\n },\n errored: {\n __proto__: null,\n enumerable: false,\n get() {\n return this._readableState ? this._readableState.errored : null\n }\n },\n closed: {\n __proto__: null,\n get() {\n return this._readableState ? this._readableState.closed : false\n }\n },\n destroyed: {\n __proto__: null,\n enumerable: false,\n get() {\n return this._readableState ? this._readableState.destroyed : false\n },\n set(value) {\n // We ignore the value if the stream\n // has not been initialized yet.\n if (!this._readableState) {\n return\n }\n\n // Backward compatibility, the user is explicitly\n // managing destroyed.\n this._readableState.destroyed = value\n }\n },\n readableEnded: {\n __proto__: null,\n enumerable: false,\n get() {\n return this._readableState ? this._readableState.endEmitted : false\n }\n }\n})\nObjectDefineProperties(ReadableState.prototype, {\n // Legacy getter for `pipesCount`.\n pipesCount: {\n __proto__: null,\n get() {\n return this.pipes.length\n }\n },\n // Legacy property for `paused`.\n paused: {\n __proto__: null,\n get() {\n return this[kPaused] !== false\n },\n set(value) {\n this[kPaused] = !!value\n }\n }\n})\n\n// Exposed for testing purposes only.\nReadable._fromList = fromList\n\n// Pluck off n bytes from an array of buffers.\n// Length is the combined lengths of all the buffers in the list.\n// This function is designed to be inlinable, so please take care when making\n// changes to the function body.\nfunction fromList(n, state) {\n // nothing buffered.\n if (state.length === 0) return null\n let ret\n if (state.objectMode) ret = state.buffer.shift()\n else if (!n || n >= state.length) {\n // Read it all, truncate the list.\n if (state.decoder) ret = state.buffer.join('')\n else if (state.buffer.length === 1) ret = state.buffer.first()\n else ret = state.buffer.concat(state.length)\n state.buffer.clear()\n } else {\n // read part of list.\n ret = state.buffer.consume(n, state.decoder)\n }\n return ret\n}\nfunction endReadable(stream) {\n const state = stream._readableState\n debug('endReadable', state.endEmitted)\n if (!state.endEmitted) {\n state.ended = true\n process.nextTick(endReadableNT, state, stream)\n }\n}\nfunction endReadableNT(state, stream) {\n debug('endReadableNT', state.endEmitted, state.length)\n\n // Check that we didn't get one last unshift.\n if (!state.errored && !state.closeEmitted && !state.endEmitted && state.length === 0) {\n state.endEmitted = true\n stream.emit('end')\n if (stream.writable && stream.allowHalfOpen === false) {\n process.nextTick(endWritableNT, stream)\n } else if (state.autoDestroy) {\n // In case of duplex streams we need a way to detect\n // if the writable side is ready for autoDestroy as well.\n const wState = stream._writableState\n const autoDestroy =\n !wState ||\n (wState.autoDestroy &&\n // We don't expect the writable to ever 'finish'\n // if writable is explicitly set to false.\n (wState.finished || wState.writable === false))\n if (autoDestroy) {\n stream.destroy()\n }\n }\n }\n}\nfunction endWritableNT(stream) {\n const writable = stream.writable && !stream.writableEnded && !stream.destroyed\n if (writable) {\n stream.end()\n }\n}\nReadable.from = function (iterable, opts) {\n return from(Readable, iterable, opts)\n}\nlet webStreamsAdapters\n\n// Lazy to avoid circular references\nfunction lazyWebStreams() {\n if (webStreamsAdapters === undefined) webStreamsAdapters = {}\n return webStreamsAdapters\n}\nReadable.fromWeb = function (readableStream, options) {\n return lazyWebStreams().newStreamReadableFromReadableStream(readableStream, options)\n}\nReadable.toWeb = function (streamReadable, options) {\n return lazyWebStreams().newReadableStreamFromStreamReadable(streamReadable, options)\n}\nReadable.wrap = function (src, options) {\n var _ref, _src$readableObjectMo\n return new Readable({\n objectMode:\n (_ref =\n (_src$readableObjectMo = src.readableObjectMode) !== null && _src$readableObjectMo !== undefined\n ? _src$readableObjectMo\n : src.objectMode) !== null && _ref !== undefined\n ? _ref\n : true,\n ...options,\n destroy(err, callback) {\n destroyImpl.destroyer(src, err)\n callback(err)\n }\n }).wrap(src)\n}\n","/* replacement start */\n\nconst process = require('process/')\n\n/* replacement end */\n\n;('use strict')\nconst bufferModule = require('buffer')\nconst {\n isReadable,\n isWritable,\n isIterable,\n isNodeStream,\n isReadableNodeStream,\n isWritableNodeStream,\n isDuplexNodeStream,\n isReadableStream,\n isWritableStream\n} = require('./utils')\nconst eos = require('./end-of-stream')\nconst {\n AbortError,\n codes: { ERR_INVALID_ARG_TYPE, ERR_INVALID_RETURN_VALUE }\n} = require('../../ours/errors')\nconst { destroyer } = require('./destroy')\nconst Duplex = require('./duplex')\nconst Readable = require('./readable')\nconst Writable = require('./writable')\nconst { createDeferredPromise } = require('../../ours/util')\nconst from = require('./from')\nconst Blob = globalThis.Blob || bufferModule.Blob\nconst isBlob =\n typeof Blob !== 'undefined'\n ? function isBlob(b) {\n return b instanceof Blob\n }\n : function isBlob(b) {\n return false\n }\nconst AbortController = globalThis.AbortController || require('abort-controller').AbortController\nconst { FunctionPrototypeCall } = require('../../ours/primordials')\n\n// This is needed for pre node 17.\nclass Duplexify extends Duplex {\n constructor(options) {\n super(options)\n\n // https://github.com/nodejs/node/pull/34385\n\n if ((options === null || options === undefined ? undefined : options.readable) === false) {\n this._readableState.readable = false\n this._readableState.ended = true\n this._readableState.endEmitted = true\n }\n if ((options === null || options === undefined ? undefined : options.writable) === false) {\n this._writableState.writable = false\n this._writableState.ending = true\n this._writableState.ended = true\n this._writableState.finished = true\n }\n }\n}\nmodule.exports = function duplexify(body, name) {\n if (isDuplexNodeStream(body)) {\n return body\n }\n if (isReadableNodeStream(body)) {\n return _duplexify({\n readable: body\n })\n }\n if (isWritableNodeStream(body)) {\n return _duplexify({\n writable: body\n })\n }\n if (isNodeStream(body)) {\n return _duplexify({\n writable: false,\n readable: false\n })\n }\n if (isReadableStream(body)) {\n return _duplexify({\n readable: Readable.fromWeb(body)\n })\n }\n if (isWritableStream(body)) {\n return _duplexify({\n writable: Writable.fromWeb(body)\n })\n }\n if (typeof body === 'function') {\n const { value, write, final, destroy } = fromAsyncGen(body)\n if (isIterable(value)) {\n return from(Duplexify, value, {\n // TODO (ronag): highWaterMark?\n objectMode: true,\n write,\n final,\n destroy\n })\n }\n const then = value === null || value === undefined ? undefined : value.then\n if (typeof then === 'function') {\n let d\n const promise = FunctionPrototypeCall(\n then,\n value,\n (val) => {\n if (val != null) {\n throw new ERR_INVALID_RETURN_VALUE('nully', 'body', val)\n }\n },\n (err) => {\n destroyer(d, err)\n }\n )\n return (d = new Duplexify({\n // TODO (ronag): highWaterMark?\n objectMode: true,\n readable: false,\n write,\n final(cb) {\n final(async () => {\n try {\n await promise\n process.nextTick(cb, null)\n } catch (err) {\n process.nextTick(cb, err)\n }\n })\n },\n destroy\n }))\n }\n throw new ERR_INVALID_RETURN_VALUE('Iterable, AsyncIterable or AsyncFunction', name, value)\n }\n if (isBlob(body)) {\n return duplexify(body.arrayBuffer())\n }\n if (isIterable(body)) {\n return from(Duplexify, body, {\n // TODO (ronag): highWaterMark?\n objectMode: true,\n writable: false\n })\n }\n if (\n isReadableStream(body === null || body === undefined ? undefined : body.readable) &&\n isWritableStream(body === null || body === undefined ? undefined : body.writable)\n ) {\n return Duplexify.fromWeb(body)\n }\n if (\n typeof (body === null || body === undefined ? undefined : body.writable) === 'object' ||\n typeof (body === null || body === undefined ? undefined : body.readable) === 'object'\n ) {\n const readable =\n body !== null && body !== undefined && body.readable\n ? isReadableNodeStream(body === null || body === undefined ? undefined : body.readable)\n ? body === null || body === undefined\n ? undefined\n : body.readable\n : duplexify(body.readable)\n : undefined\n const writable =\n body !== null && body !== undefined && body.writable\n ? isWritableNodeStream(body === null || body === undefined ? undefined : body.writable)\n ? body === null || body === undefined\n ? undefined\n : body.writable\n : duplexify(body.writable)\n : undefined\n return _duplexify({\n readable,\n writable\n })\n }\n const then = body === null || body === undefined ? undefined : body.then\n if (typeof then === 'function') {\n let d\n FunctionPrototypeCall(\n then,\n body,\n (val) => {\n if (val != null) {\n d.push(val)\n }\n d.push(null)\n },\n (err) => {\n destroyer(d, err)\n }\n )\n return (d = new Duplexify({\n objectMode: true,\n writable: false,\n read() {}\n }))\n }\n throw new ERR_INVALID_ARG_TYPE(\n name,\n [\n 'Blob',\n 'ReadableStream',\n 'WritableStream',\n 'Stream',\n 'Iterable',\n 'AsyncIterable',\n 'Function',\n '{ readable, writable } pair',\n 'Promise'\n ],\n body\n )\n}\nfunction fromAsyncGen(fn) {\n let { promise, resolve } = createDeferredPromise()\n const ac = new AbortController()\n const signal = ac.signal\n const value = fn(\n (async function* () {\n while (true) {\n const _promise = promise\n promise = null\n const { chunk, done, cb } = await _promise\n process.nextTick(cb)\n if (done) return\n if (signal.aborted)\n throw new AbortError(undefined, {\n cause: signal.reason\n })\n ;({ promise, resolve } = createDeferredPromise())\n yield chunk\n }\n })(),\n {\n signal\n }\n )\n return {\n value,\n write(chunk, encoding, cb) {\n const _resolve = resolve\n resolve = null\n _resolve({\n chunk,\n done: false,\n cb\n })\n },\n final(cb) {\n const _resolve = resolve\n resolve = null\n _resolve({\n done: true,\n cb\n })\n },\n destroy(err, cb) {\n ac.abort()\n cb(err)\n }\n }\n}\nfunction _duplexify(pair) {\n const r = pair.readable && typeof pair.readable.read !== 'function' ? Readable.wrap(pair.readable) : pair.readable\n const w = pair.writable\n let readable = !!isReadable(r)\n let writable = !!isWritable(w)\n let ondrain\n let onfinish\n let onreadable\n let onclose\n let d\n function onfinished(err) {\n const cb = onclose\n onclose = null\n if (cb) {\n cb(err)\n } else if (err) {\n d.destroy(err)\n }\n }\n\n // TODO(ronag): Avoid double buffering.\n // Implement Writable/Readable/Duplex traits.\n // See, https://github.com/nodejs/node/pull/33515.\n d = new Duplexify({\n // TODO (ronag): highWaterMark?\n readableObjectMode: !!(r !== null && r !== undefined && r.readableObjectMode),\n writableObjectMode: !!(w !== null && w !== undefined && w.writableObjectMode),\n readable,\n writable\n })\n if (writable) {\n eos(w, (err) => {\n writable = false\n if (err) {\n destroyer(r, err)\n }\n onfinished(err)\n })\n d._write = function (chunk, encoding, callback) {\n if (w.write(chunk, encoding)) {\n callback()\n } else {\n ondrain = callback\n }\n }\n d._final = function (callback) {\n w.end()\n onfinish = callback\n }\n w.on('drain', function () {\n if (ondrain) {\n const cb = ondrain\n ondrain = null\n cb()\n }\n })\n w.on('finish', function () {\n if (onfinish) {\n const cb = onfinish\n onfinish = null\n cb()\n }\n })\n }\n if (readable) {\n eos(r, (err) => {\n readable = false\n if (err) {\n destroyer(r, err)\n }\n onfinished(err)\n })\n r.on('readable', function () {\n if (onreadable) {\n const cb = onreadable\n onreadable = null\n cb()\n }\n })\n r.on('end', function () {\n d.push(null)\n })\n d._read = function () {\n while (true) {\n const buf = r.read()\n if (buf === null) {\n onreadable = d._read\n return\n }\n if (!d.push(buf)) {\n return\n }\n }\n }\n }\n d._destroy = function (err, callback) {\n if (!err && onclose !== null) {\n err = new AbortError()\n }\n onreadable = null\n ondrain = null\n onfinish = null\n if (onclose === null) {\n callback(err)\n } else {\n onclose = callback\n destroyer(w, err)\n destroyer(r, err)\n }\n }\n return d\n}\n","'use strict'\n\nconst { MathFloor, NumberIsInteger } = require('../../ours/primordials')\nconst { validateInteger } = require('../validators')\nconst { ERR_INVALID_ARG_VALUE } = require('../../ours/errors').codes\nlet defaultHighWaterMarkBytes = 16 * 1024\nlet defaultHighWaterMarkObjectMode = 16\nfunction highWaterMarkFrom(options, isDuplex, duplexKey) {\n return options.highWaterMark != null ? options.highWaterMark : isDuplex ? options[duplexKey] : null\n}\nfunction getDefaultHighWaterMark(objectMode) {\n return objectMode ? defaultHighWaterMarkObjectMode : defaultHighWaterMarkBytes\n}\nfunction setDefaultHighWaterMark(objectMode, value) {\n validateInteger(value, 'value', 0)\n if (objectMode) {\n defaultHighWaterMarkObjectMode = value\n } else {\n defaultHighWaterMarkBytes = value\n }\n}\nfunction getHighWaterMark(state, options, duplexKey, isDuplex) {\n const hwm = highWaterMarkFrom(options, isDuplex, duplexKey)\n if (hwm != null) {\n if (!NumberIsInteger(hwm) || hwm < 0) {\n const name = isDuplex ? `options.${duplexKey}` : 'options.highWaterMark'\n throw new ERR_INVALID_ARG_VALUE(name, hwm)\n }\n return MathFloor(hwm)\n }\n\n // Default value\n return getDefaultHighWaterMark(state.objectMode)\n}\nmodule.exports = {\n getHighWaterMark,\n getDefaultHighWaterMark,\n setDefaultHighWaterMark\n}\n","'use strict'\n\nconst { ArrayIsArray, ObjectSetPrototypeOf } = require('../../ours/primordials')\nconst { EventEmitter: EE } = require('events')\nfunction Stream(opts) {\n EE.call(this, opts)\n}\nObjectSetPrototypeOf(Stream.prototype, EE.prototype)\nObjectSetPrototypeOf(Stream, EE)\nStream.prototype.pipe = function (dest, options) {\n const source = this\n function ondata(chunk) {\n if (dest.writable && dest.write(chunk) === false && source.pause) {\n source.pause()\n }\n }\n source.on('data', ondata)\n function ondrain() {\n if (source.readable && source.resume) {\n source.resume()\n }\n }\n dest.on('drain', ondrain)\n\n // If the 'end' option is not supplied, dest.end() will be called when\n // source gets the 'end' or 'close' events. Only dest.end() once.\n if (!dest._isStdio && (!options || options.end !== false)) {\n source.on('end', onend)\n source.on('close', onclose)\n }\n let didOnEnd = false\n function onend() {\n if (didOnEnd) return\n didOnEnd = true\n dest.end()\n }\n function onclose() {\n if (didOnEnd) return\n didOnEnd = true\n if (typeof dest.destroy === 'function') dest.destroy()\n }\n\n // Don't leave dangling pipes when there are errors.\n function onerror(er) {\n cleanup()\n if (EE.listenerCount(this, 'error') === 0) {\n this.emit('error', er)\n }\n }\n prependListener(source, 'error', onerror)\n prependListener(dest, 'error', onerror)\n\n // Remove all the event listeners that were added.\n function cleanup() {\n source.removeListener('data', ondata)\n dest.removeListener('drain', ondrain)\n source.removeListener('end', onend)\n source.removeListener('close', onclose)\n source.removeListener('error', onerror)\n dest.removeListener('error', onerror)\n source.removeListener('end', cleanup)\n source.removeListener('close', cleanup)\n dest.removeListener('close', cleanup)\n }\n source.on('end', cleanup)\n source.on('close', cleanup)\n dest.on('close', cleanup)\n dest.emit('pipe', source)\n\n // Allow for unix-like usage: A.pipe(B).pipe(C)\n return dest\n}\nfunction prependListener(emitter, event, fn) {\n // Sadly this is not cacheable as some libraries bundle their own\n // event emitter implementation with them.\n if (typeof emitter.prependListener === 'function') return emitter.prependListener(event, fn)\n\n // This is a hack to make sure that our error handler is attached before any\n // userland ones. NEVER DO THIS. This is here only because this code needs\n // to continue to work with older versions of Node.js that do not include\n // the prependListener() method. The goal is to eventually remove this hack.\n if (!emitter._events || !emitter._events[event]) emitter.on(event, fn)\n else if (ArrayIsArray(emitter._events[event])) emitter._events[event].unshift(fn)\n else emitter._events[event] = [fn, emitter._events[event]]\n}\nmodule.exports = {\n Stream,\n prependListener\n}\n","'use strict'\n\nexports.byteLength = byteLength\nexports.toByteArray = toByteArray\nexports.fromByteArray = fromByteArray\n\nvar lookup = []\nvar revLookup = []\nvar Arr = typeof Uint8Array !== 'undefined' ? Uint8Array : Array\n\nvar code = 'ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/'\nfor (var i = 0, len = code.length; i < len; ++i) {\n lookup[i] = code[i]\n revLookup[code.charCodeAt(i)] = i\n}\n\n// Support decoding URL-safe base64 strings, as Node.js does.\n// See: https://en.wikipedia.org/wiki/Base64#URL_applications\nrevLookup['-'.charCodeAt(0)] = 62\nrevLookup['_'.charCodeAt(0)] = 63\n\nfunction getLens (b64) {\n var len = b64.length\n\n if (len % 4 > 0) {\n throw new Error('Invalid string. Length must be a multiple of 4')\n }\n\n // Trim off extra bytes after placeholder bytes are found\n // See: https://github.com/beatgammit/base64-js/issues/42\n var validLen = b64.indexOf('=')\n if (validLen === -1) validLen = len\n\n var placeHoldersLen = validLen === len\n ? 0\n : 4 - (validLen % 4)\n\n return [validLen, placeHoldersLen]\n}\n\n// base64 is 4/3 + up to two characters of the original data\nfunction byteLength (b64) {\n var lens = getLens(b64)\n var validLen = lens[0]\n var placeHoldersLen = lens[1]\n return ((validLen + placeHoldersLen) * 3 / 4) - placeHoldersLen\n}\n\nfunction _byteLength (b64, validLen, placeHoldersLen) {\n return ((validLen + placeHoldersLen) * 3 / 4) - placeHoldersLen\n}\n\nfunction toByteArray (b64) {\n var tmp\n var lens = getLens(b64)\n var validLen = lens[0]\n var placeHoldersLen = lens[1]\n\n var arr = new Arr(_byteLength(b64, validLen, placeHoldersLen))\n\n var curByte = 0\n\n // if there are placeholders, only get up to the last complete 4 chars\n var len = placeHoldersLen > 0\n ? validLen - 4\n : validLen\n\n var i\n for (i = 0; i < len; i += 4) {\n tmp =\n (revLookup[b64.charCodeAt(i)] << 18) |\n (revLookup[b64.charCodeAt(i + 1)] << 12) |\n (revLookup[b64.charCodeAt(i + 2)] << 6) |\n revLookup[b64.charCodeAt(i + 3)]\n arr[curByte++] = (tmp >> 16) & 0xFF\n arr[curByte++] = (tmp >> 8) & 0xFF\n arr[curByte++] = tmp & 0xFF\n }\n\n if (placeHoldersLen === 2) {\n tmp =\n (revLookup[b64.charCodeAt(i)] << 2) |\n (revLookup[b64.charCodeAt(i + 1)] >> 4)\n arr[curByte++] = tmp & 0xFF\n }\n\n if (placeHoldersLen === 1) {\n tmp =\n (revLookup[b64.charCodeAt(i)] << 10) |\n (revLookup[b64.charCodeAt(i + 1)] << 4) |\n (revLookup[b64.charCodeAt(i + 2)] >> 2)\n arr[curByte++] = (tmp >> 8) & 0xFF\n arr[curByte++] = tmp & 0xFF\n }\n\n return arr\n}\n\nfunction tripletToBase64 (num) {\n return lookup[num >> 18 & 0x3F] +\n lookup[num >> 12 & 0x3F] +\n lookup[num >> 6 & 0x3F] +\n lookup[num & 0x3F]\n}\n\nfunction encodeChunk (uint8, start, end) {\n var tmp\n var output = []\n for (var i = start; i < end; i += 3) {\n tmp =\n ((uint8[i] << 16) & 0xFF0000) +\n ((uint8[i + 1] << 8) & 0xFF00) +\n (uint8[i + 2] & 0xFF)\n output.push(tripletToBase64(tmp))\n }\n return output.join('')\n}\n\nfunction fromByteArray (uint8) {\n var tmp\n var len = uint8.length\n var extraBytes = len % 3 // if we have 1 byte left, pad 2 bytes\n var parts = []\n var maxChunkLength = 16383 // must be multiple of 3\n\n // go through the array every three bytes, we'll deal with trailing stuff later\n for (var i = 0, len2 = len - extraBytes; i < len2; i += maxChunkLength) {\n parts.push(encodeChunk(uint8, i, (i + maxChunkLength) > len2 ? len2 : (i + maxChunkLength)))\n }\n\n // pad the end with zeros, but make sure to not forget the extra bytes\n if (extraBytes === 1) {\n tmp = uint8[len - 1]\n parts.push(\n lookup[tmp >> 2] +\n lookup[(tmp << 4) & 0x3F] +\n '=='\n )\n } else if (extraBytes === 2) {\n tmp = (uint8[len - 2] << 8) + uint8[len - 1]\n parts.push(\n lookup[tmp >> 10] +\n lookup[(tmp >> 4) & 0x3F] +\n lookup[(tmp << 2) & 0x3F] +\n '='\n )\n }\n\n return parts.join('')\n}\n","'use strict'\n\n/* replacement start */\n\nconst process = require('process/')\n\n/* replacement end */\n\nconst { PromisePrototypeThen, SymbolAsyncIterator, SymbolIterator } = require('../../ours/primordials')\nconst { Buffer } = require('buffer')\nconst { ERR_INVALID_ARG_TYPE, ERR_STREAM_NULL_VALUES } = require('../../ours/errors').codes\nfunction from(Readable, iterable, opts) {\n let iterator\n if (typeof iterable === 'string' || iterable instanceof Buffer) {\n return new Readable({\n objectMode: true,\n ...opts,\n read() {\n this.push(iterable)\n this.push(null)\n }\n })\n }\n let isAsync\n if (iterable && iterable[SymbolAsyncIterator]) {\n isAsync = true\n iterator = iterable[SymbolAsyncIterator]()\n } else if (iterable && iterable[SymbolIterator]) {\n isAsync = false\n iterator = iterable[SymbolIterator]()\n } else {\n throw new ERR_INVALID_ARG_TYPE('iterable', ['Iterable'], iterable)\n }\n const readable = new Readable({\n objectMode: true,\n highWaterMark: 1,\n // TODO(ronag): What options should be allowed?\n ...opts\n })\n\n // Flag to protect against _read\n // being called before last iteration completion.\n let reading = false\n readable._read = function () {\n if (!reading) {\n reading = true\n next()\n }\n }\n readable._destroy = function (error, cb) {\n PromisePrototypeThen(\n close(error),\n () => process.nextTick(cb, error),\n // nextTick is here in case cb throws\n (e) => process.nextTick(cb, e || error)\n )\n }\n async function close(error) {\n const hadError = error !== undefined && error !== null\n const hasThrow = typeof iterator.throw === 'function'\n if (hadError && hasThrow) {\n const { value, done } = await iterator.throw(error)\n await value\n if (done) {\n return\n }\n }\n if (typeof iterator.return === 'function') {\n const { value } = await iterator.return()\n await value\n }\n }\n async function next() {\n for (;;) {\n try {\n const { value, done } = isAsync ? await iterator.next() : iterator.next()\n if (done) {\n readable.push(null)\n } else {\n const res = value && typeof value.then === 'function' ? await value : value\n if (res === null) {\n reading = false\n throw new ERR_STREAM_NULL_VALUES()\n } else if (readable.push(res)) {\n continue\n } else {\n reading = false\n }\n }\n } catch (err) {\n readable.destroy(err)\n }\n break\n }\n }\n return readable\n}\nmodule.exports = from\n","// Copyright Joyent, Inc. and other Node contributors.\n//\n// Permission is hereby granted, free of charge, to any person obtaining a\n// copy of this software and associated documentation files (the\n// \"Software\"), to deal in the Software without restriction, including\n// without limitation the rights to use, copy, modify, merge, publish,\n// distribute, sublicense, and/or sell copies of the Software, and to permit\n// persons to whom the Software is furnished to do so, subject to the\n// following conditions:\n//\n// The above copyright notice and this permission notice shall be included\n// in all copies or substantial portions of the Software.\n//\n// THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS\n// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF\n// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN\n// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,\n// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR\n// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE\n// USE OR OTHER DEALINGS IN THE SOFTWARE.\n\n// a transform stream is a readable/writable stream where you do\n// something with the data. Sometimes it's called a \"filter\",\n// but that's not a great name for it, since that implies a thing where\n// some bits pass through, and others are simply ignored. (That would\n// be a valid example of a transform, of course.)\n//\n// While the output is causally related to the input, it's not a\n// necessarily symmetric or synchronous transformation. For example,\n// a zlib stream might take multiple plain-text writes(), and then\n// emit a single compressed chunk some time in the future.\n//\n// Here's how this works:\n//\n// The Transform stream has all the aspects of the readable and writable\n// stream classes. When you write(chunk), that calls _write(chunk,cb)\n// internally, and returns false if there's a lot of pending writes\n// buffered up. When you call read(), that calls _read(n) until\n// there's enough pending readable data buffered up.\n//\n// In a transform stream, the written data is placed in a buffer. When\n// _read(n) is called, it transforms the queued up data, calling the\n// buffered _write cb's as it consumes chunks. If consuming a single\n// written chunk would result in multiple output chunks, then the first\n// outputted bit calls the readcb, and subsequent chunks just go into\n// the read buffer, and will cause it to emit 'readable' if necessary.\n//\n// This way, back-pressure is actually determined by the reading side,\n// since _read has to be called to start processing a new chunk. However,\n// a pathological inflate type of transform can cause excessive buffering\n// here. For example, imagine a stream where every byte of input is\n// interpreted as an integer from 0-255, and then results in that many\n// bytes of output. Writing the 4 bytes {ff,ff,ff,ff} would result in\n// 1kb of data being output. In this case, you could write a very small\n// amount of input, and end up with a very large amount of output. In\n// such a pathological inflating mechanism, there'd be no way to tell\n// the system to stop doing the transform. A single 4MB write could\n// cause the system to run out of memory.\n//\n// However, even in such a pathological case, only a single written chunk\n// would be consumed, and then the rest would wait (un-transformed) until\n// the results of the previous transformed chunk were consumed.\n\n'use strict'\n\nconst { ObjectSetPrototypeOf, Symbol } = require('../../ours/primordials')\nmodule.exports = Transform\nconst { ERR_METHOD_NOT_IMPLEMENTED } = require('../../ours/errors').codes\nconst Duplex = require('./duplex')\nconst { getHighWaterMark } = require('./state')\nObjectSetPrototypeOf(Transform.prototype, Duplex.prototype)\nObjectSetPrototypeOf(Transform, Duplex)\nconst kCallback = Symbol('kCallback')\nfunction Transform(options) {\n if (!(this instanceof Transform)) return new Transform(options)\n\n // TODO (ronag): This should preferably always be\n // applied but would be semver-major. Or even better;\n // make Transform a Readable with the Writable interface.\n const readableHighWaterMark = options ? getHighWaterMark(this, options, 'readableHighWaterMark', true) : null\n if (readableHighWaterMark === 0) {\n // A Duplex will buffer both on the writable and readable side while\n // a Transform just wants to buffer hwm number of elements. To avoid\n // buffering twice we disable buffering on the writable side.\n options = {\n ...options,\n highWaterMark: null,\n readableHighWaterMark,\n // TODO (ronag): 0 is not optimal since we have\n // a \"bug\" where we check needDrain before calling _write and not after.\n // Refs: https://github.com/nodejs/node/pull/32887\n // Refs: https://github.com/nodejs/node/pull/35941\n writableHighWaterMark: options.writableHighWaterMark || 0\n }\n }\n Duplex.call(this, options)\n\n // We have implemented the _read method, and done the other things\n // that Readable wants before the first _read call, so unset the\n // sync guard flag.\n this._readableState.sync = false\n this[kCallback] = null\n if (options) {\n if (typeof options.transform === 'function') this._transform = options.transform\n if (typeof options.flush === 'function') this._flush = options.flush\n }\n\n // When the writable side finishes, then flush out anything remaining.\n // Backwards compat. Some Transform streams incorrectly implement _final\n // instead of or in addition to _flush. By using 'prefinish' instead of\n // implementing _final we continue supporting this unfortunate use case.\n this.on('prefinish', prefinish)\n}\nfunction final(cb) {\n if (typeof this._flush === 'function' && !this.destroyed) {\n this._flush((er, data) => {\n if (er) {\n if (cb) {\n cb(er)\n } else {\n this.destroy(er)\n }\n return\n }\n if (data != null) {\n this.push(data)\n }\n this.push(null)\n if (cb) {\n cb()\n }\n })\n } else {\n this.push(null)\n if (cb) {\n cb()\n }\n }\n}\nfunction prefinish() {\n if (this._final !== final) {\n final.call(this)\n }\n}\nTransform.prototype._final = final\nTransform.prototype._transform = function (chunk, encoding, callback) {\n throw new ERR_METHOD_NOT_IMPLEMENTED('_transform()')\n}\nTransform.prototype._write = function (chunk, encoding, callback) {\n const rState = this._readableState\n const wState = this._writableState\n const length = rState.length\n this._transform(chunk, encoding, (err, val) => {\n if (err) {\n callback(err)\n return\n }\n if (val != null) {\n this.push(val)\n }\n if (\n wState.ended ||\n // Backwards compat.\n length === rState.length ||\n // Backwards compat.\n rState.length < rState.highWaterMark\n ) {\n callback()\n } else {\n this[kCallback] = callback\n }\n })\n}\nTransform.prototype._read = function () {\n if (this[kCallback]) {\n const callback = this[kCallback]\n this[kCallback] = null\n callback()\n }\n}\n","'use strict'\n\nconst { format, inspect, AggregateError: CustomAggregateError } = require('./util')\n\n/*\n This file is a reduced and adapted version of the main lib/internal/errors.js file defined at\n\n https://github.com/nodejs/node/blob/master/lib/internal/errors.js\n\n Don't try to replace with the original file and keep it up to date (starting from E(...) definitions)\n with the upstream file.\n*/\n\nconst AggregateError = globalThis.AggregateError || CustomAggregateError\nconst kIsNodeError = Symbol('kIsNodeError')\nconst kTypes = [\n 'string',\n 'function',\n 'number',\n 'object',\n // Accept 'Function' and 'Object' as alternative to the lower cased version.\n 'Function',\n 'Object',\n 'boolean',\n 'bigint',\n 'symbol'\n]\nconst classRegExp = /^([A-Z][a-z0-9]*)+$/\nconst nodeInternalPrefix = '__node_internal_'\nconst codes = {}\nfunction assert(value, message) {\n if (!value) {\n throw new codes.ERR_INTERNAL_ASSERTION(message)\n }\n}\n\n// Only use this for integers! Decimal numbers do not work with this function.\nfunction addNumericalSeparator(val) {\n let res = ''\n let i = val.length\n const start = val[0] === '-' ? 1 : 0\n for (; i >= start + 4; i -= 3) {\n res = `_${val.slice(i - 3, i)}${res}`\n }\n return `${val.slice(0, i)}${res}`\n}\nfunction getMessage(key, msg, args) {\n if (typeof msg === 'function') {\n assert(\n msg.length <= args.length,\n // Default options do not count.\n `Code: ${key}; The provided arguments length (${args.length}) does not match the required ones (${msg.length}).`\n )\n return msg(...args)\n }\n const expectedLength = (msg.match(/%[dfijoOs]/g) || []).length\n assert(\n expectedLength === args.length,\n `Code: ${key}; The provided arguments length (${args.length}) does not match the required ones (${expectedLength}).`\n )\n if (args.length === 0) {\n return msg\n }\n return format(msg, ...args)\n}\nfunction E(code, message, Base) {\n if (!Base) {\n Base = Error\n }\n class NodeError extends Base {\n constructor(...args) {\n super(getMessage(code, message, args))\n }\n toString() {\n return `${this.name} [${code}]: ${this.message}`\n }\n }\n Object.defineProperties(NodeError.prototype, {\n name: {\n value: Base.name,\n writable: true,\n enumerable: false,\n configurable: true\n },\n toString: {\n value() {\n return `${this.name} [${code}]: ${this.message}`\n },\n writable: true,\n enumerable: false,\n configurable: true\n }\n })\n NodeError.prototype.code = code\n NodeError.prototype[kIsNodeError] = true\n codes[code] = NodeError\n}\nfunction hideStackFrames(fn) {\n // We rename the functions that will be hidden to cut off the stacktrace\n // at the outermost one\n const hidden = nodeInternalPrefix + fn.name\n Object.defineProperty(fn, 'name', {\n value: hidden\n })\n return fn\n}\nfunction aggregateTwoErrors(innerError, outerError) {\n if (innerError && outerError && innerError !== outerError) {\n if (Array.isArray(outerError.errors)) {\n // If `outerError` is already an `AggregateError`.\n outerError.errors.push(innerError)\n return outerError\n }\n const err = new AggregateError([outerError, innerError], outerError.message)\n err.code = outerError.code\n return err\n }\n return innerError || outerError\n}\nclass AbortError extends Error {\n constructor(message = 'The operation was aborted', options = undefined) {\n if (options !== undefined && typeof options !== 'object') {\n throw new codes.ERR_INVALID_ARG_TYPE('options', 'Object', options)\n }\n super(message, options)\n this.code = 'ABORT_ERR'\n this.name = 'AbortError'\n }\n}\nE('ERR_ASSERTION', '%s', Error)\nE(\n 'ERR_INVALID_ARG_TYPE',\n (name, expected, actual) => {\n assert(typeof name === 'string', \"'name' must be a string\")\n if (!Array.isArray(expected)) {\n expected = [expected]\n }\n let msg = 'The '\n if (name.endsWith(' argument')) {\n // For cases like 'first argument'\n msg += `${name} `\n } else {\n msg += `\"${name}\" ${name.includes('.') ? 'property' : 'argument'} `\n }\n msg += 'must be '\n const types = []\n const instances = []\n const other = []\n for (const value of expected) {\n assert(typeof value === 'string', 'All expected entries have to be of type string')\n if (kTypes.includes(value)) {\n types.push(value.toLowerCase())\n } else if (classRegExp.test(value)) {\n instances.push(value)\n } else {\n assert(value !== 'object', 'The value \"object\" should be written as \"Object\"')\n other.push(value)\n }\n }\n\n // Special handle `object` in case other instances are allowed to outline\n // the differences between each other.\n if (instances.length > 0) {\n const pos = types.indexOf('object')\n if (pos !== -1) {\n types.splice(types, pos, 1)\n instances.push('Object')\n }\n }\n if (types.length > 0) {\n switch (types.length) {\n case 1:\n msg += `of type ${types[0]}`\n break\n case 2:\n msg += `one of type ${types[0]} or ${types[1]}`\n break\n default: {\n const last = types.pop()\n msg += `one of type ${types.join(', ')}, or ${last}`\n }\n }\n if (instances.length > 0 || other.length > 0) {\n msg += ' or '\n }\n }\n if (instances.length > 0) {\n switch (instances.length) {\n case 1:\n msg += `an instance of ${instances[0]}`\n break\n case 2:\n msg += `an instance of ${instances[0]} or ${instances[1]}`\n break\n default: {\n const last = instances.pop()\n msg += `an instance of ${instances.join(', ')}, or ${last}`\n }\n }\n if (other.length > 0) {\n msg += ' or '\n }\n }\n switch (other.length) {\n case 0:\n break\n case 1:\n if (other[0].toLowerCase() !== other[0]) {\n msg += 'an '\n }\n msg += `${other[0]}`\n break\n case 2:\n msg += `one of ${other[0]} or ${other[1]}`\n break\n default: {\n const last = other.pop()\n msg += `one of ${other.join(', ')}, or ${last}`\n }\n }\n if (actual == null) {\n msg += `. Received ${actual}`\n } else if (typeof actual === 'function' && actual.name) {\n msg += `. Received function ${actual.name}`\n } else if (typeof actual === 'object') {\n var _actual$constructor\n if (\n (_actual$constructor = actual.constructor) !== null &&\n _actual$constructor !== undefined &&\n _actual$constructor.name\n ) {\n msg += `. Received an instance of ${actual.constructor.name}`\n } else {\n const inspected = inspect(actual, {\n depth: -1\n })\n msg += `. Received ${inspected}`\n }\n } else {\n let inspected = inspect(actual, {\n colors: false\n })\n if (inspected.length > 25) {\n inspected = `${inspected.slice(0, 25)}...`\n }\n msg += `. Received type ${typeof actual} (${inspected})`\n }\n return msg\n },\n TypeError\n)\nE(\n 'ERR_INVALID_ARG_VALUE',\n (name, value, reason = 'is invalid') => {\n let inspected = inspect(value)\n if (inspected.length > 128) {\n inspected = inspected.slice(0, 128) + '...'\n }\n const type = name.includes('.') ? 'property' : 'argument'\n return `The ${type} '${name}' ${reason}. Received ${inspected}`\n },\n TypeError\n)\nE(\n 'ERR_INVALID_RETURN_VALUE',\n (input, name, value) => {\n var _value$constructor\n const type =\n value !== null &&\n value !== undefined &&\n (_value$constructor = value.constructor) !== null &&\n _value$constructor !== undefined &&\n _value$constructor.name\n ? `instance of ${value.constructor.name}`\n : `type ${typeof value}`\n return `Expected ${input} to be returned from the \"${name}\"` + ` function but got ${type}.`\n },\n TypeError\n)\nE(\n 'ERR_MISSING_ARGS',\n (...args) => {\n assert(args.length > 0, 'At least one arg needs to be specified')\n let msg\n const len = args.length\n args = (Array.isArray(args) ? args : [args]).map((a) => `\"${a}\"`).join(' or ')\n switch (len) {\n case 1:\n msg += `The ${args[0]} argument`\n break\n case 2:\n msg += `The ${args[0]} and ${args[1]} arguments`\n break\n default:\n {\n const last = args.pop()\n msg += `The ${args.join(', ')}, and ${last} arguments`\n }\n break\n }\n return `${msg} must be specified`\n },\n TypeError\n)\nE(\n 'ERR_OUT_OF_RANGE',\n (str, range, input) => {\n assert(range, 'Missing \"range\" argument')\n let received\n if (Number.isInteger(input) && Math.abs(input) > 2 ** 32) {\n received = addNumericalSeparator(String(input))\n } else if (typeof input === 'bigint') {\n received = String(input)\n if (input > 2n ** 32n || input < -(2n ** 32n)) {\n received = addNumericalSeparator(received)\n }\n received += 'n'\n } else {\n received = inspect(input)\n }\n return `The value of \"${str}\" is out of range. It must be ${range}. Received ${received}`\n },\n RangeError\n)\nE('ERR_MULTIPLE_CALLBACK', 'Callback called multiple times', Error)\nE('ERR_METHOD_NOT_IMPLEMENTED', 'The %s method is not implemented', Error)\nE('ERR_STREAM_ALREADY_FINISHED', 'Cannot call %s after a stream was finished', Error)\nE('ERR_STREAM_CANNOT_PIPE', 'Cannot pipe, not readable', Error)\nE('ERR_STREAM_DESTROYED', 'Cannot call %s after a stream was destroyed', Error)\nE('ERR_STREAM_NULL_VALUES', 'May not write null values to stream', TypeError)\nE('ERR_STREAM_PREMATURE_CLOSE', 'Premature close', Error)\nE('ERR_STREAM_PUSH_AFTER_EOF', 'stream.push() after EOF', Error)\nE('ERR_STREAM_UNSHIFT_AFTER_END_EVENT', 'stream.unshift() after end event', Error)\nE('ERR_STREAM_WRITE_AFTER_END', 'write after end', Error)\nE('ERR_UNKNOWN_ENCODING', 'Unknown encoding: %s', TypeError)\nmodule.exports = {\n AbortError,\n aggregateTwoErrors: hideStackFrames(aggregateTwoErrors),\n hideStackFrames,\n codes\n}\n","/* replacement start */\n\nconst process = require('process/')\n\n/* replacement end */\n// Copyright Joyent, Inc. and other Node contributors.\n//\n// Permission is hereby granted, free of charge, to any person obtaining a\n// copy of this software and associated documentation files (the\n// \"Software\"), to deal in the Software without restriction, including\n// without limitation the rights to use, copy, modify, merge, publish,\n// distribute, sublicense, and/or sell copies of the Software, and to permit\n// persons to whom the Software is furnished to do so, subject to the\n// following conditions:\n//\n// The above copyright notice and this permission notice shall be included\n// in all copies or substantial portions of the Software.\n//\n// THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS\n// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF\n// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN\n// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,\n// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR\n// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE\n// USE OR OTHER DEALINGS IN THE SOFTWARE.\n\n// A bit simpler than readable streams.\n// Implement an async ._write(chunk, encoding, cb), and it'll handle all\n// the drain event emission and buffering.\n\n;('use strict')\nconst {\n ArrayPrototypeSlice,\n Error,\n FunctionPrototypeSymbolHasInstance,\n ObjectDefineProperty,\n ObjectDefineProperties,\n ObjectSetPrototypeOf,\n StringPrototypeToLowerCase,\n Symbol,\n SymbolHasInstance\n} = require('../../ours/primordials')\nmodule.exports = Writable\nWritable.WritableState = WritableState\nconst { EventEmitter: EE } = require('events')\nconst Stream = require('./legacy').Stream\nconst { Buffer } = require('buffer')\nconst destroyImpl = require('./destroy')\nconst { addAbortSignal } = require('./add-abort-signal')\nconst { getHighWaterMark, getDefaultHighWaterMark } = require('./state')\nconst {\n ERR_INVALID_ARG_TYPE,\n ERR_METHOD_NOT_IMPLEMENTED,\n ERR_MULTIPLE_CALLBACK,\n ERR_STREAM_CANNOT_PIPE,\n ERR_STREAM_DESTROYED,\n ERR_STREAM_ALREADY_FINISHED,\n ERR_STREAM_NULL_VALUES,\n ERR_STREAM_WRITE_AFTER_END,\n ERR_UNKNOWN_ENCODING\n} = require('../../ours/errors').codes\nconst { errorOrDestroy } = destroyImpl\nObjectSetPrototypeOf(Writable.prototype, Stream.prototype)\nObjectSetPrototypeOf(Writable, Stream)\nfunction nop() {}\nconst kOnFinished = Symbol('kOnFinished')\nfunction WritableState(options, stream, isDuplex) {\n // Duplex streams are both readable and writable, but share\n // the same options object.\n // However, some cases require setting options to different\n // values for the readable and the writable sides of the duplex stream,\n // e.g. options.readableObjectMode vs. options.writableObjectMode, etc.\n if (typeof isDuplex !== 'boolean') isDuplex = stream instanceof require('./duplex')\n\n // Object stream flag to indicate whether or not this stream\n // contains buffers or objects.\n this.objectMode = !!(options && options.objectMode)\n if (isDuplex) this.objectMode = this.objectMode || !!(options && options.writableObjectMode)\n\n // The point at which write() starts returning false\n // Note: 0 is a valid value, means that we always return false if\n // the entire buffer is not flushed immediately on write().\n this.highWaterMark = options\n ? getHighWaterMark(this, options, 'writableHighWaterMark', isDuplex)\n : getDefaultHighWaterMark(false)\n\n // if _final has been called.\n this.finalCalled = false\n\n // drain event flag.\n this.needDrain = false\n // At the start of calling end()\n this.ending = false\n // When end() has been called, and returned.\n this.ended = false\n // When 'finish' is emitted.\n this.finished = false\n\n // Has it been destroyed\n this.destroyed = false\n\n // Should we decode strings into buffers before passing to _write?\n // this is here so that some node-core streams can optimize string\n // handling at a lower level.\n const noDecode = !!(options && options.decodeStrings === false)\n this.decodeStrings = !noDecode\n\n // Crypto is kind of old and crusty. Historically, its default string\n // encoding is 'binary' so we have to make this configurable.\n // Everything else in the universe uses 'utf8', though.\n this.defaultEncoding = (options && options.defaultEncoding) || 'utf8'\n\n // Not an actual buffer we keep track of, but a measurement\n // of how much we're waiting to get pushed to some underlying\n // socket or file.\n this.length = 0\n\n // A flag to see when we're in the middle of a write.\n this.writing = false\n\n // When true all writes will be buffered until .uncork() call.\n this.corked = 0\n\n // A flag to be able to tell if the onwrite cb is called immediately,\n // or on a later tick. We set this to true at first, because any\n // actions that shouldn't happen until \"later\" should generally also\n // not happen before the first write call.\n this.sync = true\n\n // A flag to know if we're processing previously buffered items, which\n // may call the _write() callback in the same tick, so that we don't\n // end up in an overlapped onwrite situation.\n this.bufferProcessing = false\n\n // The callback that's passed to _write(chunk, cb).\n this.onwrite = onwrite.bind(undefined, stream)\n\n // The callback that the user supplies to write(chunk, encoding, cb).\n this.writecb = null\n\n // The amount that is being written when _write is called.\n this.writelen = 0\n\n // Storage for data passed to the afterWrite() callback in case of\n // synchronous _write() completion.\n this.afterWriteTickInfo = null\n resetBuffer(this)\n\n // Number of pending user-supplied write callbacks\n // this must be 0 before 'finish' can be emitted.\n this.pendingcb = 0\n\n // Stream is still being constructed and cannot be\n // destroyed until construction finished or failed.\n // Async construction is opt in, therefore we start as\n // constructed.\n this.constructed = true\n\n // Emit prefinish if the only thing we're waiting for is _write cbs\n // This is relevant for synchronous Transform streams.\n this.prefinished = false\n\n // True if the error was already emitted and should not be thrown again.\n this.errorEmitted = false\n\n // Should close be emitted on destroy. Defaults to true.\n this.emitClose = !options || options.emitClose !== false\n\n // Should .destroy() be called after 'finish' (and potentially 'end').\n this.autoDestroy = !options || options.autoDestroy !== false\n\n // Indicates whether the stream has errored. When true all write() calls\n // should return false. This is needed since when autoDestroy\n // is disabled we need a way to tell whether the stream has failed.\n this.errored = null\n\n // Indicates whether the stream has finished destroying.\n this.closed = false\n\n // True if close has been emitted or would have been emitted\n // depending on emitClose.\n this.closeEmitted = false\n this[kOnFinished] = []\n}\nfunction resetBuffer(state) {\n state.buffered = []\n state.bufferedIndex = 0\n state.allBuffers = true\n state.allNoop = true\n}\nWritableState.prototype.getBuffer = function getBuffer() {\n return ArrayPrototypeSlice(this.buffered, this.bufferedIndex)\n}\nObjectDefineProperty(WritableState.prototype, 'bufferedRequestCount', {\n __proto__: null,\n get() {\n return this.buffered.length - this.bufferedIndex\n }\n})\nfunction Writable(options) {\n // Writable ctor is applied to Duplexes, too.\n // `realHasInstance` is necessary because using plain `instanceof`\n // would return false, as no `_writableState` property is attached.\n\n // Trying to use the custom `instanceof` for Writable here will also break the\n // Node.js LazyTransform implementation, which has a non-trivial getter for\n // `_writableState` that would lead to infinite recursion.\n\n // Checking for a Stream.Duplex instance is faster here instead of inside\n // the WritableState constructor, at least with V8 6.5.\n const isDuplex = this instanceof require('./duplex')\n if (!isDuplex && !FunctionPrototypeSymbolHasInstance(Writable, this)) return new Writable(options)\n this._writableState = new WritableState(options, this, isDuplex)\n if (options) {\n if (typeof options.write === 'function') this._write = options.write\n if (typeof options.writev === 'function') this._writev = options.writev\n if (typeof options.destroy === 'function') this._destroy = options.destroy\n if (typeof options.final === 'function') this._final = options.final\n if (typeof options.construct === 'function') this._construct = options.construct\n if (options.signal) addAbortSignal(options.signal, this)\n }\n Stream.call(this, options)\n destroyImpl.construct(this, () => {\n const state = this._writableState\n if (!state.writing) {\n clearBuffer(this, state)\n }\n finishMaybe(this, state)\n })\n}\nObjectDefineProperty(Writable, SymbolHasInstance, {\n __proto__: null,\n value: function (object) {\n if (FunctionPrototypeSymbolHasInstance(this, object)) return true\n if (this !== Writable) return false\n return object && object._writableState instanceof WritableState\n }\n})\n\n// Otherwise people can pipe Writable streams, which is just wrong.\nWritable.prototype.pipe = function () {\n errorOrDestroy(this, new ERR_STREAM_CANNOT_PIPE())\n}\nfunction _write(stream, chunk, encoding, cb) {\n const state = stream._writableState\n if (typeof encoding === 'function') {\n cb = encoding\n encoding = state.defaultEncoding\n } else {\n if (!encoding) encoding = state.defaultEncoding\n else if (encoding !== 'buffer' && !Buffer.isEncoding(encoding)) throw new ERR_UNKNOWN_ENCODING(encoding)\n if (typeof cb !== 'function') cb = nop\n }\n if (chunk === null) {\n throw new ERR_STREAM_NULL_VALUES()\n } else if (!state.objectMode) {\n if (typeof chunk === 'string') {\n if (state.decodeStrings !== false) {\n chunk = Buffer.from(chunk, encoding)\n encoding = 'buffer'\n }\n } else if (chunk instanceof Buffer) {\n encoding = 'buffer'\n } else if (Stream._isUint8Array(chunk)) {\n chunk = Stream._uint8ArrayToBuffer(chunk)\n encoding = 'buffer'\n } else {\n throw new ERR_INVALID_ARG_TYPE('chunk', ['string', 'Buffer', 'Uint8Array'], chunk)\n }\n }\n let err\n if (state.ending) {\n err = new ERR_STREAM_WRITE_AFTER_END()\n } else if (state.destroyed) {\n err = new ERR_STREAM_DESTROYED('write')\n }\n if (err) {\n process.nextTick(cb, err)\n errorOrDestroy(stream, err, true)\n return err\n }\n state.pendingcb++\n return writeOrBuffer(stream, state, chunk, encoding, cb)\n}\nWritable.prototype.write = function (chunk, encoding, cb) {\n return _write(this, chunk, encoding, cb) === true\n}\nWritable.prototype.cork = function () {\n this._writableState.corked++\n}\nWritable.prototype.uncork = function () {\n const state = this._writableState\n if (state.corked) {\n state.corked--\n if (!state.writing) clearBuffer(this, state)\n }\n}\nWritable.prototype.setDefaultEncoding = function setDefaultEncoding(encoding) {\n // node::ParseEncoding() requires lower case.\n if (typeof encoding === 'string') encoding = StringPrototypeToLowerCase(encoding)\n if (!Buffer.isEncoding(encoding)) throw new ERR_UNKNOWN_ENCODING(encoding)\n this._writableState.defaultEncoding = encoding\n return this\n}\n\n// If we're already writing something, then just put this\n// in the queue, and wait our turn. Otherwise, call _write\n// If we return false, then we need a drain event, so set that flag.\nfunction writeOrBuffer(stream, state, chunk, encoding, callback) {\n const len = state.objectMode ? 1 : chunk.length\n state.length += len\n\n // stream._write resets state.length\n const ret = state.length < state.highWaterMark\n // We must ensure that previous needDrain will not be reset to false.\n if (!ret) state.needDrain = true\n if (state.writing || state.corked || state.errored || !state.constructed) {\n state.buffered.push({\n chunk,\n encoding,\n callback\n })\n if (state.allBuffers && encoding !== 'buffer') {\n state.allBuffers = false\n }\n if (state.allNoop && callback !== nop) {\n state.allNoop = false\n }\n } else {\n state.writelen = len\n state.writecb = callback\n state.writing = true\n state.sync = true\n stream._write(chunk, encoding, state.onwrite)\n state.sync = false\n }\n\n // Return false if errored or destroyed in order to break\n // any synchronous while(stream.write(data)) loops.\n return ret && !state.errored && !state.destroyed\n}\nfunction doWrite(stream, state, writev, len, chunk, encoding, cb) {\n state.writelen = len\n state.writecb = cb\n state.writing = true\n state.sync = true\n if (state.destroyed) state.onwrite(new ERR_STREAM_DESTROYED('write'))\n else if (writev) stream._writev(chunk, state.onwrite)\n else stream._write(chunk, encoding, state.onwrite)\n state.sync = false\n}\nfunction onwriteError(stream, state, er, cb) {\n --state.pendingcb\n cb(er)\n // Ensure callbacks are invoked even when autoDestroy is\n // not enabled. Passing `er` here doesn't make sense since\n // it's related to one specific write, not to the buffered\n // writes.\n errorBuffer(state)\n // This can emit error, but error must always follow cb.\n errorOrDestroy(stream, er)\n}\nfunction onwrite(stream, er) {\n const state = stream._writableState\n const sync = state.sync\n const cb = state.writecb\n if (typeof cb !== 'function') {\n errorOrDestroy(stream, new ERR_MULTIPLE_CALLBACK())\n return\n }\n state.writing = false\n state.writecb = null\n state.length -= state.writelen\n state.writelen = 0\n if (er) {\n // Avoid V8 leak, https://github.com/nodejs/node/pull/34103#issuecomment-652002364\n er.stack // eslint-disable-line no-unused-expressions\n\n if (!state.errored) {\n state.errored = er\n }\n\n // In case of duplex streams we need to notify the readable side of the\n // error.\n if (stream._readableState && !stream._readableState.errored) {\n stream._readableState.errored = er\n }\n if (sync) {\n process.nextTick(onwriteError, stream, state, er, cb)\n } else {\n onwriteError(stream, state, er, cb)\n }\n } else {\n if (state.buffered.length > state.bufferedIndex) {\n clearBuffer(stream, state)\n }\n if (sync) {\n // It is a common case that the callback passed to .write() is always\n // the same. In that case, we do not schedule a new nextTick(), but\n // rather just increase a counter, to improve performance and avoid\n // memory allocations.\n if (state.afterWriteTickInfo !== null && state.afterWriteTickInfo.cb === cb) {\n state.afterWriteTickInfo.count++\n } else {\n state.afterWriteTickInfo = {\n count: 1,\n cb,\n stream,\n state\n }\n process.nextTick(afterWriteTick, state.afterWriteTickInfo)\n }\n } else {\n afterWrite(stream, state, 1, cb)\n }\n }\n}\nfunction afterWriteTick({ stream, state, count, cb }) {\n state.afterWriteTickInfo = null\n return afterWrite(stream, state, count, cb)\n}\nfunction afterWrite(stream, state, count, cb) {\n const needDrain = !state.ending && !stream.destroyed && state.length === 0 && state.needDrain\n if (needDrain) {\n state.needDrain = false\n stream.emit('drain')\n }\n while (count-- > 0) {\n state.pendingcb--\n cb()\n }\n if (state.destroyed) {\n errorBuffer(state)\n }\n finishMaybe(stream, state)\n}\n\n// If there's something in the buffer waiting, then invoke callbacks.\nfunction errorBuffer(state) {\n if (state.writing) {\n return\n }\n for (let n = state.bufferedIndex; n < state.buffered.length; ++n) {\n var _state$errored\n const { chunk, callback } = state.buffered[n]\n const len = state.objectMode ? 1 : chunk.length\n state.length -= len\n callback(\n (_state$errored = state.errored) !== null && _state$errored !== undefined\n ? _state$errored\n : new ERR_STREAM_DESTROYED('write')\n )\n }\n const onfinishCallbacks = state[kOnFinished].splice(0)\n for (let i = 0; i < onfinishCallbacks.length; i++) {\n var _state$errored2\n onfinishCallbacks[i](\n (_state$errored2 = state.errored) !== null && _state$errored2 !== undefined\n ? _state$errored2\n : new ERR_STREAM_DESTROYED('end')\n )\n }\n resetBuffer(state)\n}\n\n// If there's something in the buffer waiting, then process it.\nfunction clearBuffer(stream, state) {\n if (state.corked || state.bufferProcessing || state.destroyed || !state.constructed) {\n return\n }\n const { buffered, bufferedIndex, objectMode } = state\n const bufferedLength = buffered.length - bufferedIndex\n if (!bufferedLength) {\n return\n }\n let i = bufferedIndex\n state.bufferProcessing = true\n if (bufferedLength > 1 && stream._writev) {\n state.pendingcb -= bufferedLength - 1\n const callback = state.allNoop\n ? nop\n : (err) => {\n for (let n = i; n < buffered.length; ++n) {\n buffered[n].callback(err)\n }\n }\n // Make a copy of `buffered` if it's going to be used by `callback` above,\n // since `doWrite` will mutate the array.\n const chunks = state.allNoop && i === 0 ? buffered : ArrayPrototypeSlice(buffered, i)\n chunks.allBuffers = state.allBuffers\n doWrite(stream, state, true, state.length, chunks, '', callback)\n resetBuffer(state)\n } else {\n do {\n const { chunk, encoding, callback } = buffered[i]\n buffered[i++] = null\n const len = objectMode ? 1 : chunk.length\n doWrite(stream, state, false, len, chunk, encoding, callback)\n } while (i < buffered.length && !state.writing)\n if (i === buffered.length) {\n resetBuffer(state)\n } else if (i > 256) {\n buffered.splice(0, i)\n state.bufferedIndex = 0\n } else {\n state.bufferedIndex = i\n }\n }\n state.bufferProcessing = false\n}\nWritable.prototype._write = function (chunk, encoding, cb) {\n if (this._writev) {\n this._writev(\n [\n {\n chunk,\n encoding\n }\n ],\n cb\n )\n } else {\n throw new ERR_METHOD_NOT_IMPLEMENTED('_write()')\n }\n}\nWritable.prototype._writev = null\nWritable.prototype.end = function (chunk, encoding, cb) {\n const state = this._writableState\n if (typeof chunk === 'function') {\n cb = chunk\n chunk = null\n encoding = null\n } else if (typeof encoding === 'function') {\n cb = encoding\n encoding = null\n }\n let err\n if (chunk !== null && chunk !== undefined) {\n const ret = _write(this, chunk, encoding)\n if (ret instanceof Error) {\n err = ret\n }\n }\n\n // .end() fully uncorks.\n if (state.corked) {\n state.corked = 1\n this.uncork()\n }\n if (err) {\n // Do nothing...\n } else if (!state.errored && !state.ending) {\n // This is forgiving in terms of unnecessary calls to end() and can hide\n // logic errors. However, usually such errors are harmless and causing a\n // hard error can be disproportionately destructive. It is not always\n // trivial for the user to determine whether end() needs to be called\n // or not.\n\n state.ending = true\n finishMaybe(this, state, true)\n state.ended = true\n } else if (state.finished) {\n err = new ERR_STREAM_ALREADY_FINISHED('end')\n } else if (state.destroyed) {\n err = new ERR_STREAM_DESTROYED('end')\n }\n if (typeof cb === 'function') {\n if (err || state.finished) {\n process.nextTick(cb, err)\n } else {\n state[kOnFinished].push(cb)\n }\n }\n return this\n}\nfunction needFinish(state) {\n return (\n state.ending &&\n !state.destroyed &&\n state.constructed &&\n state.length === 0 &&\n !state.errored &&\n state.buffered.length === 0 &&\n !state.finished &&\n !state.writing &&\n !state.errorEmitted &&\n !state.closeEmitted\n )\n}\nfunction callFinal(stream, state) {\n let called = false\n function onFinish(err) {\n if (called) {\n errorOrDestroy(stream, err !== null && err !== undefined ? err : ERR_MULTIPLE_CALLBACK())\n return\n }\n called = true\n state.pendingcb--\n if (err) {\n const onfinishCallbacks = state[kOnFinished].splice(0)\n for (let i = 0; i < onfinishCallbacks.length; i++) {\n onfinishCallbacks[i](err)\n }\n errorOrDestroy(stream, err, state.sync)\n } else if (needFinish(state)) {\n state.prefinished = true\n stream.emit('prefinish')\n // Backwards compat. Don't check state.sync here.\n // Some streams assume 'finish' will be emitted\n // asynchronously relative to _final callback.\n state.pendingcb++\n process.nextTick(finish, stream, state)\n }\n }\n state.sync = true\n state.pendingcb++\n try {\n stream._final(onFinish)\n } catch (err) {\n onFinish(err)\n }\n state.sync = false\n}\nfunction prefinish(stream, state) {\n if (!state.prefinished && !state.finalCalled) {\n if (typeof stream._final === 'function' && !state.destroyed) {\n state.finalCalled = true\n callFinal(stream, state)\n } else {\n state.prefinished = true\n stream.emit('prefinish')\n }\n }\n}\nfunction finishMaybe(stream, state, sync) {\n if (needFinish(state)) {\n prefinish(stream, state)\n if (state.pendingcb === 0) {\n if (sync) {\n state.pendingcb++\n process.nextTick(\n (stream, state) => {\n if (needFinish(state)) {\n finish(stream, state)\n } else {\n state.pendingcb--\n }\n },\n stream,\n state\n )\n } else if (needFinish(state)) {\n state.pendingcb++\n finish(stream, state)\n }\n }\n }\n}\nfunction finish(stream, state) {\n state.pendingcb--\n state.finished = true\n const onfinishCallbacks = state[kOnFinished].splice(0)\n for (let i = 0; i < onfinishCallbacks.length; i++) {\n onfinishCallbacks[i]()\n }\n stream.emit('finish')\n if (state.autoDestroy) {\n // In case of duplex streams we need a way to detect\n // if the readable side is ready for autoDestroy as well.\n const rState = stream._readableState\n const autoDestroy =\n !rState ||\n (rState.autoDestroy &&\n // We don't expect the readable to ever 'end'\n // if readable is explicitly set to false.\n (rState.endEmitted || rState.readable === false))\n if (autoDestroy) {\n stream.destroy()\n }\n }\n}\nObjectDefineProperties(Writable.prototype, {\n closed: {\n __proto__: null,\n get() {\n return this._writableState ? this._writableState.closed : false\n }\n },\n destroyed: {\n __proto__: null,\n get() {\n return this._writableState ? this._writableState.destroyed : false\n },\n set(value) {\n // Backward compatibility, the user is explicitly managing destroyed.\n if (this._writableState) {\n this._writableState.destroyed = value\n }\n }\n },\n writable: {\n __proto__: null,\n get() {\n const w = this._writableState\n // w.writable === false means that this is part of a Duplex stream\n // where the writable side was disabled upon construction.\n // Compat. The user might manually disable writable side through\n // deprecated setter.\n return !!w && w.writable !== false && !w.destroyed && !w.errored && !w.ending && !w.ended\n },\n set(val) {\n // Backwards compatible.\n if (this._writableState) {\n this._writableState.writable = !!val\n }\n }\n },\n writableFinished: {\n __proto__: null,\n get() {\n return this._writableState ? this._writableState.finished : false\n }\n },\n writableObjectMode: {\n __proto__: null,\n get() {\n return this._writableState ? this._writableState.objectMode : false\n }\n },\n writableBuffer: {\n __proto__: null,\n get() {\n return this._writableState && this._writableState.getBuffer()\n }\n },\n writableEnded: {\n __proto__: null,\n get() {\n return this._writableState ? this._writableState.ending : false\n }\n },\n writableNeedDrain: {\n __proto__: null,\n get() {\n const wState = this._writableState\n if (!wState) return false\n return !wState.destroyed && !wState.ending && wState.needDrain\n }\n },\n writableHighWaterMark: {\n __proto__: null,\n get() {\n return this._writableState && this._writableState.highWaterMark\n }\n },\n writableCorked: {\n __proto__: null,\n get() {\n return this._writableState ? this._writableState.corked : 0\n }\n },\n writableLength: {\n __proto__: null,\n get() {\n return this._writableState && this._writableState.length\n }\n },\n errored: {\n __proto__: null,\n enumerable: false,\n get() {\n return this._writableState ? this._writableState.errored : null\n }\n },\n writableAborted: {\n __proto__: null,\n enumerable: false,\n get: function () {\n return !!(\n this._writableState.writable !== false &&\n (this._writableState.destroyed || this._writableState.errored) &&\n !this._writableState.finished\n )\n }\n }\n})\nconst destroy = destroyImpl.destroy\nWritable.prototype.destroy = function (err, cb) {\n const state = this._writableState\n\n // Invoke pending callbacks.\n if (!state.destroyed && (state.bufferedIndex < state.buffered.length || state[kOnFinished].length)) {\n process.nextTick(errorBuffer, state)\n }\n destroy.call(this, err, cb)\n return this\n}\nWritable.prototype._undestroy = destroyImpl.undestroy\nWritable.prototype._destroy = function (err, cb) {\n cb(err)\n}\nWritable.prototype[EE.captureRejectionSymbol] = function (err) {\n this.destroy(err)\n}\nlet webStreamsAdapters\n\n// Lazy to avoid circular references\nfunction lazyWebStreams() {\n if (webStreamsAdapters === undefined) webStreamsAdapters = {}\n return webStreamsAdapters\n}\nWritable.fromWeb = function (writableStream, options) {\n return lazyWebStreams().newStreamWritableFromWritableStream(writableStream, options)\n}\nWritable.toWeb = function (streamWritable) {\n return lazyWebStreams().newWritableStreamFromStreamWritable(streamWritable)\n}\n","'use strict'\n\n/* replacement start */\n\nconst process = require('process/')\n\n/* replacement end */\n\nconst {\n aggregateTwoErrors,\n codes: { ERR_MULTIPLE_CALLBACK },\n AbortError\n} = require('../../ours/errors')\nconst { Symbol } = require('../../ours/primordials')\nconst { kIsDestroyed, isDestroyed, isFinished, isServerRequest } = require('./utils')\nconst kDestroy = Symbol('kDestroy')\nconst kConstruct = Symbol('kConstruct')\nfunction checkError(err, w, r) {\n if (err) {\n // Avoid V8 leak, https://github.com/nodejs/node/pull/34103#issuecomment-652002364\n err.stack // eslint-disable-line no-unused-expressions\n\n if (w && !w.errored) {\n w.errored = err\n }\n if (r && !r.errored) {\n r.errored = err\n }\n }\n}\n\n// Backwards compat. cb() is undocumented and unused in core but\n// unfortunately might be used by modules.\nfunction destroy(err, cb) {\n const r = this._readableState\n const w = this._writableState\n // With duplex streams we use the writable side for state.\n const s = w || r\n if ((w !== null && w !== undefined && w.destroyed) || (r !== null && r !== undefined && r.destroyed)) {\n if (typeof cb === 'function') {\n cb()\n }\n return this\n }\n\n // We set destroyed to true before firing error callbacks in order\n // to make it re-entrance safe in case destroy() is called within callbacks\n checkError(err, w, r)\n if (w) {\n w.destroyed = true\n }\n if (r) {\n r.destroyed = true\n }\n\n // If still constructing then defer calling _destroy.\n if (!s.constructed) {\n this.once(kDestroy, function (er) {\n _destroy(this, aggregateTwoErrors(er, err), cb)\n })\n } else {\n _destroy(this, err, cb)\n }\n return this\n}\nfunction _destroy(self, err, cb) {\n let called = false\n function onDestroy(err) {\n if (called) {\n return\n }\n called = true\n const r = self._readableState\n const w = self._writableState\n checkError(err, w, r)\n if (w) {\n w.closed = true\n }\n if (r) {\n r.closed = true\n }\n if (typeof cb === 'function') {\n cb(err)\n }\n if (err) {\n process.nextTick(emitErrorCloseNT, self, err)\n } else {\n process.nextTick(emitCloseNT, self)\n }\n }\n try {\n self._destroy(err || null, onDestroy)\n } catch (err) {\n onDestroy(err)\n }\n}\nfunction emitErrorCloseNT(self, err) {\n emitErrorNT(self, err)\n emitCloseNT(self)\n}\nfunction emitCloseNT(self) {\n const r = self._readableState\n const w = self._writableState\n if (w) {\n w.closeEmitted = true\n }\n if (r) {\n r.closeEmitted = true\n }\n if ((w !== null && w !== undefined && w.emitClose) || (r !== null && r !== undefined && r.emitClose)) {\n self.emit('close')\n }\n}\nfunction emitErrorNT(self, err) {\n const r = self._readableState\n const w = self._writableState\n if ((w !== null && w !== undefined && w.errorEmitted) || (r !== null && r !== undefined && r.errorEmitted)) {\n return\n }\n if (w) {\n w.errorEmitted = true\n }\n if (r) {\n r.errorEmitted = true\n }\n self.emit('error', err)\n}\nfunction undestroy() {\n const r = this._readableState\n const w = this._writableState\n if (r) {\n r.constructed = true\n r.closed = false\n r.closeEmitted = false\n r.destroyed = false\n r.errored = null\n r.errorEmitted = false\n r.reading = false\n r.ended = r.readable === false\n r.endEmitted = r.readable === false\n }\n if (w) {\n w.constructed = true\n w.destroyed = false\n w.closed = false\n w.closeEmitted = false\n w.errored = null\n w.errorEmitted = false\n w.finalCalled = false\n w.prefinished = false\n w.ended = w.writable === false\n w.ending = w.writable === false\n w.finished = w.writable === false\n }\n}\nfunction errorOrDestroy(stream, err, sync) {\n // We have tests that rely on errors being emitted\n // in the same tick, so changing this is semver major.\n // For now when you opt-in to autoDestroy we allow\n // the error to be emitted nextTick. In a future\n // semver major update we should change the default to this.\n\n const r = stream._readableState\n const w = stream._writableState\n if ((w !== null && w !== undefined && w.destroyed) || (r !== null && r !== undefined && r.destroyed)) {\n return this\n }\n if ((r !== null && r !== undefined && r.autoDestroy) || (w !== null && w !== undefined && w.autoDestroy))\n stream.destroy(err)\n else if (err) {\n // Avoid V8 leak, https://github.com/nodejs/node/pull/34103#issuecomment-652002364\n err.stack // eslint-disable-line no-unused-expressions\n\n if (w && !w.errored) {\n w.errored = err\n }\n if (r && !r.errored) {\n r.errored = err\n }\n if (sync) {\n process.nextTick(emitErrorNT, stream, err)\n } else {\n emitErrorNT(stream, err)\n }\n }\n}\nfunction construct(stream, cb) {\n if (typeof stream._construct !== 'function') {\n return\n }\n const r = stream._readableState\n const w = stream._writableState\n if (r) {\n r.constructed = false\n }\n if (w) {\n w.constructed = false\n }\n stream.once(kConstruct, cb)\n if (stream.listenerCount(kConstruct) > 1) {\n // Duplex\n return\n }\n process.nextTick(constructNT, stream)\n}\nfunction constructNT(stream) {\n let called = false\n function onConstruct(err) {\n if (called) {\n errorOrDestroy(stream, err !== null && err !== undefined ? err : new ERR_MULTIPLE_CALLBACK())\n return\n }\n called = true\n const r = stream._readableState\n const w = stream._writableState\n const s = w || r\n if (r) {\n r.constructed = true\n }\n if (w) {\n w.constructed = true\n }\n if (s.destroyed) {\n stream.emit(kDestroy, err)\n } else if (err) {\n errorOrDestroy(stream, err, true)\n } else {\n process.nextTick(emitConstructNT, stream)\n }\n }\n try {\n stream._construct((err) => {\n process.nextTick(onConstruct, err)\n })\n } catch (err) {\n process.nextTick(onConstruct, err)\n }\n}\nfunction emitConstructNT(stream) {\n stream.emit(kConstruct)\n}\nfunction isRequest(stream) {\n return (stream === null || stream === undefined ? undefined : stream.setHeader) && typeof stream.abort === 'function'\n}\nfunction emitCloseLegacy(stream) {\n stream.emit('close')\n}\nfunction emitErrorCloseLegacy(stream, err) {\n stream.emit('error', err)\n process.nextTick(emitCloseLegacy, stream)\n}\n\n// Normalize destroy for legacy.\nfunction destroyer(stream, err) {\n if (!stream || isDestroyed(stream)) {\n return\n }\n if (!err && !isFinished(stream)) {\n err = new AbortError()\n }\n\n // TODO: Remove isRequest branches.\n if (isServerRequest(stream)) {\n stream.socket = null\n stream.destroy(err)\n } else if (isRequest(stream)) {\n stream.abort()\n } else if (isRequest(stream.req)) {\n stream.req.abort()\n } else if (typeof stream.destroy === 'function') {\n stream.destroy(err)\n } else if (typeof stream.close === 'function') {\n // TODO: Don't lose err?\n stream.close()\n } else if (err) {\n process.nextTick(emitErrorCloseLegacy, stream, err)\n } else {\n process.nextTick(emitCloseLegacy, stream)\n }\n if (!stream.destroyed) {\n stream[kIsDestroyed] = true\n }\n}\nmodule.exports = {\n construct,\n destroyer,\n destroy,\n undestroy,\n errorOrDestroy\n}\n","'use strict'\n\nconst bufferModule = require('buffer')\nconst { kResistStopPropagation, SymbolDispose } = require('./primordials')\nconst AbortSignal = globalThis.AbortSignal || require('abort-controller').AbortSignal\nconst AbortController = globalThis.AbortController || require('abort-controller').AbortController\nconst AsyncFunction = Object.getPrototypeOf(async function () {}).constructor\nconst Blob = globalThis.Blob || bufferModule.Blob\n/* eslint-disable indent */\nconst isBlob =\n typeof Blob !== 'undefined'\n ? function isBlob(b) {\n // eslint-disable-next-line indent\n return b instanceof Blob\n }\n : function isBlob(b) {\n return false\n }\n/* eslint-enable indent */\n\nconst validateAbortSignal = (signal, name) => {\n if (signal !== undefined && (signal === null || typeof signal !== 'object' || !('aborted' in signal))) {\n throw new ERR_INVALID_ARG_TYPE(name, 'AbortSignal', signal)\n }\n}\nconst validateFunction = (value, name) => {\n if (typeof value !== 'function') throw new ERR_INVALID_ARG_TYPE(name, 'Function', value)\n}\n\n// This is a simplified version of AggregateError\nclass AggregateError extends Error {\n constructor(errors) {\n if (!Array.isArray(errors)) {\n throw new TypeError(`Expected input to be an Array, got ${typeof errors}`)\n }\n let message = ''\n for (let i = 0; i < errors.length; i++) {\n message += ` ${errors[i].stack}\\n`\n }\n super(message)\n this.name = 'AggregateError'\n this.errors = errors\n }\n}\nmodule.exports = {\n AggregateError,\n kEmptyObject: Object.freeze({}),\n once(callback) {\n let called = false\n return function (...args) {\n if (called) {\n return\n }\n called = true\n callback.apply(this, args)\n }\n },\n createDeferredPromise: function () {\n let resolve\n let reject\n\n // eslint-disable-next-line promise/param-names\n const promise = new Promise((res, rej) => {\n resolve = res\n reject = rej\n })\n return {\n promise,\n resolve,\n reject\n }\n },\n promisify(fn) {\n return new Promise((resolve, reject) => {\n fn((err, ...args) => {\n if (err) {\n return reject(err)\n }\n return resolve(...args)\n })\n })\n },\n debuglog() {\n return function () {}\n },\n format(format, ...args) {\n // Simplified version of https://nodejs.org/api/util.html#utilformatformat-args\n return format.replace(/%([sdifj])/g, function (...[_unused, type]) {\n const replacement = args.shift()\n if (type === 'f') {\n return replacement.toFixed(6)\n } else if (type === 'j') {\n return JSON.stringify(replacement)\n } else if (type === 's' && typeof replacement === 'object') {\n const ctor = replacement.constructor !== Object ? replacement.constructor.name : ''\n return `${ctor} {}`.trim()\n } else {\n return replacement.toString()\n }\n })\n },\n inspect(value) {\n // Vastly simplified version of https://nodejs.org/api/util.html#utilinspectobject-options\n switch (typeof value) {\n case 'string':\n if (value.includes(\"'\")) {\n if (!value.includes('\"')) {\n return `\"${value}\"`\n } else if (!value.includes('`') && !value.includes('${')) {\n return `\\`${value}\\``\n }\n }\n return `'${value}'`\n case 'number':\n if (isNaN(value)) {\n return 'NaN'\n } else if (Object.is(value, -0)) {\n return String(value)\n }\n return value\n case 'bigint':\n return `${String(value)}n`\n case 'boolean':\n case 'undefined':\n return String(value)\n case 'object':\n return '{}'\n }\n },\n types: {\n isAsyncFunction(fn) {\n return fn instanceof AsyncFunction\n },\n isArrayBufferView(arr) {\n return ArrayBuffer.isView(arr)\n }\n },\n isBlob,\n deprecate(fn, message) {\n return fn\n },\n addAbortListener:\n require('events').addAbortListener ||\n function addAbortListener(signal, listener) {\n if (signal === undefined) {\n throw new ERR_INVALID_ARG_TYPE('signal', 'AbortSignal', signal)\n }\n validateAbortSignal(signal, 'signal')\n validateFunction(listener, 'listener')\n let removeEventListener\n if (signal.aborted) {\n queueMicrotask(() => listener())\n } else {\n signal.addEventListener('abort', listener, {\n __proto__: null,\n once: true,\n [kResistStopPropagation]: true\n })\n removeEventListener = () => {\n signal.removeEventListener('abort', listener)\n }\n }\n return {\n __proto__: null,\n [SymbolDispose]() {\n var _removeEventListener\n ;(_removeEventListener = removeEventListener) === null || _removeEventListener === undefined\n ? undefined\n : _removeEventListener()\n }\n }\n },\n AbortSignalAny:\n AbortSignal.any ||\n function AbortSignalAny(signals) {\n // Fast path if there is only one signal.\n if (signals.length === 1) {\n return signals[0]\n }\n const ac = new AbortController()\n const abort = () => ac.abort()\n signals.forEach((signal) => {\n validateAbortSignal(signal, 'signals')\n signal.addEventListener('abort', abort, {\n once: true\n })\n })\n ac.signal.addEventListener(\n 'abort',\n () => {\n signals.forEach((signal) => signal.removeEventListener('abort', abort))\n },\n {\n once: true\n }\n )\n return ac.signal\n }\n}\nmodule.exports.promisify.custom = Symbol.for('nodejs.util.promisify.custom')\n","/* replacement start */\n\nconst process = require('process/')\n\n/* replacement end */\n// Ported from https://github.com/mafintosh/pump with\n// permission from the author, Mathias Buus (@mafintosh).\n\n;('use strict')\nconst { ArrayIsArray, Promise, SymbolAsyncIterator, SymbolDispose } = require('../../ours/primordials')\nconst eos = require('./end-of-stream')\nconst { once } = require('../../ours/util')\nconst destroyImpl = require('./destroy')\nconst Duplex = require('./duplex')\nconst {\n aggregateTwoErrors,\n codes: {\n ERR_INVALID_ARG_TYPE,\n ERR_INVALID_RETURN_VALUE,\n ERR_MISSING_ARGS,\n ERR_STREAM_DESTROYED,\n ERR_STREAM_PREMATURE_CLOSE\n },\n AbortError\n} = require('../../ours/errors')\nconst { validateFunction, validateAbortSignal } = require('../validators')\nconst {\n isIterable,\n isReadable,\n isReadableNodeStream,\n isNodeStream,\n isTransformStream,\n isWebStream,\n isReadableStream,\n isReadableFinished\n} = require('./utils')\nconst AbortController = globalThis.AbortController || require('abort-controller').AbortController\nlet PassThrough\nlet Readable\nlet addAbortListener\nfunction destroyer(stream, reading, writing) {\n let finished = false\n stream.on('close', () => {\n finished = true\n })\n const cleanup = eos(\n stream,\n {\n readable: reading,\n writable: writing\n },\n (err) => {\n finished = !err\n }\n )\n return {\n destroy: (err) => {\n if (finished) return\n finished = true\n destroyImpl.destroyer(stream, err || new ERR_STREAM_DESTROYED('pipe'))\n },\n cleanup\n }\n}\nfunction popCallback(streams) {\n // Streams should never be an empty array. It should always contain at least\n // a single stream. Therefore optimize for the average case instead of\n // checking for length === 0 as well.\n validateFunction(streams[streams.length - 1], 'streams[stream.length - 1]')\n return streams.pop()\n}\nfunction makeAsyncIterable(val) {\n if (isIterable(val)) {\n return val\n } else if (isReadableNodeStream(val)) {\n // Legacy streams are not Iterable.\n return fromReadable(val)\n }\n throw new ERR_INVALID_ARG_TYPE('val', ['Readable', 'Iterable', 'AsyncIterable'], val)\n}\nasync function* fromReadable(val) {\n if (!Readable) {\n Readable = require('./readable')\n }\n yield* Readable.prototype[SymbolAsyncIterator].call(val)\n}\nasync function pumpToNode(iterable, writable, finish, { end }) {\n let error\n let onresolve = null\n const resume = (err) => {\n if (err) {\n error = err\n }\n if (onresolve) {\n const callback = onresolve\n onresolve = null\n callback()\n }\n }\n const wait = () =>\n new Promise((resolve, reject) => {\n if (error) {\n reject(error)\n } else {\n onresolve = () => {\n if (error) {\n reject(error)\n } else {\n resolve()\n }\n }\n }\n })\n writable.on('drain', resume)\n const cleanup = eos(\n writable,\n {\n readable: false\n },\n resume\n )\n try {\n if (writable.writableNeedDrain) {\n await wait()\n }\n for await (const chunk of iterable) {\n if (!writable.write(chunk)) {\n await wait()\n }\n }\n if (end) {\n writable.end()\n await wait()\n }\n finish()\n } catch (err) {\n finish(error !== err ? aggregateTwoErrors(error, err) : err)\n } finally {\n cleanup()\n writable.off('drain', resume)\n }\n}\nasync function pumpToWeb(readable, writable, finish, { end }) {\n if (isTransformStream(writable)) {\n writable = writable.writable\n }\n // https://streams.spec.whatwg.org/#example-manual-write-with-backpressure\n const writer = writable.getWriter()\n try {\n for await (const chunk of readable) {\n await writer.ready\n writer.write(chunk).catch(() => {})\n }\n await writer.ready\n if (end) {\n await writer.close()\n }\n finish()\n } catch (err) {\n try {\n await writer.abort(err)\n finish(err)\n } catch (err) {\n finish(err)\n }\n }\n}\nfunction pipeline(...streams) {\n return pipelineImpl(streams, once(popCallback(streams)))\n}\nfunction pipelineImpl(streams, callback, opts) {\n if (streams.length === 1 && ArrayIsArray(streams[0])) {\n streams = streams[0]\n }\n if (streams.length < 2) {\n throw new ERR_MISSING_ARGS('streams')\n }\n const ac = new AbortController()\n const signal = ac.signal\n const outerSignal = opts === null || opts === undefined ? undefined : opts.signal\n\n // Need to cleanup event listeners if last stream is readable\n // https://github.com/nodejs/node/issues/35452\n const lastStreamCleanup = []\n validateAbortSignal(outerSignal, 'options.signal')\n function abort() {\n finishImpl(new AbortError())\n }\n addAbortListener = addAbortListener || require('../../ours/util').addAbortListener\n let disposable\n if (outerSignal) {\n disposable = addAbortListener(outerSignal, abort)\n }\n let error\n let value\n const destroys = []\n let finishCount = 0\n function finish(err) {\n finishImpl(err, --finishCount === 0)\n }\n function finishImpl(err, final) {\n var _disposable\n if (err && (!error || error.code === 'ERR_STREAM_PREMATURE_CLOSE')) {\n error = err\n }\n if (!error && !final) {\n return\n }\n while (destroys.length) {\n destroys.shift()(error)\n }\n ;(_disposable = disposable) === null || _disposable === undefined ? undefined : _disposable[SymbolDispose]()\n ac.abort()\n if (final) {\n if (!error) {\n lastStreamCleanup.forEach((fn) => fn())\n }\n process.nextTick(callback, error, value)\n }\n }\n let ret\n for (let i = 0; i < streams.length; i++) {\n const stream = streams[i]\n const reading = i < streams.length - 1\n const writing = i > 0\n const end = reading || (opts === null || opts === undefined ? undefined : opts.end) !== false\n const isLastStream = i === streams.length - 1\n if (isNodeStream(stream)) {\n if (end) {\n const { destroy, cleanup } = destroyer(stream, reading, writing)\n destroys.push(destroy)\n if (isReadable(stream) && isLastStream) {\n lastStreamCleanup.push(cleanup)\n }\n }\n\n // Catch stream errors that occur after pipe/pump has completed.\n function onError(err) {\n if (err && err.name !== 'AbortError' && err.code !== 'ERR_STREAM_PREMATURE_CLOSE') {\n finish(err)\n }\n }\n stream.on('error', onError)\n if (isReadable(stream) && isLastStream) {\n lastStreamCleanup.push(() => {\n stream.removeListener('error', onError)\n })\n }\n }\n if (i === 0) {\n if (typeof stream === 'function') {\n ret = stream({\n signal\n })\n if (!isIterable(ret)) {\n throw new ERR_INVALID_RETURN_VALUE('Iterable, AsyncIterable or Stream', 'source', ret)\n }\n } else if (isIterable(stream) || isReadableNodeStream(stream) || isTransformStream(stream)) {\n ret = stream\n } else {\n ret = Duplex.from(stream)\n }\n } else if (typeof stream === 'function') {\n if (isTransformStream(ret)) {\n var _ret\n ret = makeAsyncIterable((_ret = ret) === null || _ret === undefined ? undefined : _ret.readable)\n } else {\n ret = makeAsyncIterable(ret)\n }\n ret = stream(ret, {\n signal\n })\n if (reading) {\n if (!isIterable(ret, true)) {\n throw new ERR_INVALID_RETURN_VALUE('AsyncIterable', `transform[${i - 1}]`, ret)\n }\n } else {\n var _ret2\n if (!PassThrough) {\n PassThrough = require('./passthrough')\n }\n\n // If the last argument to pipeline is not a stream\n // we must create a proxy stream so that pipeline(...)\n // always returns a stream which can be further\n // composed through `.pipe(stream)`.\n\n const pt = new PassThrough({\n objectMode: true\n })\n\n // Handle Promises/A+ spec, `then` could be a getter that throws on\n // second use.\n const then = (_ret2 = ret) === null || _ret2 === undefined ? undefined : _ret2.then\n if (typeof then === 'function') {\n finishCount++\n then.call(\n ret,\n (val) => {\n value = val\n if (val != null) {\n pt.write(val)\n }\n if (end) {\n pt.end()\n }\n process.nextTick(finish)\n },\n (err) => {\n pt.destroy(err)\n process.nextTick(finish, err)\n }\n )\n } else if (isIterable(ret, true)) {\n finishCount++\n pumpToNode(ret, pt, finish, {\n end\n })\n } else if (isReadableStream(ret) || isTransformStream(ret)) {\n const toRead = ret.readable || ret\n finishCount++\n pumpToNode(toRead, pt, finish, {\n end\n })\n } else {\n throw new ERR_INVALID_RETURN_VALUE('AsyncIterable or Promise', 'destination', ret)\n }\n ret = pt\n const { destroy, cleanup } = destroyer(ret, false, true)\n destroys.push(destroy)\n if (isLastStream) {\n lastStreamCleanup.push(cleanup)\n }\n }\n } else if (isNodeStream(stream)) {\n if (isReadableNodeStream(ret)) {\n finishCount += 2\n const cleanup = pipe(ret, stream, finish, {\n end\n })\n if (isReadable(stream) && isLastStream) {\n lastStreamCleanup.push(cleanup)\n }\n } else if (isTransformStream(ret) || isReadableStream(ret)) {\n const toRead = ret.readable || ret\n finishCount++\n pumpToNode(toRead, stream, finish, {\n end\n })\n } else if (isIterable(ret)) {\n finishCount++\n pumpToNode(ret, stream, finish, {\n end\n })\n } else {\n throw new ERR_INVALID_ARG_TYPE(\n 'val',\n ['Readable', 'Iterable', 'AsyncIterable', 'ReadableStream', 'TransformStream'],\n ret\n )\n }\n ret = stream\n } else if (isWebStream(stream)) {\n if (isReadableNodeStream(ret)) {\n finishCount++\n pumpToWeb(makeAsyncIterable(ret), stream, finish, {\n end\n })\n } else if (isReadableStream(ret) || isIterable(ret)) {\n finishCount++\n pumpToWeb(ret, stream, finish, {\n end\n })\n } else if (isTransformStream(ret)) {\n finishCount++\n pumpToWeb(ret.readable, stream, finish, {\n end\n })\n } else {\n throw new ERR_INVALID_ARG_TYPE(\n 'val',\n ['Readable', 'Iterable', 'AsyncIterable', 'ReadableStream', 'TransformStream'],\n ret\n )\n }\n ret = stream\n } else {\n ret = Duplex.from(stream)\n }\n }\n if (\n (signal !== null && signal !== undefined && signal.aborted) ||\n (outerSignal !== null && outerSignal !== undefined && outerSignal.aborted)\n ) {\n process.nextTick(abort)\n }\n return ret\n}\nfunction pipe(src, dst, finish, { end }) {\n let ended = false\n dst.on('close', () => {\n if (!ended) {\n // Finish if the destination closes before the source has completed.\n finish(new ERR_STREAM_PREMATURE_CLOSE())\n }\n })\n src.pipe(dst, {\n end: false\n }) // If end is true we already will have a listener to end dst.\n\n if (end) {\n // Compat. Before node v10.12.0 stdio used to throw an error so\n // pipe() did/does not end() stdio destinations.\n // Now they allow it but \"secretly\" don't close the underlying fd.\n\n function endFn() {\n ended = true\n dst.end()\n }\n if (isReadableFinished(src)) {\n // End the destination if the source has already ended.\n process.nextTick(endFn)\n } else {\n src.once('end', endFn)\n }\n } else {\n finish()\n }\n eos(\n src,\n {\n readable: true,\n writable: false\n },\n (err) => {\n const rState = src._readableState\n if (\n err &&\n err.code === 'ERR_STREAM_PREMATURE_CLOSE' &&\n rState &&\n rState.ended &&\n !rState.errored &&\n !rState.errorEmitted\n ) {\n // Some readable streams will emit 'close' before 'end'. However, since\n // this is on the readable side 'end' should still be emitted if the\n // stream has been ended and no error emitted. This should be allowed in\n // favor of backwards compatibility. Since the stream is piped to a\n // destination this should not result in any observable difference.\n // We don't need to check if this is a writable premature close since\n // eos will only fail with premature close on the reading side for\n // duplex streams.\n src.once('end', finish).once('error', finish)\n } else {\n finish(err)\n }\n }\n )\n return eos(\n dst,\n {\n readable: false,\n writable: true\n },\n finish\n )\n}\nmodule.exports = {\n pipelineImpl,\n pipeline\n}\n","// Copyright Joyent, Inc. and other Node contributors.\n//\n// Permission is hereby granted, free of charge, to any person obtaining a\n// copy of this software and associated documentation files (the\n// \"Software\"), to deal in the Software without restriction, including\n// without limitation the rights to use, copy, modify, merge, publish,\n// distribute, sublicense, and/or sell copies of the Software, and to permit\n// persons to whom the Software is furnished to do so, subject to the\n// following conditions:\n//\n// The above copyright notice and this permission notice shall be included\n// in all copies or substantial portions of the Software.\n//\n// THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS\n// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF\n// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN\n// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,\n// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR\n// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE\n// USE OR OTHER DEALINGS IN THE SOFTWARE.\n\n'use strict';\n\nvar R = typeof Reflect === 'object' ? Reflect : null\nvar ReflectApply = R && typeof R.apply === 'function'\n ? R.apply\n : function ReflectApply(target, receiver, args) {\n return Function.prototype.apply.call(target, receiver, args);\n }\n\nvar ReflectOwnKeys\nif (R && typeof R.ownKeys === 'function') {\n ReflectOwnKeys = R.ownKeys\n} else if (Object.getOwnPropertySymbols) {\n ReflectOwnKeys = function ReflectOwnKeys(target) {\n return Object.getOwnPropertyNames(target)\n .concat(Object.getOwnPropertySymbols(target));\n };\n} else {\n ReflectOwnKeys = function ReflectOwnKeys(target) {\n return Object.getOwnPropertyNames(target);\n };\n}\n\nfunction ProcessEmitWarning(warning) {\n if (console && console.warn) console.warn(warning);\n}\n\nvar NumberIsNaN = Number.isNaN || function NumberIsNaN(value) {\n return value !== value;\n}\n\nfunction EventEmitter() {\n EventEmitter.init.call(this);\n}\nmodule.exports = EventEmitter;\nmodule.exports.once = once;\n\n// Backwards-compat with node 0.10.x\nEventEmitter.EventEmitter = EventEmitter;\n\nEventEmitter.prototype._events = undefined;\nEventEmitter.prototype._eventsCount = 0;\nEventEmitter.prototype._maxListeners = undefined;\n\n// By default EventEmitters will print a warning if more than 10 listeners are\n// added to it. This is a useful default which helps finding memory leaks.\nvar defaultMaxListeners = 10;\n\nfunction checkListener(listener) {\n if (typeof listener !== 'function') {\n throw new TypeError('The \"listener\" argument must be of type Function. Received type ' + typeof listener);\n }\n}\n\nObject.defineProperty(EventEmitter, 'defaultMaxListeners', {\n enumerable: true,\n get: function() {\n return defaultMaxListeners;\n },\n set: function(arg) {\n if (typeof arg !== 'number' || arg < 0 || NumberIsNaN(arg)) {\n throw new RangeError('The value of \"defaultMaxListeners\" is out of range. It must be a non-negative number. Received ' + arg + '.');\n }\n defaultMaxListeners = arg;\n }\n});\n\nEventEmitter.init = function() {\n\n if (this._events === undefined ||\n this._events === Object.getPrototypeOf(this)._events) {\n this._events = Object.create(null);\n this._eventsCount = 0;\n }\n\n this._maxListeners = this._maxListeners || undefined;\n};\n\n// Obviously not all Emitters should be limited to 10. This function allows\n// that to be increased. Set to zero for unlimited.\nEventEmitter.prototype.setMaxListeners = function setMaxListeners(n) {\n if (typeof n !== 'number' || n < 0 || NumberIsNaN(n)) {\n throw new RangeError('The value of \"n\" is out of range. It must be a non-negative number. Received ' + n + '.');\n }\n this._maxListeners = n;\n return this;\n};\n\nfunction _getMaxListeners(that) {\n if (that._maxListeners === undefined)\n return EventEmitter.defaultMaxListeners;\n return that._maxListeners;\n}\n\nEventEmitter.prototype.getMaxListeners = function getMaxListeners() {\n return _getMaxListeners(this);\n};\n\nEventEmitter.prototype.emit = function emit(type) {\n var args = [];\n for (var i = 1; i < arguments.length; i++) args.push(arguments[i]);\n var doError = (type === 'error');\n\n var events = this._events;\n if (events !== undefined)\n doError = (doError && events.error === undefined);\n else if (!doError)\n return false;\n\n // If there is no 'error' event listener then throw.\n if (doError) {\n var er;\n if (args.length > 0)\n er = args[0];\n if (er instanceof Error) {\n // Note: The comments on the `throw` lines are intentional, they show\n // up in Node's output if this results in an unhandled exception.\n throw er; // Unhandled 'error' event\n }\n // At least give some kind of context to the user\n var err = new Error('Unhandled error.' + (er ? ' (' + er.message + ')' : ''));\n err.context = er;\n throw err; // Unhandled 'error' event\n }\n\n var handler = events[type];\n\n if (handler === undefined)\n return false;\n\n if (typeof handler === 'function') {\n ReflectApply(handler, this, args);\n } else {\n var len = handler.length;\n var listeners = arrayClone(handler, len);\n for (var i = 0; i < len; ++i)\n ReflectApply(listeners[i], this, args);\n }\n\n return true;\n};\n\nfunction _addListener(target, type, listener, prepend) {\n var m;\n var events;\n var existing;\n\n checkListener(listener);\n\n events = target._events;\n if (events === undefined) {\n events = target._events = Object.create(null);\n target._eventsCount = 0;\n } else {\n // To avoid recursion in the case that type === \"newListener\"! Before\n // adding it to the listeners, first emit \"newListener\".\n if (events.newListener !== undefined) {\n target.emit('newListener', type,\n listener.listener ? listener.listener : listener);\n\n // Re-assign `events` because a newListener handler could have caused the\n // this._events to be assigned to a new object\n events = target._events;\n }\n existing = events[type];\n }\n\n if (existing === undefined) {\n // Optimize the case of one listener. Don't need the extra array object.\n existing = events[type] = listener;\n ++target._eventsCount;\n } else {\n if (typeof existing === 'function') {\n // Adding the second element, need to change to array.\n existing = events[type] =\n prepend ? [listener, existing] : [existing, listener];\n // If we've already got an array, just append.\n } else if (prepend) {\n existing.unshift(listener);\n } else {\n existing.push(listener);\n }\n\n // Check for listener leak\n m = _getMaxListeners(target);\n if (m > 0 && existing.length > m && !existing.warned) {\n existing.warned = true;\n // No error code for this since it is a Warning\n // eslint-disable-next-line no-restricted-syntax\n var w = new Error('Possible EventEmitter memory leak detected. ' +\n existing.length + ' ' + String(type) + ' listeners ' +\n 'added. Use emitter.setMaxListeners() to ' +\n 'increase limit');\n w.name = 'MaxListenersExceededWarning';\n w.emitter = target;\n w.type = type;\n w.count = existing.length;\n ProcessEmitWarning(w);\n }\n }\n\n return target;\n}\n\nEventEmitter.prototype.addListener = function addListener(type, listener) {\n return _addListener(this, type, listener, false);\n};\n\nEventEmitter.prototype.on = EventEmitter.prototype.addListener;\n\nEventEmitter.prototype.prependListener =\n function prependListener(type, listener) {\n return _addListener(this, type, listener, true);\n };\n\nfunction onceWrapper() {\n if (!this.fired) {\n this.target.removeListener(this.type, this.wrapFn);\n this.fired = true;\n if (arguments.length === 0)\n return this.listener.call(this.target);\n return this.listener.apply(this.target, arguments);\n }\n}\n\nfunction _onceWrap(target, type, listener) {\n var state = { fired: false, wrapFn: undefined, target: target, type: type, listener: listener };\n var wrapped = onceWrapper.bind(state);\n wrapped.listener = listener;\n state.wrapFn = wrapped;\n return wrapped;\n}\n\nEventEmitter.prototype.once = function once(type, listener) {\n checkListener(listener);\n this.on(type, _onceWrap(this, type, listener));\n return this;\n};\n\nEventEmitter.prototype.prependOnceListener =\n function prependOnceListener(type, listener) {\n checkListener(listener);\n this.prependListener(type, _onceWrap(this, type, listener));\n return this;\n };\n\n// Emits a 'removeListener' event if and only if the listener was removed.\nEventEmitter.prototype.removeListener =\n function removeListener(type, listener) {\n var list, events, position, i, originalListener;\n\n checkListener(listener);\n\n events = this._events;\n if (events === undefined)\n return this;\n\n list = events[type];\n if (list === undefined)\n return this;\n\n if (list === listener || list.listener === listener) {\n if (--this._eventsCount === 0)\n this._events = Object.create(null);\n else {\n delete events[type];\n if (events.removeListener)\n this.emit('removeListener', type, list.listener || listener);\n }\n } else if (typeof list !== 'function') {\n position = -1;\n\n for (i = list.length - 1; i >= 0; i--) {\n if (list[i] === listener || list[i].listener === listener) {\n originalListener = list[i].listener;\n position = i;\n break;\n }\n }\n\n if (position < 0)\n return this;\n\n if (position === 0)\n list.shift();\n else {\n spliceOne(list, position);\n }\n\n if (list.length === 1)\n events[type] = list[0];\n\n if (events.removeListener !== undefined)\n this.emit('removeListener', type, originalListener || listener);\n }\n\n return this;\n };\n\nEventEmitter.prototype.off = EventEmitter.prototype.removeListener;\n\nEventEmitter.prototype.removeAllListeners =\n function removeAllListeners(type) {\n var listeners, events, i;\n\n events = this._events;\n if (events === undefined)\n return this;\n\n // not listening for removeListener, no need to emit\n if (events.removeListener === undefined) {\n if (arguments.length === 0) {\n this._events = Object.create(null);\n this._eventsCount = 0;\n } else if (events[type] !== undefined) {\n if (--this._eventsCount === 0)\n this._events = Object.create(null);\n else\n delete events[type];\n }\n return this;\n }\n\n // emit removeListener for all listeners on all events\n if (arguments.length === 0) {\n var keys = Object.keys(events);\n var key;\n for (i = 0; i < keys.length; ++i) {\n key = keys[i];\n if (key === 'removeListener') continue;\n this.removeAllListeners(key);\n }\n this.removeAllListeners('removeListener');\n this._events = Object.create(null);\n this._eventsCount = 0;\n return this;\n }\n\n listeners = events[type];\n\n if (typeof listeners === 'function') {\n this.removeListener(type, listeners);\n } else if (listeners !== undefined) {\n // LIFO order\n for (i = listeners.length - 1; i >= 0; i--) {\n this.removeListener(type, listeners[i]);\n }\n }\n\n return this;\n };\n\nfunction _listeners(target, type, unwrap) {\n var events = target._events;\n\n if (events === undefined)\n return [];\n\n var evlistener = events[type];\n if (evlistener === undefined)\n return [];\n\n if (typeof evlistener === 'function')\n return unwrap ? [evlistener.listener || evlistener] : [evlistener];\n\n return unwrap ?\n unwrapListeners(evlistener) : arrayClone(evlistener, evlistener.length);\n}\n\nEventEmitter.prototype.listeners = function listeners(type) {\n return _listeners(this, type, true);\n};\n\nEventEmitter.prototype.rawListeners = function rawListeners(type) {\n return _listeners(this, type, false);\n};\n\nEventEmitter.listenerCount = function(emitter, type) {\n if (typeof emitter.listenerCount === 'function') {\n return emitter.listenerCount(type);\n } else {\n return listenerCount.call(emitter, type);\n }\n};\n\nEventEmitter.prototype.listenerCount = listenerCount;\nfunction listenerCount(type) {\n var events = this._events;\n\n if (events !== undefined) {\n var evlistener = events[type];\n\n if (typeof evlistener === 'function') {\n return 1;\n } else if (evlistener !== undefined) {\n return evlistener.length;\n }\n }\n\n return 0;\n}\n\nEventEmitter.prototype.eventNames = function eventNames() {\n return this._eventsCount > 0 ? ReflectOwnKeys(this._events) : [];\n};\n\nfunction arrayClone(arr, n) {\n var copy = new Array(n);\n for (var i = 0; i < n; ++i)\n copy[i] = arr[i];\n return copy;\n}\n\nfunction spliceOne(list, index) {\n for (; index + 1 < list.length; index++)\n list[index] = list[index + 1];\n list.pop();\n}\n\nfunction unwrapListeners(arr) {\n var ret = new Array(arr.length);\n for (var i = 0; i < ret.length; ++i) {\n ret[i] = arr[i].listener || arr[i];\n }\n return ret;\n}\n\nfunction once(emitter, name) {\n return new Promise(function (resolve, reject) {\n function errorListener(err) {\n emitter.removeListener(name, resolver);\n reject(err);\n }\n\n function resolver() {\n if (typeof emitter.removeListener === 'function') {\n emitter.removeListener('error', errorListener);\n }\n resolve([].slice.call(arguments));\n };\n\n eventTargetAgnosticAddListener(emitter, name, resolver, { once: true });\n if (name !== 'error') {\n addErrorHandlerIfEventEmitter(emitter, errorListener, { once: true });\n }\n });\n}\n\nfunction addErrorHandlerIfEventEmitter(emitter, handler, flags) {\n if (typeof emitter.on === 'function') {\n eventTargetAgnosticAddListener(emitter, 'error', handler, flags);\n }\n}\n\nfunction eventTargetAgnosticAddListener(emitter, name, listener, flags) {\n if (typeof emitter.on === 'function') {\n if (flags.once) {\n emitter.once(name, listener);\n } else {\n emitter.on(name, listener);\n }\n } else if (typeof emitter.addEventListener === 'function') {\n // EventTarget does not have `error` event semantics like Node\n // EventEmitters, we do not listen for `error` events here.\n emitter.addEventListener(name, function wrapListener(arg) {\n // IE does not have builtin `{ once: true }` support so we\n // have to do it manually.\n if (flags.once) {\n emitter.removeEventListener(name, wrapListener);\n }\n listener(arg);\n });\n } else {\n throw new TypeError('The \"emitter\" argument must be of type EventEmitter. Received type ' + typeof emitter);\n }\n}\n","'use strict'\n\n/*\n This file is a reduced and adapted version of the main lib/internal/per_context/primordials.js file defined at\n\n https://github.com/nodejs/node/blob/master/lib/internal/per_context/primordials.js\n\n Don't try to replace with the original file and keep it up to date with the upstream file.\n*/\nmodule.exports = {\n ArrayIsArray(self) {\n return Array.isArray(self)\n },\n ArrayPrototypeIncludes(self, el) {\n return self.includes(el)\n },\n ArrayPrototypeIndexOf(self, el) {\n return self.indexOf(el)\n },\n ArrayPrototypeJoin(self, sep) {\n return self.join(sep)\n },\n ArrayPrototypeMap(self, fn) {\n return self.map(fn)\n },\n ArrayPrototypePop(self, el) {\n return self.pop(el)\n },\n ArrayPrototypePush(self, el) {\n return self.push(el)\n },\n ArrayPrototypeSlice(self, start, end) {\n return self.slice(start, end)\n },\n Error,\n FunctionPrototypeCall(fn, thisArgs, ...args) {\n return fn.call(thisArgs, ...args)\n },\n FunctionPrototypeSymbolHasInstance(self, instance) {\n return Function.prototype[Symbol.hasInstance].call(self, instance)\n },\n MathFloor: Math.floor,\n Number,\n NumberIsInteger: Number.isInteger,\n NumberIsNaN: Number.isNaN,\n NumberMAX_SAFE_INTEGER: Number.MAX_SAFE_INTEGER,\n NumberMIN_SAFE_INTEGER: Number.MIN_SAFE_INTEGER,\n NumberParseInt: Number.parseInt,\n ObjectDefineProperties(self, props) {\n return Object.defineProperties(self, props)\n },\n ObjectDefineProperty(self, name, prop) {\n return Object.defineProperty(self, name, prop)\n },\n ObjectGetOwnPropertyDescriptor(self, name) {\n return Object.getOwnPropertyDescriptor(self, name)\n },\n ObjectKeys(obj) {\n return Object.keys(obj)\n },\n ObjectSetPrototypeOf(target, proto) {\n return Object.setPrototypeOf(target, proto)\n },\n Promise,\n PromisePrototypeCatch(self, fn) {\n return self.catch(fn)\n },\n PromisePrototypeThen(self, thenFn, catchFn) {\n return self.then(thenFn, catchFn)\n },\n PromiseReject(err) {\n return Promise.reject(err)\n },\n PromiseResolve(val) {\n return Promise.resolve(val)\n },\n ReflectApply: Reflect.apply,\n RegExpPrototypeTest(self, value) {\n return self.test(value)\n },\n SafeSet: Set,\n String,\n StringPrototypeSlice(self, start, end) {\n return self.slice(start, end)\n },\n StringPrototypeToLowerCase(self) {\n return self.toLowerCase()\n },\n StringPrototypeToUpperCase(self) {\n return self.toUpperCase()\n },\n StringPrototypeTrim(self) {\n return self.trim()\n },\n Symbol,\n SymbolFor: Symbol.for,\n SymbolAsyncIterator: Symbol.asyncIterator,\n SymbolHasInstance: Symbol.hasInstance,\n SymbolIterator: Symbol.iterator,\n SymbolDispose: Symbol.dispose || Symbol('Symbol.dispose'),\n SymbolAsyncDispose: Symbol.asyncDispose || Symbol('Symbol.asyncDispose'),\n TypedArrayPrototypeSet(self, buf, len) {\n return self.set(buf, len)\n },\n Boolean: Boolean,\n Uint8Array\n}\n","'use strict'\n\nconst { ArrayPrototypePop, Promise } = require('../ours/primordials')\nconst { isIterable, isNodeStream, isWebStream } = require('../internal/streams/utils')\nconst { pipelineImpl: pl } = require('../internal/streams/pipeline')\nconst { finished } = require('../internal/streams/end-of-stream')\nrequire('../../lib/stream.js')\nfunction pipeline(...streams) {\n return new Promise((resolve, reject) => {\n let signal\n let end\n const lastArg = streams[streams.length - 1]\n if (\n lastArg &&\n typeof lastArg === 'object' &&\n !isNodeStream(lastArg) &&\n !isIterable(lastArg) &&\n !isWebStream(lastArg)\n ) {\n const options = ArrayPrototypePop(streams)\n signal = options.signal\n end = options.end\n }\n pl(\n streams,\n (err, value) => {\n if (err) {\n reject(err)\n } else {\n resolve(value)\n }\n },\n {\n signal,\n end\n }\n )\n })\n}\nmodule.exports = {\n finished,\n pipeline\n}\n","/* replacement start */\n\nconst { Buffer } = require('buffer')\n\n/* replacement end */\n// Copyright Joyent, Inc. and other Node contributors.\n//\n// Permission is hereby granted, free of charge, to any person obtaining a\n// copy of this software and associated documentation files (the\n// \"Software\"), to deal in the Software without restriction, including\n// without limitation the rights to use, copy, modify, merge, publish,\n// distribute, sublicense, and/or sell copies of the Software, and to permit\n// persons to whom the Software is furnished to do so, subject to the\n// following conditions:\n//\n// The above copyright notice and this permission notice shall be included\n// in all copies or substantial portions of the Software.\n//\n// THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS\n// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF\n// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN\n// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,\n// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR\n// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE\n// USE OR OTHER DEALINGS IN THE SOFTWARE.\n\n;('use strict')\nconst { ObjectDefineProperty, ObjectKeys, ReflectApply } = require('./ours/primordials')\nconst {\n promisify: { custom: customPromisify }\n} = require('./ours/util')\nconst { streamReturningOperators, promiseReturningOperators } = require('./internal/streams/operators')\nconst {\n codes: { ERR_ILLEGAL_CONSTRUCTOR }\n} = require('./ours/errors')\nconst compose = require('./internal/streams/compose')\nconst { setDefaultHighWaterMark, getDefaultHighWaterMark } = require('./internal/streams/state')\nconst { pipeline } = require('./internal/streams/pipeline')\nconst { destroyer } = require('./internal/streams/destroy')\nconst eos = require('./internal/streams/end-of-stream')\nconst internalBuffer = {}\nconst promises = require('./stream/promises')\nconst utils = require('./internal/streams/utils')\nconst Stream = (module.exports = require('./internal/streams/legacy').Stream)\nStream.isDestroyed = utils.isDestroyed\nStream.isDisturbed = utils.isDisturbed\nStream.isErrored = utils.isErrored\nStream.isReadable = utils.isReadable\nStream.isWritable = utils.isWritable\nStream.Readable = require('./internal/streams/readable')\nfor (const key of ObjectKeys(streamReturningOperators)) {\n const op = streamReturningOperators[key]\n function fn(...args) {\n if (new.target) {\n throw ERR_ILLEGAL_CONSTRUCTOR()\n }\n return Stream.Readable.from(ReflectApply(op, this, args))\n }\n ObjectDefineProperty(fn, 'name', {\n __proto__: null,\n value: op.name\n })\n ObjectDefineProperty(fn, 'length', {\n __proto__: null,\n value: op.length\n })\n ObjectDefineProperty(Stream.Readable.prototype, key, {\n __proto__: null,\n value: fn,\n enumerable: false,\n configurable: true,\n writable: true\n })\n}\nfor (const key of ObjectKeys(promiseReturningOperators)) {\n const op = promiseReturningOperators[key]\n function fn(...args) {\n if (new.target) {\n throw ERR_ILLEGAL_CONSTRUCTOR()\n }\n return ReflectApply(op, this, args)\n }\n ObjectDefineProperty(fn, 'name', {\n __proto__: null,\n value: op.name\n })\n ObjectDefineProperty(fn, 'length', {\n __proto__: null,\n value: op.length\n })\n ObjectDefineProperty(Stream.Readable.prototype, key, {\n __proto__: null,\n value: fn,\n enumerable: false,\n configurable: true,\n writable: true\n })\n}\nStream.Writable = require('./internal/streams/writable')\nStream.Duplex = require('./internal/streams/duplex')\nStream.Transform = require('./internal/streams/transform')\nStream.PassThrough = require('./internal/streams/passthrough')\nStream.pipeline = pipeline\nconst { addAbortSignal } = require('./internal/streams/add-abort-signal')\nStream.addAbortSignal = addAbortSignal\nStream.finished = eos\nStream.destroy = destroyer\nStream.compose = compose\nStream.setDefaultHighWaterMark = setDefaultHighWaterMark\nStream.getDefaultHighWaterMark = getDefaultHighWaterMark\nObjectDefineProperty(Stream, 'promises', {\n __proto__: null,\n configurable: true,\n enumerable: true,\n get() {\n return promises\n }\n})\nObjectDefineProperty(pipeline, customPromisify, {\n __proto__: null,\n enumerable: true,\n get() {\n return promises.pipeline\n }\n})\nObjectDefineProperty(eos, customPromisify, {\n __proto__: null,\n enumerable: true,\n get() {\n return promises.finished\n }\n})\n\n// Backwards-compat with node 0.4.x\nStream.Stream = Stream\nStream._isUint8Array = function isUint8Array(value) {\n return value instanceof Uint8Array\n}\nStream._uint8ArrayToBuffer = function _uint8ArrayToBuffer(chunk) {\n return Buffer.from(chunk.buffer, chunk.byteOffset, chunk.byteLength)\n}\n","// Copyright Joyent, Inc. and other Node contributors.\n//\n// Permission is hereby granted, free of charge, to any person obtaining a\n// copy of this software and associated documentation files (the\n// \"Software\"), to deal in the Software without restriction, including\n// without limitation the rights to use, copy, modify, merge, publish,\n// distribute, sublicense, and/or sell copies of the Software, and to permit\n// persons to whom the Software is furnished to do so, subject to the\n// following conditions:\n//\n// The above copyright notice and this permission notice shall be included\n// in all copies or substantial portions of the Software.\n//\n// THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS\n// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF\n// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN\n// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,\n// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR\n// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE\n// USE OR OTHER DEALINGS IN THE SOFTWARE.\n\n'use strict';\n\n/**/\n\nvar Buffer = require('safe-buffer').Buffer;\n/**/\n\nvar isEncoding = Buffer.isEncoding || function (encoding) {\n encoding = '' + encoding;\n switch (encoding && encoding.toLowerCase()) {\n case 'hex':case 'utf8':case 'utf-8':case 'ascii':case 'binary':case 'base64':case 'ucs2':case 'ucs-2':case 'utf16le':case 'utf-16le':case 'raw':\n return true;\n default:\n return false;\n }\n};\n\nfunction _normalizeEncoding(enc) {\n if (!enc) return 'utf8';\n var retried;\n while (true) {\n switch (enc) {\n case 'utf8':\n case 'utf-8':\n return 'utf8';\n case 'ucs2':\n case 'ucs-2':\n case 'utf16le':\n case 'utf-16le':\n return 'utf16le';\n case 'latin1':\n case 'binary':\n return 'latin1';\n case 'base64':\n case 'ascii':\n case 'hex':\n return enc;\n default:\n if (retried) return; // undefined\n enc = ('' + enc).toLowerCase();\n retried = true;\n }\n }\n};\n\n// Do not cache `Buffer.isEncoding` when checking encoding names as some\n// modules monkey-patch it to support additional encodings\nfunction normalizeEncoding(enc) {\n var nenc = _normalizeEncoding(enc);\n if (typeof nenc !== 'string' && (Buffer.isEncoding === isEncoding || !isEncoding(enc))) throw new Error('Unknown encoding: ' + enc);\n return nenc || enc;\n}\n\n// StringDecoder provides an interface for efficiently splitting a series of\n// buffers into a series of JS strings without breaking apart multi-byte\n// characters.\nexports.StringDecoder = StringDecoder;\nfunction StringDecoder(encoding) {\n this.encoding = normalizeEncoding(encoding);\n var nb;\n switch (this.encoding) {\n case 'utf16le':\n this.text = utf16Text;\n this.end = utf16End;\n nb = 4;\n break;\n case 'utf8':\n this.fillLast = utf8FillLast;\n nb = 4;\n break;\n case 'base64':\n this.text = base64Text;\n this.end = base64End;\n nb = 3;\n break;\n default:\n this.write = simpleWrite;\n this.end = simpleEnd;\n return;\n }\n this.lastNeed = 0;\n this.lastTotal = 0;\n this.lastChar = Buffer.allocUnsafe(nb);\n}\n\nStringDecoder.prototype.write = function (buf) {\n if (buf.length === 0) return '';\n var r;\n var i;\n if (this.lastNeed) {\n r = this.fillLast(buf);\n if (r === undefined) return '';\n i = this.lastNeed;\n this.lastNeed = 0;\n } else {\n i = 0;\n }\n if (i < buf.length) return r ? r + this.text(buf, i) : this.text(buf, i);\n return r || '';\n};\n\nStringDecoder.prototype.end = utf8End;\n\n// Returns only complete characters in a Buffer\nStringDecoder.prototype.text = utf8Text;\n\n// Attempts to complete a partial non-UTF-8 character using bytes from a Buffer\nStringDecoder.prototype.fillLast = function (buf) {\n if (this.lastNeed <= buf.length) {\n buf.copy(this.lastChar, this.lastTotal - this.lastNeed, 0, this.lastNeed);\n return this.lastChar.toString(this.encoding, 0, this.lastTotal);\n }\n buf.copy(this.lastChar, this.lastTotal - this.lastNeed, 0, buf.length);\n this.lastNeed -= buf.length;\n};\n\n// Checks the type of a UTF-8 byte, whether it's ASCII, a leading byte, or a\n// continuation byte. If an invalid byte is detected, -2 is returned.\nfunction utf8CheckByte(byte) {\n if (byte <= 0x7F) return 0;else if (byte >> 5 === 0x06) return 2;else if (byte >> 4 === 0x0E) return 3;else if (byte >> 3 === 0x1E) return 4;\n return byte >> 6 === 0x02 ? -1 : -2;\n}\n\n// Checks at most 3 bytes at the end of a Buffer in order to detect an\n// incomplete multi-byte UTF-8 character. The total number of bytes (2, 3, or 4)\n// needed to complete the UTF-8 character (if applicable) are returned.\nfunction utf8CheckIncomplete(self, buf, i) {\n var j = buf.length - 1;\n if (j < i) return 0;\n var nb = utf8CheckByte(buf[j]);\n if (nb >= 0) {\n if (nb > 0) self.lastNeed = nb - 1;\n return nb;\n }\n if (--j < i || nb === -2) return 0;\n nb = utf8CheckByte(buf[j]);\n if (nb >= 0) {\n if (nb > 0) self.lastNeed = nb - 2;\n return nb;\n }\n if (--j < i || nb === -2) return 0;\n nb = utf8CheckByte(buf[j]);\n if (nb >= 0) {\n if (nb > 0) {\n if (nb === 2) nb = 0;else self.lastNeed = nb - 3;\n }\n return nb;\n }\n return 0;\n}\n\n// Validates as many continuation bytes for a multi-byte UTF-8 character as\n// needed or are available. If we see a non-continuation byte where we expect\n// one, we \"replace\" the validated continuation bytes we've seen so far with\n// a single UTF-8 replacement character ('\\ufffd'), to match v8's UTF-8 decoding\n// behavior. The continuation byte check is included three times in the case\n// where all of the continuation bytes for a character exist in the same buffer.\n// It is also done this way as a slight performance increase instead of using a\n// loop.\nfunction utf8CheckExtraBytes(self, buf, p) {\n if ((buf[0] & 0xC0) !== 0x80) {\n self.lastNeed = 0;\n return '\\ufffd';\n }\n if (self.lastNeed > 1 && buf.length > 1) {\n if ((buf[1] & 0xC0) !== 0x80) {\n self.lastNeed = 1;\n return '\\ufffd';\n }\n if (self.lastNeed > 2 && buf.length > 2) {\n if ((buf[2] & 0xC0) !== 0x80) {\n self.lastNeed = 2;\n return '\\ufffd';\n }\n }\n }\n}\n\n// Attempts to complete a multi-byte UTF-8 character using bytes from a Buffer.\nfunction utf8FillLast(buf) {\n var p = this.lastTotal - this.lastNeed;\n var r = utf8CheckExtraBytes(this, buf, p);\n if (r !== undefined) return r;\n if (this.lastNeed <= buf.length) {\n buf.copy(this.lastChar, p, 0, this.lastNeed);\n return this.lastChar.toString(this.encoding, 0, this.lastTotal);\n }\n buf.copy(this.lastChar, p, 0, buf.length);\n this.lastNeed -= buf.length;\n}\n\n// Returns all complete UTF-8 characters in a Buffer. If the Buffer ended on a\n// partial character, the character's bytes are buffered until the required\n// number of bytes are available.\nfunction utf8Text(buf, i) {\n var total = utf8CheckIncomplete(this, buf, i);\n if (!this.lastNeed) return buf.toString('utf8', i);\n this.lastTotal = total;\n var end = buf.length - (total - this.lastNeed);\n buf.copy(this.lastChar, 0, end);\n return buf.toString('utf8', i, end);\n}\n\n// For UTF-8, a replacement character is added when ending on a partial\n// character.\nfunction utf8End(buf) {\n var r = buf && buf.length ? this.write(buf) : '';\n if (this.lastNeed) return r + '\\ufffd';\n return r;\n}\n\n// UTF-16LE typically needs two bytes per character, but even if we have an even\n// number of bytes available, we need to check if we end on a leading/high\n// surrogate. In that case, we need to wait for the next two bytes in order to\n// decode the last character properly.\nfunction utf16Text(buf, i) {\n if ((buf.length - i) % 2 === 0) {\n var r = buf.toString('utf16le', i);\n if (r) {\n var c = r.charCodeAt(r.length - 1);\n if (c >= 0xD800 && c <= 0xDBFF) {\n this.lastNeed = 2;\n this.lastTotal = 4;\n this.lastChar[0] = buf[buf.length - 2];\n this.lastChar[1] = buf[buf.length - 1];\n return r.slice(0, -1);\n }\n }\n return r;\n }\n this.lastNeed = 1;\n this.lastTotal = 2;\n this.lastChar[0] = buf[buf.length - 1];\n return buf.toString('utf16le', i, buf.length - 1);\n}\n\n// For UTF-16LE we do not explicitly append special replacement characters if we\n// end on a partial character, we simply let v8 handle that.\nfunction utf16End(buf) {\n var r = buf && buf.length ? this.write(buf) : '';\n if (this.lastNeed) {\n var end = this.lastTotal - this.lastNeed;\n return r + this.lastChar.toString('utf16le', 0, end);\n }\n return r;\n}\n\nfunction base64Text(buf, i) {\n var n = (buf.length - i) % 3;\n if (n === 0) return buf.toString('base64', i);\n this.lastNeed = 3 - n;\n this.lastTotal = 3;\n if (n === 1) {\n this.lastChar[0] = buf[buf.length - 1];\n } else {\n this.lastChar[0] = buf[buf.length - 2];\n this.lastChar[1] = buf[buf.length - 1];\n }\n return buf.toString('base64', i, buf.length - n);\n}\n\nfunction base64End(buf) {\n var r = buf && buf.length ? this.write(buf) : '';\n if (this.lastNeed) return r + this.lastChar.toString('base64', 0, 3 - this.lastNeed);\n return r;\n}\n\n// Pass bytes on through for single-byte encodings (e.g. ascii, latin1, hex)\nfunction simpleWrite(buf) {\n return buf.toString(this.encoding);\n}\n\nfunction simpleEnd(buf) {\n return buf && buf.length ? this.write(buf) : '';\n}","import 'zone.js/dist/zone'; // Included with Angular CLI.\n\ndeclare global {\n interface Window {\n global: any;\n }\n}\n// console.log = () => { }\nwindow.global = window;\n(window as any)['global'] = window;\nglobal.Buffer = global.Buffer || require('buffer').Buffer;\nglobal.process = require('process');\nglobal.CryptoKey = require('crypto');\nglobal.ReadableStream = require('readable-stream');\n\n","/*! safe-buffer. MIT License. Feross Aboukhadijeh */\n/* eslint-disable node/no-deprecated-api */\nvar buffer = require('buffer')\nvar Buffer = buffer.Buffer\n\n// alternative to using Object.keys for old browsers\nfunction copyProps (src, dst) {\n for (var key in src) {\n dst[key] = src[key]\n }\n}\nif (Buffer.from && Buffer.alloc && Buffer.allocUnsafe && Buffer.allocUnsafeSlow) {\n module.exports = buffer\n} else {\n // Copy properties from require('buffer')\n copyProps(buffer, exports)\n exports.Buffer = SafeBuffer\n}\n\nfunction SafeBuffer (arg, encodingOrOffset, length) {\n return Buffer(arg, encodingOrOffset, length)\n}\n\nSafeBuffer.prototype = Object.create(Buffer.prototype)\n\n// Copy static methods from Buffer\ncopyProps(Buffer, SafeBuffer)\n\nSafeBuffer.from = function (arg, encodingOrOffset, length) {\n if (typeof arg === 'number') {\n throw new TypeError('Argument must not be a number')\n }\n return Buffer(arg, encodingOrOffset, length)\n}\n\nSafeBuffer.alloc = function (size, fill, encoding) {\n if (typeof size !== 'number') {\n throw new TypeError('Argument must be a number')\n }\n var buf = Buffer(size)\n if (fill !== undefined) {\n if (typeof encoding === 'string') {\n buf.fill(fill, encoding)\n } else {\n buf.fill(fill)\n }\n } else {\n buf.fill(0)\n }\n return buf\n}\n\nSafeBuffer.allocUnsafe = function (size) {\n if (typeof size !== 'number') {\n throw new TypeError('Argument must be a number')\n }\n return Buffer(size)\n}\n\nSafeBuffer.allocUnsafeSlow = function (size) {\n if (typeof size !== 'number') {\n throw new TypeError('Argument must be a number')\n }\n return buffer.SlowBuffer(size)\n}\n","/*!\n * The buffer module from node.js, for the browser.\n *\n * @author Feross Aboukhadijeh \n * @license MIT\n */\n/* eslint-disable no-proto */\n\n'use strict'\n\nconst base64 = require('base64-js')\nconst ieee754 = require('ieee754')\nconst customInspectSymbol =\n (typeof Symbol === 'function' && typeof Symbol['for'] === 'function') // eslint-disable-line dot-notation\n ? Symbol['for']('nodejs.util.inspect.custom') // eslint-disable-line dot-notation\n : null\n\nexports.Buffer = Buffer\nexports.SlowBuffer = SlowBuffer\nexports.INSPECT_MAX_BYTES = 50\n\nconst K_MAX_LENGTH = 0x7fffffff\nexports.kMaxLength = K_MAX_LENGTH\n\n/**\n * If `Buffer.TYPED_ARRAY_SUPPORT`:\n * === true Use Uint8Array implementation (fastest)\n * === false Print warning and recommend using `buffer` v4.x which has an Object\n * implementation (most compatible, even IE6)\n *\n * Browsers that support typed arrays are IE 10+, Firefox 4+, Chrome 7+, Safari 5.1+,\n * Opera 11.6+, iOS 4.2+.\n *\n * We report that the browser does not support typed arrays if the are not subclassable\n * using __proto__. Firefox 4-29 lacks support for adding new properties to `Uint8Array`\n * (See: https://bugzilla.mozilla.org/show_bug.cgi?id=695438). IE 10 lacks support\n * for __proto__ and has a buggy typed array implementation.\n */\nBuffer.TYPED_ARRAY_SUPPORT = typedArraySupport()\n\nif (!Buffer.TYPED_ARRAY_SUPPORT && typeof console !== 'undefined' &&\n typeof console.error === 'function') {\n console.error(\n 'This browser lacks typed array (Uint8Array) support which is required by ' +\n '`buffer` v5.x. Use `buffer` v4.x if you require old browser support.'\n )\n}\n\nfunction typedArraySupport () {\n // Can typed array instances can be augmented?\n try {\n const arr = new Uint8Array(1)\n const proto = { foo: function () { return 42 } }\n Object.setPrototypeOf(proto, Uint8Array.prototype)\n Object.setPrototypeOf(arr, proto)\n return arr.foo() === 42\n } catch (e) {\n return false\n }\n}\n\nObject.defineProperty(Buffer.prototype, 'parent', {\n enumerable: true,\n get: function () {\n if (!Buffer.isBuffer(this)) return undefined\n return this.buffer\n }\n})\n\nObject.defineProperty(Buffer.prototype, 'offset', {\n enumerable: true,\n get: function () {\n if (!Buffer.isBuffer(this)) return undefined\n return this.byteOffset\n }\n})\n\nfunction createBuffer (length) {\n if (length > K_MAX_LENGTH) {\n throw new RangeError('The value \"' + length + '\" is invalid for option \"size\"')\n }\n // Return an augmented `Uint8Array` instance\n const buf = new Uint8Array(length)\n Object.setPrototypeOf(buf, Buffer.prototype)\n return buf\n}\n\n/**\n * The Buffer constructor returns instances of `Uint8Array` that have their\n * prototype changed to `Buffer.prototype`. Furthermore, `Buffer` is a subclass of\n * `Uint8Array`, so the returned instances will have all the node `Buffer` methods\n * and the `Uint8Array` methods. Square bracket notation works as expected -- it\n * returns a single octet.\n *\n * The `Uint8Array` prototype remains unmodified.\n */\n\nfunction Buffer (arg, encodingOrOffset, length) {\n // Common case.\n if (typeof arg === 'number') {\n if (typeof encodingOrOffset === 'string') {\n throw new TypeError(\n 'The \"string\" argument must be of type string. Received type number'\n )\n }\n return allocUnsafe(arg)\n }\n return from(arg, encodingOrOffset, length)\n}\n\nBuffer.poolSize = 8192 // not used by this implementation\n\nfunction from (value, encodingOrOffset, length) {\n if (typeof value === 'string') {\n return fromString(value, encodingOrOffset)\n }\n\n if (ArrayBuffer.isView(value)) {\n return fromArrayView(value)\n }\n\n if (value == null) {\n throw new TypeError(\n 'The first argument must be one of type string, Buffer, ArrayBuffer, Array, ' +\n 'or Array-like Object. Received type ' + (typeof value)\n )\n }\n\n if (isInstance(value, ArrayBuffer) ||\n (value && isInstance(value.buffer, ArrayBuffer))) {\n return fromArrayBuffer(value, encodingOrOffset, length)\n }\n\n if (typeof SharedArrayBuffer !== 'undefined' &&\n (isInstance(value, SharedArrayBuffer) ||\n (value && isInstance(value.buffer, SharedArrayBuffer)))) {\n return fromArrayBuffer(value, encodingOrOffset, length)\n }\n\n if (typeof value === 'number') {\n throw new TypeError(\n 'The \"value\" argument must not be of type number. Received type number'\n )\n }\n\n const valueOf = value.valueOf && value.valueOf()\n if (valueOf != null && valueOf !== value) {\n return Buffer.from(valueOf, encodingOrOffset, length)\n }\n\n const b = fromObject(value)\n if (b) return b\n\n if (typeof Symbol !== 'undefined' && Symbol.toPrimitive != null &&\n typeof value[Symbol.toPrimitive] === 'function') {\n return Buffer.from(value[Symbol.toPrimitive]('string'), encodingOrOffset, length)\n }\n\n throw new TypeError(\n 'The first argument must be one of type string, Buffer, ArrayBuffer, Array, ' +\n 'or Array-like Object. Received type ' + (typeof value)\n )\n}\n\n/**\n * Functionally equivalent to Buffer(arg, encoding) but throws a TypeError\n * if value is a number.\n * Buffer.from(str[, encoding])\n * Buffer.from(array)\n * Buffer.from(buffer)\n * Buffer.from(arrayBuffer[, byteOffset[, length]])\n **/\nBuffer.from = function (value, encodingOrOffset, length) {\n return from(value, encodingOrOffset, length)\n}\n\n// Note: Change prototype *after* Buffer.from is defined to workaround Chrome bug:\n// https://github.com/feross/buffer/pull/148\nObject.setPrototypeOf(Buffer.prototype, Uint8Array.prototype)\nObject.setPrototypeOf(Buffer, Uint8Array)\n\nfunction assertSize (size) {\n if (typeof size !== 'number') {\n throw new TypeError('\"size\" argument must be of type number')\n } else if (size < 0) {\n throw new RangeError('The value \"' + size + '\" is invalid for option \"size\"')\n }\n}\n\nfunction alloc (size, fill, encoding) {\n assertSize(size)\n if (size <= 0) {\n return createBuffer(size)\n }\n if (fill !== undefined) {\n // Only pay attention to encoding if it's a string. This\n // prevents accidentally sending in a number that would\n // be interpreted as a start offset.\n return typeof encoding === 'string'\n ? createBuffer(size).fill(fill, encoding)\n : createBuffer(size).fill(fill)\n }\n return createBuffer(size)\n}\n\n/**\n * Creates a new filled Buffer instance.\n * alloc(size[, fill[, encoding]])\n **/\nBuffer.alloc = function (size, fill, encoding) {\n return alloc(size, fill, encoding)\n}\n\nfunction allocUnsafe (size) {\n assertSize(size)\n return createBuffer(size < 0 ? 0 : checked(size) | 0)\n}\n\n/**\n * Equivalent to Buffer(num), by default creates a non-zero-filled Buffer instance.\n * */\nBuffer.allocUnsafe = function (size) {\n return allocUnsafe(size)\n}\n/**\n * Equivalent to SlowBuffer(num), by default creates a non-zero-filled Buffer instance.\n */\nBuffer.allocUnsafeSlow = function (size) {\n return allocUnsafe(size)\n}\n\nfunction fromString (string, encoding) {\n if (typeof encoding !== 'string' || encoding === '') {\n encoding = 'utf8'\n }\n\n if (!Buffer.isEncoding(encoding)) {\n throw new TypeError('Unknown encoding: ' + encoding)\n }\n\n const length = byteLength(string, encoding) | 0\n let buf = createBuffer(length)\n\n const actual = buf.write(string, encoding)\n\n if (actual !== length) {\n // Writing a hex string, for example, that contains invalid characters will\n // cause everything after the first invalid character to be ignored. (e.g.\n // 'abxxcd' will be treated as 'ab')\n buf = buf.slice(0, actual)\n }\n\n return buf\n}\n\nfunction fromArrayLike (array) {\n const length = array.length < 0 ? 0 : checked(array.length) | 0\n const buf = createBuffer(length)\n for (let i = 0; i < length; i += 1) {\n buf[i] = array[i] & 255\n }\n return buf\n}\n\nfunction fromArrayView (arrayView) {\n if (isInstance(arrayView, Uint8Array)) {\n const copy = new Uint8Array(arrayView)\n return fromArrayBuffer(copy.buffer, copy.byteOffset, copy.byteLength)\n }\n return fromArrayLike(arrayView)\n}\n\nfunction fromArrayBuffer (array, byteOffset, length) {\n if (byteOffset < 0 || array.byteLength < byteOffset) {\n throw new RangeError('\"offset\" is outside of buffer bounds')\n }\n\n if (array.byteLength < byteOffset + (length || 0)) {\n throw new RangeError('\"length\" is outside of buffer bounds')\n }\n\n let buf\n if (byteOffset === undefined && length === undefined) {\n buf = new Uint8Array(array)\n } else if (length === undefined) {\n buf = new Uint8Array(array, byteOffset)\n } else {\n buf = new Uint8Array(array, byteOffset, length)\n }\n\n // Return an augmented `Uint8Array` instance\n Object.setPrototypeOf(buf, Buffer.prototype)\n\n return buf\n}\n\nfunction fromObject (obj) {\n if (Buffer.isBuffer(obj)) {\n const len = checked(obj.length) | 0\n const buf = createBuffer(len)\n\n if (buf.length === 0) {\n return buf\n }\n\n obj.copy(buf, 0, 0, len)\n return buf\n }\n\n if (obj.length !== undefined) {\n if (typeof obj.length !== 'number' || numberIsNaN(obj.length)) {\n return createBuffer(0)\n }\n return fromArrayLike(obj)\n }\n\n if (obj.type === 'Buffer' && Array.isArray(obj.data)) {\n return fromArrayLike(obj.data)\n }\n}\n\nfunction checked (length) {\n // Note: cannot use `length < K_MAX_LENGTH` here because that fails when\n // length is NaN (which is otherwise coerced to zero.)\n if (length >= K_MAX_LENGTH) {\n throw new RangeError('Attempt to allocate Buffer larger than maximum ' +\n 'size: 0x' + K_MAX_LENGTH.toString(16) + ' bytes')\n }\n return length | 0\n}\n\nfunction SlowBuffer (length) {\n if (+length != length) { // eslint-disable-line eqeqeq\n length = 0\n }\n return Buffer.alloc(+length)\n}\n\nBuffer.isBuffer = function isBuffer (b) {\n return b != null && b._isBuffer === true &&\n b !== Buffer.prototype // so Buffer.isBuffer(Buffer.prototype) will be false\n}\n\nBuffer.compare = function compare (a, b) {\n if (isInstance(a, Uint8Array)) a = Buffer.from(a, a.offset, a.byteLength)\n if (isInstance(b, Uint8Array)) b = Buffer.from(b, b.offset, b.byteLength)\n if (!Buffer.isBuffer(a) || !Buffer.isBuffer(b)) {\n throw new TypeError(\n 'The \"buf1\", \"buf2\" arguments must be one of type Buffer or Uint8Array'\n )\n }\n\n if (a === b) return 0\n\n let x = a.length\n let y = b.length\n\n for (let i = 0, len = Math.min(x, y); i < len; ++i) {\n if (a[i] !== b[i]) {\n x = a[i]\n y = b[i]\n break\n }\n }\n\n if (x < y) return -1\n if (y < x) return 1\n return 0\n}\n\nBuffer.isEncoding = function isEncoding (encoding) {\n switch (String(encoding).toLowerCase()) {\n case 'hex':\n case 'utf8':\n case 'utf-8':\n case 'ascii':\n case 'latin1':\n case 'binary':\n case 'base64':\n case 'ucs2':\n case 'ucs-2':\n case 'utf16le':\n case 'utf-16le':\n return true\n default:\n return false\n }\n}\n\nBuffer.concat = function concat (list, length) {\n if (!Array.isArray(list)) {\n throw new TypeError('\"list\" argument must be an Array of Buffers')\n }\n\n if (list.length === 0) {\n return Buffer.alloc(0)\n }\n\n let i\n if (length === undefined) {\n length = 0\n for (i = 0; i < list.length; ++i) {\n length += list[i].length\n }\n }\n\n const buffer = Buffer.allocUnsafe(length)\n let pos = 0\n for (i = 0; i < list.length; ++i) {\n let buf = list[i]\n if (isInstance(buf, Uint8Array)) {\n if (pos + buf.length > buffer.length) {\n if (!Buffer.isBuffer(buf)) buf = Buffer.from(buf)\n buf.copy(buffer, pos)\n } else {\n Uint8Array.prototype.set.call(\n buffer,\n buf,\n pos\n )\n }\n } else if (!Buffer.isBuffer(buf)) {\n throw new TypeError('\"list\" argument must be an Array of Buffers')\n } else {\n buf.copy(buffer, pos)\n }\n pos += buf.length\n }\n return buffer\n}\n\nfunction byteLength (string, encoding) {\n if (Buffer.isBuffer(string)) {\n return string.length\n }\n if (ArrayBuffer.isView(string) || isInstance(string, ArrayBuffer)) {\n return string.byteLength\n }\n if (typeof string !== 'string') {\n throw new TypeError(\n 'The \"string\" argument must be one of type string, Buffer, or ArrayBuffer. ' +\n 'Received type ' + typeof string\n )\n }\n\n const len = string.length\n const mustMatch = (arguments.length > 2 && arguments[2] === true)\n if (!mustMatch && len === 0) return 0\n\n // Use a for loop to avoid recursion\n let loweredCase = false\n for (;;) {\n switch (encoding) {\n case 'ascii':\n case 'latin1':\n case 'binary':\n return len\n case 'utf8':\n case 'utf-8':\n return utf8ToBytes(string).length\n case 'ucs2':\n case 'ucs-2':\n case 'utf16le':\n case 'utf-16le':\n return len * 2\n case 'hex':\n return len >>> 1\n case 'base64':\n return base64ToBytes(string).length\n default:\n if (loweredCase) {\n return mustMatch ? -1 : utf8ToBytes(string).length // assume utf8\n }\n encoding = ('' + encoding).toLowerCase()\n loweredCase = true\n }\n }\n}\nBuffer.byteLength = byteLength\n\nfunction slowToString (encoding, start, end) {\n let loweredCase = false\n\n // No need to verify that \"this.length <= MAX_UINT32\" since it's a read-only\n // property of a typed array.\n\n // This behaves neither like String nor Uint8Array in that we set start/end\n // to their upper/lower bounds if the value passed is out of range.\n // undefined is handled specially as per ECMA-262 6th Edition,\n // Section 13.3.3.7 Runtime Semantics: KeyedBindingInitialization.\n if (start === undefined || start < 0) {\n start = 0\n }\n // Return early if start > this.length. Done here to prevent potential uint32\n // coercion fail below.\n if (start > this.length) {\n return ''\n }\n\n if (end === undefined || end > this.length) {\n end = this.length\n }\n\n if (end <= 0) {\n return ''\n }\n\n // Force coercion to uint32. This will also coerce falsey/NaN values to 0.\n end >>>= 0\n start >>>= 0\n\n if (end <= start) {\n return ''\n }\n\n if (!encoding) encoding = 'utf8'\n\n while (true) {\n switch (encoding) {\n case 'hex':\n return hexSlice(this, start, end)\n\n case 'utf8':\n case 'utf-8':\n return utf8Slice(this, start, end)\n\n case 'ascii':\n return asciiSlice(this, start, end)\n\n case 'latin1':\n case 'binary':\n return latin1Slice(this, start, end)\n\n case 'base64':\n return base64Slice(this, start, end)\n\n case 'ucs2':\n case 'ucs-2':\n case 'utf16le':\n case 'utf-16le':\n return utf16leSlice(this, start, end)\n\n default:\n if (loweredCase) throw new TypeError('Unknown encoding: ' + encoding)\n encoding = (encoding + '').toLowerCase()\n loweredCase = true\n }\n }\n}\n\n// This property is used by `Buffer.isBuffer` (and the `is-buffer` npm package)\n// to detect a Buffer instance. It's not possible to use `instanceof Buffer`\n// reliably in a browserify context because there could be multiple different\n// copies of the 'buffer' package in use. This method works even for Buffer\n// instances that were created from another copy of the `buffer` package.\n// See: https://github.com/feross/buffer/issues/154\nBuffer.prototype._isBuffer = true\n\nfunction swap (b, n, m) {\n const i = b[n]\n b[n] = b[m]\n b[m] = i\n}\n\nBuffer.prototype.swap16 = function swap16 () {\n const len = this.length\n if (len % 2 !== 0) {\n throw new RangeError('Buffer size must be a multiple of 16-bits')\n }\n for (let i = 0; i < len; i += 2) {\n swap(this, i, i + 1)\n }\n return this\n}\n\nBuffer.prototype.swap32 = function swap32 () {\n const len = this.length\n if (len % 4 !== 0) {\n throw new RangeError('Buffer size must be a multiple of 32-bits')\n }\n for (let i = 0; i < len; i += 4) {\n swap(this, i, i + 3)\n swap(this, i + 1, i + 2)\n }\n return this\n}\n\nBuffer.prototype.swap64 = function swap64 () {\n const len = this.length\n if (len % 8 !== 0) {\n throw new RangeError('Buffer size must be a multiple of 64-bits')\n }\n for (let i = 0; i < len; i += 8) {\n swap(this, i, i + 7)\n swap(this, i + 1, i + 6)\n swap(this, i + 2, i + 5)\n swap(this, i + 3, i + 4)\n }\n return this\n}\n\nBuffer.prototype.toString = function toString () {\n const length = this.length\n if (length === 0) return ''\n if (arguments.length === 0) return utf8Slice(this, 0, length)\n return slowToString.apply(this, arguments)\n}\n\nBuffer.prototype.toLocaleString = Buffer.prototype.toString\n\nBuffer.prototype.equals = function equals (b) {\n if (!Buffer.isBuffer(b)) throw new TypeError('Argument must be a Buffer')\n if (this === b) return true\n return Buffer.compare(this, b) === 0\n}\n\nBuffer.prototype.inspect = function inspect () {\n let str = ''\n const max = exports.INSPECT_MAX_BYTES\n str = this.toString('hex', 0, max).replace(/(.{2})/g, '$1 ').trim()\n if (this.length > max) str += ' ... '\n return ''\n}\nif (customInspectSymbol) {\n Buffer.prototype[customInspectSymbol] = Buffer.prototype.inspect\n}\n\nBuffer.prototype.compare = function compare (target, start, end, thisStart, thisEnd) {\n if (isInstance(target, Uint8Array)) {\n target = Buffer.from(target, target.offset, target.byteLength)\n }\n if (!Buffer.isBuffer(target)) {\n throw new TypeError(\n 'The \"target\" argument must be one of type Buffer or Uint8Array. ' +\n 'Received type ' + (typeof target)\n )\n }\n\n if (start === undefined) {\n start = 0\n }\n if (end === undefined) {\n end = target ? target.length : 0\n }\n if (thisStart === undefined) {\n thisStart = 0\n }\n if (thisEnd === undefined) {\n thisEnd = this.length\n }\n\n if (start < 0 || end > target.length || thisStart < 0 || thisEnd > this.length) {\n throw new RangeError('out of range index')\n }\n\n if (thisStart >= thisEnd && start >= end) {\n return 0\n }\n if (thisStart >= thisEnd) {\n return -1\n }\n if (start >= end) {\n return 1\n }\n\n start >>>= 0\n end >>>= 0\n thisStart >>>= 0\n thisEnd >>>= 0\n\n if (this === target) return 0\n\n let x = thisEnd - thisStart\n let y = end - start\n const len = Math.min(x, y)\n\n const thisCopy = this.slice(thisStart, thisEnd)\n const targetCopy = target.slice(start, end)\n\n for (let i = 0; i < len; ++i) {\n if (thisCopy[i] !== targetCopy[i]) {\n x = thisCopy[i]\n y = targetCopy[i]\n break\n }\n }\n\n if (x < y) return -1\n if (y < x) return 1\n return 0\n}\n\n// Finds either the first index of `val` in `buffer` at offset >= `byteOffset`,\n// OR the last index of `val` in `buffer` at offset <= `byteOffset`.\n//\n// Arguments:\n// - buffer - a Buffer to search\n// - val - a string, Buffer, or number\n// - byteOffset - an index into `buffer`; will be clamped to an int32\n// - encoding - an optional encoding, relevant is val is a string\n// - dir - true for indexOf, false for lastIndexOf\nfunction bidirectionalIndexOf (buffer, val, byteOffset, encoding, dir) {\n // Empty buffer means no match\n if (buffer.length === 0) return -1\n\n // Normalize byteOffset\n if (typeof byteOffset === 'string') {\n encoding = byteOffset\n byteOffset = 0\n } else if (byteOffset > 0x7fffffff) {\n byteOffset = 0x7fffffff\n } else if (byteOffset < -0x80000000) {\n byteOffset = -0x80000000\n }\n byteOffset = +byteOffset // Coerce to Number.\n if (numberIsNaN(byteOffset)) {\n // byteOffset: it it's undefined, null, NaN, \"foo\", etc, search whole buffer\n byteOffset = dir ? 0 : (buffer.length - 1)\n }\n\n // Normalize byteOffset: negative offsets start from the end of the buffer\n if (byteOffset < 0) byteOffset = buffer.length + byteOffset\n if (byteOffset >= buffer.length) {\n if (dir) return -1\n else byteOffset = buffer.length - 1\n } else if (byteOffset < 0) {\n if (dir) byteOffset = 0\n else return -1\n }\n\n // Normalize val\n if (typeof val === 'string') {\n val = Buffer.from(val, encoding)\n }\n\n // Finally, search either indexOf (if dir is true) or lastIndexOf\n if (Buffer.isBuffer(val)) {\n // Special case: looking for empty string/buffer always fails\n if (val.length === 0) {\n return -1\n }\n return arrayIndexOf(buffer, val, byteOffset, encoding, dir)\n } else if (typeof val === 'number') {\n val = val & 0xFF // Search for a byte value [0-255]\n if (typeof Uint8Array.prototype.indexOf === 'function') {\n if (dir) {\n return Uint8Array.prototype.indexOf.call(buffer, val, byteOffset)\n } else {\n return Uint8Array.prototype.lastIndexOf.call(buffer, val, byteOffset)\n }\n }\n return arrayIndexOf(buffer, [val], byteOffset, encoding, dir)\n }\n\n throw new TypeError('val must be string, number or Buffer')\n}\n\nfunction arrayIndexOf (arr, val, byteOffset, encoding, dir) {\n let indexSize = 1\n let arrLength = arr.length\n let valLength = val.length\n\n if (encoding !== undefined) {\n encoding = String(encoding).toLowerCase()\n if (encoding === 'ucs2' || encoding === 'ucs-2' ||\n encoding === 'utf16le' || encoding === 'utf-16le') {\n if (arr.length < 2 || val.length < 2) {\n return -1\n }\n indexSize = 2\n arrLength /= 2\n valLength /= 2\n byteOffset /= 2\n }\n }\n\n function read (buf, i) {\n if (indexSize === 1) {\n return buf[i]\n } else {\n return buf.readUInt16BE(i * indexSize)\n }\n }\n\n let i\n if (dir) {\n let foundIndex = -1\n for (i = byteOffset; i < arrLength; i++) {\n if (read(arr, i) === read(val, foundIndex === -1 ? 0 : i - foundIndex)) {\n if (foundIndex === -1) foundIndex = i\n if (i - foundIndex + 1 === valLength) return foundIndex * indexSize\n } else {\n if (foundIndex !== -1) i -= i - foundIndex\n foundIndex = -1\n }\n }\n } else {\n if (byteOffset + valLength > arrLength) byteOffset = arrLength - valLength\n for (i = byteOffset; i >= 0; i--) {\n let found = true\n for (let j = 0; j < valLength; j++) {\n if (read(arr, i + j) !== read(val, j)) {\n found = false\n break\n }\n }\n if (found) return i\n }\n }\n\n return -1\n}\n\nBuffer.prototype.includes = function includes (val, byteOffset, encoding) {\n return this.indexOf(val, byteOffset, encoding) !== -1\n}\n\nBuffer.prototype.indexOf = function indexOf (val, byteOffset, encoding) {\n return bidirectionalIndexOf(this, val, byteOffset, encoding, true)\n}\n\nBuffer.prototype.lastIndexOf = function lastIndexOf (val, byteOffset, encoding) {\n return bidirectionalIndexOf(this, val, byteOffset, encoding, false)\n}\n\nfunction hexWrite (buf, string, offset, length) {\n offset = Number(offset) || 0\n const remaining = buf.length - offset\n if (!length) {\n length = remaining\n } else {\n length = Number(length)\n if (length > remaining) {\n length = remaining\n }\n }\n\n const strLen = string.length\n\n if (length > strLen / 2) {\n length = strLen / 2\n }\n let i\n for (i = 0; i < length; ++i) {\n const parsed = parseInt(string.substr(i * 2, 2), 16)\n if (numberIsNaN(parsed)) return i\n buf[offset + i] = parsed\n }\n return i\n}\n\nfunction utf8Write (buf, string, offset, length) {\n return blitBuffer(utf8ToBytes(string, buf.length - offset), buf, offset, length)\n}\n\nfunction asciiWrite (buf, string, offset, length) {\n return blitBuffer(asciiToBytes(string), buf, offset, length)\n}\n\nfunction base64Write (buf, string, offset, length) {\n return blitBuffer(base64ToBytes(string), buf, offset, length)\n}\n\nfunction ucs2Write (buf, string, offset, length) {\n return blitBuffer(utf16leToBytes(string, buf.length - offset), buf, offset, length)\n}\n\nBuffer.prototype.write = function write (string, offset, length, encoding) {\n // Buffer#write(string)\n if (offset === undefined) {\n encoding = 'utf8'\n length = this.length\n offset = 0\n // Buffer#write(string, encoding)\n } else if (length === undefined && typeof offset === 'string') {\n encoding = offset\n length = this.length\n offset = 0\n // Buffer#write(string, offset[, length][, encoding])\n } else if (isFinite(offset)) {\n offset = offset >>> 0\n if (isFinite(length)) {\n length = length >>> 0\n if (encoding === undefined) encoding = 'utf8'\n } else {\n encoding = length\n length = undefined\n }\n } else {\n throw new Error(\n 'Buffer.write(string, encoding, offset[, length]) is no longer supported'\n )\n }\n\n const remaining = this.length - offset\n if (length === undefined || length > remaining) length = remaining\n\n if ((string.length > 0 && (length < 0 || offset < 0)) || offset > this.length) {\n throw new RangeError('Attempt to write outside buffer bounds')\n }\n\n if (!encoding) encoding = 'utf8'\n\n let loweredCase = false\n for (;;) {\n switch (encoding) {\n case 'hex':\n return hexWrite(this, string, offset, length)\n\n case 'utf8':\n case 'utf-8':\n return utf8Write(this, string, offset, length)\n\n case 'ascii':\n case 'latin1':\n case 'binary':\n return asciiWrite(this, string, offset, length)\n\n case 'base64':\n // Warning: maxLength not taken into account in base64Write\n return base64Write(this, string, offset, length)\n\n case 'ucs2':\n case 'ucs-2':\n case 'utf16le':\n case 'utf-16le':\n return ucs2Write(this, string, offset, length)\n\n default:\n if (loweredCase) throw new TypeError('Unknown encoding: ' + encoding)\n encoding = ('' + encoding).toLowerCase()\n loweredCase = true\n }\n }\n}\n\nBuffer.prototype.toJSON = function toJSON () {\n return {\n type: 'Buffer',\n data: Array.prototype.slice.call(this._arr || this, 0)\n }\n}\n\nfunction base64Slice (buf, start, end) {\n if (start === 0 && end === buf.length) {\n return base64.fromByteArray(buf)\n } else {\n return base64.fromByteArray(buf.slice(start, end))\n }\n}\n\nfunction utf8Slice (buf, start, end) {\n end = Math.min(buf.length, end)\n const res = []\n\n let i = start\n while (i < end) {\n const firstByte = buf[i]\n let codePoint = null\n let bytesPerSequence = (firstByte > 0xEF)\n ? 4\n : (firstByte > 0xDF)\n ? 3\n : (firstByte > 0xBF)\n ? 2\n : 1\n\n if (i + bytesPerSequence <= end) {\n let secondByte, thirdByte, fourthByte, tempCodePoint\n\n switch (bytesPerSequence) {\n case 1:\n if (firstByte < 0x80) {\n codePoint = firstByte\n }\n break\n case 2:\n secondByte = buf[i + 1]\n if ((secondByte & 0xC0) === 0x80) {\n tempCodePoint = (firstByte & 0x1F) << 0x6 | (secondByte & 0x3F)\n if (tempCodePoint > 0x7F) {\n codePoint = tempCodePoint\n }\n }\n break\n case 3:\n secondByte = buf[i + 1]\n thirdByte = buf[i + 2]\n if ((secondByte & 0xC0) === 0x80 && (thirdByte & 0xC0) === 0x80) {\n tempCodePoint = (firstByte & 0xF) << 0xC | (secondByte & 0x3F) << 0x6 | (thirdByte & 0x3F)\n if (tempCodePoint > 0x7FF && (tempCodePoint < 0xD800 || tempCodePoint > 0xDFFF)) {\n codePoint = tempCodePoint\n }\n }\n break\n case 4:\n secondByte = buf[i + 1]\n thirdByte = buf[i + 2]\n fourthByte = buf[i + 3]\n if ((secondByte & 0xC0) === 0x80 && (thirdByte & 0xC0) === 0x80 && (fourthByte & 0xC0) === 0x80) {\n tempCodePoint = (firstByte & 0xF) << 0x12 | (secondByte & 0x3F) << 0xC | (thirdByte & 0x3F) << 0x6 | (fourthByte & 0x3F)\n if (tempCodePoint > 0xFFFF && tempCodePoint < 0x110000) {\n codePoint = tempCodePoint\n }\n }\n }\n }\n\n if (codePoint === null) {\n // we did not generate a valid codePoint so insert a\n // replacement char (U+FFFD) and advance only 1 byte\n codePoint = 0xFFFD\n bytesPerSequence = 1\n } else if (codePoint > 0xFFFF) {\n // encode to utf16 (surrogate pair dance)\n codePoint -= 0x10000\n res.push(codePoint >>> 10 & 0x3FF | 0xD800)\n codePoint = 0xDC00 | codePoint & 0x3FF\n }\n\n res.push(codePoint)\n i += bytesPerSequence\n }\n\n return decodeCodePointsArray(res)\n}\n\n// Based on http://stackoverflow.com/a/22747272/680742, the browser with\n// the lowest limit is Chrome, with 0x10000 args.\n// We go 1 magnitude less, for safety\nconst MAX_ARGUMENTS_LENGTH = 0x1000\n\nfunction decodeCodePointsArray (codePoints) {\n const len = codePoints.length\n if (len <= MAX_ARGUMENTS_LENGTH) {\n return String.fromCharCode.apply(String, codePoints) // avoid extra slice()\n }\n\n // Decode in chunks to avoid \"call stack size exceeded\".\n let res = ''\n let i = 0\n while (i < len) {\n res += String.fromCharCode.apply(\n String,\n codePoints.slice(i, i += MAX_ARGUMENTS_LENGTH)\n )\n }\n return res\n}\n\nfunction asciiSlice (buf, start, end) {\n let ret = ''\n end = Math.min(buf.length, end)\n\n for (let i = start; i < end; ++i) {\n ret += String.fromCharCode(buf[i] & 0x7F)\n }\n return ret\n}\n\nfunction latin1Slice (buf, start, end) {\n let ret = ''\n end = Math.min(buf.length, end)\n\n for (let i = start; i < end; ++i) {\n ret += String.fromCharCode(buf[i])\n }\n return ret\n}\n\nfunction hexSlice (buf, start, end) {\n const len = buf.length\n\n if (!start || start < 0) start = 0\n if (!end || end < 0 || end > len) end = len\n\n let out = ''\n for (let i = start; i < end; ++i) {\n out += hexSliceLookupTable[buf[i]]\n }\n return out\n}\n\nfunction utf16leSlice (buf, start, end) {\n const bytes = buf.slice(start, end)\n let res = ''\n // If bytes.length is odd, the last 8 bits must be ignored (same as node.js)\n for (let i = 0; i < bytes.length - 1; i += 2) {\n res += String.fromCharCode(bytes[i] + (bytes[i + 1] * 256))\n }\n return res\n}\n\nBuffer.prototype.slice = function slice (start, end) {\n const len = this.length\n start = ~~start\n end = end === undefined ? len : ~~end\n\n if (start < 0) {\n start += len\n if (start < 0) start = 0\n } else if (start > len) {\n start = len\n }\n\n if (end < 0) {\n end += len\n if (end < 0) end = 0\n } else if (end > len) {\n end = len\n }\n\n if (end < start) end = start\n\n const newBuf = this.subarray(start, end)\n // Return an augmented `Uint8Array` instance\n Object.setPrototypeOf(newBuf, Buffer.prototype)\n\n return newBuf\n}\n\n/*\n * Need to make sure that buffer isn't trying to write out of bounds.\n */\nfunction checkOffset (offset, ext, length) {\n if ((offset % 1) !== 0 || offset < 0) throw new RangeError('offset is not uint')\n if (offset + ext > length) throw new RangeError('Trying to access beyond buffer length')\n}\n\nBuffer.prototype.readUintLE =\nBuffer.prototype.readUIntLE = function readUIntLE (offset, byteLength, noAssert) {\n offset = offset >>> 0\n byteLength = byteLength >>> 0\n if (!noAssert) checkOffset(offset, byteLength, this.length)\n\n let val = this[offset]\n let mul = 1\n let i = 0\n while (++i < byteLength && (mul *= 0x100)) {\n val += this[offset + i] * mul\n }\n\n return val\n}\n\nBuffer.prototype.readUintBE =\nBuffer.prototype.readUIntBE = function readUIntBE (offset, byteLength, noAssert) {\n offset = offset >>> 0\n byteLength = byteLength >>> 0\n if (!noAssert) {\n checkOffset(offset, byteLength, this.length)\n }\n\n let val = this[offset + --byteLength]\n let mul = 1\n while (byteLength > 0 && (mul *= 0x100)) {\n val += this[offset + --byteLength] * mul\n }\n\n return val\n}\n\nBuffer.prototype.readUint8 =\nBuffer.prototype.readUInt8 = function readUInt8 (offset, noAssert) {\n offset = offset >>> 0\n if (!noAssert) checkOffset(offset, 1, this.length)\n return this[offset]\n}\n\nBuffer.prototype.readUint16LE =\nBuffer.prototype.readUInt16LE = function readUInt16LE (offset, noAssert) {\n offset = offset >>> 0\n if (!noAssert) checkOffset(offset, 2, this.length)\n return this[offset] | (this[offset + 1] << 8)\n}\n\nBuffer.prototype.readUint16BE =\nBuffer.prototype.readUInt16BE = function readUInt16BE (offset, noAssert) {\n offset = offset >>> 0\n if (!noAssert) checkOffset(offset, 2, this.length)\n return (this[offset] << 8) | this[offset + 1]\n}\n\nBuffer.prototype.readUint32LE =\nBuffer.prototype.readUInt32LE = function readUInt32LE (offset, noAssert) {\n offset = offset >>> 0\n if (!noAssert) checkOffset(offset, 4, this.length)\n\n return ((this[offset]) |\n (this[offset + 1] << 8) |\n (this[offset + 2] << 16)) +\n (this[offset + 3] * 0x1000000)\n}\n\nBuffer.prototype.readUint32BE =\nBuffer.prototype.readUInt32BE = function readUInt32BE (offset, noAssert) {\n offset = offset >>> 0\n if (!noAssert) checkOffset(offset, 4, this.length)\n\n return (this[offset] * 0x1000000) +\n ((this[offset + 1] << 16) |\n (this[offset + 2] << 8) |\n this[offset + 3])\n}\n\nBuffer.prototype.readBigUInt64LE = defineBigIntMethod(function readBigUInt64LE (offset) {\n offset = offset >>> 0\n validateNumber(offset, 'offset')\n const first = this[offset]\n const last = this[offset + 7]\n if (first === undefined || last === undefined) {\n boundsError(offset, this.length - 8)\n }\n\n const lo = first +\n this[++offset] * 2 ** 8 +\n this[++offset] * 2 ** 16 +\n this[++offset] * 2 ** 24\n\n const hi = this[++offset] +\n this[++offset] * 2 ** 8 +\n this[++offset] * 2 ** 16 +\n last * 2 ** 24\n\n return BigInt(lo) + (BigInt(hi) << BigInt(32))\n})\n\nBuffer.prototype.readBigUInt64BE = defineBigIntMethod(function readBigUInt64BE (offset) {\n offset = offset >>> 0\n validateNumber(offset, 'offset')\n const first = this[offset]\n const last = this[offset + 7]\n if (first === undefined || last === undefined) {\n boundsError(offset, this.length - 8)\n }\n\n const hi = first * 2 ** 24 +\n this[++offset] * 2 ** 16 +\n this[++offset] * 2 ** 8 +\n this[++offset]\n\n const lo = this[++offset] * 2 ** 24 +\n this[++offset] * 2 ** 16 +\n this[++offset] * 2 ** 8 +\n last\n\n return (BigInt(hi) << BigInt(32)) + BigInt(lo)\n})\n\nBuffer.prototype.readIntLE = function readIntLE (offset, byteLength, noAssert) {\n offset = offset >>> 0\n byteLength = byteLength >>> 0\n if (!noAssert) checkOffset(offset, byteLength, this.length)\n\n let val = this[offset]\n let mul = 1\n let i = 0\n while (++i < byteLength && (mul *= 0x100)) {\n val += this[offset + i] * mul\n }\n mul *= 0x80\n\n if (val >= mul) val -= Math.pow(2, 8 * byteLength)\n\n return val\n}\n\nBuffer.prototype.readIntBE = function readIntBE (offset, byteLength, noAssert) {\n offset = offset >>> 0\n byteLength = byteLength >>> 0\n if (!noAssert) checkOffset(offset, byteLength, this.length)\n\n let i = byteLength\n let mul = 1\n let val = this[offset + --i]\n while (i > 0 && (mul *= 0x100)) {\n val += this[offset + --i] * mul\n }\n mul *= 0x80\n\n if (val >= mul) val -= Math.pow(2, 8 * byteLength)\n\n return val\n}\n\nBuffer.prototype.readInt8 = function readInt8 (offset, noAssert) {\n offset = offset >>> 0\n if (!noAssert) checkOffset(offset, 1, this.length)\n if (!(this[offset] & 0x80)) return (this[offset])\n return ((0xff - this[offset] + 1) * -1)\n}\n\nBuffer.prototype.readInt16LE = function readInt16LE (offset, noAssert) {\n offset = offset >>> 0\n if (!noAssert) checkOffset(offset, 2, this.length)\n const val = this[offset] | (this[offset + 1] << 8)\n return (val & 0x8000) ? val | 0xFFFF0000 : val\n}\n\nBuffer.prototype.readInt16BE = function readInt16BE (offset, noAssert) {\n offset = offset >>> 0\n if (!noAssert) checkOffset(offset, 2, this.length)\n const val = this[offset + 1] | (this[offset] << 8)\n return (val & 0x8000) ? val | 0xFFFF0000 : val\n}\n\nBuffer.prototype.readInt32LE = function readInt32LE (offset, noAssert) {\n offset = offset >>> 0\n if (!noAssert) checkOffset(offset, 4, this.length)\n\n return (this[offset]) |\n (this[offset + 1] << 8) |\n (this[offset + 2] << 16) |\n (this[offset + 3] << 24)\n}\n\nBuffer.prototype.readInt32BE = function readInt32BE (offset, noAssert) {\n offset = offset >>> 0\n if (!noAssert) checkOffset(offset, 4, this.length)\n\n return (this[offset] << 24) |\n (this[offset + 1] << 16) |\n (this[offset + 2] << 8) |\n (this[offset + 3])\n}\n\nBuffer.prototype.readBigInt64LE = defineBigIntMethod(function readBigInt64LE (offset) {\n offset = offset >>> 0\n validateNumber(offset, 'offset')\n const first = this[offset]\n const last = this[offset + 7]\n if (first === undefined || last === undefined) {\n boundsError(offset, this.length - 8)\n }\n\n const val = this[offset + 4] +\n this[offset + 5] * 2 ** 8 +\n this[offset + 6] * 2 ** 16 +\n (last << 24) // Overflow\n\n return (BigInt(val) << BigInt(32)) +\n BigInt(first +\n this[++offset] * 2 ** 8 +\n this[++offset] * 2 ** 16 +\n this[++offset] * 2 ** 24)\n})\n\nBuffer.prototype.readBigInt64BE = defineBigIntMethod(function readBigInt64BE (offset) {\n offset = offset >>> 0\n validateNumber(offset, 'offset')\n const first = this[offset]\n const last = this[offset + 7]\n if (first === undefined || last === undefined) {\n boundsError(offset, this.length - 8)\n }\n\n const val = (first << 24) + // Overflow\n this[++offset] * 2 ** 16 +\n this[++offset] * 2 ** 8 +\n this[++offset]\n\n return (BigInt(val) << BigInt(32)) +\n BigInt(this[++offset] * 2 ** 24 +\n this[++offset] * 2 ** 16 +\n this[++offset] * 2 ** 8 +\n last)\n})\n\nBuffer.prototype.readFloatLE = function readFloatLE (offset, noAssert) {\n offset = offset >>> 0\n if (!noAssert) checkOffset(offset, 4, this.length)\n return ieee754.read(this, offset, true, 23, 4)\n}\n\nBuffer.prototype.readFloatBE = function readFloatBE (offset, noAssert) {\n offset = offset >>> 0\n if (!noAssert) checkOffset(offset, 4, this.length)\n return ieee754.read(this, offset, false, 23, 4)\n}\n\nBuffer.prototype.readDoubleLE = function readDoubleLE (offset, noAssert) {\n offset = offset >>> 0\n if (!noAssert) checkOffset(offset, 8, this.length)\n return ieee754.read(this, offset, true, 52, 8)\n}\n\nBuffer.prototype.readDoubleBE = function readDoubleBE (offset, noAssert) {\n offset = offset >>> 0\n if (!noAssert) checkOffset(offset, 8, this.length)\n return ieee754.read(this, offset, false, 52, 8)\n}\n\nfunction checkInt (buf, value, offset, ext, max, min) {\n if (!Buffer.isBuffer(buf)) throw new TypeError('\"buffer\" argument must be a Buffer instance')\n if (value > max || value < min) throw new RangeError('\"value\" argument is out of bounds')\n if (offset + ext > buf.length) throw new RangeError('Index out of range')\n}\n\nBuffer.prototype.writeUintLE =\nBuffer.prototype.writeUIntLE = function writeUIntLE (value, offset, byteLength, noAssert) {\n value = +value\n offset = offset >>> 0\n byteLength = byteLength >>> 0\n if (!noAssert) {\n const maxBytes = Math.pow(2, 8 * byteLength) - 1\n checkInt(this, value, offset, byteLength, maxBytes, 0)\n }\n\n let mul = 1\n let i = 0\n this[offset] = value & 0xFF\n while (++i < byteLength && (mul *= 0x100)) {\n this[offset + i] = (value / mul) & 0xFF\n }\n\n return offset + byteLength\n}\n\nBuffer.prototype.writeUintBE =\nBuffer.prototype.writeUIntBE = function writeUIntBE (value, offset, byteLength, noAssert) {\n value = +value\n offset = offset >>> 0\n byteLength = byteLength >>> 0\n if (!noAssert) {\n const maxBytes = Math.pow(2, 8 * byteLength) - 1\n checkInt(this, value, offset, byteLength, maxBytes, 0)\n }\n\n let i = byteLength - 1\n let mul = 1\n this[offset + i] = value & 0xFF\n while (--i >= 0 && (mul *= 0x100)) {\n this[offset + i] = (value / mul) & 0xFF\n }\n\n return offset + byteLength\n}\n\nBuffer.prototype.writeUint8 =\nBuffer.prototype.writeUInt8 = function writeUInt8 (value, offset, noAssert) {\n value = +value\n offset = offset >>> 0\n if (!noAssert) checkInt(this, value, offset, 1, 0xff, 0)\n this[offset] = (value & 0xff)\n return offset + 1\n}\n\nBuffer.prototype.writeUint16LE =\nBuffer.prototype.writeUInt16LE = function writeUInt16LE (value, offset, noAssert) {\n value = +value\n offset = offset >>> 0\n if (!noAssert) checkInt(this, value, offset, 2, 0xffff, 0)\n this[offset] = (value & 0xff)\n this[offset + 1] = (value >>> 8)\n return offset + 2\n}\n\nBuffer.prototype.writeUint16BE =\nBuffer.prototype.writeUInt16BE = function writeUInt16BE (value, offset, noAssert) {\n value = +value\n offset = offset >>> 0\n if (!noAssert) checkInt(this, value, offset, 2, 0xffff, 0)\n this[offset] = (value >>> 8)\n this[offset + 1] = (value & 0xff)\n return offset + 2\n}\n\nBuffer.prototype.writeUint32LE =\nBuffer.prototype.writeUInt32LE = function writeUInt32LE (value, offset, noAssert) {\n value = +value\n offset = offset >>> 0\n if (!noAssert) checkInt(this, value, offset, 4, 0xffffffff, 0)\n this[offset + 3] = (value >>> 24)\n this[offset + 2] = (value >>> 16)\n this[offset + 1] = (value >>> 8)\n this[offset] = (value & 0xff)\n return offset + 4\n}\n\nBuffer.prototype.writeUint32BE =\nBuffer.prototype.writeUInt32BE = function writeUInt32BE (value, offset, noAssert) {\n value = +value\n offset = offset >>> 0\n if (!noAssert) checkInt(this, value, offset, 4, 0xffffffff, 0)\n this[offset] = (value >>> 24)\n this[offset + 1] = (value >>> 16)\n this[offset + 2] = (value >>> 8)\n this[offset + 3] = (value & 0xff)\n return offset + 4\n}\n\nfunction wrtBigUInt64LE (buf, value, offset, min, max) {\n checkIntBI(value, min, max, buf, offset, 7)\n\n let lo = Number(value & BigInt(0xffffffff))\n buf[offset++] = lo\n lo = lo >> 8\n buf[offset++] = lo\n lo = lo >> 8\n buf[offset++] = lo\n lo = lo >> 8\n buf[offset++] = lo\n let hi = Number(value >> BigInt(32) & BigInt(0xffffffff))\n buf[offset++] = hi\n hi = hi >> 8\n buf[offset++] = hi\n hi = hi >> 8\n buf[offset++] = hi\n hi = hi >> 8\n buf[offset++] = hi\n return offset\n}\n\nfunction wrtBigUInt64BE (buf, value, offset, min, max) {\n checkIntBI(value, min, max, buf, offset, 7)\n\n let lo = Number(value & BigInt(0xffffffff))\n buf[offset + 7] = lo\n lo = lo >> 8\n buf[offset + 6] = lo\n lo = lo >> 8\n buf[offset + 5] = lo\n lo = lo >> 8\n buf[offset + 4] = lo\n let hi = Number(value >> BigInt(32) & BigInt(0xffffffff))\n buf[offset + 3] = hi\n hi = hi >> 8\n buf[offset + 2] = hi\n hi = hi >> 8\n buf[offset + 1] = hi\n hi = hi >> 8\n buf[offset] = hi\n return offset + 8\n}\n\nBuffer.prototype.writeBigUInt64LE = defineBigIntMethod(function writeBigUInt64LE (value, offset = 0) {\n return wrtBigUInt64LE(this, value, offset, BigInt(0), BigInt('0xffffffffffffffff'))\n})\n\nBuffer.prototype.writeBigUInt64BE = defineBigIntMethod(function writeBigUInt64BE (value, offset = 0) {\n return wrtBigUInt64BE(this, value, offset, BigInt(0), BigInt('0xffffffffffffffff'))\n})\n\nBuffer.prototype.writeIntLE = function writeIntLE (value, offset, byteLength, noAssert) {\n value = +value\n offset = offset >>> 0\n if (!noAssert) {\n const limit = Math.pow(2, (8 * byteLength) - 1)\n\n checkInt(this, value, offset, byteLength, limit - 1, -limit)\n }\n\n let i = 0\n let mul = 1\n let sub = 0\n this[offset] = value & 0xFF\n while (++i < byteLength && (mul *= 0x100)) {\n if (value < 0 && sub === 0 && this[offset + i - 1] !== 0) {\n sub = 1\n }\n this[offset + i] = ((value / mul) >> 0) - sub & 0xFF\n }\n\n return offset + byteLength\n}\n\nBuffer.prototype.writeIntBE = function writeIntBE (value, offset, byteLength, noAssert) {\n value = +value\n offset = offset >>> 0\n if (!noAssert) {\n const limit = Math.pow(2, (8 * byteLength) - 1)\n\n checkInt(this, value, offset, byteLength, limit - 1, -limit)\n }\n\n let i = byteLength - 1\n let mul = 1\n let sub = 0\n this[offset + i] = value & 0xFF\n while (--i >= 0 && (mul *= 0x100)) {\n if (value < 0 && sub === 0 && this[offset + i + 1] !== 0) {\n sub = 1\n }\n this[offset + i] = ((value / mul) >> 0) - sub & 0xFF\n }\n\n return offset + byteLength\n}\n\nBuffer.prototype.writeInt8 = function writeInt8 (value, offset, noAssert) {\n value = +value\n offset = offset >>> 0\n if (!noAssert) checkInt(this, value, offset, 1, 0x7f, -0x80)\n if (value < 0) value = 0xff + value + 1\n this[offset] = (value & 0xff)\n return offset + 1\n}\n\nBuffer.prototype.writeInt16LE = function writeInt16LE (value, offset, noAssert) {\n value = +value\n offset = offset >>> 0\n if (!noAssert) checkInt(this, value, offset, 2, 0x7fff, -0x8000)\n this[offset] = (value & 0xff)\n this[offset + 1] = (value >>> 8)\n return offset + 2\n}\n\nBuffer.prototype.writeInt16BE = function writeInt16BE (value, offset, noAssert) {\n value = +value\n offset = offset >>> 0\n if (!noAssert) checkInt(this, value, offset, 2, 0x7fff, -0x8000)\n this[offset] = (value >>> 8)\n this[offset + 1] = (value & 0xff)\n return offset + 2\n}\n\nBuffer.prototype.writeInt32LE = function writeInt32LE (value, offset, noAssert) {\n value = +value\n offset = offset >>> 0\n if (!noAssert) checkInt(this, value, offset, 4, 0x7fffffff, -0x80000000)\n this[offset] = (value & 0xff)\n this[offset + 1] = (value >>> 8)\n this[offset + 2] = (value >>> 16)\n this[offset + 3] = (value >>> 24)\n return offset + 4\n}\n\nBuffer.prototype.writeInt32BE = function writeInt32BE (value, offset, noAssert) {\n value = +value\n offset = offset >>> 0\n if (!noAssert) checkInt(this, value, offset, 4, 0x7fffffff, -0x80000000)\n if (value < 0) value = 0xffffffff + value + 1\n this[offset] = (value >>> 24)\n this[offset + 1] = (value >>> 16)\n this[offset + 2] = (value >>> 8)\n this[offset + 3] = (value & 0xff)\n return offset + 4\n}\n\nBuffer.prototype.writeBigInt64LE = defineBigIntMethod(function writeBigInt64LE (value, offset = 0) {\n return wrtBigUInt64LE(this, value, offset, -BigInt('0x8000000000000000'), BigInt('0x7fffffffffffffff'))\n})\n\nBuffer.prototype.writeBigInt64BE = defineBigIntMethod(function writeBigInt64BE (value, offset = 0) {\n return wrtBigUInt64BE(this, value, offset, -BigInt('0x8000000000000000'), BigInt('0x7fffffffffffffff'))\n})\n\nfunction checkIEEE754 (buf, value, offset, ext, max, min) {\n if (offset + ext > buf.length) throw new RangeError('Index out of range')\n if (offset < 0) throw new RangeError('Index out of range')\n}\n\nfunction writeFloat (buf, value, offset, littleEndian, noAssert) {\n value = +value\n offset = offset >>> 0\n if (!noAssert) {\n checkIEEE754(buf, value, offset, 4, 3.4028234663852886e+38, -3.4028234663852886e+38)\n }\n ieee754.write(buf, value, offset, littleEndian, 23, 4)\n return offset + 4\n}\n\nBuffer.prototype.writeFloatLE = function writeFloatLE (value, offset, noAssert) {\n return writeFloat(this, value, offset, true, noAssert)\n}\n\nBuffer.prototype.writeFloatBE = function writeFloatBE (value, offset, noAssert) {\n return writeFloat(this, value, offset, false, noAssert)\n}\n\nfunction writeDouble (buf, value, offset, littleEndian, noAssert) {\n value = +value\n offset = offset >>> 0\n if (!noAssert) {\n checkIEEE754(buf, value, offset, 8, 1.7976931348623157E+308, -1.7976931348623157E+308)\n }\n ieee754.write(buf, value, offset, littleEndian, 52, 8)\n return offset + 8\n}\n\nBuffer.prototype.writeDoubleLE = function writeDoubleLE (value, offset, noAssert) {\n return writeDouble(this, value, offset, true, noAssert)\n}\n\nBuffer.prototype.writeDoubleBE = function writeDoubleBE (value, offset, noAssert) {\n return writeDouble(this, value, offset, false, noAssert)\n}\n\n// copy(targetBuffer, targetStart=0, sourceStart=0, sourceEnd=buffer.length)\nBuffer.prototype.copy = function copy (target, targetStart, start, end) {\n if (!Buffer.isBuffer(target)) throw new TypeError('argument should be a Buffer')\n if (!start) start = 0\n if (!end && end !== 0) end = this.length\n if (targetStart >= target.length) targetStart = target.length\n if (!targetStart) targetStart = 0\n if (end > 0 && end < start) end = start\n\n // Copy 0 bytes; we're done\n if (end === start) return 0\n if (target.length === 0 || this.length === 0) return 0\n\n // Fatal error conditions\n if (targetStart < 0) {\n throw new RangeError('targetStart out of bounds')\n }\n if (start < 0 || start >= this.length) throw new RangeError('Index out of range')\n if (end < 0) throw new RangeError('sourceEnd out of bounds')\n\n // Are we oob?\n if (end > this.length) end = this.length\n if (target.length - targetStart < end - start) {\n end = target.length - targetStart + start\n }\n\n const len = end - start\n\n if (this === target && typeof Uint8Array.prototype.copyWithin === 'function') {\n // Use built-in when available, missing from IE11\n this.copyWithin(targetStart, start, end)\n } else {\n Uint8Array.prototype.set.call(\n target,\n this.subarray(start, end),\n targetStart\n )\n }\n\n return len\n}\n\n// Usage:\n// buffer.fill(number[, offset[, end]])\n// buffer.fill(buffer[, offset[, end]])\n// buffer.fill(string[, offset[, end]][, encoding])\nBuffer.prototype.fill = function fill (val, start, end, encoding) {\n // Handle string cases:\n if (typeof val === 'string') {\n if (typeof start === 'string') {\n encoding = start\n start = 0\n end = this.length\n } else if (typeof end === 'string') {\n encoding = end\n end = this.length\n }\n if (encoding !== undefined && typeof encoding !== 'string') {\n throw new TypeError('encoding must be a string')\n }\n if (typeof encoding === 'string' && !Buffer.isEncoding(encoding)) {\n throw new TypeError('Unknown encoding: ' + encoding)\n }\n if (val.length === 1) {\n const code = val.charCodeAt(0)\n if ((encoding === 'utf8' && code < 128) ||\n encoding === 'latin1') {\n // Fast path: If `val` fits into a single byte, use that numeric value.\n val = code\n }\n }\n } else if (typeof val === 'number') {\n val = val & 255\n } else if (typeof val === 'boolean') {\n val = Number(val)\n }\n\n // Invalid ranges are not set to a default, so can range check early.\n if (start < 0 || this.length < start || this.length < end) {\n throw new RangeError('Out of range index')\n }\n\n if (end <= start) {\n return this\n }\n\n start = start >>> 0\n end = end === undefined ? this.length : end >>> 0\n\n if (!val) val = 0\n\n let i\n if (typeof val === 'number') {\n for (i = start; i < end; ++i) {\n this[i] = val\n }\n } else {\n const bytes = Buffer.isBuffer(val)\n ? val\n : Buffer.from(val, encoding)\n const len = bytes.length\n if (len === 0) {\n throw new TypeError('The value \"' + val +\n '\" is invalid for argument \"value\"')\n }\n for (i = 0; i < end - start; ++i) {\n this[i + start] = bytes[i % len]\n }\n }\n\n return this\n}\n\n// CUSTOM ERRORS\n// =============\n\n// Simplified versions from Node, changed for Buffer-only usage\nconst errors = {}\nfunction E (sym, getMessage, Base) {\n errors[sym] = class NodeError extends Base {\n constructor () {\n super()\n\n Object.defineProperty(this, 'message', {\n value: getMessage.apply(this, arguments),\n writable: true,\n configurable: true\n })\n\n // Add the error code to the name to include it in the stack trace.\n this.name = `${this.name} [${sym}]`\n // Access the stack to generate the error message including the error code\n // from the name.\n this.stack // eslint-disable-line no-unused-expressions\n // Reset the name to the actual name.\n delete this.name\n }\n\n get code () {\n return sym\n }\n\n set code (value) {\n Object.defineProperty(this, 'code', {\n configurable: true,\n enumerable: true,\n value,\n writable: true\n })\n }\n\n toString () {\n return `${this.name} [${sym}]: ${this.message}`\n }\n }\n}\n\nE('ERR_BUFFER_OUT_OF_BOUNDS',\n function (name) {\n if (name) {\n return `${name} is outside of buffer bounds`\n }\n\n return 'Attempt to access memory outside buffer bounds'\n }, RangeError)\nE('ERR_INVALID_ARG_TYPE',\n function (name, actual) {\n return `The \"${name}\" argument must be of type number. Received type ${typeof actual}`\n }, TypeError)\nE('ERR_OUT_OF_RANGE',\n function (str, range, input) {\n let msg = `The value of \"${str}\" is out of range.`\n let received = input\n if (Number.isInteger(input) && Math.abs(input) > 2 ** 32) {\n received = addNumericalSeparator(String(input))\n } else if (typeof input === 'bigint') {\n received = String(input)\n if (input > BigInt(2) ** BigInt(32) || input < -(BigInt(2) ** BigInt(32))) {\n received = addNumericalSeparator(received)\n }\n received += 'n'\n }\n msg += ` It must be ${range}. Received ${received}`\n return msg\n }, RangeError)\n\nfunction addNumericalSeparator (val) {\n let res = ''\n let i = val.length\n const start = val[0] === '-' ? 1 : 0\n for (; i >= start + 4; i -= 3) {\n res = `_${val.slice(i - 3, i)}${res}`\n }\n return `${val.slice(0, i)}${res}`\n}\n\n// CHECK FUNCTIONS\n// ===============\n\nfunction checkBounds (buf, offset, byteLength) {\n validateNumber(offset, 'offset')\n if (buf[offset] === undefined || buf[offset + byteLength] === undefined) {\n boundsError(offset, buf.length - (byteLength + 1))\n }\n}\n\nfunction checkIntBI (value, min, max, buf, offset, byteLength) {\n if (value > max || value < min) {\n const n = typeof min === 'bigint' ? 'n' : ''\n let range\n if (byteLength > 3) {\n if (min === 0 || min === BigInt(0)) {\n range = `>= 0${n} and < 2${n} ** ${(byteLength + 1) * 8}${n}`\n } else {\n range = `>= -(2${n} ** ${(byteLength + 1) * 8 - 1}${n}) and < 2 ** ` +\n `${(byteLength + 1) * 8 - 1}${n}`\n }\n } else {\n range = `>= ${min}${n} and <= ${max}${n}`\n }\n throw new errors.ERR_OUT_OF_RANGE('value', range, value)\n }\n checkBounds(buf, offset, byteLength)\n}\n\nfunction validateNumber (value, name) {\n if (typeof value !== 'number') {\n throw new errors.ERR_INVALID_ARG_TYPE(name, 'number', value)\n }\n}\n\nfunction boundsError (value, length, type) {\n if (Math.floor(value) !== value) {\n validateNumber(value, type)\n throw new errors.ERR_OUT_OF_RANGE(type || 'offset', 'an integer', value)\n }\n\n if (length < 0) {\n throw new errors.ERR_BUFFER_OUT_OF_BOUNDS()\n }\n\n throw new errors.ERR_OUT_OF_RANGE(type || 'offset',\n `>= ${type ? 1 : 0} and <= ${length}`,\n value)\n}\n\n// HELPER FUNCTIONS\n// ================\n\nconst INVALID_BASE64_RE = /[^+/0-9A-Za-z-_]/g\n\nfunction base64clean (str) {\n // Node takes equal signs as end of the Base64 encoding\n str = str.split('=')[0]\n // Node strips out invalid characters like \\n and \\t from the string, base64-js does not\n str = str.trim().replace(INVALID_BASE64_RE, '')\n // Node converts strings with length < 2 to ''\n if (str.length < 2) return ''\n // Node allows for non-padded base64 strings (missing trailing ===), base64-js does not\n while (str.length % 4 !== 0) {\n str = str + '='\n }\n return str\n}\n\nfunction utf8ToBytes (string, units) {\n units = units || Infinity\n let codePoint\n const length = string.length\n let leadSurrogate = null\n const bytes = []\n\n for (let i = 0; i < length; ++i) {\n codePoint = string.charCodeAt(i)\n\n // is surrogate component\n if (codePoint > 0xD7FF && codePoint < 0xE000) {\n // last char was a lead\n if (!leadSurrogate) {\n // no lead yet\n if (codePoint > 0xDBFF) {\n // unexpected trail\n if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD)\n continue\n } else if (i + 1 === length) {\n // unpaired lead\n if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD)\n continue\n }\n\n // valid lead\n leadSurrogate = codePoint\n\n continue\n }\n\n // 2 leads in a row\n if (codePoint < 0xDC00) {\n if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD)\n leadSurrogate = codePoint\n continue\n }\n\n // valid surrogate pair\n codePoint = (leadSurrogate - 0xD800 << 10 | codePoint - 0xDC00) + 0x10000\n } else if (leadSurrogate) {\n // valid bmp char, but last char was a lead\n if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD)\n }\n\n leadSurrogate = null\n\n // encode utf8\n if (codePoint < 0x80) {\n if ((units -= 1) < 0) break\n bytes.push(codePoint)\n } else if (codePoint < 0x800) {\n if ((units -= 2) < 0) break\n bytes.push(\n codePoint >> 0x6 | 0xC0,\n codePoint & 0x3F | 0x80\n )\n } else if (codePoint < 0x10000) {\n if ((units -= 3) < 0) break\n bytes.push(\n codePoint >> 0xC | 0xE0,\n codePoint >> 0x6 & 0x3F | 0x80,\n codePoint & 0x3F | 0x80\n )\n } else if (codePoint < 0x110000) {\n if ((units -= 4) < 0) break\n bytes.push(\n codePoint >> 0x12 | 0xF0,\n codePoint >> 0xC & 0x3F | 0x80,\n codePoint >> 0x6 & 0x3F | 0x80,\n codePoint & 0x3F | 0x80\n )\n } else {\n throw new Error('Invalid code point')\n }\n }\n\n return bytes\n}\n\nfunction asciiToBytes (str) {\n const byteArray = []\n for (let i = 0; i < str.length; ++i) {\n // Node's code seems to be doing this and not & 0x7F..\n byteArray.push(str.charCodeAt(i) & 0xFF)\n }\n return byteArray\n}\n\nfunction utf16leToBytes (str, units) {\n let c, hi, lo\n const byteArray = []\n for (let i = 0; i < str.length; ++i) {\n if ((units -= 2) < 0) break\n\n c = str.charCodeAt(i)\n hi = c >> 8\n lo = c % 256\n byteArray.push(lo)\n byteArray.push(hi)\n }\n\n return byteArray\n}\n\nfunction base64ToBytes (str) {\n return base64.toByteArray(base64clean(str))\n}\n\nfunction blitBuffer (src, dst, offset, length) {\n let i\n for (i = 0; i < length; ++i) {\n if ((i + offset >= dst.length) || (i >= src.length)) break\n dst[i + offset] = src[i]\n }\n return i\n}\n\n// ArrayBuffer or Uint8Array objects from other contexts (i.e. iframes) do not pass\n// the `instanceof` check but they should be treated as of that type.\n// See: https://github.com/feross/buffer/issues/166\nfunction isInstance (obj, type) {\n return obj instanceof type ||\n (obj != null && obj.constructor != null && obj.constructor.name != null &&\n obj.constructor.name === type.name)\n}\nfunction numberIsNaN (obj) {\n // For IE11 support\n return obj !== obj // eslint-disable-line no-self-compare\n}\n\n// Create lookup table for `toString('hex')`\n// See: https://github.com/feross/buffer/issues/219\nconst hexSliceLookupTable = (function () {\n const alphabet = '0123456789abcdef'\n const table = new Array(256)\n for (let i = 0; i < 16; ++i) {\n const i16 = i * 16\n for (let j = 0; j < 16; ++j) {\n table[i16 + j] = alphabet[i] + alphabet[j]\n }\n }\n return table\n})()\n\n// Return not function with Error if BigInt not supported\nfunction defineBigIntMethod (fn) {\n return typeof BigInt === 'undefined' ? BufferBigIntNotDefined : fn\n}\n\nfunction BufferBigIntNotDefined () {\n throw new Error('BigInt not supported')\n}\n","/* replacement start */\n\nconst process = require('process/')\n\n/* replacement end */\n// Ported from https://github.com/mafintosh/end-of-stream with\n// permission from the author, Mathias Buus (@mafintosh).\n\n;('use strict')\nconst { AbortError, codes } = require('../../ours/errors')\nconst { ERR_INVALID_ARG_TYPE, ERR_STREAM_PREMATURE_CLOSE } = codes\nconst { kEmptyObject, once } = require('../../ours/util')\nconst { validateAbortSignal, validateFunction, validateObject, validateBoolean } = require('../validators')\nconst { Promise, PromisePrototypeThen, SymbolDispose } = require('../../ours/primordials')\nconst {\n isClosed,\n isReadable,\n isReadableNodeStream,\n isReadableStream,\n isReadableFinished,\n isReadableErrored,\n isWritable,\n isWritableNodeStream,\n isWritableStream,\n isWritableFinished,\n isWritableErrored,\n isNodeStream,\n willEmitClose: _willEmitClose,\n kIsClosedPromise\n} = require('./utils')\nlet addAbortListener\nfunction isRequest(stream) {\n return stream.setHeader && typeof stream.abort === 'function'\n}\nconst nop = () => {}\nfunction eos(stream, options, callback) {\n var _options$readable, _options$writable\n if (arguments.length === 2) {\n callback = options\n options = kEmptyObject\n } else if (options == null) {\n options = kEmptyObject\n } else {\n validateObject(options, 'options')\n }\n validateFunction(callback, 'callback')\n validateAbortSignal(options.signal, 'options.signal')\n callback = once(callback)\n if (isReadableStream(stream) || isWritableStream(stream)) {\n return eosWeb(stream, options, callback)\n }\n if (!isNodeStream(stream)) {\n throw new ERR_INVALID_ARG_TYPE('stream', ['ReadableStream', 'WritableStream', 'Stream'], stream)\n }\n const readable =\n (_options$readable = options.readable) !== null && _options$readable !== undefined\n ? _options$readable\n : isReadableNodeStream(stream)\n const writable =\n (_options$writable = options.writable) !== null && _options$writable !== undefined\n ? _options$writable\n : isWritableNodeStream(stream)\n const wState = stream._writableState\n const rState = stream._readableState\n const onlegacyfinish = () => {\n if (!stream.writable) {\n onfinish()\n }\n }\n\n // TODO (ronag): Improve soft detection to include core modules and\n // common ecosystem modules that do properly emit 'close' but fail\n // this generic check.\n let willEmitClose =\n _willEmitClose(stream) && isReadableNodeStream(stream) === readable && isWritableNodeStream(stream) === writable\n let writableFinished = isWritableFinished(stream, false)\n const onfinish = () => {\n writableFinished = true\n // Stream should not be destroyed here. If it is that\n // means that user space is doing something differently and\n // we cannot trust willEmitClose.\n if (stream.destroyed) {\n willEmitClose = false\n }\n if (willEmitClose && (!stream.readable || readable)) {\n return\n }\n if (!readable || readableFinished) {\n callback.call(stream)\n }\n }\n let readableFinished = isReadableFinished(stream, false)\n const onend = () => {\n readableFinished = true\n // Stream should not be destroyed here. If it is that\n // means that user space is doing something differently and\n // we cannot trust willEmitClose.\n if (stream.destroyed) {\n willEmitClose = false\n }\n if (willEmitClose && (!stream.writable || writable)) {\n return\n }\n if (!writable || writableFinished) {\n callback.call(stream)\n }\n }\n const onerror = (err) => {\n callback.call(stream, err)\n }\n let closed = isClosed(stream)\n const onclose = () => {\n closed = true\n const errored = isWritableErrored(stream) || isReadableErrored(stream)\n if (errored && typeof errored !== 'boolean') {\n return callback.call(stream, errored)\n }\n if (readable && !readableFinished && isReadableNodeStream(stream, true)) {\n if (!isReadableFinished(stream, false)) return callback.call(stream, new ERR_STREAM_PREMATURE_CLOSE())\n }\n if (writable && !writableFinished) {\n if (!isWritableFinished(stream, false)) return callback.call(stream, new ERR_STREAM_PREMATURE_CLOSE())\n }\n callback.call(stream)\n }\n const onclosed = () => {\n closed = true\n const errored = isWritableErrored(stream) || isReadableErrored(stream)\n if (errored && typeof errored !== 'boolean') {\n return callback.call(stream, errored)\n }\n callback.call(stream)\n }\n const onrequest = () => {\n stream.req.on('finish', onfinish)\n }\n if (isRequest(stream)) {\n stream.on('complete', onfinish)\n if (!willEmitClose) {\n stream.on('abort', onclose)\n }\n if (stream.req) {\n onrequest()\n } else {\n stream.on('request', onrequest)\n }\n } else if (writable && !wState) {\n // legacy streams\n stream.on('end', onlegacyfinish)\n stream.on('close', onlegacyfinish)\n }\n\n // Not all streams will emit 'close' after 'aborted'.\n if (!willEmitClose && typeof stream.aborted === 'boolean') {\n stream.on('aborted', onclose)\n }\n stream.on('end', onend)\n stream.on('finish', onfinish)\n if (options.error !== false) {\n stream.on('error', onerror)\n }\n stream.on('close', onclose)\n if (closed) {\n process.nextTick(onclose)\n } else if (\n (wState !== null && wState !== undefined && wState.errorEmitted) ||\n (rState !== null && rState !== undefined && rState.errorEmitted)\n ) {\n if (!willEmitClose) {\n process.nextTick(onclosed)\n }\n } else if (\n !readable &&\n (!willEmitClose || isReadable(stream)) &&\n (writableFinished || isWritable(stream) === false)\n ) {\n process.nextTick(onclosed)\n } else if (\n !writable &&\n (!willEmitClose || isWritable(stream)) &&\n (readableFinished || isReadable(stream) === false)\n ) {\n process.nextTick(onclosed)\n } else if (rState && stream.req && stream.aborted) {\n process.nextTick(onclosed)\n }\n const cleanup = () => {\n callback = nop\n stream.removeListener('aborted', onclose)\n stream.removeListener('complete', onfinish)\n stream.removeListener('abort', onclose)\n stream.removeListener('request', onrequest)\n if (stream.req) stream.req.removeListener('finish', onfinish)\n stream.removeListener('end', onlegacyfinish)\n stream.removeListener('close', onlegacyfinish)\n stream.removeListener('finish', onfinish)\n stream.removeListener('end', onend)\n stream.removeListener('error', onerror)\n stream.removeListener('close', onclose)\n }\n if (options.signal && !closed) {\n const abort = () => {\n // Keep it because cleanup removes it.\n const endCallback = callback\n cleanup()\n endCallback.call(\n stream,\n new AbortError(undefined, {\n cause: options.signal.reason\n })\n )\n }\n if (options.signal.aborted) {\n process.nextTick(abort)\n } else {\n addAbortListener = addAbortListener || require('../../ours/util').addAbortListener\n const disposable = addAbortListener(options.signal, abort)\n const originalCallback = callback\n callback = once((...args) => {\n disposable[SymbolDispose]()\n originalCallback.apply(stream, args)\n })\n }\n }\n return cleanup\n}\nfunction eosWeb(stream, options, callback) {\n let isAborted = false\n let abort = nop\n if (options.signal) {\n abort = () => {\n isAborted = true\n callback.call(\n stream,\n new AbortError(undefined, {\n cause: options.signal.reason\n })\n )\n }\n if (options.signal.aborted) {\n process.nextTick(abort)\n } else {\n addAbortListener = addAbortListener || require('../../ours/util').addAbortListener\n const disposable = addAbortListener(options.signal, abort)\n const originalCallback = callback\n callback = once((...args) => {\n disposable[SymbolDispose]()\n originalCallback.apply(stream, args)\n })\n }\n }\n const resolverFn = (...args) => {\n if (!isAborted) {\n process.nextTick(() => callback.apply(stream, args))\n }\n }\n PromisePrototypeThen(stream[kIsClosedPromise].promise, resolverFn, resolverFn)\n return nop\n}\nfunction finished(stream, opts) {\n var _opts\n let autoCleanup = false\n if (opts === null) {\n opts = kEmptyObject\n }\n if ((_opts = opts) !== null && _opts !== undefined && _opts.cleanup) {\n validateBoolean(opts.cleanup, 'cleanup')\n autoCleanup = opts.cleanup\n }\n return new Promise((resolve, reject) => {\n const cleanup = eos(stream, opts, (err) => {\n if (autoCleanup) {\n cleanup()\n }\n if (err) {\n reject(err)\n } else {\n resolve()\n }\n })\n })\n}\nmodule.exports = eos\nmodule.exports.finished = finished\n","exports.read = function (buffer, offset, isLE, mLen, nBytes) {\n var e, m\n var eLen = (nBytes * 8) - mLen - 1\n var eMax = (1 << eLen) - 1\n var eBias = eMax >> 1\n var nBits = -7\n var i = isLE ? (nBytes - 1) : 0\n var d = isLE ? -1 : 1\n var s = buffer[offset + i]\n\n i += d\n\n e = s & ((1 << (-nBits)) - 1)\n s >>= (-nBits)\n nBits += eLen\n for (; nBits > 0; e = (e * 256) + buffer[offset + i], i += d, nBits -= 8) {}\n\n m = e & ((1 << (-nBits)) - 1)\n e >>= (-nBits)\n nBits += mLen\n for (; nBits > 0; m = (m * 256) + buffer[offset + i], i += d, nBits -= 8) {}\n\n if (e === 0) {\n e = 1 - eBias\n } else if (e === eMax) {\n return m ? NaN : ((s ? -1 : 1) * Infinity)\n } else {\n m = m + Math.pow(2, mLen)\n e = e - eBias\n }\n return (s ? -1 : 1) * m * Math.pow(2, e - mLen)\n}\n\nexports.write = function (buffer, value, offset, isLE, mLen, nBytes) {\n var e, m, c\n var eLen = (nBytes * 8) - mLen - 1\n var eMax = (1 << eLen) - 1\n var eBias = eMax >> 1\n var rt = (mLen === 23 ? Math.pow(2, -24) - Math.pow(2, -77) : 0)\n var i = isLE ? 0 : (nBytes - 1)\n var d = isLE ? 1 : -1\n var s = value < 0 || (value === 0 && 1 / value < 0) ? 1 : 0\n\n value = Math.abs(value)\n\n if (isNaN(value) || value === Infinity) {\n m = isNaN(value) ? 1 : 0\n e = eMax\n } else {\n e = Math.floor(Math.log(value) / Math.LN2)\n if (value * (c = Math.pow(2, -e)) < 1) {\n e--\n c *= 2\n }\n if (e + eBias >= 1) {\n value += rt / c\n } else {\n value += rt * Math.pow(2, 1 - eBias)\n }\n if (value * c >= 2) {\n e++\n c /= 2\n }\n\n if (e + eBias >= eMax) {\n m = 0\n e = eMax\n } else if (e + eBias >= 1) {\n m = ((value * c) - 1) * Math.pow(2, mLen)\n e = e + eBias\n } else {\n m = value * Math.pow(2, eBias - 1) * Math.pow(2, mLen)\n e = 0\n }\n }\n\n for (; mLen >= 8; buffer[offset + i] = m & 0xff, i += d, m /= 256, mLen -= 8) {}\n\n e = (e << mLen) | m\n eLen += mLen\n for (; eLen > 0; buffer[offset + i] = e & 0xff, i += d, e /= 256, eLen -= 8) {}\n\n buffer[offset + i - d] |= s * 128\n}\n","/*globals self, window */\n\"use strict\"\n\n/*eslint-disable @mysticatea/prettier */\nconst { AbortController, AbortSignal } =\n typeof self !== \"undefined\" ? self :\n typeof window !== \"undefined\" ? window :\n /* otherwise */ undefined\n/*eslint-enable @mysticatea/prettier */\n\nmodule.exports = AbortController\nmodule.exports.AbortSignal = AbortSignal\nmodule.exports.default = AbortController\n","'use strict'\n\nconst { SymbolDispose } = require('../../ours/primordials')\nconst { AbortError, codes } = require('../../ours/errors')\nconst { isNodeStream, isWebStream, kControllerErrorFunction } = require('./utils')\nconst eos = require('./end-of-stream')\nconst { ERR_INVALID_ARG_TYPE } = codes\nlet addAbortListener\n\n// This method is inlined here for readable-stream\n// It also does not allow for signal to not exist on the stream\n// https://github.com/nodejs/node/pull/36061#discussion_r533718029\nconst validateAbortSignal = (signal, name) => {\n if (typeof signal !== 'object' || !('aborted' in signal)) {\n throw new ERR_INVALID_ARG_TYPE(name, 'AbortSignal', signal)\n }\n}\nmodule.exports.addAbortSignal = function addAbortSignal(signal, stream) {\n validateAbortSignal(signal, 'signal')\n if (!isNodeStream(stream) && !isWebStream(stream)) {\n throw new ERR_INVALID_ARG_TYPE('stream', ['ReadableStream', 'WritableStream', 'Stream'], stream)\n }\n return module.exports.addAbortSignalNoValidate(signal, stream)\n}\nmodule.exports.addAbortSignalNoValidate = function (signal, stream) {\n if (typeof signal !== 'object' || !('aborted' in signal)) {\n return stream\n }\n const onAbort = isNodeStream(stream)\n ? () => {\n stream.destroy(\n new AbortError(undefined, {\n cause: signal.reason\n })\n )\n }\n : () => {\n stream[kControllerErrorFunction](\n new AbortError(undefined, {\n cause: signal.reason\n })\n )\n }\n if (signal.aborted) {\n onAbort()\n } else {\n addAbortListener = addAbortListener || require('../../ours/util').addAbortListener\n const disposable = addAbortListener(signal, onAbort)\n eos(stream, disposable[SymbolDispose])\n }\n return stream\n}\n","// Copyright Joyent, Inc. and other Node contributors.\n//\n// Permission is hereby granted, free of charge, to any person obtaining a\n// copy of this software and associated documentation files (the\n// \"Software\"), to deal in the Software without restriction, including\n// without limitation the rights to use, copy, modify, merge, publish,\n// distribute, sublicense, and/or sell copies of the Software, and to permit\n// persons to whom the Software is furnished to do so, subject to the\n// following conditions:\n//\n// The above copyright notice and this permission notice shall be included\n// in all copies or substantial portions of the Software.\n//\n// THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS\n// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF\n// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN\n// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,\n// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR\n// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE\n// USE OR OTHER DEALINGS IN THE SOFTWARE.\n\n// a duplex stream is just a stream that is both readable and writable.\n// Since JS doesn't have multiple prototype inheritance, this class\n// prototypically inherits from Readable, and then parasitically from\n// Writable.\n\n'use strict'\n\nconst {\n ObjectDefineProperties,\n ObjectGetOwnPropertyDescriptor,\n ObjectKeys,\n ObjectSetPrototypeOf\n} = require('../../ours/primordials')\nmodule.exports = Duplex\nconst Readable = require('./readable')\nconst Writable = require('./writable')\nObjectSetPrototypeOf(Duplex.prototype, Readable.prototype)\nObjectSetPrototypeOf(Duplex, Readable)\n{\n const keys = ObjectKeys(Writable.prototype)\n // Allow the keys array to be GC'ed.\n for (let i = 0; i < keys.length; i++) {\n const method = keys[i]\n if (!Duplex.prototype[method]) Duplex.prototype[method] = Writable.prototype[method]\n }\n}\nfunction Duplex(options) {\n if (!(this instanceof Duplex)) return new Duplex(options)\n Readable.call(this, options)\n Writable.call(this, options)\n if (options) {\n this.allowHalfOpen = options.allowHalfOpen !== false\n if (options.readable === false) {\n this._readableState.readable = false\n this._readableState.ended = true\n this._readableState.endEmitted = true\n }\n if (options.writable === false) {\n this._writableState.writable = false\n this._writableState.ending = true\n this._writableState.ended = true\n this._writableState.finished = true\n }\n } else {\n this.allowHalfOpen = true\n }\n}\nObjectDefineProperties(Duplex.prototype, {\n writable: {\n __proto__: null,\n ...ObjectGetOwnPropertyDescriptor(Writable.prototype, 'writable')\n },\n writableHighWaterMark: {\n __proto__: null,\n ...ObjectGetOwnPropertyDescriptor(Writable.prototype, 'writableHighWaterMark')\n },\n writableObjectMode: {\n __proto__: null,\n ...ObjectGetOwnPropertyDescriptor(Writable.prototype, 'writableObjectMode')\n },\n writableBuffer: {\n __proto__: null,\n ...ObjectGetOwnPropertyDescriptor(Writable.prototype, 'writableBuffer')\n },\n writableLength: {\n __proto__: null,\n ...ObjectGetOwnPropertyDescriptor(Writable.prototype, 'writableLength')\n },\n writableFinished: {\n __proto__: null,\n ...ObjectGetOwnPropertyDescriptor(Writable.prototype, 'writableFinished')\n },\n writableCorked: {\n __proto__: null,\n ...ObjectGetOwnPropertyDescriptor(Writable.prototype, 'writableCorked')\n },\n writableEnded: {\n __proto__: null,\n ...ObjectGetOwnPropertyDescriptor(Writable.prototype, 'writableEnded')\n },\n writableNeedDrain: {\n __proto__: null,\n ...ObjectGetOwnPropertyDescriptor(Writable.prototype, 'writableNeedDrain')\n },\n destroyed: {\n __proto__: null,\n get() {\n if (this._readableState === undefined || this._writableState === undefined) {\n return false\n }\n return this._readableState.destroyed && this._writableState.destroyed\n },\n set(value) {\n // Backward compatibility, the user is explicitly\n // managing destroyed.\n if (this._readableState && this._writableState) {\n this._readableState.destroyed = value\n this._writableState.destroyed = value\n }\n }\n }\n})\nlet webStreamsAdapters\n\n// Lazy to avoid circular references\nfunction lazyWebStreams() {\n if (webStreamsAdapters === undefined) webStreamsAdapters = {}\n return webStreamsAdapters\n}\nDuplex.fromWeb = function (pair, options) {\n return lazyWebStreams().newStreamDuplexFromReadableWritablePair(pair, options)\n}\nDuplex.toWeb = function (duplex) {\n return lazyWebStreams().newReadableWritablePairFromDuplex(duplex)\n}\nlet duplexify\nDuplex.from = function (body) {\n if (!duplexify) {\n duplexify = require('./duplexify')\n }\n return duplexify(body, 'body')\n}\n","/**\n* @license Angular v9.1.0-next.4+61.sha-e552591.with-local-changes\n* (c) 2010-2020 Google LLC. https://angular.io/\n* License: MIT\n*/\n(function (factory) {\n typeof define === 'function' && define.amd ? define(factory) :\n factory();\n}((function () { 'use strict';\n\n /**\n * @license\n * Copyright Google Inc. All Rights Reserved.\n *\n * Use of this source code is governed by an MIT-style license that can be\n * found in the LICENSE file at https://angular.io/license\n */\n const Zone$1 = (function (global) {\n const performance = global['performance'];\n function mark(name) { performance && performance['mark'] && performance['mark'](name); }\n function performanceMeasure(name, label) {\n performance && performance['measure'] && performance['measure'](name, label);\n }\n mark('Zone');\n // Initialize before it's accessed below.\n // __Zone_symbol_prefix global can be used to override the default zone\n // symbol prefix with a custom one if needed.\n const symbolPrefix = global['__Zone_symbol_prefix'] || '__zone_symbol__';\n function __symbol__(name) { return symbolPrefix + name; }\n const checkDuplicate = global[__symbol__('forceDuplicateZoneCheck')] === true;\n if (global['Zone']) {\n // if global['Zone'] already exists (maybe zone.js was already loaded or\n // some other lib also registered a global object named Zone), we may need\n // to throw an error, but sometimes user may not want this error.\n // For example,\n // we have two web pages, page1 includes zone.js, page2 doesn't.\n // and the 1st time user load page1 and page2, everything work fine,\n // but when user load page2 again, error occurs because global['Zone'] already exists.\n // so we add a flag to let user choose whether to throw this error or not.\n // By default, if existing Zone is from zone.js, we will not throw the error.\n if (checkDuplicate || typeof global['Zone'].__symbol__ !== 'function') {\n throw new Error('Zone already loaded.');\n }\n else {\n return global['Zone'];\n }\n }\n class Zone {\n constructor(parent, zoneSpec) {\n this._parent = parent;\n this._name = zoneSpec ? zoneSpec.name || 'unnamed' : '';\n this._properties = zoneSpec && zoneSpec.properties || {};\n this._zoneDelegate =\n new ZoneDelegate(this, this._parent && this._parent._zoneDelegate, zoneSpec);\n }\n static assertZonePatched() {\n if (global['Promise'] !== patches['ZoneAwarePromise']) {\n throw new Error('Zone.js has detected that ZoneAwarePromise `(window|global).Promise` ' +\n 'has been overwritten.\\n' +\n 'Most likely cause is that a Promise polyfill has been loaded ' +\n 'after Zone.js (Polyfilling Promise api is not necessary when zone.js is loaded. ' +\n 'If you must load one, do so before loading zone.js.)');\n }\n }\n static get root() {\n let zone = Zone.current;\n while (zone.parent) {\n zone = zone.parent;\n }\n return zone;\n }\n static get current() { return _currentZoneFrame.zone; }\n static get currentTask() { return _currentTask; }\n // tslint:disable-next-line:require-internal-with-underscore\n static __load_patch(name, fn) {\n if (patches.hasOwnProperty(name)) {\n if (checkDuplicate) {\n throw Error('Already loaded patch: ' + name);\n }\n }\n else if (!global['__Zone_disable_' + name]) {\n const perfName = 'Zone:' + name;\n mark(perfName);\n patches[name] = fn(global, Zone, _api);\n performanceMeasure(perfName, perfName);\n }\n }\n get parent() { return this._parent; }\n get name() { return this._name; }\n get(key) {\n const zone = this.getZoneWith(key);\n if (zone)\n return zone._properties[key];\n }\n getZoneWith(key) {\n let current = this;\n while (current) {\n if (current._properties.hasOwnProperty(key)) {\n return current;\n }\n current = current._parent;\n }\n return null;\n }\n fork(zoneSpec) {\n if (!zoneSpec)\n throw new Error('ZoneSpec required!');\n return this._zoneDelegate.fork(this, zoneSpec);\n }\n wrap(callback, source) {\n if (typeof callback !== 'function') {\n throw new Error('Expecting function got: ' + callback);\n }\n const _callback = this._zoneDelegate.intercept(this, callback, source);\n const zone = this;\n return function () {\n return zone.runGuarded(_callback, this, arguments, source);\n };\n }\n run(callback, applyThis, applyArgs, source) {\n _currentZoneFrame = { parent: _currentZoneFrame, zone: this };\n try {\n return this._zoneDelegate.invoke(this, callback, applyThis, applyArgs, source);\n }\n finally {\n _currentZoneFrame = _currentZoneFrame.parent;\n }\n }\n runGuarded(callback, applyThis = null, applyArgs, source) {\n _currentZoneFrame = { parent: _currentZoneFrame, zone: this };\n try {\n try {\n return this._zoneDelegate.invoke(this, callback, applyThis, applyArgs, source);\n }\n catch (error) {\n if (this._zoneDelegate.handleError(this, error)) {\n throw error;\n }\n }\n }\n finally {\n _currentZoneFrame = _currentZoneFrame.parent;\n }\n }\n runTask(task, applyThis, applyArgs) {\n if (task.zone != this) {\n throw new Error('A task can only be run in the zone of creation! (Creation: ' +\n (task.zone || NO_ZONE).name + '; Execution: ' + this.name + ')');\n }\n // https://github.com/angular/zone.js/issues/778, sometimes eventTask\n // will run in notScheduled(canceled) state, we should not try to\n // run such kind of task but just return\n if (task.state === notScheduled && (task.type === eventTask || task.type === macroTask)) {\n return;\n }\n const reEntryGuard = task.state != running;\n reEntryGuard && task._transitionTo(running, scheduled);\n task.runCount++;\n const previousTask = _currentTask;\n _currentTask = task;\n _currentZoneFrame = { parent: _currentZoneFrame, zone: this };\n try {\n if (task.type == macroTask && task.data && !task.data.isPeriodic) {\n task.cancelFn = undefined;\n }\n try {\n return this._zoneDelegate.invokeTask(this, task, applyThis, applyArgs);\n }\n catch (error) {\n if (this._zoneDelegate.handleError(this, error)) {\n throw error;\n }\n }\n }\n finally {\n // if the task's state is notScheduled or unknown, then it has already been cancelled\n // we should not reset the state to scheduled\n if (task.state !== notScheduled && task.state !== unknown) {\n if (task.type == eventTask || (task.data && task.data.isPeriodic)) {\n reEntryGuard && task._transitionTo(scheduled, running);\n }\n else {\n task.runCount = 0;\n this._updateTaskCount(task, -1);\n reEntryGuard &&\n task._transitionTo(notScheduled, running, notScheduled);\n }\n }\n _currentZoneFrame = _currentZoneFrame.parent;\n _currentTask = previousTask;\n }\n }\n scheduleTask(task) {\n if (task.zone && task.zone !== this) {\n // check if the task was rescheduled, the newZone\n // should not be the children of the original zone\n let newZone = this;\n while (newZone) {\n if (newZone === task.zone) {\n throw Error(`can not reschedule task to ${this.name} which is descendants of the original zone ${task.zone.name}`);\n }\n newZone = newZone.parent;\n }\n }\n task._transitionTo(scheduling, notScheduled);\n const zoneDelegates = [];\n task._zoneDelegates = zoneDelegates;\n task._zone = this;\n try {\n task = this._zoneDelegate.scheduleTask(this, task);\n }\n catch (err) {\n // should set task's state to unknown when scheduleTask throw error\n // because the err may from reschedule, so the fromState maybe notScheduled\n task._transitionTo(unknown, scheduling, notScheduled);\n // TODO: @JiaLiPassion, should we check the result from handleError?\n this._zoneDelegate.handleError(this, err);\n throw err;\n }\n if (task._zoneDelegates === zoneDelegates) {\n // we have to check because internally the delegate can reschedule the task.\n this._updateTaskCount(task, 1);\n }\n if (task.state == scheduling) {\n task._transitionTo(scheduled, scheduling);\n }\n return task;\n }\n scheduleMicroTask(source, callback, data, customSchedule) {\n return this.scheduleTask(new ZoneTask(microTask, source, callback, data, customSchedule, undefined));\n }\n scheduleMacroTask(source, callback, data, customSchedule, customCancel) {\n return this.scheduleTask(new ZoneTask(macroTask, source, callback, data, customSchedule, customCancel));\n }\n scheduleEventTask(source, callback, data, customSchedule, customCancel) {\n return this.scheduleTask(new ZoneTask(eventTask, source, callback, data, customSchedule, customCancel));\n }\n cancelTask(task) {\n if (task.zone != this)\n throw new Error('A task can only be cancelled in the zone of creation! (Creation: ' +\n (task.zone || NO_ZONE).name + '; Execution: ' + this.name + ')');\n task._transitionTo(canceling, scheduled, running);\n try {\n this._zoneDelegate.cancelTask(this, task);\n }\n catch (err) {\n // if error occurs when cancelTask, transit the state to unknown\n task._transitionTo(unknown, canceling);\n this._zoneDelegate.handleError(this, err);\n throw err;\n }\n this._updateTaskCount(task, -1);\n task._transitionTo(notScheduled, canceling);\n task.runCount = 0;\n return task;\n }\n _updateTaskCount(task, count) {\n const zoneDelegates = task._zoneDelegates;\n if (count == -1) {\n task._zoneDelegates = null;\n }\n for (let i = 0; i < zoneDelegates.length; i++) {\n zoneDelegates[i]._updateTaskCount(task.type, count);\n }\n }\n }\n // tslint:disable-next-line:require-internal-with-underscore\n Zone.__symbol__ = __symbol__;\n const DELEGATE_ZS = {\n name: '',\n onHasTask: (delegate, _, target, hasTaskState) => delegate.hasTask(target, hasTaskState),\n onScheduleTask: (delegate, _, target, task) => delegate.scheduleTask(target, task),\n onInvokeTask: (delegate, _, target, task, applyThis, applyArgs) => delegate.invokeTask(target, task, applyThis, applyArgs),\n onCancelTask: (delegate, _, target, task) => delegate.cancelTask(target, task)\n };\n class ZoneDelegate {\n constructor(zone, parentDelegate, zoneSpec) {\n this._taskCounts = { 'microTask': 0, 'macroTask': 0, 'eventTask': 0 };\n this.zone = zone;\n this._parentDelegate = parentDelegate;\n this._forkZS =\n zoneSpec && (zoneSpec && zoneSpec.onFork ? zoneSpec : parentDelegate._forkZS);\n this._forkDlgt = zoneSpec && (zoneSpec.onFork ? parentDelegate : parentDelegate._forkDlgt);\n this._forkCurrZone =\n zoneSpec && (zoneSpec.onFork ? this.zone : parentDelegate._forkCurrZone);\n this._interceptZS =\n zoneSpec && (zoneSpec.onIntercept ? zoneSpec : parentDelegate._interceptZS);\n this._interceptDlgt =\n zoneSpec && (zoneSpec.onIntercept ? parentDelegate : parentDelegate._interceptDlgt);\n this._interceptCurrZone =\n zoneSpec && (zoneSpec.onIntercept ? this.zone : parentDelegate._interceptCurrZone);\n this._invokeZS = zoneSpec && (zoneSpec.onInvoke ? zoneSpec : parentDelegate._invokeZS);\n this._invokeDlgt =\n zoneSpec && (zoneSpec.onInvoke ? parentDelegate : parentDelegate._invokeDlgt);\n this._invokeCurrZone =\n zoneSpec && (zoneSpec.onInvoke ? this.zone : parentDelegate._invokeCurrZone);\n this._handleErrorZS =\n zoneSpec && (zoneSpec.onHandleError ? zoneSpec : parentDelegate._handleErrorZS);\n this._handleErrorDlgt = zoneSpec &&\n (zoneSpec.onHandleError ? parentDelegate : parentDelegate._handleErrorDlgt);\n this._handleErrorCurrZone =\n zoneSpec && (zoneSpec.onHandleError ? this.zone : parentDelegate._handleErrorCurrZone);\n this._scheduleTaskZS =\n zoneSpec && (zoneSpec.onScheduleTask ? zoneSpec : parentDelegate._scheduleTaskZS);\n this._scheduleTaskDlgt = zoneSpec &&\n (zoneSpec.onScheduleTask ? parentDelegate : parentDelegate._scheduleTaskDlgt);\n this._scheduleTaskCurrZone = zoneSpec &&\n (zoneSpec.onScheduleTask ? this.zone : parentDelegate._scheduleTaskCurrZone);\n this._invokeTaskZS =\n zoneSpec && (zoneSpec.onInvokeTask ? zoneSpec : parentDelegate._invokeTaskZS);\n this._invokeTaskDlgt =\n zoneSpec && (zoneSpec.onInvokeTask ? parentDelegate : parentDelegate._invokeTaskDlgt);\n this._invokeTaskCurrZone =\n zoneSpec && (zoneSpec.onInvokeTask ? this.zone : parentDelegate._invokeTaskCurrZone);\n this._cancelTaskZS =\n zoneSpec && (zoneSpec.onCancelTask ? zoneSpec : parentDelegate._cancelTaskZS);\n this._cancelTaskDlgt =\n zoneSpec && (zoneSpec.onCancelTask ? parentDelegate : parentDelegate._cancelTaskDlgt);\n this._cancelTaskCurrZone =\n zoneSpec && (zoneSpec.onCancelTask ? this.zone : parentDelegate._cancelTaskCurrZone);\n this._hasTaskZS = null;\n this._hasTaskDlgt = null;\n this._hasTaskDlgtOwner = null;\n this._hasTaskCurrZone = null;\n const zoneSpecHasTask = zoneSpec && zoneSpec.onHasTask;\n const parentHasTask = parentDelegate && parentDelegate._hasTaskZS;\n if (zoneSpecHasTask || parentHasTask) {\n // If we need to report hasTask, than this ZS needs to do ref counting on tasks. In such\n // a case all task related interceptors must go through this ZD. We can't short circuit it.\n this._hasTaskZS = zoneSpecHasTask ? zoneSpec : DELEGATE_ZS;\n this._hasTaskDlgt = parentDelegate;\n this._hasTaskDlgtOwner = this;\n this._hasTaskCurrZone = zone;\n if (!zoneSpec.onScheduleTask) {\n this._scheduleTaskZS = DELEGATE_ZS;\n this._scheduleTaskDlgt = parentDelegate;\n this._scheduleTaskCurrZone = this.zone;\n }\n if (!zoneSpec.onInvokeTask) {\n this._invokeTaskZS = DELEGATE_ZS;\n this._invokeTaskDlgt = parentDelegate;\n this._invokeTaskCurrZone = this.zone;\n }\n if (!zoneSpec.onCancelTask) {\n this._cancelTaskZS = DELEGATE_ZS;\n this._cancelTaskDlgt = parentDelegate;\n this._cancelTaskCurrZone = this.zone;\n }\n }\n }\n fork(targetZone, zoneSpec) {\n return this._forkZS ?\n this._forkZS.onFork(this._forkDlgt, this.zone, targetZone, zoneSpec) :\n new Zone(targetZone, zoneSpec);\n }\n intercept(targetZone, callback, source) {\n return this._interceptZS ?\n this._interceptZS.onIntercept(this._interceptDlgt, this._interceptCurrZone, targetZone, callback, source) :\n callback;\n }\n invoke(targetZone, callback, applyThis, applyArgs, source) {\n return this._invokeZS ?\n this._invokeZS.onInvoke(this._invokeDlgt, this._invokeCurrZone, targetZone, callback, applyThis, applyArgs, source) :\n callback.apply(applyThis, applyArgs);\n }\n handleError(targetZone, error) {\n return this._handleErrorZS ?\n this._handleErrorZS.onHandleError(this._handleErrorDlgt, this._handleErrorCurrZone, targetZone, error) :\n true;\n }\n scheduleTask(targetZone, task) {\n let returnTask = task;\n if (this._scheduleTaskZS) {\n if (this._hasTaskZS) {\n returnTask._zoneDelegates.push(this._hasTaskDlgtOwner);\n }\n // clang-format off\n returnTask = this._scheduleTaskZS.onScheduleTask(this._scheduleTaskDlgt, this._scheduleTaskCurrZone, targetZone, task);\n // clang-format on\n if (!returnTask)\n returnTask = task;\n }\n else {\n if (task.scheduleFn) {\n task.scheduleFn(task);\n }\n else if (task.type == microTask) {\n scheduleMicroTask(task);\n }\n else {\n throw new Error('Task is missing scheduleFn.');\n }\n }\n return returnTask;\n }\n invokeTask(targetZone, task, applyThis, applyArgs) {\n return this._invokeTaskZS ?\n this._invokeTaskZS.onInvokeTask(this._invokeTaskDlgt, this._invokeTaskCurrZone, targetZone, task, applyThis, applyArgs) :\n task.callback.apply(applyThis, applyArgs);\n }\n cancelTask(targetZone, task) {\n let value;\n if (this._cancelTaskZS) {\n value = this._cancelTaskZS.onCancelTask(this._cancelTaskDlgt, this._cancelTaskCurrZone, targetZone, task);\n }\n else {\n if (!task.cancelFn) {\n throw Error('Task is not cancelable');\n }\n value = task.cancelFn(task);\n }\n return value;\n }\n hasTask(targetZone, isEmpty) {\n // hasTask should not throw error so other ZoneDelegate\n // can still trigger hasTask callback\n try {\n this._hasTaskZS &&\n this._hasTaskZS.onHasTask(this._hasTaskDlgt, this._hasTaskCurrZone, targetZone, isEmpty);\n }\n catch (err) {\n this.handleError(targetZone, err);\n }\n }\n // tslint:disable-next-line:require-internal-with-underscore\n _updateTaskCount(type, count) {\n const counts = this._taskCounts;\n const prev = counts[type];\n const next = counts[type] = prev + count;\n if (next < 0) {\n throw new Error('More tasks executed then were scheduled.');\n }\n if (prev == 0 || next == 0) {\n const isEmpty = {\n microTask: counts['microTask'] > 0,\n macroTask: counts['macroTask'] > 0,\n eventTask: counts['eventTask'] > 0,\n change: type\n };\n this.hasTask(this.zone, isEmpty);\n }\n }\n }\n class ZoneTask {\n constructor(type, source, callback, options, scheduleFn, cancelFn) {\n // tslint:disable-next-line:require-internal-with-underscore\n this._zone = null;\n this.runCount = 0;\n // tslint:disable-next-line:require-internal-with-underscore\n this._zoneDelegates = null;\n // tslint:disable-next-line:require-internal-with-underscore\n this._state = 'notScheduled';\n this.type = type;\n this.source = source;\n this.data = options;\n this.scheduleFn = scheduleFn;\n this.cancelFn = cancelFn;\n if (!callback) {\n throw new Error('callback is not defined');\n }\n this.callback = callback;\n const self = this;\n // TODO: @JiaLiPassion options should have interface\n if (type === eventTask && options && options.useG) {\n this.invoke = ZoneTask.invokeTask;\n }\n else {\n this.invoke = function () {\n return ZoneTask.invokeTask.call(global, self, this, arguments);\n };\n }\n }\n static invokeTask(task, target, args) {\n if (!task) {\n task = this;\n }\n _numberOfNestedTaskFrames++;\n try {\n task.runCount++;\n return task.zone.runTask(task, target, args);\n }\n finally {\n if (_numberOfNestedTaskFrames == 1) {\n drainMicroTaskQueue();\n }\n _numberOfNestedTaskFrames--;\n }\n }\n get zone() { return this._zone; }\n get state() { return this._state; }\n cancelScheduleRequest() { this._transitionTo(notScheduled, scheduling); }\n // tslint:disable-next-line:require-internal-with-underscore\n _transitionTo(toState, fromState1, fromState2) {\n if (this._state === fromState1 || this._state === fromState2) {\n this._state = toState;\n if (toState == notScheduled) {\n this._zoneDelegates = null;\n }\n }\n else {\n throw new Error(`${this.type} '${this.source}': can not transition to '${toState}', expecting state '${fromState1}'${fromState2 ? ' or \\'' + fromState2 + '\\'' : ''}, was '${this._state}'.`);\n }\n }\n toString() {\n if (this.data && typeof this.data.handleId !== 'undefined') {\n return this.data.handleId.toString();\n }\n else {\n return Object.prototype.toString.call(this);\n }\n }\n // add toJSON method to prevent cyclic error when\n // call JSON.stringify(zoneTask)\n toJSON() {\n return {\n type: this.type,\n state: this.state,\n source: this.source,\n zone: this.zone.name,\n runCount: this.runCount\n };\n }\n }\n //////////////////////////////////////////////////////\n //////////////////////////////////////////////////////\n /// MICROTASK QUEUE\n //////////////////////////////////////////////////////\n //////////////////////////////////////////////////////\n const symbolSetTimeout = __symbol__('setTimeout');\n const symbolPromise = __symbol__('Promise');\n const symbolThen = __symbol__('then');\n let _microTaskQueue = [];\n let _isDrainingMicrotaskQueue = false;\n let nativeMicroTaskQueuePromise;\n function scheduleMicroTask(task) {\n // if we are not running in any task, and there has not been anything scheduled\n // we must bootstrap the initial task creation by manually scheduling the drain\n if (_numberOfNestedTaskFrames === 0 && _microTaskQueue.length === 0) {\n // We are not running in Task, so we need to kickstart the microtask queue.\n if (!nativeMicroTaskQueuePromise) {\n if (global[symbolPromise]) {\n nativeMicroTaskQueuePromise = global[symbolPromise].resolve(0);\n }\n }\n if (nativeMicroTaskQueuePromise) {\n let nativeThen = nativeMicroTaskQueuePromise[symbolThen];\n if (!nativeThen) {\n // native Promise is not patchable, we need to use `then` directly\n // issue 1078\n nativeThen = nativeMicroTaskQueuePromise['then'];\n }\n nativeThen.call(nativeMicroTaskQueuePromise, drainMicroTaskQueue);\n }\n else {\n global[symbolSetTimeout](drainMicroTaskQueue, 0);\n }\n }\n task && _microTaskQueue.push(task);\n }\n function drainMicroTaskQueue() {\n if (!_isDrainingMicrotaskQueue) {\n _isDrainingMicrotaskQueue = true;\n while (_microTaskQueue.length) {\n const queue = _microTaskQueue;\n _microTaskQueue = [];\n for (let i = 0; i < queue.length; i++) {\n const task = queue[i];\n try {\n task.zone.runTask(task, null, null);\n }\n catch (error) {\n _api.onUnhandledError(error);\n }\n }\n }\n _api.microtaskDrainDone();\n _isDrainingMicrotaskQueue = false;\n }\n }\n //////////////////////////////////////////////////////\n //////////////////////////////////////////////////////\n /// BOOTSTRAP\n //////////////////////////////////////////////////////\n //////////////////////////////////////////////////////\n const NO_ZONE = { name: 'NO ZONE' };\n const notScheduled = 'notScheduled', scheduling = 'scheduling', scheduled = 'scheduled', running = 'running', canceling = 'canceling', unknown = 'unknown';\n const microTask = 'microTask', macroTask = 'macroTask', eventTask = 'eventTask';\n const patches = {};\n const _api = {\n symbol: __symbol__,\n currentZoneFrame: () => _currentZoneFrame,\n onUnhandledError: noop,\n microtaskDrainDone: noop,\n scheduleMicroTask: scheduleMicroTask,\n showUncaughtError: () => !Zone[__symbol__('ignoreConsoleErrorUncaughtError')],\n patchEventTarget: () => [],\n patchOnProperties: noop,\n patchMethod: () => noop,\n bindArguments: () => [],\n patchThen: () => noop,\n patchMacroTask: () => noop,\n setNativePromise: (NativePromise) => {\n // sometimes NativePromise.resolve static function\n // is not ready yet, (such as core-js/es6.promise)\n // so we need to check here.\n if (NativePromise && typeof NativePromise.resolve === 'function') {\n nativeMicroTaskQueuePromise = NativePromise.resolve(0);\n }\n },\n patchEventPrototype: () => noop,\n isIEOrEdge: () => false,\n getGlobalObjects: () => undefined,\n ObjectDefineProperty: () => noop,\n ObjectGetOwnPropertyDescriptor: () => undefined,\n ObjectCreate: () => undefined,\n ArraySlice: () => [],\n patchClass: () => noop,\n wrapWithCurrentZone: () => noop,\n filterProperties: () => [],\n attachOriginToPatched: () => noop,\n _redefineProperty: () => noop,\n patchCallbacks: () => noop\n };\n let _currentZoneFrame = { parent: null, zone: new Zone(null, null) };\n let _currentTask = null;\n let _numberOfNestedTaskFrames = 0;\n function noop() { }\n performanceMeasure('Zone', 'Zone');\n return global['Zone'] = Zone;\n })(typeof window !== 'undefined' && window || typeof self !== 'undefined' && self || global);\n\n /**\n * @license\n * Copyright Google Inc. All Rights Reserved.\n *\n * Use of this source code is governed by an MIT-style license that can be\n * found in the LICENSE file at https://angular.io/license\n */\n Zone.__load_patch('ZoneAwarePromise', (global, Zone, api) => {\n const ObjectGetOwnPropertyDescriptor = Object.getOwnPropertyDescriptor;\n const ObjectDefineProperty = Object.defineProperty;\n function readableObjectToString(obj) {\n if (obj && obj.toString === Object.prototype.toString) {\n const className = obj.constructor && obj.constructor.name;\n return (className ? className : '') + ': ' + JSON.stringify(obj);\n }\n return obj ? obj.toString() : Object.prototype.toString.call(obj);\n }\n const __symbol__ = api.symbol;\n const _uncaughtPromiseErrors = [];\n const isDisableWrappingUncaughtPromiseRejection = global[__symbol__('DISABLE_WRAPPING_UNCAUGHT_PROMISE_REJECTION')] === true;\n const symbolPromise = __symbol__('Promise');\n const symbolThen = __symbol__('then');\n const creationTrace = '__creationTrace__';\n api.onUnhandledError = (e) => {\n if (api.showUncaughtError()) {\n const rejection = e && e.rejection;\n if (rejection) {\n console.error('Unhandled Promise rejection:', rejection instanceof Error ? rejection.message : rejection, '; Zone:', e.zone.name, '; Task:', e.task && e.task.source, '; Value:', rejection, rejection instanceof Error ? rejection.stack : undefined);\n }\n else {\n console.error(e);\n }\n }\n };\n api.microtaskDrainDone = () => {\n while (_uncaughtPromiseErrors.length) {\n const uncaughtPromiseError = _uncaughtPromiseErrors.shift();\n try {\n uncaughtPromiseError.zone.runGuarded(() => { throw uncaughtPromiseError; });\n }\n catch (error) {\n handleUnhandledRejection(error);\n }\n }\n };\n const UNHANDLED_PROMISE_REJECTION_HANDLER_SYMBOL = __symbol__('unhandledPromiseRejectionHandler');\n function handleUnhandledRejection(e) {\n api.onUnhandledError(e);\n try {\n const handler = Zone[UNHANDLED_PROMISE_REJECTION_HANDLER_SYMBOL];\n if (typeof handler === 'function') {\n handler.call(this, e);\n }\n }\n catch (err) {\n }\n }\n function isThenable(value) { return value && value.then; }\n function forwardResolution(value) { return value; }\n function forwardRejection(rejection) { return ZoneAwarePromise.reject(rejection); }\n const symbolState = __symbol__('state');\n const symbolValue = __symbol__('value');\n const symbolFinally = __symbol__('finally');\n const symbolParentPromiseValue = __symbol__('parentPromiseValue');\n const symbolParentPromiseState = __symbol__('parentPromiseState');\n const source = 'Promise.then';\n const UNRESOLVED = null;\n const RESOLVED = true;\n const REJECTED = false;\n const REJECTED_NO_CATCH = 0;\n function makeResolver(promise, state) {\n return (v) => {\n try {\n resolvePromise(promise, state, v);\n }\n catch (err) {\n resolvePromise(promise, false, err);\n }\n // Do not return value or you will break the Promise spec.\n };\n }\n const once = function () {\n let wasCalled = false;\n return function wrapper(wrappedFunction) {\n return function () {\n if (wasCalled) {\n return;\n }\n wasCalled = true;\n wrappedFunction.apply(null, arguments);\n };\n };\n };\n const TYPE_ERROR = 'Promise resolved with itself';\n const CURRENT_TASK_TRACE_SYMBOL = __symbol__('currentTaskTrace');\n // Promise Resolution\n function resolvePromise(promise, state, value) {\n const onceWrapper = once();\n if (promise === value) {\n throw new TypeError(TYPE_ERROR);\n }\n if (promise[symbolState] === UNRESOLVED) {\n // should only get value.then once based on promise spec.\n let then = null;\n try {\n if (typeof value === 'object' || typeof value === 'function') {\n then = value && value.then;\n }\n }\n catch (err) {\n onceWrapper(() => { resolvePromise(promise, false, err); })();\n return promise;\n }\n // if (value instanceof ZoneAwarePromise) {\n if (state !== REJECTED && value instanceof ZoneAwarePromise &&\n value.hasOwnProperty(symbolState) && value.hasOwnProperty(symbolValue) &&\n value[symbolState] !== UNRESOLVED) {\n clearRejectedNoCatch(value);\n resolvePromise(promise, value[symbolState], value[symbolValue]);\n }\n else if (state !== REJECTED && typeof then === 'function') {\n try {\n then.call(value, onceWrapper(makeResolver(promise, state)), onceWrapper(makeResolver(promise, false)));\n }\n catch (err) {\n onceWrapper(() => { resolvePromise(promise, false, err); })();\n }\n }\n else {\n promise[symbolState] = state;\n const queue = promise[symbolValue];\n promise[symbolValue] = value;\n if (promise[symbolFinally] === symbolFinally) {\n // the promise is generated by Promise.prototype.finally\n if (state === RESOLVED) {\n // the state is resolved, should ignore the value\n // and use parent promise value\n promise[symbolState] = promise[symbolParentPromiseState];\n promise[symbolValue] = promise[symbolParentPromiseValue];\n }\n }\n // record task information in value when error occurs, so we can\n // do some additional work such as render longStackTrace\n if (state === REJECTED && value instanceof Error) {\n // check if longStackTraceZone is here\n const trace = Zone.currentTask && Zone.currentTask.data &&\n Zone.currentTask.data[creationTrace];\n if (trace) {\n // only keep the long stack trace into error when in longStackTraceZone\n ObjectDefineProperty(value, CURRENT_TASK_TRACE_SYMBOL, { configurable: true, enumerable: false, writable: true, value: trace });\n }\n }\n for (let i = 0; i < queue.length;) {\n scheduleResolveOrReject(promise, queue[i++], queue[i++], queue[i++], queue[i++]);\n }\n if (queue.length == 0 && state == REJECTED) {\n promise[symbolState] = REJECTED_NO_CATCH;\n let uncaughtPromiseError = value;\n if (!isDisableWrappingUncaughtPromiseRejection) {\n // If disable wrapping uncaught promise reject\n // and the rejected value is an Error object,\n // use the value instead of wrapping it.\n try {\n // Here we throws a new Error to print more readable error log\n // and if the value is not an error, zone.js builds an `Error`\n // Object here to attach the stack information.\n throw new Error('Uncaught (in promise): ' + readableObjectToString(value) +\n (value && value.stack ? '\\n' + value.stack : ''));\n }\n catch (err) {\n uncaughtPromiseError = err;\n }\n }\n uncaughtPromiseError.rejection = value;\n uncaughtPromiseError.promise = promise;\n uncaughtPromiseError.zone = Zone.current;\n uncaughtPromiseError.task = Zone.currentTask;\n _uncaughtPromiseErrors.push(uncaughtPromiseError);\n api.scheduleMicroTask(); // to make sure that it is running\n }\n }\n }\n // Resolving an already resolved promise is a noop.\n return promise;\n }\n const REJECTION_HANDLED_HANDLER = __symbol__('rejectionHandledHandler');\n function clearRejectedNoCatch(promise) {\n if (promise[symbolState] === REJECTED_NO_CATCH) {\n // if the promise is rejected no catch status\n // and queue.length > 0, means there is a error handler\n // here to handle the rejected promise, we should trigger\n // windows.rejectionhandled eventHandler or nodejs rejectionHandled\n // eventHandler\n try {\n const handler = Zone[REJECTION_HANDLED_HANDLER];\n if (handler && typeof handler === 'function') {\n handler.call(this, { rejection: promise[symbolValue], promise: promise });\n }\n }\n catch (err) {\n }\n promise[symbolState] = REJECTED;\n for (let i = 0; i < _uncaughtPromiseErrors.length; i++) {\n if (promise === _uncaughtPromiseErrors[i].promise) {\n _uncaughtPromiseErrors.splice(i, 1);\n }\n }\n }\n }\n function scheduleResolveOrReject(promise, zone, chainPromise, onFulfilled, onRejected) {\n clearRejectedNoCatch(promise);\n const promiseState = promise[symbolState];\n const delegate = promiseState ?\n (typeof onFulfilled === 'function') ? onFulfilled : forwardResolution :\n (typeof onRejected === 'function') ? onRejected : forwardRejection;\n zone.scheduleMicroTask(source, () => {\n try {\n const parentPromiseValue = promise[symbolValue];\n const isFinallyPromise = !!chainPromise && symbolFinally === chainPromise[symbolFinally];\n if (isFinallyPromise) {\n // if the promise is generated from finally call, keep parent promise's state and value\n chainPromise[symbolParentPromiseValue] = parentPromiseValue;\n chainPromise[symbolParentPromiseState] = promiseState;\n }\n // should not pass value to finally callback\n const value = zone.run(delegate, undefined, isFinallyPromise && delegate !== forwardRejection && delegate !== forwardResolution ?\n [] :\n [parentPromiseValue]);\n resolvePromise(chainPromise, true, value);\n }\n catch (error) {\n // if error occurs, should always return this error\n resolvePromise(chainPromise, false, error);\n }\n }, chainPromise);\n }\n const ZONE_AWARE_PROMISE_TO_STRING = 'function ZoneAwarePromise() { [native code] }';\n const noop = function () { };\n class ZoneAwarePromise {\n static toString() { return ZONE_AWARE_PROMISE_TO_STRING; }\n static resolve(value) {\n return resolvePromise(new this(null), RESOLVED, value);\n }\n static reject(error) {\n return resolvePromise(new this(null), REJECTED, error);\n }\n static race(values) {\n let resolve;\n let reject;\n let promise = new this((res, rej) => {\n resolve = res;\n reject = rej;\n });\n function onResolve(value) { resolve(value); }\n function onReject(error) { reject(error); }\n for (let value of values) {\n if (!isThenable(value)) {\n value = this.resolve(value);\n }\n value.then(onResolve, onReject);\n }\n return promise;\n }\n static all(values) { return ZoneAwarePromise.allWithCallback(values); }\n static allSettled(values) {\n const P = this && this.prototype instanceof ZoneAwarePromise ? this : ZoneAwarePromise;\n return P.allWithCallback(values, {\n thenCallback: (value) => ({ status: 'fulfilled', value }),\n errorCallback: (err) => ({ status: 'rejected', reason: err })\n });\n }\n static allWithCallback(values, callback) {\n let resolve;\n let reject;\n let promise = new this((res, rej) => {\n resolve = res;\n reject = rej;\n });\n // Start at 2 to prevent prematurely resolving if .then is called immediately.\n let unresolvedCount = 2;\n let valueIndex = 0;\n const resolvedValues = [];\n for (let value of values) {\n if (!isThenable(value)) {\n value = this.resolve(value);\n }\n const curValueIndex = valueIndex;\n try {\n value.then((value) => {\n resolvedValues[curValueIndex] = callback ? callback.thenCallback(value) : value;\n unresolvedCount--;\n if (unresolvedCount === 0) {\n resolve(resolvedValues);\n }\n }, (err) => {\n if (!callback) {\n reject(err);\n }\n else {\n resolvedValues[curValueIndex] = callback.errorCallback(err);\n unresolvedCount--;\n if (unresolvedCount === 0) {\n resolve(resolvedValues);\n }\n }\n });\n }\n catch (thenErr) {\n reject(thenErr);\n }\n unresolvedCount++;\n valueIndex++;\n }\n // Make the unresolvedCount zero-based again.\n unresolvedCount -= 2;\n if (unresolvedCount === 0) {\n resolve(resolvedValues);\n }\n return promise;\n }\n constructor(executor) {\n const promise = this;\n if (!(promise instanceof ZoneAwarePromise)) {\n throw new Error('Must be an instanceof Promise.');\n }\n promise[symbolState] = UNRESOLVED;\n promise[symbolValue] = []; // queue;\n try {\n executor && executor(makeResolver(promise, RESOLVED), makeResolver(promise, REJECTED));\n }\n catch (error) {\n resolvePromise(promise, false, error);\n }\n }\n get [Symbol.toStringTag]() { return 'Promise'; }\n get [Symbol.species]() { return ZoneAwarePromise; }\n then(onFulfilled, onRejected) {\n let C = this.constructor[Symbol.species];\n if (!C || typeof C !== 'function') {\n C = this.constructor || ZoneAwarePromise;\n }\n const chainPromise = new C(noop);\n const zone = Zone.current;\n if (this[symbolState] == UNRESOLVED) {\n this[symbolValue].push(zone, chainPromise, onFulfilled, onRejected);\n }\n else {\n scheduleResolveOrReject(this, zone, chainPromise, onFulfilled, onRejected);\n }\n return chainPromise;\n }\n catch(onRejected) {\n return this.then(null, onRejected);\n }\n finally(onFinally) {\n let C = this.constructor[Symbol.species];\n if (!C || typeof C !== 'function') {\n C = ZoneAwarePromise;\n }\n const chainPromise = new C(noop);\n chainPromise[symbolFinally] = symbolFinally;\n const zone = Zone.current;\n if (this[symbolState] == UNRESOLVED) {\n this[symbolValue].push(zone, chainPromise, onFinally, onFinally);\n }\n else {\n scheduleResolveOrReject(this, zone, chainPromise, onFinally, onFinally);\n }\n return chainPromise;\n }\n }\n // Protect against aggressive optimizers dropping seemingly unused properties.\n // E.g. Closure Compiler in advanced mode.\n ZoneAwarePromise['resolve'] = ZoneAwarePromise.resolve;\n ZoneAwarePromise['reject'] = ZoneAwarePromise.reject;\n ZoneAwarePromise['race'] = ZoneAwarePromise.race;\n ZoneAwarePromise['all'] = ZoneAwarePromise.all;\n const NativePromise = global[symbolPromise] = global['Promise'];\n const ZONE_AWARE_PROMISE = Zone.__symbol__('ZoneAwarePromise');\n let desc = ObjectGetOwnPropertyDescriptor(global, 'Promise');\n if (!desc || desc.configurable) {\n desc && delete desc.writable;\n desc && delete desc.value;\n if (!desc) {\n desc = { configurable: true, enumerable: true };\n }\n desc.get = function () {\n // if we already set ZoneAwarePromise, use patched one\n // otherwise return native one.\n return global[ZONE_AWARE_PROMISE] ? global[ZONE_AWARE_PROMISE] : global[symbolPromise];\n };\n desc.set = function (NewNativePromise) {\n if (NewNativePromise === ZoneAwarePromise) {\n // if the NewNativePromise is ZoneAwarePromise\n // save to global\n global[ZONE_AWARE_PROMISE] = NewNativePromise;\n }\n else {\n // if the NewNativePromise is not ZoneAwarePromise\n // for example: after load zone.js, some library just\n // set es6-promise to global, if we set it to global\n // directly, assertZonePatched will fail and angular\n // will not loaded, so we just set the NewNativePromise\n // to global[symbolPromise], so the result is just like\n // we load ES6 Promise before zone.js\n global[symbolPromise] = NewNativePromise;\n if (!NewNativePromise.prototype[symbolThen]) {\n patchThen(NewNativePromise);\n }\n api.setNativePromise(NewNativePromise);\n }\n };\n ObjectDefineProperty(global, 'Promise', desc);\n }\n global['Promise'] = ZoneAwarePromise;\n const symbolThenPatched = __symbol__('thenPatched');\n function patchThen(Ctor) {\n const proto = Ctor.prototype;\n const prop = ObjectGetOwnPropertyDescriptor(proto, 'then');\n if (prop && (prop.writable === false || !prop.configurable)) {\n // check Ctor.prototype.then propertyDescriptor is writable or not\n // in meteor env, writable is false, we should ignore such case\n return;\n }\n const originalThen = proto.then;\n // Keep a reference to the original method.\n proto[symbolThen] = originalThen;\n Ctor.prototype.then = function (onResolve, onReject) {\n const wrapped = new ZoneAwarePromise((resolve, reject) => { originalThen.call(this, resolve, reject); });\n return wrapped.then(onResolve, onReject);\n };\n Ctor[symbolThenPatched] = true;\n }\n api.patchThen = patchThen;\n function zoneify(fn) {\n return function () {\n let resultPromise = fn.apply(this, arguments);\n if (resultPromise instanceof ZoneAwarePromise) {\n return resultPromise;\n }\n let ctor = resultPromise.constructor;\n if (!ctor[symbolThenPatched]) {\n patchThen(ctor);\n }\n return resultPromise;\n };\n }\n if (NativePromise) {\n patchThen(NativePromise);\n const fetch = global['fetch'];\n if (typeof fetch == 'function') {\n global[api.symbol('fetch')] = fetch;\n global['fetch'] = zoneify(fetch);\n }\n }\n // This is not part of public API, but it is useful for tests, so we expose it.\n Promise[Zone.__symbol__('uncaughtPromiseErrors')] = _uncaughtPromiseErrors;\n return ZoneAwarePromise;\n });\n\n /**\n * @license\n * Copyright Google Inc. All Rights Reserved.\n *\n * Use of this source code is governed by an MIT-style license that can be\n * found in the LICENSE file at https://angular.io/license\n */\n /**\n * Suppress closure compiler errors about unknown 'Zone' variable\n * @fileoverview\n * @suppress {undefinedVars,globalThis,missingRequire}\n */\n /// \n // issue #989, to reduce bundle size, use short name\n /** Object.getOwnPropertyDescriptor */\n const ObjectGetOwnPropertyDescriptor = Object.getOwnPropertyDescriptor;\n /** Object.defineProperty */\n const ObjectDefineProperty = Object.defineProperty;\n /** Object.getPrototypeOf */\n const ObjectGetPrototypeOf = Object.getPrototypeOf;\n /** Object.create */\n const ObjectCreate = Object.create;\n /** Array.prototype.slice */\n const ArraySlice = Array.prototype.slice;\n /** addEventListener string const */\n const ADD_EVENT_LISTENER_STR = 'addEventListener';\n /** removeEventListener string const */\n const REMOVE_EVENT_LISTENER_STR = 'removeEventListener';\n /** zoneSymbol addEventListener */\n const ZONE_SYMBOL_ADD_EVENT_LISTENER = Zone.__symbol__(ADD_EVENT_LISTENER_STR);\n /** zoneSymbol removeEventListener */\n const ZONE_SYMBOL_REMOVE_EVENT_LISTENER = Zone.__symbol__(REMOVE_EVENT_LISTENER_STR);\n /** true string const */\n const TRUE_STR = 'true';\n /** false string const */\n const FALSE_STR = 'false';\n /** Zone symbol prefix string const. */\n const ZONE_SYMBOL_PREFIX = Zone.__symbol__('');\n function wrapWithCurrentZone(callback, source) {\n return Zone.current.wrap(callback, source);\n }\n function scheduleMacroTaskWithCurrentZone(source, callback, data, customSchedule, customCancel) {\n return Zone.current.scheduleMacroTask(source, callback, data, customSchedule, customCancel);\n }\n const zoneSymbol = Zone.__symbol__;\n const isWindowExists = typeof window !== 'undefined';\n const internalWindow = isWindowExists ? window : undefined;\n const _global = isWindowExists && internalWindow || typeof self === 'object' && self || global;\n const REMOVE_ATTRIBUTE = 'removeAttribute';\n const NULL_ON_PROP_VALUE = [null];\n function bindArguments(args, source) {\n for (let i = args.length - 1; i >= 0; i--) {\n if (typeof args[i] === 'function') {\n args[i] = wrapWithCurrentZone(args[i], source + '_' + i);\n }\n }\n return args;\n }\n function patchPrototype(prototype, fnNames) {\n const source = prototype.constructor['name'];\n for (let i = 0; i < fnNames.length; i++) {\n const name = fnNames[i];\n const delegate = prototype[name];\n if (delegate) {\n const prototypeDesc = ObjectGetOwnPropertyDescriptor(prototype, name);\n if (!isPropertyWritable(prototypeDesc)) {\n continue;\n }\n prototype[name] = ((delegate) => {\n const patched = function () {\n return delegate.apply(this, bindArguments(arguments, source + '.' + name));\n };\n attachOriginToPatched(patched, delegate);\n return patched;\n })(delegate);\n }\n }\n }\n function isPropertyWritable(propertyDesc) {\n if (!propertyDesc) {\n return true;\n }\n if (propertyDesc.writable === false) {\n return false;\n }\n return !(typeof propertyDesc.get === 'function' && typeof propertyDesc.set === 'undefined');\n }\n const isWebWorker = (typeof WorkerGlobalScope !== 'undefined' && self instanceof WorkerGlobalScope);\n // Make sure to access `process` through `_global` so that WebPack does not accidentally browserify\n // this code.\n const isNode = (!('nw' in _global) && typeof _global.process !== 'undefined' &&\n {}.toString.call(_global.process) === '[object process]');\n const isBrowser = !isNode && !isWebWorker && !!(isWindowExists && internalWindow['HTMLElement']);\n // we are in electron of nw, so we are both browser and nodejs\n // Make sure to access `process` through `_global` so that WebPack does not accidentally browserify\n // this code.\n const isMix = typeof _global.process !== 'undefined' &&\n {}.toString.call(_global.process) === '[object process]' && !isWebWorker &&\n !!(isWindowExists && internalWindow['HTMLElement']);\n const zoneSymbolEventNames = {};\n const wrapFn = function (event) {\n // https://github.com/angular/zone.js/issues/911, in IE, sometimes\n // event will be undefined, so we need to use window.event\n event = event || _global.event;\n if (!event) {\n return;\n }\n let eventNameSymbol = zoneSymbolEventNames[event.type];\n if (!eventNameSymbol) {\n eventNameSymbol = zoneSymbolEventNames[event.type] = zoneSymbol('ON_PROPERTY' + event.type);\n }\n const target = this || event.target || _global;\n const listener = target[eventNameSymbol];\n let result;\n if (isBrowser && target === internalWindow && event.type === 'error') {\n // window.onerror have different signiture\n // https://developer.mozilla.org/en-US/docs/Web/API/GlobalEventHandlers/onerror#window.onerror\n // and onerror callback will prevent default when callback return true\n const errorEvent = event;\n result = listener &&\n listener.call(this, errorEvent.message, errorEvent.filename, errorEvent.lineno, errorEvent.colno, errorEvent.error);\n if (result === true) {\n event.preventDefault();\n }\n }\n else {\n result = listener && listener.apply(this, arguments);\n if (result != undefined && !result) {\n event.preventDefault();\n }\n }\n return result;\n };\n function patchProperty(obj, prop, prototype) {\n let desc = ObjectGetOwnPropertyDescriptor(obj, prop);\n if (!desc && prototype) {\n // when patch window object, use prototype to check prop exist or not\n const prototypeDesc = ObjectGetOwnPropertyDescriptor(prototype, prop);\n if (prototypeDesc) {\n desc = { enumerable: true, configurable: true };\n }\n }\n // if the descriptor not exists or is not configurable\n // just return\n if (!desc || !desc.configurable) {\n return;\n }\n const onPropPatchedSymbol = zoneSymbol('on' + prop + 'patched');\n if (obj.hasOwnProperty(onPropPatchedSymbol) && obj[onPropPatchedSymbol]) {\n return;\n }\n // A property descriptor cannot have getter/setter and be writable\n // deleting the writable and value properties avoids this error:\n //\n // TypeError: property descriptors must not specify a value or be writable when a\n // getter or setter has been specified\n delete desc.writable;\n delete desc.value;\n const originalDescGet = desc.get;\n const originalDescSet = desc.set;\n // substr(2) cuz 'onclick' -> 'click', etc\n const eventName = prop.substr(2);\n let eventNameSymbol = zoneSymbolEventNames[eventName];\n if (!eventNameSymbol) {\n eventNameSymbol = zoneSymbolEventNames[eventName] = zoneSymbol('ON_PROPERTY' + eventName);\n }\n desc.set = function (newValue) {\n // in some of windows's onproperty callback, this is undefined\n // so we need to check it\n let target = this;\n if (!target && obj === _global) {\n target = _global;\n }\n if (!target) {\n return;\n }\n let previousValue = target[eventNameSymbol];\n if (previousValue) {\n target.removeEventListener(eventName, wrapFn);\n }\n // issue #978, when onload handler was added before loading zone.js\n // we should remove it with originalDescSet\n if (originalDescSet) {\n originalDescSet.apply(target, NULL_ON_PROP_VALUE);\n }\n if (typeof newValue === 'function') {\n target[eventNameSymbol] = newValue;\n target.addEventListener(eventName, wrapFn, false);\n }\n else {\n target[eventNameSymbol] = null;\n }\n };\n // The getter would return undefined for unassigned properties but the default value of an\n // unassigned property is null\n desc.get = function () {\n // in some of windows's onproperty callback, this is undefined\n // so we need to check it\n let target = this;\n if (!target && obj === _global) {\n target = _global;\n }\n if (!target) {\n return null;\n }\n const listener = target[eventNameSymbol];\n if (listener) {\n return listener;\n }\n else if (originalDescGet) {\n // result will be null when use inline event attribute,\n // such as \n // because the onclick function is internal raw uncompiled handler\n // the onclick will be evaluated when first time event was triggered or\n // the property is accessed, https://github.com/angular/zone.js/issues/525\n // so we should use original native get to retrieve the handler\n let value = originalDescGet && originalDescGet.call(this);\n if (value) {\n desc.set.call(this, value);\n if (typeof target[REMOVE_ATTRIBUTE] === 'function') {\n target.removeAttribute(prop);\n }\n return value;\n }\n }\n return null;\n };\n ObjectDefineProperty(obj, prop, desc);\n obj[onPropPatchedSymbol] = true;\n }\n function patchOnProperties(obj, properties, prototype) {\n if (properties) {\n for (let i = 0; i < properties.length; i++) {\n patchProperty(obj, 'on' + properties[i], prototype);\n }\n }\n else {\n const onProperties = [];\n for (const prop in obj) {\n if (prop.substr(0, 2) == 'on') {\n onProperties.push(prop);\n }\n }\n for (let j = 0; j < onProperties.length; j++) {\n patchProperty(obj, onProperties[j], prototype);\n }\n }\n }\n const originalInstanceKey = zoneSymbol('originalInstance');\n // wrap some native API on `window`\n function patchClass(className) {\n const OriginalClass = _global[className];\n if (!OriginalClass)\n return;\n // keep original class in global\n _global[zoneSymbol(className)] = OriginalClass;\n _global[className] = function () {\n const a = bindArguments(arguments, className);\n switch (a.length) {\n case 0:\n this[originalInstanceKey] = new OriginalClass();\n break;\n case 1:\n this[originalInstanceKey] = new OriginalClass(a[0]);\n break;\n case 2:\n this[originalInstanceKey] = new OriginalClass(a[0], a[1]);\n break;\n case 3:\n this[originalInstanceKey] = new OriginalClass(a[0], a[1], a[2]);\n break;\n case 4:\n this[originalInstanceKey] = new OriginalClass(a[0], a[1], a[2], a[3]);\n break;\n default:\n throw new Error('Arg list too long.');\n }\n };\n // attach original delegate to patched function\n attachOriginToPatched(_global[className], OriginalClass);\n const instance = new OriginalClass(function () { });\n let prop;\n for (prop in instance) {\n // https://bugs.webkit.org/show_bug.cgi?id=44721\n if (className === 'XMLHttpRequest' && prop === 'responseBlob')\n continue;\n (function (prop) {\n if (typeof instance[prop] === 'function') {\n _global[className].prototype[prop] = function () {\n return this[originalInstanceKey][prop].apply(this[originalInstanceKey], arguments);\n };\n }\n else {\n ObjectDefineProperty(_global[className].prototype, prop, {\n set: function (fn) {\n if (typeof fn === 'function') {\n this[originalInstanceKey][prop] = wrapWithCurrentZone(fn, className + '.' + prop);\n // keep callback in wrapped function so we can\n // use it in Function.prototype.toString to return\n // the native one.\n attachOriginToPatched(this[originalInstanceKey][prop], fn);\n }\n else {\n this[originalInstanceKey][prop] = fn;\n }\n },\n get: function () { return this[originalInstanceKey][prop]; }\n });\n }\n }(prop));\n }\n for (prop in OriginalClass) {\n if (prop !== 'prototype' && OriginalClass.hasOwnProperty(prop)) {\n _global[className][prop] = OriginalClass[prop];\n }\n }\n }\n function copySymbolProperties(src, dest) {\n if (typeof Object.getOwnPropertySymbols !== 'function') {\n return;\n }\n const symbols = Object.getOwnPropertySymbols(src);\n symbols.forEach((symbol) => {\n const desc = Object.getOwnPropertyDescriptor(src, symbol);\n Object.defineProperty(dest, symbol, {\n get: function () { return src[symbol]; },\n set: function (value) {\n if (desc && (!desc.writable || typeof desc.set !== 'function')) {\n // if src[symbol] is not writable or not have a setter, just return\n return;\n }\n src[symbol] = value;\n },\n enumerable: desc ? desc.enumerable : true,\n configurable: desc ? desc.configurable : true\n });\n });\n }\n let shouldCopySymbolProperties = false;\n function patchMethod(target, name, patchFn) {\n let proto = target;\n while (proto && !proto.hasOwnProperty(name)) {\n proto = ObjectGetPrototypeOf(proto);\n }\n if (!proto && target[name]) {\n // somehow we did not find it, but we can see it. This happens on IE for Window properties.\n proto = target;\n }\n const delegateName = zoneSymbol(name);\n let delegate = null;\n if (proto && !(delegate = proto[delegateName])) {\n delegate = proto[delegateName] = proto[name];\n // check whether proto[name] is writable\n // some property is readonly in safari, such as HtmlCanvasElement.prototype.toBlob\n const desc = proto && ObjectGetOwnPropertyDescriptor(proto, name);\n if (isPropertyWritable(desc)) {\n const patchDelegate = patchFn(delegate, delegateName, name);\n proto[name] = function () { return patchDelegate(this, arguments); };\n attachOriginToPatched(proto[name], delegate);\n if (shouldCopySymbolProperties) {\n copySymbolProperties(delegate, proto[name]);\n }\n }\n }\n return delegate;\n }\n // TODO: @JiaLiPassion, support cancel task later if necessary\n function patchMacroTask(obj, funcName, metaCreator) {\n let setNative = null;\n function scheduleTask(task) {\n const data = task.data;\n data.args[data.cbIdx] = function () { task.invoke.apply(this, arguments); };\n setNative.apply(data.target, data.args);\n return task;\n }\n setNative = patchMethod(obj, funcName, (delegate) => function (self, args) {\n const meta = metaCreator(self, args);\n if (meta.cbIdx >= 0 && typeof args[meta.cbIdx] === 'function') {\n return scheduleMacroTaskWithCurrentZone(meta.name, args[meta.cbIdx], meta, scheduleTask);\n }\n else {\n // cause an error by calling it directly.\n return delegate.apply(self, args);\n }\n });\n }\n function attachOriginToPatched(patched, original) {\n patched[zoneSymbol('OriginalDelegate')] = original;\n }\n let isDetectedIEOrEdge = false;\n let ieOrEdge = false;\n function isIE() {\n try {\n const ua = internalWindow.navigator.userAgent;\n if (ua.indexOf('MSIE ') !== -1 || ua.indexOf('Trident/') !== -1) {\n return true;\n }\n }\n catch (error) {\n }\n return false;\n }\n function isIEOrEdge() {\n if (isDetectedIEOrEdge) {\n return ieOrEdge;\n }\n isDetectedIEOrEdge = true;\n try {\n const ua = internalWindow.navigator.userAgent;\n if (ua.indexOf('MSIE ') !== -1 || ua.indexOf('Trident/') !== -1 || ua.indexOf('Edge/') !== -1) {\n ieOrEdge = true;\n }\n }\n catch (error) {\n }\n return ieOrEdge;\n }\n\n /**\n * @license\n * Copyright Google Inc. All Rights Reserved.\n *\n * Use of this source code is governed by an MIT-style license that can be\n * found in the LICENSE file at https://angular.io/license\n */\n // override Function.prototype.toString to make zone.js patched function\n // look like native function\n Zone.__load_patch('toString', (global) => {\n // patch Func.prototype.toString to let them look like native\n const originalFunctionToString = Function.prototype.toString;\n const ORIGINAL_DELEGATE_SYMBOL = zoneSymbol('OriginalDelegate');\n const PROMISE_SYMBOL = zoneSymbol('Promise');\n const ERROR_SYMBOL = zoneSymbol('Error');\n const newFunctionToString = function toString() {\n if (typeof this === 'function') {\n const originalDelegate = this[ORIGINAL_DELEGATE_SYMBOL];\n if (originalDelegate) {\n if (typeof originalDelegate === 'function') {\n return originalFunctionToString.call(originalDelegate);\n }\n else {\n return Object.prototype.toString.call(originalDelegate);\n }\n }\n if (this === Promise) {\n const nativePromise = global[PROMISE_SYMBOL];\n if (nativePromise) {\n return originalFunctionToString.call(nativePromise);\n }\n }\n if (this === Error) {\n const nativeError = global[ERROR_SYMBOL];\n if (nativeError) {\n return originalFunctionToString.call(nativeError);\n }\n }\n }\n return originalFunctionToString.call(this);\n };\n newFunctionToString[ORIGINAL_DELEGATE_SYMBOL] = originalFunctionToString;\n Function.prototype.toString = newFunctionToString;\n // patch Object.prototype.toString to let them look like native\n const originalObjectToString = Object.prototype.toString;\n const PROMISE_OBJECT_TO_STRING = '[object Promise]';\n Object.prototype.toString = function () {\n if (this instanceof Promise) {\n return PROMISE_OBJECT_TO_STRING;\n }\n return originalObjectToString.call(this);\n };\n });\n\n /**\n * @license\n * Copyright Google Inc. All Rights Reserved.\n *\n * Use of this source code is governed by an MIT-style license that can be\n * found in the LICENSE file at https://angular.io/license\n */\n let passiveSupported = false;\n if (typeof window !== 'undefined') {\n try {\n const options = Object.defineProperty({}, 'passive', { get: function () { passiveSupported = true; } });\n window.addEventListener('test', options, options);\n window.removeEventListener('test', options, options);\n }\n catch (err) {\n passiveSupported = false;\n }\n }\n // an identifier to tell ZoneTask do not create a new invoke closure\n const OPTIMIZED_ZONE_EVENT_TASK_DATA = {\n useG: true\n };\n const zoneSymbolEventNames$1 = {};\n const globalSources = {};\n const EVENT_NAME_SYMBOL_REGX = new RegExp('^' + ZONE_SYMBOL_PREFIX + '(\\\\w+)(true|false)$');\n const IMMEDIATE_PROPAGATION_SYMBOL = zoneSymbol('propagationStopped');\n function prepareEventNames(eventName, eventNameToString) {\n const falseEventName = (eventNameToString ? eventNameToString(eventName) : eventName) + FALSE_STR;\n const trueEventName = (eventNameToString ? eventNameToString(eventName) : eventName) + TRUE_STR;\n const symbol = ZONE_SYMBOL_PREFIX + falseEventName;\n const symbolCapture = ZONE_SYMBOL_PREFIX + trueEventName;\n zoneSymbolEventNames$1[eventName] = {};\n zoneSymbolEventNames$1[eventName][FALSE_STR] = symbol;\n zoneSymbolEventNames$1[eventName][TRUE_STR] = symbolCapture;\n }\n function patchEventTarget(_global, apis, patchOptions) {\n const ADD_EVENT_LISTENER = (patchOptions && patchOptions.add) || ADD_EVENT_LISTENER_STR;\n const REMOVE_EVENT_LISTENER = (patchOptions && patchOptions.rm) || REMOVE_EVENT_LISTENER_STR;\n const LISTENERS_EVENT_LISTENER = (patchOptions && patchOptions.listeners) || 'eventListeners';\n const REMOVE_ALL_LISTENERS_EVENT_LISTENER = (patchOptions && patchOptions.rmAll) || 'removeAllListeners';\n const zoneSymbolAddEventListener = zoneSymbol(ADD_EVENT_LISTENER);\n const ADD_EVENT_LISTENER_SOURCE = '.' + ADD_EVENT_LISTENER + ':';\n const PREPEND_EVENT_LISTENER = 'prependListener';\n const PREPEND_EVENT_LISTENER_SOURCE = '.' + PREPEND_EVENT_LISTENER + ':';\n const invokeTask = function (task, target, event) {\n // for better performance, check isRemoved which is set\n // by removeEventListener\n if (task.isRemoved) {\n return;\n }\n const delegate = task.callback;\n if (typeof delegate === 'object' && delegate.handleEvent) {\n // create the bind version of handleEvent when invoke\n task.callback = (event) => delegate.handleEvent(event);\n task.originalDelegate = delegate;\n }\n // invoke static task.invoke\n task.invoke(task, target, [event]);\n const options = task.options;\n if (options && typeof options === 'object' && options.once) {\n // if options.once is true, after invoke once remove listener here\n // only browser need to do this, nodejs eventEmitter will cal removeListener\n // inside EventEmitter.once\n const delegate = task.originalDelegate ? task.originalDelegate : task.callback;\n target[REMOVE_EVENT_LISTENER].call(target, event.type, delegate, options);\n }\n };\n // global shared zoneAwareCallback to handle all event callback with capture = false\n const globalZoneAwareCallback = function (event) {\n // https://github.com/angular/zone.js/issues/911, in IE, sometimes\n // event will be undefined, so we need to use window.event\n event = event || _global.event;\n if (!event) {\n return;\n }\n // event.target is needed for Samsung TV and SourceBuffer\n // || global is needed https://github.com/angular/zone.js/issues/190\n const target = this || event.target || _global;\n const tasks = target[zoneSymbolEventNames$1[event.type][FALSE_STR]];\n if (tasks) {\n // invoke all tasks which attached to current target with given event.type and capture = false\n // for performance concern, if task.length === 1, just invoke\n if (tasks.length === 1) {\n invokeTask(tasks[0], target, event);\n }\n else {\n // https://github.com/angular/zone.js/issues/836\n // copy the tasks array before invoke, to avoid\n // the callback will remove itself or other listener\n const copyTasks = tasks.slice();\n for (let i = 0; i < copyTasks.length; i++) {\n if (event && event[IMMEDIATE_PROPAGATION_SYMBOL] === true) {\n break;\n }\n invokeTask(copyTasks[i], target, event);\n }\n }\n }\n };\n // global shared zoneAwareCallback to handle all event callback with capture = true\n const globalZoneAwareCaptureCallback = function (event) {\n // https://github.com/angular/zone.js/issues/911, in IE, sometimes\n // event will be undefined, so we need to use window.event\n event = event || _global.event;\n if (!event) {\n return;\n }\n // event.target is needed for Samsung TV and SourceBuffer\n // || global is needed https://github.com/angular/zone.js/issues/190\n const target = this || event.target || _global;\n const tasks = target[zoneSymbolEventNames$1[event.type][TRUE_STR]];\n if (tasks) {\n // invoke all tasks which attached to current target with given event.type and capture = false\n // for performance concern, if task.length === 1, just invoke\n if (tasks.length === 1) {\n invokeTask(tasks[0], target, event);\n }\n else {\n // https://github.com/angular/zone.js/issues/836\n // copy the tasks array before invoke, to avoid\n // the callback will remove itself or other listener\n const copyTasks = tasks.slice();\n for (let i = 0; i < copyTasks.length; i++) {\n if (event && event[IMMEDIATE_PROPAGATION_SYMBOL] === true) {\n break;\n }\n invokeTask(copyTasks[i], target, event);\n }\n }\n }\n };\n function patchEventTargetMethods(obj, patchOptions) {\n if (!obj) {\n return false;\n }\n let useGlobalCallback = true;\n if (patchOptions && patchOptions.useG !== undefined) {\n useGlobalCallback = patchOptions.useG;\n }\n const validateHandler = patchOptions && patchOptions.vh;\n let checkDuplicate = true;\n if (patchOptions && patchOptions.chkDup !== undefined) {\n checkDuplicate = patchOptions.chkDup;\n }\n let returnTarget = false;\n if (patchOptions && patchOptions.rt !== undefined) {\n returnTarget = patchOptions.rt;\n }\n let proto = obj;\n while (proto && !proto.hasOwnProperty(ADD_EVENT_LISTENER)) {\n proto = ObjectGetPrototypeOf(proto);\n }\n if (!proto && obj[ADD_EVENT_LISTENER]) {\n // somehow we did not find it, but we can see it. This happens on IE for Window properties.\n proto = obj;\n }\n if (!proto) {\n return false;\n }\n if (proto[zoneSymbolAddEventListener]) {\n return false;\n }\n const eventNameToString = patchOptions && patchOptions.eventNameToString;\n // a shared global taskData to pass data for scheduleEventTask\n // so we do not need to create a new object just for pass some data\n const taskData = {};\n const nativeAddEventListener = proto[zoneSymbolAddEventListener] = proto[ADD_EVENT_LISTENER];\n const nativeRemoveEventListener = proto[zoneSymbol(REMOVE_EVENT_LISTENER)] =\n proto[REMOVE_EVENT_LISTENER];\n const nativeListeners = proto[zoneSymbol(LISTENERS_EVENT_LISTENER)] =\n proto[LISTENERS_EVENT_LISTENER];\n const nativeRemoveAllListeners = proto[zoneSymbol(REMOVE_ALL_LISTENERS_EVENT_LISTENER)] =\n proto[REMOVE_ALL_LISTENERS_EVENT_LISTENER];\n let nativePrependEventListener;\n if (patchOptions && patchOptions.prepend) {\n nativePrependEventListener = proto[zoneSymbol(patchOptions.prepend)] =\n proto[patchOptions.prepend];\n }\n /**\n * This util function will build an option object with passive option\n * to handle all possible input from the user.\n */\n function buildEventListenerOptions(options, passive) {\n if (!passiveSupported && typeof options === 'object' && options) {\n // doesn't support passive but user want to pass an object as options.\n // this will not work on some old browser, so we just pass a boolean\n // as useCapture parameter\n return !!options.capture;\n }\n if (!passiveSupported || !passive) {\n return options;\n }\n if (typeof options === 'boolean') {\n return { capture: options, passive: true };\n }\n if (!options) {\n return { passive: true };\n }\n if (typeof options === 'object' && options.passive !== false) {\n return Object.assign(Object.assign({}, options), { passive: true });\n }\n return options;\n }\n const customScheduleGlobal = function (task) {\n // if there is already a task for the eventName + capture,\n // just return, because we use the shared globalZoneAwareCallback here.\n if (taskData.isExisting) {\n return;\n }\n return nativeAddEventListener.call(taskData.target, taskData.eventName, taskData.capture ? globalZoneAwareCaptureCallback : globalZoneAwareCallback, taskData.options);\n };\n const customCancelGlobal = function (task) {\n // if task is not marked as isRemoved, this call is directly\n // from Zone.prototype.cancelTask, we should remove the task\n // from tasksList of target first\n if (!task.isRemoved) {\n const symbolEventNames = zoneSymbolEventNames$1[task.eventName];\n let symbolEventName;\n if (symbolEventNames) {\n symbolEventName = symbolEventNames[task.capture ? TRUE_STR : FALSE_STR];\n }\n const existingTasks = symbolEventName && task.target[symbolEventName];\n if (existingTasks) {\n for (let i = 0; i < existingTasks.length; i++) {\n const existingTask = existingTasks[i];\n if (existingTask === task) {\n existingTasks.splice(i, 1);\n // set isRemoved to data for faster invokeTask check\n task.isRemoved = true;\n if (existingTasks.length === 0) {\n // all tasks for the eventName + capture have gone,\n // remove globalZoneAwareCallback and remove the task cache from target\n task.allRemoved = true;\n task.target[symbolEventName] = null;\n }\n break;\n }\n }\n }\n }\n // if all tasks for the eventName + capture have gone,\n // we will really remove the global event callback,\n // if not, return\n if (!task.allRemoved) {\n return;\n }\n return nativeRemoveEventListener.call(task.target, task.eventName, task.capture ? globalZoneAwareCaptureCallback : globalZoneAwareCallback, task.options);\n };\n const customScheduleNonGlobal = function (task) {\n return nativeAddEventListener.call(taskData.target, taskData.eventName, task.invoke, taskData.options);\n };\n const customSchedulePrepend = function (task) {\n return nativePrependEventListener.call(taskData.target, taskData.eventName, task.invoke, taskData.options);\n };\n const customCancelNonGlobal = function (task) {\n return nativeRemoveEventListener.call(task.target, task.eventName, task.invoke, task.options);\n };\n const customSchedule = useGlobalCallback ? customScheduleGlobal : customScheduleNonGlobal;\n const customCancel = useGlobalCallback ? customCancelGlobal : customCancelNonGlobal;\n const compareTaskCallbackVsDelegate = function (task, delegate) {\n const typeOfDelegate = typeof delegate;\n return (typeOfDelegate === 'function' && task.callback === delegate) ||\n (typeOfDelegate === 'object' && task.originalDelegate === delegate);\n };\n const compare = (patchOptions && patchOptions.diff) ? patchOptions.diff : compareTaskCallbackVsDelegate;\n const blackListedEvents = Zone[zoneSymbol('BLACK_LISTED_EVENTS')];\n const passiveEvents = _global[zoneSymbol('PASSIVE_EVENTS')];\n const makeAddListener = function (nativeListener, addSource, customScheduleFn, customCancelFn, returnTarget = false, prepend = false) {\n return function () {\n const target = this || _global;\n let eventName = arguments[0];\n if (patchOptions && patchOptions.transferEventName) {\n eventName = patchOptions.transferEventName(eventName);\n }\n let delegate = arguments[1];\n if (!delegate) {\n return nativeListener.apply(this, arguments);\n }\n if (isNode && eventName === 'uncaughtException') {\n // don't patch uncaughtException of nodejs to prevent endless loop\n return nativeListener.apply(this, arguments);\n }\n // don't create the bind delegate function for handleEvent\n // case here to improve addEventListener performance\n // we will create the bind delegate when invoke\n let isHandleEvent = false;\n if (typeof delegate !== 'function') {\n if (!delegate.handleEvent) {\n return nativeListener.apply(this, arguments);\n }\n isHandleEvent = true;\n }\n if (validateHandler && !validateHandler(nativeListener, delegate, target, arguments)) {\n return;\n }\n const passive = passiveSupported && !!passiveEvents && passiveEvents.indexOf(eventName) !== -1;\n const options = buildEventListenerOptions(arguments[2], passive);\n if (blackListedEvents) {\n // check black list\n for (let i = 0; i < blackListedEvents.length; i++) {\n if (eventName === blackListedEvents[i]) {\n if (passive) {\n return nativeListener.call(target, eventName, delegate, options);\n }\n else {\n return nativeListener.apply(this, arguments);\n }\n }\n }\n }\n const capture = !options ? false : typeof options === 'boolean' ? true : options.capture;\n const once = options && typeof options === 'object' ? options.once : false;\n const zone = Zone.current;\n let symbolEventNames = zoneSymbolEventNames$1[eventName];\n if (!symbolEventNames) {\n prepareEventNames(eventName, eventNameToString);\n symbolEventNames = zoneSymbolEventNames$1[eventName];\n }\n const symbolEventName = symbolEventNames[capture ? TRUE_STR : FALSE_STR];\n let existingTasks = target[symbolEventName];\n let isExisting = false;\n if (existingTasks) {\n // already have task registered\n isExisting = true;\n if (checkDuplicate) {\n for (let i = 0; i < existingTasks.length; i++) {\n if (compare(existingTasks[i], delegate)) {\n // same callback, same capture, same event name, just return\n return;\n }\n }\n }\n }\n else {\n existingTasks = target[symbolEventName] = [];\n }\n let source;\n const constructorName = target.constructor['name'];\n const targetSource = globalSources[constructorName];\n if (targetSource) {\n source = targetSource[eventName];\n }\n if (!source) {\n source = constructorName + addSource +\n (eventNameToString ? eventNameToString(eventName) : eventName);\n }\n // do not create a new object as task.data to pass those things\n // just use the global shared one\n taskData.options = options;\n if (once) {\n // if addEventListener with once options, we don't pass it to\n // native addEventListener, instead we keep the once setting\n // and handle ourselves.\n taskData.options.once = false;\n }\n taskData.target = target;\n taskData.capture = capture;\n taskData.eventName = eventName;\n taskData.isExisting = isExisting;\n const data = useGlobalCallback ? OPTIMIZED_ZONE_EVENT_TASK_DATA : undefined;\n // keep taskData into data to allow onScheduleEventTask to access the task information\n if (data) {\n data.taskData = taskData;\n }\n const task = zone.scheduleEventTask(source, delegate, data, customScheduleFn, customCancelFn);\n // should clear taskData.target to avoid memory leak\n // issue, https://github.com/angular/angular/issues/20442\n taskData.target = null;\n // need to clear up taskData because it is a global object\n if (data) {\n data.taskData = null;\n }\n // have to save those information to task in case\n // application may call task.zone.cancelTask() directly\n if (once) {\n options.once = true;\n }\n if (!(!passiveSupported && typeof task.options === 'boolean')) {\n // if not support passive, and we pass an option object\n // to addEventListener, we should save the options to task\n task.options = options;\n }\n task.target = target;\n task.capture = capture;\n task.eventName = eventName;\n if (isHandleEvent) {\n // save original delegate for compare to check duplicate\n task.originalDelegate = delegate;\n }\n if (!prepend) {\n existingTasks.push(task);\n }\n else {\n existingTasks.unshift(task);\n }\n if (returnTarget) {\n return target;\n }\n };\n };\n proto[ADD_EVENT_LISTENER] = makeAddListener(nativeAddEventListener, ADD_EVENT_LISTENER_SOURCE, customSchedule, customCancel, returnTarget);\n if (nativePrependEventListener) {\n proto[PREPEND_EVENT_LISTENER] = makeAddListener(nativePrependEventListener, PREPEND_EVENT_LISTENER_SOURCE, customSchedulePrepend, customCancel, returnTarget, true);\n }\n proto[REMOVE_EVENT_LISTENER] = function () {\n const target = this || _global;\n let eventName = arguments[0];\n if (patchOptions && patchOptions.transferEventName) {\n eventName = patchOptions.transferEventName(eventName);\n }\n const options = arguments[2];\n const capture = !options ? false : typeof options === 'boolean' ? true : options.capture;\n const delegate = arguments[1];\n if (!delegate) {\n return nativeRemoveEventListener.apply(this, arguments);\n }\n if (validateHandler &&\n !validateHandler(nativeRemoveEventListener, delegate, target, arguments)) {\n return;\n }\n const symbolEventNames = zoneSymbolEventNames$1[eventName];\n let symbolEventName;\n if (symbolEventNames) {\n symbolEventName = symbolEventNames[capture ? TRUE_STR : FALSE_STR];\n }\n const existingTasks = symbolEventName && target[symbolEventName];\n if (existingTasks) {\n for (let i = 0; i < existingTasks.length; i++) {\n const existingTask = existingTasks[i];\n if (compare(existingTask, delegate)) {\n existingTasks.splice(i, 1);\n // set isRemoved to data for faster invokeTask check\n existingTask.isRemoved = true;\n if (existingTasks.length === 0) {\n // all tasks for the eventName + capture have gone,\n // remove globalZoneAwareCallback and remove the task cache from target\n existingTask.allRemoved = true;\n target[symbolEventName] = null;\n // in the target, we have an event listener which is added by on_property\n // such as target.onclick = function() {}, so we need to clear this internal\n // property too if all delegates all removed\n if (typeof eventName === 'string') {\n const onPropertySymbol = ZONE_SYMBOL_PREFIX + 'ON_PROPERTY' + eventName;\n target[onPropertySymbol] = null;\n }\n }\n existingTask.zone.cancelTask(existingTask);\n if (returnTarget) {\n return target;\n }\n return;\n }\n }\n }\n // issue 930, didn't find the event name or callback\n // from zone kept existingTasks, the callback maybe\n // added outside of zone, we need to call native removeEventListener\n // to try to remove it.\n return nativeRemoveEventListener.apply(this, arguments);\n };\n proto[LISTENERS_EVENT_LISTENER] = function () {\n const target = this || _global;\n let eventName = arguments[0];\n if (patchOptions && patchOptions.transferEventName) {\n eventName = patchOptions.transferEventName(eventName);\n }\n const listeners = [];\n const tasks = findEventTasks(target, eventNameToString ? eventNameToString(eventName) : eventName);\n for (let i = 0; i < tasks.length; i++) {\n const task = tasks[i];\n let delegate = task.originalDelegate ? task.originalDelegate : task.callback;\n listeners.push(delegate);\n }\n return listeners;\n };\n proto[REMOVE_ALL_LISTENERS_EVENT_LISTENER] = function () {\n const target = this || _global;\n let eventName = arguments[0];\n if (!eventName) {\n const keys = Object.keys(target);\n for (let i = 0; i < keys.length; i++) {\n const prop = keys[i];\n const match = EVENT_NAME_SYMBOL_REGX.exec(prop);\n let evtName = match && match[1];\n // in nodejs EventEmitter, removeListener event is\n // used for monitoring the removeListener call,\n // so just keep removeListener eventListener until\n // all other eventListeners are removed\n if (evtName && evtName !== 'removeListener') {\n this[REMOVE_ALL_LISTENERS_EVENT_LISTENER].call(this, evtName);\n }\n }\n // remove removeListener listener finally\n this[REMOVE_ALL_LISTENERS_EVENT_LISTENER].call(this, 'removeListener');\n }\n else {\n if (patchOptions && patchOptions.transferEventName) {\n eventName = patchOptions.transferEventName(eventName);\n }\n const symbolEventNames = zoneSymbolEventNames$1[eventName];\n if (symbolEventNames) {\n const symbolEventName = symbolEventNames[FALSE_STR];\n const symbolCaptureEventName = symbolEventNames[TRUE_STR];\n const tasks = target[symbolEventName];\n const captureTasks = target[symbolCaptureEventName];\n if (tasks) {\n const removeTasks = tasks.slice();\n for (let i = 0; i < removeTasks.length; i++) {\n const task = removeTasks[i];\n let delegate = task.originalDelegate ? task.originalDelegate : task.callback;\n this[REMOVE_EVENT_LISTENER].call(this, eventName, delegate, task.options);\n }\n }\n if (captureTasks) {\n const removeTasks = captureTasks.slice();\n for (let i = 0; i < removeTasks.length; i++) {\n const task = removeTasks[i];\n let delegate = task.originalDelegate ? task.originalDelegate : task.callback;\n this[REMOVE_EVENT_LISTENER].call(this, eventName, delegate, task.options);\n }\n }\n }\n }\n if (returnTarget) {\n return this;\n }\n };\n // for native toString patch\n attachOriginToPatched(proto[ADD_EVENT_LISTENER], nativeAddEventListener);\n attachOriginToPatched(proto[REMOVE_EVENT_LISTENER], nativeRemoveEventListener);\n if (nativeRemoveAllListeners) {\n attachOriginToPatched(proto[REMOVE_ALL_LISTENERS_EVENT_LISTENER], nativeRemoveAllListeners);\n }\n if (nativeListeners) {\n attachOriginToPatched(proto[LISTENERS_EVENT_LISTENER], nativeListeners);\n }\n return true;\n }\n let results = [];\n for (let i = 0; i < apis.length; i++) {\n results[i] = patchEventTargetMethods(apis[i], patchOptions);\n }\n return results;\n }\n function findEventTasks(target, eventName) {\n if (!eventName) {\n const foundTasks = [];\n for (let prop in target) {\n const match = EVENT_NAME_SYMBOL_REGX.exec(prop);\n let evtName = match && match[1];\n if (evtName && (!eventName || evtName === eventName)) {\n const tasks = target[prop];\n if (tasks) {\n for (let i = 0; i < tasks.length; i++) {\n foundTasks.push(tasks[i]);\n }\n }\n }\n }\n return foundTasks;\n }\n let symbolEventName = zoneSymbolEventNames$1[eventName];\n if (!symbolEventName) {\n prepareEventNames(eventName);\n symbolEventName = zoneSymbolEventNames$1[eventName];\n }\n const captureFalseTasks = target[symbolEventName[FALSE_STR]];\n const captureTrueTasks = target[symbolEventName[TRUE_STR]];\n if (!captureFalseTasks) {\n return captureTrueTasks ? captureTrueTasks.slice() : [];\n }\n else {\n return captureTrueTasks ? captureFalseTasks.concat(captureTrueTasks) :\n captureFalseTasks.slice();\n }\n }\n function patchEventPrototype(global, api) {\n const Event = global['Event'];\n if (Event && Event.prototype) {\n api.patchMethod(Event.prototype, 'stopImmediatePropagation', (delegate) => function (self, args) {\n self[IMMEDIATE_PROPAGATION_SYMBOL] = true;\n // we need to call the native stopImmediatePropagation\n // in case in some hybrid application, some part of\n // application will be controlled by zone, some are not\n delegate && delegate.apply(self, args);\n });\n }\n }\n\n /**\n * @license\n * Copyright Google Inc. All Rights Reserved.\n *\n * Use of this source code is governed by an MIT-style license that can be\n * found in the LICENSE file at https://angular.io/license\n */\n function patchCallbacks(api, target, targetName, method, callbacks) {\n const symbol = Zone.__symbol__(method);\n if (target[symbol]) {\n return;\n }\n const nativeDelegate = target[symbol] = target[method];\n target[method] = function (name, opts, options) {\n if (opts && opts.prototype) {\n callbacks.forEach(function (callback) {\n const source = `${targetName}.${method}::` + callback;\n const prototype = opts.prototype;\n if (prototype.hasOwnProperty(callback)) {\n const descriptor = api.ObjectGetOwnPropertyDescriptor(prototype, callback);\n if (descriptor && descriptor.value) {\n descriptor.value = api.wrapWithCurrentZone(descriptor.value, source);\n api._redefineProperty(opts.prototype, callback, descriptor);\n }\n else if (prototype[callback]) {\n prototype[callback] = api.wrapWithCurrentZone(prototype[callback], source);\n }\n }\n else if (prototype[callback]) {\n prototype[callback] = api.wrapWithCurrentZone(prototype[callback], source);\n }\n });\n }\n return nativeDelegate.call(target, name, opts, options);\n };\n api.attachOriginToPatched(target[method], nativeDelegate);\n }\n\n /**\n * @license\n * Copyright Google Inc. All Rights Reserved.\n *\n * Use of this source code is governed by an MIT-style license that can be\n * found in the LICENSE file at https://angular.io/license\n */\n const globalEventHandlersEventNames = [\n 'abort',\n 'animationcancel',\n 'animationend',\n 'animationiteration',\n 'auxclick',\n 'beforeinput',\n 'blur',\n 'cancel',\n 'canplay',\n 'canplaythrough',\n 'change',\n 'compositionstart',\n 'compositionupdate',\n 'compositionend',\n 'cuechange',\n 'click',\n 'close',\n 'contextmenu',\n 'curechange',\n 'dblclick',\n 'drag',\n 'dragend',\n 'dragenter',\n 'dragexit',\n 'dragleave',\n 'dragover',\n 'drop',\n 'durationchange',\n 'emptied',\n 'ended',\n 'error',\n 'focus',\n 'focusin',\n 'focusout',\n 'gotpointercapture',\n 'input',\n 'invalid',\n 'keydown',\n 'keypress',\n 'keyup',\n 'load',\n 'loadstart',\n 'loadeddata',\n 'loadedmetadata',\n 'lostpointercapture',\n 'mousedown',\n 'mouseenter',\n 'mouseleave',\n 'mousemove',\n 'mouseout',\n 'mouseover',\n 'mouseup',\n 'mousewheel',\n 'orientationchange',\n 'pause',\n 'play',\n 'playing',\n 'pointercancel',\n 'pointerdown',\n 'pointerenter',\n 'pointerleave',\n 'pointerlockchange',\n 'mozpointerlockchange',\n 'webkitpointerlockerchange',\n 'pointerlockerror',\n 'mozpointerlockerror',\n 'webkitpointerlockerror',\n 'pointermove',\n 'pointout',\n 'pointerover',\n 'pointerup',\n 'progress',\n 'ratechange',\n 'reset',\n 'resize',\n 'scroll',\n 'seeked',\n 'seeking',\n 'select',\n 'selectionchange',\n 'selectstart',\n 'show',\n 'sort',\n 'stalled',\n 'submit',\n 'suspend',\n 'timeupdate',\n 'volumechange',\n 'touchcancel',\n 'touchmove',\n 'touchstart',\n 'touchend',\n 'transitioncancel',\n 'transitionend',\n 'waiting',\n 'wheel'\n ];\n const documentEventNames = [\n 'afterscriptexecute', 'beforescriptexecute', 'DOMContentLoaded', 'freeze', 'fullscreenchange',\n 'mozfullscreenchange', 'webkitfullscreenchange', 'msfullscreenchange', 'fullscreenerror',\n 'mozfullscreenerror', 'webkitfullscreenerror', 'msfullscreenerror', 'readystatechange',\n 'visibilitychange', 'resume'\n ];\n const windowEventNames = [\n 'absolutedeviceorientation',\n 'afterinput',\n 'afterprint',\n 'appinstalled',\n 'beforeinstallprompt',\n 'beforeprint',\n 'beforeunload',\n 'devicelight',\n 'devicemotion',\n 'deviceorientation',\n 'deviceorientationabsolute',\n 'deviceproximity',\n 'hashchange',\n 'languagechange',\n 'message',\n 'mozbeforepaint',\n 'offline',\n 'online',\n 'paint',\n 'pageshow',\n 'pagehide',\n 'popstate',\n 'rejectionhandled',\n 'storage',\n 'unhandledrejection',\n 'unload',\n 'userproximity',\n 'vrdisplayconnected',\n 'vrdisplaydisconnected',\n 'vrdisplaypresentchange'\n ];\n const htmlElementEventNames = [\n 'beforecopy', 'beforecut', 'beforepaste', 'copy', 'cut', 'paste', 'dragstart', 'loadend',\n 'animationstart', 'search', 'transitionrun', 'transitionstart', 'webkitanimationend',\n 'webkitanimationiteration', 'webkitanimationstart', 'webkittransitionend'\n ];\n const mediaElementEventNames = ['encrypted', 'waitingforkey', 'msneedkey', 'mozinterruptbegin', 'mozinterruptend'];\n const ieElementEventNames = [\n 'activate',\n 'afterupdate',\n 'ariarequest',\n 'beforeactivate',\n 'beforedeactivate',\n 'beforeeditfocus',\n 'beforeupdate',\n 'cellchange',\n 'controlselect',\n 'dataavailable',\n 'datasetchanged',\n 'datasetcomplete',\n 'errorupdate',\n 'filterchange',\n 'layoutcomplete',\n 'losecapture',\n 'move',\n 'moveend',\n 'movestart',\n 'propertychange',\n 'resizeend',\n 'resizestart',\n 'rowenter',\n 'rowexit',\n 'rowsdelete',\n 'rowsinserted',\n 'command',\n 'compassneedscalibration',\n 'deactivate',\n 'help',\n 'mscontentzoom',\n 'msmanipulationstatechanged',\n 'msgesturechange',\n 'msgesturedoubletap',\n 'msgestureend',\n 'msgesturehold',\n 'msgesturestart',\n 'msgesturetap',\n 'msgotpointercapture',\n 'msinertiastart',\n 'mslostpointercapture',\n 'mspointercancel',\n 'mspointerdown',\n 'mspointerenter',\n 'mspointerhover',\n 'mspointerleave',\n 'mspointermove',\n 'mspointerout',\n 'mspointerover',\n 'mspointerup',\n 'pointerout',\n 'mssitemodejumplistitemremoved',\n 'msthumbnailclick',\n 'stop',\n 'storagecommit'\n ];\n const webglEventNames = ['webglcontextrestored', 'webglcontextlost', 'webglcontextcreationerror'];\n const formEventNames = ['autocomplete', 'autocompleteerror'];\n const detailEventNames = ['toggle'];\n const frameEventNames = ['load'];\n const frameSetEventNames = ['blur', 'error', 'focus', 'load', 'resize', 'scroll', 'messageerror'];\n const marqueeEventNames = ['bounce', 'finish', 'start'];\n const XMLHttpRequestEventNames = [\n 'loadstart', 'progress', 'abort', 'error', 'load', 'progress', 'timeout', 'loadend',\n 'readystatechange'\n ];\n const IDBIndexEventNames = ['upgradeneeded', 'complete', 'abort', 'success', 'error', 'blocked', 'versionchange', 'close'];\n const websocketEventNames = ['close', 'error', 'open', 'message'];\n const workerEventNames = ['error', 'message'];\n const eventNames = globalEventHandlersEventNames.concat(webglEventNames, formEventNames, detailEventNames, documentEventNames, windowEventNames, htmlElementEventNames, ieElementEventNames);\n function filterProperties(target, onProperties, ignoreProperties) {\n if (!ignoreProperties || ignoreProperties.length === 0) {\n return onProperties;\n }\n const tip = ignoreProperties.filter(ip => ip.target === target);\n if (!tip || tip.length === 0) {\n return onProperties;\n }\n const targetIgnoreProperties = tip[0].ignoreProperties;\n return onProperties.filter(op => targetIgnoreProperties.indexOf(op) === -1);\n }\n function patchFilteredProperties(target, onProperties, ignoreProperties, prototype) {\n // check whether target is available, sometimes target will be undefined\n // because different browser or some 3rd party plugin.\n if (!target) {\n return;\n }\n const filteredProperties = filterProperties(target, onProperties, ignoreProperties);\n patchOnProperties(target, filteredProperties, prototype);\n }\n function propertyDescriptorPatch(api, _global) {\n if (isNode && !isMix) {\n return;\n }\n if (Zone[api.symbol('patchEvents')]) {\n // events are already been patched by legacy patch.\n return;\n }\n const supportsWebSocket = typeof WebSocket !== 'undefined';\n const ignoreProperties = _global['__Zone_ignore_on_properties'];\n // for browsers that we can patch the descriptor: Chrome & Firefox\n if (isBrowser) {\n const internalWindow = window;\n const ignoreErrorProperties = isIE ? [{ target: internalWindow, ignoreProperties: ['error'] }] : [];\n // in IE/Edge, onProp not exist in window object, but in WindowPrototype\n // so we need to pass WindowPrototype to check onProp exist or not\n patchFilteredProperties(internalWindow, eventNames.concat(['messageerror']), ignoreProperties ? ignoreProperties.concat(ignoreErrorProperties) : ignoreProperties, ObjectGetPrototypeOf(internalWindow));\n patchFilteredProperties(Document.prototype, eventNames, ignoreProperties);\n if (typeof internalWindow['SVGElement'] !== 'undefined') {\n patchFilteredProperties(internalWindow['SVGElement'].prototype, eventNames, ignoreProperties);\n }\n patchFilteredProperties(Element.prototype, eventNames, ignoreProperties);\n patchFilteredProperties(HTMLElement.prototype, eventNames, ignoreProperties);\n patchFilteredProperties(HTMLMediaElement.prototype, mediaElementEventNames, ignoreProperties);\n patchFilteredProperties(HTMLFrameSetElement.prototype, windowEventNames.concat(frameSetEventNames), ignoreProperties);\n patchFilteredProperties(HTMLBodyElement.prototype, windowEventNames.concat(frameSetEventNames), ignoreProperties);\n patchFilteredProperties(HTMLFrameElement.prototype, frameEventNames, ignoreProperties);\n patchFilteredProperties(HTMLIFrameElement.prototype, frameEventNames, ignoreProperties);\n const HTMLMarqueeElement = internalWindow['HTMLMarqueeElement'];\n if (HTMLMarqueeElement) {\n patchFilteredProperties(HTMLMarqueeElement.prototype, marqueeEventNames, ignoreProperties);\n }\n const Worker = internalWindow['Worker'];\n if (Worker) {\n patchFilteredProperties(Worker.prototype, workerEventNames, ignoreProperties);\n }\n }\n const XMLHttpRequest = _global['XMLHttpRequest'];\n if (XMLHttpRequest) {\n // XMLHttpRequest is not available in ServiceWorker, so we need to check here\n patchFilteredProperties(XMLHttpRequest.prototype, XMLHttpRequestEventNames, ignoreProperties);\n }\n const XMLHttpRequestEventTarget = _global['XMLHttpRequestEventTarget'];\n if (XMLHttpRequestEventTarget) {\n patchFilteredProperties(XMLHttpRequestEventTarget && XMLHttpRequestEventTarget.prototype, XMLHttpRequestEventNames, ignoreProperties);\n }\n if (typeof IDBIndex !== 'undefined') {\n patchFilteredProperties(IDBIndex.prototype, IDBIndexEventNames, ignoreProperties);\n patchFilteredProperties(IDBRequest.prototype, IDBIndexEventNames, ignoreProperties);\n patchFilteredProperties(IDBOpenDBRequest.prototype, IDBIndexEventNames, ignoreProperties);\n patchFilteredProperties(IDBDatabase.prototype, IDBIndexEventNames, ignoreProperties);\n patchFilteredProperties(IDBTransaction.prototype, IDBIndexEventNames, ignoreProperties);\n patchFilteredProperties(IDBCursor.prototype, IDBIndexEventNames, ignoreProperties);\n }\n if (supportsWebSocket) {\n patchFilteredProperties(WebSocket.prototype, websocketEventNames, ignoreProperties);\n }\n }\n\n /**\n * @license\n * Copyright Google Inc. All Rights Reserved.\n *\n * Use of this source code is governed by an MIT-style license that can be\n * found in the LICENSE file at https://angular.io/license\n */\n Zone.__load_patch('util', (global, Zone, api) => {\n api.patchOnProperties = patchOnProperties;\n api.patchMethod = patchMethod;\n api.bindArguments = bindArguments;\n api.patchMacroTask = patchMacroTask;\n // In earlier version of zone.js (<0.9.0), we use env name `__zone_symbol__BLACK_LISTED_EVENTS` to\n // define which events will not be patched by `Zone.js`.\n // In newer version (>=0.9.0), we change the env name to `__zone_symbol__UNPATCHED_EVENTS` to keep\n // the name consistent with angular repo.\n // The `__zone_symbol__BLACK_LISTED_EVENTS` is deprecated, but it is still be supported for\n // backwards compatibility.\n const SYMBOL_BLACK_LISTED_EVENTS = Zone.__symbol__('BLACK_LISTED_EVENTS');\n const SYMBOL_UNPATCHED_EVENTS = Zone.__symbol__('UNPATCHED_EVENTS');\n if (global[SYMBOL_UNPATCHED_EVENTS]) {\n global[SYMBOL_BLACK_LISTED_EVENTS] = global[SYMBOL_UNPATCHED_EVENTS];\n }\n if (global[SYMBOL_BLACK_LISTED_EVENTS]) {\n Zone[SYMBOL_BLACK_LISTED_EVENTS] = Zone[SYMBOL_UNPATCHED_EVENTS] =\n global[SYMBOL_BLACK_LISTED_EVENTS];\n }\n api.patchEventPrototype = patchEventPrototype;\n api.patchEventTarget = patchEventTarget;\n api.isIEOrEdge = isIEOrEdge;\n api.ObjectDefineProperty = ObjectDefineProperty;\n api.ObjectGetOwnPropertyDescriptor = ObjectGetOwnPropertyDescriptor;\n api.ObjectCreate = ObjectCreate;\n api.ArraySlice = ArraySlice;\n api.patchClass = patchClass;\n api.wrapWithCurrentZone = wrapWithCurrentZone;\n api.filterProperties = filterProperties;\n api.attachOriginToPatched = attachOriginToPatched;\n api._redefineProperty = Object.defineProperty;\n api.patchCallbacks = patchCallbacks;\n api.getGlobalObjects = () => ({ globalSources, zoneSymbolEventNames: zoneSymbolEventNames$1, eventNames, isBrowser, isMix, isNode, TRUE_STR,\n FALSE_STR, ZONE_SYMBOL_PREFIX, ADD_EVENT_LISTENER_STR, REMOVE_EVENT_LISTENER_STR });\n });\n\n /**\n * @license\n * Copyright Google Inc. All Rights Reserved.\n *\n * Use of this source code is governed by an MIT-style license that can be\n * found in the LICENSE file at https://angular.io/license\n */\n const taskSymbol = zoneSymbol('zoneTask');\n function patchTimer(window, setName, cancelName, nameSuffix) {\n let setNative = null;\n let clearNative = null;\n setName += nameSuffix;\n cancelName += nameSuffix;\n const tasksByHandleId = {};\n function scheduleTask(task) {\n const data = task.data;\n function timer() {\n try {\n task.invoke.apply(this, arguments);\n }\n finally {\n // issue-934, task will be cancelled\n // even it is a periodic task such as\n // setInterval\n if (!(task.data && task.data.isPeriodic)) {\n if (typeof data.handleId === 'number') {\n // in non-nodejs env, we remove timerId\n // from local cache\n delete tasksByHandleId[data.handleId];\n }\n else if (data.handleId) {\n // Node returns complex objects as handleIds\n // we remove task reference from timer object\n data.handleId[taskSymbol] = null;\n }\n }\n }\n }\n data.args[0] = timer;\n data.handleId = setNative.apply(window, data.args);\n return task;\n }\n function clearTask(task) { return clearNative(task.data.handleId); }\n setNative =\n patchMethod(window, setName, (delegate) => function (self, args) {\n if (typeof args[0] === 'function') {\n const options = {\n isPeriodic: nameSuffix === 'Interval',\n delay: (nameSuffix === 'Timeout' || nameSuffix === 'Interval') ? args[1] || 0 :\n undefined,\n args: args\n };\n const task = scheduleMacroTaskWithCurrentZone(setName, args[0], options, scheduleTask, clearTask);\n if (!task) {\n return task;\n }\n // Node.js must additionally support the ref and unref functions.\n const handle = task.data.handleId;\n if (typeof handle === 'number') {\n // for non nodejs env, we save handleId: task\n // mapping in local cache for clearTimeout\n tasksByHandleId[handle] = task;\n }\n else if (handle) {\n // for nodejs env, we save task\n // reference in timerId Object for clearTimeout\n handle[taskSymbol] = task;\n }\n // check whether handle is null, because some polyfill or browser\n // may return undefined from setTimeout/setInterval/setImmediate/requestAnimationFrame\n if (handle && handle.ref && handle.unref && typeof handle.ref === 'function' &&\n typeof handle.unref === 'function') {\n task.ref = handle.ref.bind(handle);\n task.unref = handle.unref.bind(handle);\n }\n if (typeof handle === 'number' || handle) {\n return handle;\n }\n return task;\n }\n else {\n // cause an error by calling it directly.\n return delegate.apply(window, args);\n }\n });\n clearNative =\n patchMethod(window, cancelName, (delegate) => function (self, args) {\n const id = args[0];\n let task;\n if (typeof id === 'number') {\n // non nodejs env.\n task = tasksByHandleId[id];\n }\n else {\n // nodejs env.\n task = id && id[taskSymbol];\n // other environments.\n if (!task) {\n task = id;\n }\n }\n if (task && typeof task.type === 'string') {\n if (task.state !== 'notScheduled' &&\n (task.cancelFn && task.data.isPeriodic || task.runCount === 0)) {\n if (typeof id === 'number') {\n delete tasksByHandleId[id];\n }\n else if (id) {\n id[taskSymbol] = null;\n }\n // Do not cancel already canceled functions\n task.zone.cancelTask(task);\n }\n }\n else {\n // cause an error by calling it directly.\n delegate.apply(window, args);\n }\n });\n }\n\n /**\n * @license\n * Copyright Google Inc. All Rights Reserved.\n *\n * Use of this source code is governed by an MIT-style license that can be\n * found in the LICENSE file at https://angular.io/license\n */\n function patchCustomElements(_global, api) {\n const { isBrowser, isMix } = api.getGlobalObjects();\n if ((!isBrowser && !isMix) || !_global['customElements'] || !('customElements' in _global)) {\n return;\n }\n const callbacks = ['connectedCallback', 'disconnectedCallback', 'adoptedCallback', 'attributeChangedCallback'];\n api.patchCallbacks(api, _global.customElements, 'customElements', 'define', callbacks);\n }\n\n /**\n * @license\n * Copyright Google Inc. All Rights Reserved.\n *\n * Use of this source code is governed by an MIT-style license that can be\n * found in the LICENSE file at https://angular.io/license\n */\n function eventTargetPatch(_global, api) {\n if (Zone[api.symbol('patchEventTarget')]) {\n // EventTarget is already patched.\n return;\n }\n const { eventNames, zoneSymbolEventNames, TRUE_STR, FALSE_STR, ZONE_SYMBOL_PREFIX } = api.getGlobalObjects();\n // predefine all __zone_symbol__ + eventName + true/false string\n for (let i = 0; i < eventNames.length; i++) {\n const eventName = eventNames[i];\n const falseEventName = eventName + FALSE_STR;\n const trueEventName = eventName + TRUE_STR;\n const symbol = ZONE_SYMBOL_PREFIX + falseEventName;\n const symbolCapture = ZONE_SYMBOL_PREFIX + trueEventName;\n zoneSymbolEventNames[eventName] = {};\n zoneSymbolEventNames[eventName][FALSE_STR] = symbol;\n zoneSymbolEventNames[eventName][TRUE_STR] = symbolCapture;\n }\n const EVENT_TARGET = _global['EventTarget'];\n if (!EVENT_TARGET || !EVENT_TARGET.prototype) {\n return;\n }\n api.patchEventTarget(_global, [EVENT_TARGET && EVENT_TARGET.prototype]);\n return true;\n }\n function patchEvent(global, api) {\n api.patchEventPrototype(global, api);\n }\n\n /**\n * @license\n * Copyright Google Inc. All Rights Reserved.\n *\n * Use of this source code is governed by an MIT-style license that can be\n * found in the LICENSE file at https://angular.io/license\n */\n Zone.__load_patch('legacy', (global) => {\n const legacyPatch = global[Zone.__symbol__('legacyPatch')];\n if (legacyPatch) {\n legacyPatch();\n }\n });\n Zone.__load_patch('timers', (global) => {\n const set = 'set';\n const clear = 'clear';\n patchTimer(global, set, clear, 'Timeout');\n patchTimer(global, set, clear, 'Interval');\n patchTimer(global, set, clear, 'Immediate');\n });\n Zone.__load_patch('requestAnimationFrame', (global) => {\n patchTimer(global, 'request', 'cancel', 'AnimationFrame');\n patchTimer(global, 'mozRequest', 'mozCancel', 'AnimationFrame');\n patchTimer(global, 'webkitRequest', 'webkitCancel', 'AnimationFrame');\n });\n Zone.__load_patch('blocking', (global, Zone) => {\n const blockingMethods = ['alert', 'prompt', 'confirm'];\n for (let i = 0; i < blockingMethods.length; i++) {\n const name = blockingMethods[i];\n patchMethod(global, name, (delegate, symbol, name) => {\n return function (s, args) {\n return Zone.current.run(delegate, global, args, name);\n };\n });\n }\n });\n Zone.__load_patch('EventTarget', (global, Zone, api) => {\n patchEvent(global, api);\n eventTargetPatch(global, api);\n // patch XMLHttpRequestEventTarget's addEventListener/removeEventListener\n const XMLHttpRequestEventTarget = global['XMLHttpRequestEventTarget'];\n if (XMLHttpRequestEventTarget && XMLHttpRequestEventTarget.prototype) {\n api.patchEventTarget(global, [XMLHttpRequestEventTarget.prototype]);\n }\n patchClass('MutationObserver');\n patchClass('WebKitMutationObserver');\n patchClass('IntersectionObserver');\n patchClass('FileReader');\n });\n Zone.__load_patch('on_property', (global, Zone, api) => {\n propertyDescriptorPatch(api, global);\n });\n Zone.__load_patch('customElements', (global, Zone, api) => {\n patchCustomElements(global, api);\n });\n Zone.__load_patch('XHR', (global, Zone) => {\n // Treat XMLHttpRequest as a macrotask.\n patchXHR(global);\n const XHR_TASK = zoneSymbol('xhrTask');\n const XHR_SYNC = zoneSymbol('xhrSync');\n const XHR_LISTENER = zoneSymbol('xhrListener');\n const XHR_SCHEDULED = zoneSymbol('xhrScheduled');\n const XHR_URL = zoneSymbol('xhrURL');\n const XHR_ERROR_BEFORE_SCHEDULED = zoneSymbol('xhrErrorBeforeScheduled');\n function patchXHR(window) {\n const XMLHttpRequest = window['XMLHttpRequest'];\n if (!XMLHttpRequest) {\n // XMLHttpRequest is not available in service worker\n return;\n }\n const XMLHttpRequestPrototype = XMLHttpRequest.prototype;\n function findPendingTask(target) { return target[XHR_TASK]; }\n let oriAddListener = XMLHttpRequestPrototype[ZONE_SYMBOL_ADD_EVENT_LISTENER];\n let oriRemoveListener = XMLHttpRequestPrototype[ZONE_SYMBOL_REMOVE_EVENT_LISTENER];\n if (!oriAddListener) {\n const XMLHttpRequestEventTarget = window['XMLHttpRequestEventTarget'];\n if (XMLHttpRequestEventTarget) {\n const XMLHttpRequestEventTargetPrototype = XMLHttpRequestEventTarget.prototype;\n oriAddListener = XMLHttpRequestEventTargetPrototype[ZONE_SYMBOL_ADD_EVENT_LISTENER];\n oriRemoveListener = XMLHttpRequestEventTargetPrototype[ZONE_SYMBOL_REMOVE_EVENT_LISTENER];\n }\n }\n const READY_STATE_CHANGE = 'readystatechange';\n const SCHEDULED = 'scheduled';\n function scheduleTask(task) {\n const data = task.data;\n const target = data.target;\n target[XHR_SCHEDULED] = false;\n target[XHR_ERROR_BEFORE_SCHEDULED] = false;\n // remove existing event listener\n const listener = target[XHR_LISTENER];\n if (!oriAddListener) {\n oriAddListener = target[ZONE_SYMBOL_ADD_EVENT_LISTENER];\n oriRemoveListener = target[ZONE_SYMBOL_REMOVE_EVENT_LISTENER];\n }\n if (listener) {\n oriRemoveListener.call(target, READY_STATE_CHANGE, listener);\n }\n const newListener = target[XHR_LISTENER] = () => {\n if (target.readyState === target.DONE) {\n // sometimes on some browsers XMLHttpRequest will fire onreadystatechange with\n // readyState=4 multiple times, so we need to check task state here\n if (!data.aborted && target[XHR_SCHEDULED] && task.state === SCHEDULED) {\n // check whether the xhr has registered onload listener\n // if that is the case, the task should invoke after all\n // onload listeners finish.\n const loadTasks = target[Zone.__symbol__('loadfalse')];\n if (loadTasks && loadTasks.length > 0) {\n const oriInvoke = task.invoke;\n task.invoke = function () {\n // need to load the tasks again, because in other\n // load listener, they may remove themselves\n const loadTasks = target[Zone.__symbol__('loadfalse')];\n for (let i = 0; i < loadTasks.length; i++) {\n if (loadTasks[i] === task) {\n loadTasks.splice(i, 1);\n }\n }\n if (!data.aborted && task.state === SCHEDULED) {\n oriInvoke.call(task);\n }\n };\n loadTasks.push(task);\n }\n else {\n task.invoke();\n }\n }\n else if (!data.aborted && target[XHR_SCHEDULED] === false) {\n // error occurs when xhr.send()\n target[XHR_ERROR_BEFORE_SCHEDULED] = true;\n }\n }\n };\n oriAddListener.call(target, READY_STATE_CHANGE, newListener);\n const storedTask = target[XHR_TASK];\n if (!storedTask) {\n target[XHR_TASK] = task;\n }\n sendNative.apply(target, data.args);\n target[XHR_SCHEDULED] = true;\n return task;\n }\n function placeholderCallback() { }\n function clearTask(task) {\n const data = task.data;\n // Note - ideally, we would call data.target.removeEventListener here, but it's too late\n // to prevent it from firing. So instead, we store info for the event listener.\n data.aborted = true;\n return abortNative.apply(data.target, data.args);\n }\n const openNative = patchMethod(XMLHttpRequestPrototype, 'open', () => function (self, args) {\n self[XHR_SYNC] = args[2] == false;\n self[XHR_URL] = args[1];\n return openNative.apply(self, args);\n });\n const XMLHTTPREQUEST_SOURCE = 'XMLHttpRequest.send';\n const fetchTaskAborting = zoneSymbol('fetchTaskAborting');\n const fetchTaskScheduling = zoneSymbol('fetchTaskScheduling');\n const sendNative = patchMethod(XMLHttpRequestPrototype, 'send', () => function (self, args) {\n if (Zone.current[fetchTaskScheduling] === true) {\n // a fetch is scheduling, so we are using xhr to polyfill fetch\n // and because we already schedule macroTask for fetch, we should\n // not schedule a macroTask for xhr again\n return sendNative.apply(self, args);\n }\n if (self[XHR_SYNC]) {\n // if the XHR is sync there is no task to schedule, just execute the code.\n return sendNative.apply(self, args);\n }\n else {\n const options = { target: self, url: self[XHR_URL], isPeriodic: false, args: args, aborted: false };\n const task = scheduleMacroTaskWithCurrentZone(XMLHTTPREQUEST_SOURCE, placeholderCallback, options, scheduleTask, clearTask);\n if (self && self[XHR_ERROR_BEFORE_SCHEDULED] === true && !options.aborted &&\n task.state === SCHEDULED) {\n // xhr request throw error when send\n // we should invoke task instead of leaving a scheduled\n // pending macroTask\n task.invoke();\n }\n }\n });\n const abortNative = patchMethod(XMLHttpRequestPrototype, 'abort', () => function (self, args) {\n const task = findPendingTask(self);\n if (task && typeof task.type == 'string') {\n // If the XHR has already completed, do nothing.\n // If the XHR has already been aborted, do nothing.\n // Fix #569, call abort multiple times before done will cause\n // macroTask task count be negative number\n if (task.cancelFn == null || (task.data && task.data.aborted)) {\n return;\n }\n task.zone.cancelTask(task);\n }\n else if (Zone.current[fetchTaskAborting] === true) {\n // the abort is called from fetch polyfill, we need to call native abort of XHR.\n return abortNative.apply(self, args);\n }\n // Otherwise, we are trying to abort an XHR which has not yet been sent, so there is no\n // task\n // to cancel. Do nothing.\n });\n }\n });\n Zone.__load_patch('geolocation', (global) => {\n /// GEO_LOCATION\n if (global['navigator'] && global['navigator'].geolocation) {\n patchPrototype(global['navigator'].geolocation, ['getCurrentPosition', 'watchPosition']);\n }\n });\n Zone.__load_patch('PromiseRejectionEvent', (global, Zone) => {\n // handle unhandled promise rejection\n function findPromiseRejectionHandler(evtName) {\n return function (e) {\n const eventTasks = findEventTasks(global, evtName);\n eventTasks.forEach(eventTask => {\n // windows has added unhandledrejection event listener\n // trigger the event listener\n const PromiseRejectionEvent = global['PromiseRejectionEvent'];\n if (PromiseRejectionEvent) {\n const evt = new PromiseRejectionEvent(evtName, { promise: e.promise, reason: e.rejection });\n eventTask.invoke(evt);\n }\n });\n };\n }\n if (global['PromiseRejectionEvent']) {\n Zone[zoneSymbol('unhandledPromiseRejectionHandler')] =\n findPromiseRejectionHandler('unhandledrejection');\n Zone[zoneSymbol('rejectionHandledHandler')] =\n findPromiseRejectionHandler('rejectionhandled');\n }\n });\n\n})));\n","// Copyright Joyent, Inc. and other Node contributors.\n//\n// Permission is hereby granted, free of charge, to any person obtaining a\n// copy of this software and associated documentation files (the\n// \"Software\"), to deal in the Software without restriction, including\n// without limitation the rights to use, copy, modify, merge, publish,\n// distribute, sublicense, and/or sell copies of the Software, and to permit\n// persons to whom the Software is furnished to do so, subject to the\n// following conditions:\n//\n// The above copyright notice and this permission notice shall be included\n// in all copies or substantial portions of the Software.\n//\n// THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS\n// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF\n// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN\n// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,\n// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR\n// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE\n// USE OR OTHER DEALINGS IN THE SOFTWARE.\n\n// a passthrough stream.\n// basically just the most minimal sort of Transform stream.\n// Every written chunk gets output as-is.\n\n'use strict'\n\nconst { ObjectSetPrototypeOf } = require('../../ours/primordials')\nmodule.exports = PassThrough\nconst Transform = require('./transform')\nObjectSetPrototypeOf(PassThrough.prototype, Transform.prototype)\nObjectSetPrototypeOf(PassThrough, Transform)\nfunction PassThrough(options) {\n if (!(this instanceof PassThrough)) return new PassThrough(options)\n Transform.call(this, options)\n}\nPassThrough.prototype._transform = function (chunk, encoding, cb) {\n cb(null, chunk)\n}\n","'use strict'\n\nconst CustomStream = require('../stream')\nconst promises = require('../stream/promises')\nconst originalDestroy = CustomStream.Readable.destroy\nmodule.exports = CustomStream.Readable\n\n// Explicit export naming is needed for ESM\nmodule.exports._uint8ArrayToBuffer = CustomStream._uint8ArrayToBuffer\nmodule.exports._isUint8Array = CustomStream._isUint8Array\nmodule.exports.isDisturbed = CustomStream.isDisturbed\nmodule.exports.isErrored = CustomStream.isErrored\nmodule.exports.isReadable = CustomStream.isReadable\nmodule.exports.Readable = CustomStream.Readable\nmodule.exports.Writable = CustomStream.Writable\nmodule.exports.Duplex = CustomStream.Duplex\nmodule.exports.Transform = CustomStream.Transform\nmodule.exports.PassThrough = CustomStream.PassThrough\nmodule.exports.addAbortSignal = CustomStream.addAbortSignal\nmodule.exports.finished = CustomStream.finished\nmodule.exports.destroy = CustomStream.destroy\nmodule.exports.destroy = originalDestroy\nmodule.exports.pipeline = CustomStream.pipeline\nmodule.exports.compose = CustomStream.compose\nObject.defineProperty(CustomStream, 'promises', {\n configurable: true,\n enumerable: true,\n get() {\n return promises\n }\n})\nmodule.exports.Stream = CustomStream.Stream\n\n// Allow default importing\nmodule.exports.default = module.exports\n","/*!\n * The buffer module from node.js, for the browser.\n *\n * @author Feross Aboukhadijeh \n * @license MIT\n */\n/* eslint-disable no-proto */\n\n'use strict'\n\nvar base64 = require('base64-js')\nvar ieee754 = require('ieee754')\nvar isArray = require('isarray')\n\nexports.Buffer = Buffer\nexports.SlowBuffer = SlowBuffer\nexports.INSPECT_MAX_BYTES = 50\n\n/**\n * If `Buffer.TYPED_ARRAY_SUPPORT`:\n * === true Use Uint8Array implementation (fastest)\n * === false Use Object implementation (most compatible, even IE6)\n *\n * Browsers that support typed arrays are IE 10+, Firefox 4+, Chrome 7+, Safari 5.1+,\n * Opera 11.6+, iOS 4.2+.\n *\n * Due to various browser bugs, sometimes the Object implementation will be used even\n * when the browser supports typed arrays.\n *\n * Note:\n *\n * - Firefox 4-29 lacks support for adding new properties to `Uint8Array` instances,\n * See: https://bugzilla.mozilla.org/show_bug.cgi?id=695438.\n *\n * - Chrome 9-10 is missing the `TypedArray.prototype.subarray` function.\n *\n * - IE10 has a broken `TypedArray.prototype.subarray` function which returns arrays of\n * incorrect length in some situations.\n\n * We detect these buggy browsers and set `Buffer.TYPED_ARRAY_SUPPORT` to `false` so they\n * get the Object implementation, which is slower but behaves correctly.\n */\nBuffer.TYPED_ARRAY_SUPPORT = global.TYPED_ARRAY_SUPPORT !== undefined\n ? global.TYPED_ARRAY_SUPPORT\n : typedArraySupport()\n\n/*\n * Export kMaxLength after typed array support is determined.\n */\nexports.kMaxLength = kMaxLength()\n\nfunction typedArraySupport () {\n try {\n var arr = new Uint8Array(1)\n arr.__proto__ = {__proto__: Uint8Array.prototype, foo: function () { return 42 }}\n return arr.foo() === 42 && // typed array instances can be augmented\n typeof arr.subarray === 'function' && // chrome 9-10 lack `subarray`\n arr.subarray(1, 1).byteLength === 0 // ie10 has broken `subarray`\n } catch (e) {\n return false\n }\n}\n\nfunction kMaxLength () {\n return Buffer.TYPED_ARRAY_SUPPORT\n ? 0x7fffffff\n : 0x3fffffff\n}\n\nfunction createBuffer (that, length) {\n if (kMaxLength() < length) {\n throw new RangeError('Invalid typed array length')\n }\n if (Buffer.TYPED_ARRAY_SUPPORT) {\n // Return an augmented `Uint8Array` instance, for best performance\n that = new Uint8Array(length)\n that.__proto__ = Buffer.prototype\n } else {\n // Fallback: Return an object instance of the Buffer class\n if (that === null) {\n that = new Buffer(length)\n }\n that.length = length\n }\n\n return that\n}\n\n/**\n * The Buffer constructor returns instances of `Uint8Array` that have their\n * prototype changed to `Buffer.prototype`. Furthermore, `Buffer` is a subclass of\n * `Uint8Array`, so the returned instances will have all the node `Buffer` methods\n * and the `Uint8Array` methods. Square bracket notation works as expected -- it\n * returns a single octet.\n *\n * The `Uint8Array` prototype remains unmodified.\n */\n\nfunction Buffer (arg, encodingOrOffset, length) {\n if (!Buffer.TYPED_ARRAY_SUPPORT && !(this instanceof Buffer)) {\n return new Buffer(arg, encodingOrOffset, length)\n }\n\n // Common case.\n if (typeof arg === 'number') {\n if (typeof encodingOrOffset === 'string') {\n throw new Error(\n 'If encoding is specified then the first argument must be a string'\n )\n }\n return allocUnsafe(this, arg)\n }\n return from(this, arg, encodingOrOffset, length)\n}\n\nBuffer.poolSize = 8192 // not used by this implementation\n\n// TODO: Legacy, not needed anymore. Remove in next major version.\nBuffer._augment = function (arr) {\n arr.__proto__ = Buffer.prototype\n return arr\n}\n\nfunction from (that, value, encodingOrOffset, length) {\n if (typeof value === 'number') {\n throw new TypeError('\"value\" argument must not be a number')\n }\n\n if (typeof ArrayBuffer !== 'undefined' && value instanceof ArrayBuffer) {\n return fromArrayBuffer(that, value, encodingOrOffset, length)\n }\n\n if (typeof value === 'string') {\n return fromString(that, value, encodingOrOffset)\n }\n\n return fromObject(that, value)\n}\n\n/**\n * Functionally equivalent to Buffer(arg, encoding) but throws a TypeError\n * if value is a number.\n * Buffer.from(str[, encoding])\n * Buffer.from(array)\n * Buffer.from(buffer)\n * Buffer.from(arrayBuffer[, byteOffset[, length]])\n **/\nBuffer.from = function (value, encodingOrOffset, length) {\n return from(null, value, encodingOrOffset, length)\n}\n\nif (Buffer.TYPED_ARRAY_SUPPORT) {\n Buffer.prototype.__proto__ = Uint8Array.prototype\n Buffer.__proto__ = Uint8Array\n if (typeof Symbol !== 'undefined' && Symbol.species &&\n Buffer[Symbol.species] === Buffer) {\n // Fix subarray() in ES2016. See: https://github.com/feross/buffer/pull/97\n Object.defineProperty(Buffer, Symbol.species, {\n value: null,\n configurable: true\n })\n }\n}\n\nfunction assertSize (size) {\n if (typeof size !== 'number') {\n throw new TypeError('\"size\" argument must be a number')\n } else if (size < 0) {\n throw new RangeError('\"size\" argument must not be negative')\n }\n}\n\nfunction alloc (that, size, fill, encoding) {\n assertSize(size)\n if (size <= 0) {\n return createBuffer(that, size)\n }\n if (fill !== undefined) {\n // Only pay attention to encoding if it's a string. This\n // prevents accidentally sending in a number that would\n // be interpretted as a start offset.\n return typeof encoding === 'string'\n ? createBuffer(that, size).fill(fill, encoding)\n : createBuffer(that, size).fill(fill)\n }\n return createBuffer(that, size)\n}\n\n/**\n * Creates a new filled Buffer instance.\n * alloc(size[, fill[, encoding]])\n **/\nBuffer.alloc = function (size, fill, encoding) {\n return alloc(null, size, fill, encoding)\n}\n\nfunction allocUnsafe (that, size) {\n assertSize(size)\n that = createBuffer(that, size < 0 ? 0 : checked(size) | 0)\n if (!Buffer.TYPED_ARRAY_SUPPORT) {\n for (var i = 0; i < size; ++i) {\n that[i] = 0\n }\n }\n return that\n}\n\n/**\n * Equivalent to Buffer(num), by default creates a non-zero-filled Buffer instance.\n * */\nBuffer.allocUnsafe = function (size) {\n return allocUnsafe(null, size)\n}\n/**\n * Equivalent to SlowBuffer(num), by default creates a non-zero-filled Buffer instance.\n */\nBuffer.allocUnsafeSlow = function (size) {\n return allocUnsafe(null, size)\n}\n\nfunction fromString (that, string, encoding) {\n if (typeof encoding !== 'string' || encoding === '') {\n encoding = 'utf8'\n }\n\n if (!Buffer.isEncoding(encoding)) {\n throw new TypeError('\"encoding\" must be a valid string encoding')\n }\n\n var length = byteLength(string, encoding) | 0\n that = createBuffer(that, length)\n\n var actual = that.write(string, encoding)\n\n if (actual !== length) {\n // Writing a hex string, for example, that contains invalid characters will\n // cause everything after the first invalid character to be ignored. (e.g.\n // 'abxxcd' will be treated as 'ab')\n that = that.slice(0, actual)\n }\n\n return that\n}\n\nfunction fromArrayLike (that, array) {\n var length = array.length < 0 ? 0 : checked(array.length) | 0\n that = createBuffer(that, length)\n for (var i = 0; i < length; i += 1) {\n that[i] = array[i] & 255\n }\n return that\n}\n\nfunction fromArrayBuffer (that, array, byteOffset, length) {\n array.byteLength // this throws if `array` is not a valid ArrayBuffer\n\n if (byteOffset < 0 || array.byteLength < byteOffset) {\n throw new RangeError('\\'offset\\' is out of bounds')\n }\n\n if (array.byteLength < byteOffset + (length || 0)) {\n throw new RangeError('\\'length\\' is out of bounds')\n }\n\n if (byteOffset === undefined && length === undefined) {\n array = new Uint8Array(array)\n } else if (length === undefined) {\n array = new Uint8Array(array, byteOffset)\n } else {\n array = new Uint8Array(array, byteOffset, length)\n }\n\n if (Buffer.TYPED_ARRAY_SUPPORT) {\n // Return an augmented `Uint8Array` instance, for best performance\n that = array\n that.__proto__ = Buffer.prototype\n } else {\n // Fallback: Return an object instance of the Buffer class\n that = fromArrayLike(that, array)\n }\n return that\n}\n\nfunction fromObject (that, obj) {\n if (Buffer.isBuffer(obj)) {\n var len = checked(obj.length) | 0\n that = createBuffer(that, len)\n\n if (that.length === 0) {\n return that\n }\n\n obj.copy(that, 0, 0, len)\n return that\n }\n\n if (obj) {\n if ((typeof ArrayBuffer !== 'undefined' &&\n obj.buffer instanceof ArrayBuffer) || 'length' in obj) {\n if (typeof obj.length !== 'number' || isnan(obj.length)) {\n return createBuffer(that, 0)\n }\n return fromArrayLike(that, obj)\n }\n\n if (obj.type === 'Buffer' && isArray(obj.data)) {\n return fromArrayLike(that, obj.data)\n }\n }\n\n throw new TypeError('First argument must be a string, Buffer, ArrayBuffer, Array, or array-like object.')\n}\n\nfunction checked (length) {\n // Note: cannot use `length < kMaxLength()` here because that fails when\n // length is NaN (which is otherwise coerced to zero.)\n if (length >= kMaxLength()) {\n throw new RangeError('Attempt to allocate Buffer larger than maximum ' +\n 'size: 0x' + kMaxLength().toString(16) + ' bytes')\n }\n return length | 0\n}\n\nfunction SlowBuffer (length) {\n if (+length != length) { // eslint-disable-line eqeqeq\n length = 0\n }\n return Buffer.alloc(+length)\n}\n\nBuffer.isBuffer = function isBuffer (b) {\n return !!(b != null && b._isBuffer)\n}\n\nBuffer.compare = function compare (a, b) {\n if (!Buffer.isBuffer(a) || !Buffer.isBuffer(b)) {\n throw new TypeError('Arguments must be Buffers')\n }\n\n if (a === b) return 0\n\n var x = a.length\n var y = b.length\n\n for (var i = 0, len = Math.min(x, y); i < len; ++i) {\n if (a[i] !== b[i]) {\n x = a[i]\n y = b[i]\n break\n }\n }\n\n if (x < y) return -1\n if (y < x) return 1\n return 0\n}\n\nBuffer.isEncoding = function isEncoding (encoding) {\n switch (String(encoding).toLowerCase()) {\n case 'hex':\n case 'utf8':\n case 'utf-8':\n case 'ascii':\n case 'latin1':\n case 'binary':\n case 'base64':\n case 'ucs2':\n case 'ucs-2':\n case 'utf16le':\n case 'utf-16le':\n return true\n default:\n return false\n }\n}\n\nBuffer.concat = function concat (list, length) {\n if (!isArray(list)) {\n throw new TypeError('\"list\" argument must be an Array of Buffers')\n }\n\n if (list.length === 0) {\n return Buffer.alloc(0)\n }\n\n var i\n if (length === undefined) {\n length = 0\n for (i = 0; i < list.length; ++i) {\n length += list[i].length\n }\n }\n\n var buffer = Buffer.allocUnsafe(length)\n var pos = 0\n for (i = 0; i < list.length; ++i) {\n var buf = list[i]\n if (!Buffer.isBuffer(buf)) {\n throw new TypeError('\"list\" argument must be an Array of Buffers')\n }\n buf.copy(buffer, pos)\n pos += buf.length\n }\n return buffer\n}\n\nfunction byteLength (string, encoding) {\n if (Buffer.isBuffer(string)) {\n return string.length\n }\n if (typeof ArrayBuffer !== 'undefined' && typeof ArrayBuffer.isView === 'function' &&\n (ArrayBuffer.isView(string) || string instanceof ArrayBuffer)) {\n return string.byteLength\n }\n if (typeof string !== 'string') {\n string = '' + string\n }\n\n var len = string.length\n if (len === 0) return 0\n\n // Use a for loop to avoid recursion\n var loweredCase = false\n for (;;) {\n switch (encoding) {\n case 'ascii':\n case 'latin1':\n case 'binary':\n return len\n case 'utf8':\n case 'utf-8':\n case undefined:\n return utf8ToBytes(string).length\n case 'ucs2':\n case 'ucs-2':\n case 'utf16le':\n case 'utf-16le':\n return len * 2\n case 'hex':\n return len >>> 1\n case 'base64':\n return base64ToBytes(string).length\n default:\n if (loweredCase) return utf8ToBytes(string).length // assume utf8\n encoding = ('' + encoding).toLowerCase()\n loweredCase = true\n }\n }\n}\nBuffer.byteLength = byteLength\n\nfunction slowToString (encoding, start, end) {\n var loweredCase = false\n\n // No need to verify that \"this.length <= MAX_UINT32\" since it's a read-only\n // property of a typed array.\n\n // This behaves neither like String nor Uint8Array in that we set start/end\n // to their upper/lower bounds if the value passed is out of range.\n // undefined is handled specially as per ECMA-262 6th Edition,\n // Section 13.3.3.7 Runtime Semantics: KeyedBindingInitialization.\n if (start === undefined || start < 0) {\n start = 0\n }\n // Return early if start > this.length. Done here to prevent potential uint32\n // coercion fail below.\n if (start > this.length) {\n return ''\n }\n\n if (end === undefined || end > this.length) {\n end = this.length\n }\n\n if (end <= 0) {\n return ''\n }\n\n // Force coersion to uint32. This will also coerce falsey/NaN values to 0.\n end >>>= 0\n start >>>= 0\n\n if (end <= start) {\n return ''\n }\n\n if (!encoding) encoding = 'utf8'\n\n while (true) {\n switch (encoding) {\n case 'hex':\n return hexSlice(this, start, end)\n\n case 'utf8':\n case 'utf-8':\n return utf8Slice(this, start, end)\n\n case 'ascii':\n return asciiSlice(this, start, end)\n\n case 'latin1':\n case 'binary':\n return latin1Slice(this, start, end)\n\n case 'base64':\n return base64Slice(this, start, end)\n\n case 'ucs2':\n case 'ucs-2':\n case 'utf16le':\n case 'utf-16le':\n return utf16leSlice(this, start, end)\n\n default:\n if (loweredCase) throw new TypeError('Unknown encoding: ' + encoding)\n encoding = (encoding + '').toLowerCase()\n loweredCase = true\n }\n }\n}\n\n// The property is used by `Buffer.isBuffer` and `is-buffer` (in Safari 5-7) to detect\n// Buffer instances.\nBuffer.prototype._isBuffer = true\n\nfunction swap (b, n, m) {\n var i = b[n]\n b[n] = b[m]\n b[m] = i\n}\n\nBuffer.prototype.swap16 = function swap16 () {\n var len = this.length\n if (len % 2 !== 0) {\n throw new RangeError('Buffer size must be a multiple of 16-bits')\n }\n for (var i = 0; i < len; i += 2) {\n swap(this, i, i + 1)\n }\n return this\n}\n\nBuffer.prototype.swap32 = function swap32 () {\n var len = this.length\n if (len % 4 !== 0) {\n throw new RangeError('Buffer size must be a multiple of 32-bits')\n }\n for (var i = 0; i < len; i += 4) {\n swap(this, i, i + 3)\n swap(this, i + 1, i + 2)\n }\n return this\n}\n\nBuffer.prototype.swap64 = function swap64 () {\n var len = this.length\n if (len % 8 !== 0) {\n throw new RangeError('Buffer size must be a multiple of 64-bits')\n }\n for (var i = 0; i < len; i += 8) {\n swap(this, i, i + 7)\n swap(this, i + 1, i + 6)\n swap(this, i + 2, i + 5)\n swap(this, i + 3, i + 4)\n }\n return this\n}\n\nBuffer.prototype.toString = function toString () {\n var length = this.length | 0\n if (length === 0) return ''\n if (arguments.length === 0) return utf8Slice(this, 0, length)\n return slowToString.apply(this, arguments)\n}\n\nBuffer.prototype.equals = function equals (b) {\n if (!Buffer.isBuffer(b)) throw new TypeError('Argument must be a Buffer')\n if (this === b) return true\n return Buffer.compare(this, b) === 0\n}\n\nBuffer.prototype.inspect = function inspect () {\n var str = ''\n var max = exports.INSPECT_MAX_BYTES\n if (this.length > 0) {\n str = this.toString('hex', 0, max).match(/.{2}/g).join(' ')\n if (this.length > max) str += ' ... '\n }\n return ''\n}\n\nBuffer.prototype.compare = function compare (target, start, end, thisStart, thisEnd) {\n if (!Buffer.isBuffer(target)) {\n throw new TypeError('Argument must be a Buffer')\n }\n\n if (start === undefined) {\n start = 0\n }\n if (end === undefined) {\n end = target ? target.length : 0\n }\n if (thisStart === undefined) {\n thisStart = 0\n }\n if (thisEnd === undefined) {\n thisEnd = this.length\n }\n\n if (start < 0 || end > target.length || thisStart < 0 || thisEnd > this.length) {\n throw new RangeError('out of range index')\n }\n\n if (thisStart >= thisEnd && start >= end) {\n return 0\n }\n if (thisStart >= thisEnd) {\n return -1\n }\n if (start >= end) {\n return 1\n }\n\n start >>>= 0\n end >>>= 0\n thisStart >>>= 0\n thisEnd >>>= 0\n\n if (this === target) return 0\n\n var x = thisEnd - thisStart\n var y = end - start\n var len = Math.min(x, y)\n\n var thisCopy = this.slice(thisStart, thisEnd)\n var targetCopy = target.slice(start, end)\n\n for (var i = 0; i < len; ++i) {\n if (thisCopy[i] !== targetCopy[i]) {\n x = thisCopy[i]\n y = targetCopy[i]\n break\n }\n }\n\n if (x < y) return -1\n if (y < x) return 1\n return 0\n}\n\n// Finds either the first index of `val` in `buffer` at offset >= `byteOffset`,\n// OR the last index of `val` in `buffer` at offset <= `byteOffset`.\n//\n// Arguments:\n// - buffer - a Buffer to search\n// - val - a string, Buffer, or number\n// - byteOffset - an index into `buffer`; will be clamped to an int32\n// - encoding - an optional encoding, relevant is val is a string\n// - dir - true for indexOf, false for lastIndexOf\nfunction bidirectionalIndexOf (buffer, val, byteOffset, encoding, dir) {\n // Empty buffer means no match\n if (buffer.length === 0) return -1\n\n // Normalize byteOffset\n if (typeof byteOffset === 'string') {\n encoding = byteOffset\n byteOffset = 0\n } else if (byteOffset > 0x7fffffff) {\n byteOffset = 0x7fffffff\n } else if (byteOffset < -0x80000000) {\n byteOffset = -0x80000000\n }\n byteOffset = +byteOffset // Coerce to Number.\n if (isNaN(byteOffset)) {\n // byteOffset: it it's undefined, null, NaN, \"foo\", etc, search whole buffer\n byteOffset = dir ? 0 : (buffer.length - 1)\n }\n\n // Normalize byteOffset: negative offsets start from the end of the buffer\n if (byteOffset < 0) byteOffset = buffer.length + byteOffset\n if (byteOffset >= buffer.length) {\n if (dir) return -1\n else byteOffset = buffer.length - 1\n } else if (byteOffset < 0) {\n if (dir) byteOffset = 0\n else return -1\n }\n\n // Normalize val\n if (typeof val === 'string') {\n val = Buffer.from(val, encoding)\n }\n\n // Finally, search either indexOf (if dir is true) or lastIndexOf\n if (Buffer.isBuffer(val)) {\n // Special case: looking for empty string/buffer always fails\n if (val.length === 0) {\n return -1\n }\n return arrayIndexOf(buffer, val, byteOffset, encoding, dir)\n } else if (typeof val === 'number') {\n val = val & 0xFF // Search for a byte value [0-255]\n if (Buffer.TYPED_ARRAY_SUPPORT &&\n typeof Uint8Array.prototype.indexOf === 'function') {\n if (dir) {\n return Uint8Array.prototype.indexOf.call(buffer, val, byteOffset)\n } else {\n return Uint8Array.prototype.lastIndexOf.call(buffer, val, byteOffset)\n }\n }\n return arrayIndexOf(buffer, [ val ], byteOffset, encoding, dir)\n }\n\n throw new TypeError('val must be string, number or Buffer')\n}\n\nfunction arrayIndexOf (arr, val, byteOffset, encoding, dir) {\n var indexSize = 1\n var arrLength = arr.length\n var valLength = val.length\n\n if (encoding !== undefined) {\n encoding = String(encoding).toLowerCase()\n if (encoding === 'ucs2' || encoding === 'ucs-2' ||\n encoding === 'utf16le' || encoding === 'utf-16le') {\n if (arr.length < 2 || val.length < 2) {\n return -1\n }\n indexSize = 2\n arrLength /= 2\n valLength /= 2\n byteOffset /= 2\n }\n }\n\n function read (buf, i) {\n if (indexSize === 1) {\n return buf[i]\n } else {\n return buf.readUInt16BE(i * indexSize)\n }\n }\n\n var i\n if (dir) {\n var foundIndex = -1\n for (i = byteOffset; i < arrLength; i++) {\n if (read(arr, i) === read(val, foundIndex === -1 ? 0 : i - foundIndex)) {\n if (foundIndex === -1) foundIndex = i\n if (i - foundIndex + 1 === valLength) return foundIndex * indexSize\n } else {\n if (foundIndex !== -1) i -= i - foundIndex\n foundIndex = -1\n }\n }\n } else {\n if (byteOffset + valLength > arrLength) byteOffset = arrLength - valLength\n for (i = byteOffset; i >= 0; i--) {\n var found = true\n for (var j = 0; j < valLength; j++) {\n if (read(arr, i + j) !== read(val, j)) {\n found = false\n break\n }\n }\n if (found) return i\n }\n }\n\n return -1\n}\n\nBuffer.prototype.includes = function includes (val, byteOffset, encoding) {\n return this.indexOf(val, byteOffset, encoding) !== -1\n}\n\nBuffer.prototype.indexOf = function indexOf (val, byteOffset, encoding) {\n return bidirectionalIndexOf(this, val, byteOffset, encoding, true)\n}\n\nBuffer.prototype.lastIndexOf = function lastIndexOf (val, byteOffset, encoding) {\n return bidirectionalIndexOf(this, val, byteOffset, encoding, false)\n}\n\nfunction hexWrite (buf, string, offset, length) {\n offset = Number(offset) || 0\n var remaining = buf.length - offset\n if (!length) {\n length = remaining\n } else {\n length = Number(length)\n if (length > remaining) {\n length = remaining\n }\n }\n\n // must be an even number of digits\n var strLen = string.length\n if (strLen % 2 !== 0) throw new TypeError('Invalid hex string')\n\n if (length > strLen / 2) {\n length = strLen / 2\n }\n for (var i = 0; i < length; ++i) {\n var parsed = parseInt(string.substr(i * 2, 2), 16)\n if (isNaN(parsed)) return i\n buf[offset + i] = parsed\n }\n return i\n}\n\nfunction utf8Write (buf, string, offset, length) {\n return blitBuffer(utf8ToBytes(string, buf.length - offset), buf, offset, length)\n}\n\nfunction asciiWrite (buf, string, offset, length) {\n return blitBuffer(asciiToBytes(string), buf, offset, length)\n}\n\nfunction latin1Write (buf, string, offset, length) {\n return asciiWrite(buf, string, offset, length)\n}\n\nfunction base64Write (buf, string, offset, length) {\n return blitBuffer(base64ToBytes(string), buf, offset, length)\n}\n\nfunction ucs2Write (buf, string, offset, length) {\n return blitBuffer(utf16leToBytes(string, buf.length - offset), buf, offset, length)\n}\n\nBuffer.prototype.write = function write (string, offset, length, encoding) {\n // Buffer#write(string)\n if (offset === undefined) {\n encoding = 'utf8'\n length = this.length\n offset = 0\n // Buffer#write(string, encoding)\n } else if (length === undefined && typeof offset === 'string') {\n encoding = offset\n length = this.length\n offset = 0\n // Buffer#write(string, offset[, length][, encoding])\n } else if (isFinite(offset)) {\n offset = offset | 0\n if (isFinite(length)) {\n length = length | 0\n if (encoding === undefined) encoding = 'utf8'\n } else {\n encoding = length\n length = undefined\n }\n // legacy write(string, encoding, offset, length) - remove in v0.13\n } else {\n throw new Error(\n 'Buffer.write(string, encoding, offset[, length]) is no longer supported'\n )\n }\n\n var remaining = this.length - offset\n if (length === undefined || length > remaining) length = remaining\n\n if ((string.length > 0 && (length < 0 || offset < 0)) || offset > this.length) {\n throw new RangeError('Attempt to write outside buffer bounds')\n }\n\n if (!encoding) encoding = 'utf8'\n\n var loweredCase = false\n for (;;) {\n switch (encoding) {\n case 'hex':\n return hexWrite(this, string, offset, length)\n\n case 'utf8':\n case 'utf-8':\n return utf8Write(this, string, offset, length)\n\n case 'ascii':\n return asciiWrite(this, string, offset, length)\n\n case 'latin1':\n case 'binary':\n return latin1Write(this, string, offset, length)\n\n case 'base64':\n // Warning: maxLength not taken into account in base64Write\n return base64Write(this, string, offset, length)\n\n case 'ucs2':\n case 'ucs-2':\n case 'utf16le':\n case 'utf-16le':\n return ucs2Write(this, string, offset, length)\n\n default:\n if (loweredCase) throw new TypeError('Unknown encoding: ' + encoding)\n encoding = ('' + encoding).toLowerCase()\n loweredCase = true\n }\n }\n}\n\nBuffer.prototype.toJSON = function toJSON () {\n return {\n type: 'Buffer',\n data: Array.prototype.slice.call(this._arr || this, 0)\n }\n}\n\nfunction base64Slice (buf, start, end) {\n if (start === 0 && end === buf.length) {\n return base64.fromByteArray(buf)\n } else {\n return base64.fromByteArray(buf.slice(start, end))\n }\n}\n\nfunction utf8Slice (buf, start, end) {\n end = Math.min(buf.length, end)\n var res = []\n\n var i = start\n while (i < end) {\n var firstByte = buf[i]\n var codePoint = null\n var bytesPerSequence = (firstByte > 0xEF) ? 4\n : (firstByte > 0xDF) ? 3\n : (firstByte > 0xBF) ? 2\n : 1\n\n if (i + bytesPerSequence <= end) {\n var secondByte, thirdByte, fourthByte, tempCodePoint\n\n switch (bytesPerSequence) {\n case 1:\n if (firstByte < 0x80) {\n codePoint = firstByte\n }\n break\n case 2:\n secondByte = buf[i + 1]\n if ((secondByte & 0xC0) === 0x80) {\n tempCodePoint = (firstByte & 0x1F) << 0x6 | (secondByte & 0x3F)\n if (tempCodePoint > 0x7F) {\n codePoint = tempCodePoint\n }\n }\n break\n case 3:\n secondByte = buf[i + 1]\n thirdByte = buf[i + 2]\n if ((secondByte & 0xC0) === 0x80 && (thirdByte & 0xC0) === 0x80) {\n tempCodePoint = (firstByte & 0xF) << 0xC | (secondByte & 0x3F) << 0x6 | (thirdByte & 0x3F)\n if (tempCodePoint > 0x7FF && (tempCodePoint < 0xD800 || tempCodePoint > 0xDFFF)) {\n codePoint = tempCodePoint\n }\n }\n break\n case 4:\n secondByte = buf[i + 1]\n thirdByte = buf[i + 2]\n fourthByte = buf[i + 3]\n if ((secondByte & 0xC0) === 0x80 && (thirdByte & 0xC0) === 0x80 && (fourthByte & 0xC0) === 0x80) {\n tempCodePoint = (firstByte & 0xF) << 0x12 | (secondByte & 0x3F) << 0xC | (thirdByte & 0x3F) << 0x6 | (fourthByte & 0x3F)\n if (tempCodePoint > 0xFFFF && tempCodePoint < 0x110000) {\n codePoint = tempCodePoint\n }\n }\n }\n }\n\n if (codePoint === null) {\n // we did not generate a valid codePoint so insert a\n // replacement char (U+FFFD) and advance only 1 byte\n codePoint = 0xFFFD\n bytesPerSequence = 1\n } else if (codePoint > 0xFFFF) {\n // encode to utf16 (surrogate pair dance)\n codePoint -= 0x10000\n res.push(codePoint >>> 10 & 0x3FF | 0xD800)\n codePoint = 0xDC00 | codePoint & 0x3FF\n }\n\n res.push(codePoint)\n i += bytesPerSequence\n }\n\n return decodeCodePointsArray(res)\n}\n\n// Based on http://stackoverflow.com/a/22747272/680742, the browser with\n// the lowest limit is Chrome, with 0x10000 args.\n// We go 1 magnitude less, for safety\nvar MAX_ARGUMENTS_LENGTH = 0x1000\n\nfunction decodeCodePointsArray (codePoints) {\n var len = codePoints.length\n if (len <= MAX_ARGUMENTS_LENGTH) {\n return String.fromCharCode.apply(String, codePoints) // avoid extra slice()\n }\n\n // Decode in chunks to avoid \"call stack size exceeded\".\n var res = ''\n var i = 0\n while (i < len) {\n res += String.fromCharCode.apply(\n String,\n codePoints.slice(i, i += MAX_ARGUMENTS_LENGTH)\n )\n }\n return res\n}\n\nfunction asciiSlice (buf, start, end) {\n var ret = ''\n end = Math.min(buf.length, end)\n\n for (var i = start; i < end; ++i) {\n ret += String.fromCharCode(buf[i] & 0x7F)\n }\n return ret\n}\n\nfunction latin1Slice (buf, start, end) {\n var ret = ''\n end = Math.min(buf.length, end)\n\n for (var i = start; i < end; ++i) {\n ret += String.fromCharCode(buf[i])\n }\n return ret\n}\n\nfunction hexSlice (buf, start, end) {\n var len = buf.length\n\n if (!start || start < 0) start = 0\n if (!end || end < 0 || end > len) end = len\n\n var out = ''\n for (var i = start; i < end; ++i) {\n out += toHex(buf[i])\n }\n return out\n}\n\nfunction utf16leSlice (buf, start, end) {\n var bytes = buf.slice(start, end)\n var res = ''\n for (var i = 0; i < bytes.length; i += 2) {\n res += String.fromCharCode(bytes[i] + bytes[i + 1] * 256)\n }\n return res\n}\n\nBuffer.prototype.slice = function slice (start, end) {\n var len = this.length\n start = ~~start\n end = end === undefined ? len : ~~end\n\n if (start < 0) {\n start += len\n if (start < 0) start = 0\n } else if (start > len) {\n start = len\n }\n\n if (end < 0) {\n end += len\n if (end < 0) end = 0\n } else if (end > len) {\n end = len\n }\n\n if (end < start) end = start\n\n var newBuf\n if (Buffer.TYPED_ARRAY_SUPPORT) {\n newBuf = this.subarray(start, end)\n newBuf.__proto__ = Buffer.prototype\n } else {\n var sliceLen = end - start\n newBuf = new Buffer(sliceLen, undefined)\n for (var i = 0; i < sliceLen; ++i) {\n newBuf[i] = this[i + start]\n }\n }\n\n return newBuf\n}\n\n/*\n * Need to make sure that buffer isn't trying to write out of bounds.\n */\nfunction checkOffset (offset, ext, length) {\n if ((offset % 1) !== 0 || offset < 0) throw new RangeError('offset is not uint')\n if (offset + ext > length) throw new RangeError('Trying to access beyond buffer length')\n}\n\nBuffer.prototype.readUIntLE = function readUIntLE (offset, byteLength, noAssert) {\n offset = offset | 0\n byteLength = byteLength | 0\n if (!noAssert) checkOffset(offset, byteLength, this.length)\n\n var val = this[offset]\n var mul = 1\n var i = 0\n while (++i < byteLength && (mul *= 0x100)) {\n val += this[offset + i] * mul\n }\n\n return val\n}\n\nBuffer.prototype.readUIntBE = function readUIntBE (offset, byteLength, noAssert) {\n offset = offset | 0\n byteLength = byteLength | 0\n if (!noAssert) {\n checkOffset(offset, byteLength, this.length)\n }\n\n var val = this[offset + --byteLength]\n var mul = 1\n while (byteLength > 0 && (mul *= 0x100)) {\n val += this[offset + --byteLength] * mul\n }\n\n return val\n}\n\nBuffer.prototype.readUInt8 = function readUInt8 (offset, noAssert) {\n if (!noAssert) checkOffset(offset, 1, this.length)\n return this[offset]\n}\n\nBuffer.prototype.readUInt16LE = function readUInt16LE (offset, noAssert) {\n if (!noAssert) checkOffset(offset, 2, this.length)\n return this[offset] | (this[offset + 1] << 8)\n}\n\nBuffer.prototype.readUInt16BE = function readUInt16BE (offset, noAssert) {\n if (!noAssert) checkOffset(offset, 2, this.length)\n return (this[offset] << 8) | this[offset + 1]\n}\n\nBuffer.prototype.readUInt32LE = function readUInt32LE (offset, noAssert) {\n if (!noAssert) checkOffset(offset, 4, this.length)\n\n return ((this[offset]) |\n (this[offset + 1] << 8) |\n (this[offset + 2] << 16)) +\n (this[offset + 3] * 0x1000000)\n}\n\nBuffer.prototype.readUInt32BE = function readUInt32BE (offset, noAssert) {\n if (!noAssert) checkOffset(offset, 4, this.length)\n\n return (this[offset] * 0x1000000) +\n ((this[offset + 1] << 16) |\n (this[offset + 2] << 8) |\n this[offset + 3])\n}\n\nBuffer.prototype.readIntLE = function readIntLE (offset, byteLength, noAssert) {\n offset = offset | 0\n byteLength = byteLength | 0\n if (!noAssert) checkOffset(offset, byteLength, this.length)\n\n var val = this[offset]\n var mul = 1\n var i = 0\n while (++i < byteLength && (mul *= 0x100)) {\n val += this[offset + i] * mul\n }\n mul *= 0x80\n\n if (val >= mul) val -= Math.pow(2, 8 * byteLength)\n\n return val\n}\n\nBuffer.prototype.readIntBE = function readIntBE (offset, byteLength, noAssert) {\n offset = offset | 0\n byteLength = byteLength | 0\n if (!noAssert) checkOffset(offset, byteLength, this.length)\n\n var i = byteLength\n var mul = 1\n var val = this[offset + --i]\n while (i > 0 && (mul *= 0x100)) {\n val += this[offset + --i] * mul\n }\n mul *= 0x80\n\n if (val >= mul) val -= Math.pow(2, 8 * byteLength)\n\n return val\n}\n\nBuffer.prototype.readInt8 = function readInt8 (offset, noAssert) {\n if (!noAssert) checkOffset(offset, 1, this.length)\n if (!(this[offset] & 0x80)) return (this[offset])\n return ((0xff - this[offset] + 1) * -1)\n}\n\nBuffer.prototype.readInt16LE = function readInt16LE (offset, noAssert) {\n if (!noAssert) checkOffset(offset, 2, this.length)\n var val = this[offset] | (this[offset + 1] << 8)\n return (val & 0x8000) ? val | 0xFFFF0000 : val\n}\n\nBuffer.prototype.readInt16BE = function readInt16BE (offset, noAssert) {\n if (!noAssert) checkOffset(offset, 2, this.length)\n var val = this[offset + 1] | (this[offset] << 8)\n return (val & 0x8000) ? val | 0xFFFF0000 : val\n}\n\nBuffer.prototype.readInt32LE = function readInt32LE (offset, noAssert) {\n if (!noAssert) checkOffset(offset, 4, this.length)\n\n return (this[offset]) |\n (this[offset + 1] << 8) |\n (this[offset + 2] << 16) |\n (this[offset + 3] << 24)\n}\n\nBuffer.prototype.readInt32BE = function readInt32BE (offset, noAssert) {\n if (!noAssert) checkOffset(offset, 4, this.length)\n\n return (this[offset] << 24) |\n (this[offset + 1] << 16) |\n (this[offset + 2] << 8) |\n (this[offset + 3])\n}\n\nBuffer.prototype.readFloatLE = function readFloatLE (offset, noAssert) {\n if (!noAssert) checkOffset(offset, 4, this.length)\n return ieee754.read(this, offset, true, 23, 4)\n}\n\nBuffer.prototype.readFloatBE = function readFloatBE (offset, noAssert) {\n if (!noAssert) checkOffset(offset, 4, this.length)\n return ieee754.read(this, offset, false, 23, 4)\n}\n\nBuffer.prototype.readDoubleLE = function readDoubleLE (offset, noAssert) {\n if (!noAssert) checkOffset(offset, 8, this.length)\n return ieee754.read(this, offset, true, 52, 8)\n}\n\nBuffer.prototype.readDoubleBE = function readDoubleBE (offset, noAssert) {\n if (!noAssert) checkOffset(offset, 8, this.length)\n return ieee754.read(this, offset, false, 52, 8)\n}\n\nfunction checkInt (buf, value, offset, ext, max, min) {\n if (!Buffer.isBuffer(buf)) throw new TypeError('\"buffer\" argument must be a Buffer instance')\n if (value > max || value < min) throw new RangeError('\"value\" argument is out of bounds')\n if (offset + ext > buf.length) throw new RangeError('Index out of range')\n}\n\nBuffer.prototype.writeUIntLE = function writeUIntLE (value, offset, byteLength, noAssert) {\n value = +value\n offset = offset | 0\n byteLength = byteLength | 0\n if (!noAssert) {\n var maxBytes = Math.pow(2, 8 * byteLength) - 1\n checkInt(this, value, offset, byteLength, maxBytes, 0)\n }\n\n var mul = 1\n var i = 0\n this[offset] = value & 0xFF\n while (++i < byteLength && (mul *= 0x100)) {\n this[offset + i] = (value / mul) & 0xFF\n }\n\n return offset + byteLength\n}\n\nBuffer.prototype.writeUIntBE = function writeUIntBE (value, offset, byteLength, noAssert) {\n value = +value\n offset = offset | 0\n byteLength = byteLength | 0\n if (!noAssert) {\n var maxBytes = Math.pow(2, 8 * byteLength) - 1\n checkInt(this, value, offset, byteLength, maxBytes, 0)\n }\n\n var i = byteLength - 1\n var mul = 1\n this[offset + i] = value & 0xFF\n while (--i >= 0 && (mul *= 0x100)) {\n this[offset + i] = (value / mul) & 0xFF\n }\n\n return offset + byteLength\n}\n\nBuffer.prototype.writeUInt8 = function writeUInt8 (value, offset, noAssert) {\n value = +value\n offset = offset | 0\n if (!noAssert) checkInt(this, value, offset, 1, 0xff, 0)\n if (!Buffer.TYPED_ARRAY_SUPPORT) value = Math.floor(value)\n this[offset] = (value & 0xff)\n return offset + 1\n}\n\nfunction objectWriteUInt16 (buf, value, offset, littleEndian) {\n if (value < 0) value = 0xffff + value + 1\n for (var i = 0, j = Math.min(buf.length - offset, 2); i < j; ++i) {\n buf[offset + i] = (value & (0xff << (8 * (littleEndian ? i : 1 - i)))) >>>\n (littleEndian ? i : 1 - i) * 8\n }\n}\n\nBuffer.prototype.writeUInt16LE = function writeUInt16LE (value, offset, noAssert) {\n value = +value\n offset = offset | 0\n if (!noAssert) checkInt(this, value, offset, 2, 0xffff, 0)\n if (Buffer.TYPED_ARRAY_SUPPORT) {\n this[offset] = (value & 0xff)\n this[offset + 1] = (value >>> 8)\n } else {\n objectWriteUInt16(this, value, offset, true)\n }\n return offset + 2\n}\n\nBuffer.prototype.writeUInt16BE = function writeUInt16BE (value, offset, noAssert) {\n value = +value\n offset = offset | 0\n if (!noAssert) checkInt(this, value, offset, 2, 0xffff, 0)\n if (Buffer.TYPED_ARRAY_SUPPORT) {\n this[offset] = (value >>> 8)\n this[offset + 1] = (value & 0xff)\n } else {\n objectWriteUInt16(this, value, offset, false)\n }\n return offset + 2\n}\n\nfunction objectWriteUInt32 (buf, value, offset, littleEndian) {\n if (value < 0) value = 0xffffffff + value + 1\n for (var i = 0, j = Math.min(buf.length - offset, 4); i < j; ++i) {\n buf[offset + i] = (value >>> (littleEndian ? i : 3 - i) * 8) & 0xff\n }\n}\n\nBuffer.prototype.writeUInt32LE = function writeUInt32LE (value, offset, noAssert) {\n value = +value\n offset = offset | 0\n if (!noAssert) checkInt(this, value, offset, 4, 0xffffffff, 0)\n if (Buffer.TYPED_ARRAY_SUPPORT) {\n this[offset + 3] = (value >>> 24)\n this[offset + 2] = (value >>> 16)\n this[offset + 1] = (value >>> 8)\n this[offset] = (value & 0xff)\n } else {\n objectWriteUInt32(this, value, offset, true)\n }\n return offset + 4\n}\n\nBuffer.prototype.writeUInt32BE = function writeUInt32BE (value, offset, noAssert) {\n value = +value\n offset = offset | 0\n if (!noAssert) checkInt(this, value, offset, 4, 0xffffffff, 0)\n if (Buffer.TYPED_ARRAY_SUPPORT) {\n this[offset] = (value >>> 24)\n this[offset + 1] = (value >>> 16)\n this[offset + 2] = (value >>> 8)\n this[offset + 3] = (value & 0xff)\n } else {\n objectWriteUInt32(this, value, offset, false)\n }\n return offset + 4\n}\n\nBuffer.prototype.writeIntLE = function writeIntLE (value, offset, byteLength, noAssert) {\n value = +value\n offset = offset | 0\n if (!noAssert) {\n var limit = Math.pow(2, 8 * byteLength - 1)\n\n checkInt(this, value, offset, byteLength, limit - 1, -limit)\n }\n\n var i = 0\n var mul = 1\n var sub = 0\n this[offset] = value & 0xFF\n while (++i < byteLength && (mul *= 0x100)) {\n if (value < 0 && sub === 0 && this[offset + i - 1] !== 0) {\n sub = 1\n }\n this[offset + i] = ((value / mul) >> 0) - sub & 0xFF\n }\n\n return offset + byteLength\n}\n\nBuffer.prototype.writeIntBE = function writeIntBE (value, offset, byteLength, noAssert) {\n value = +value\n offset = offset | 0\n if (!noAssert) {\n var limit = Math.pow(2, 8 * byteLength - 1)\n\n checkInt(this, value, offset, byteLength, limit - 1, -limit)\n }\n\n var i = byteLength - 1\n var mul = 1\n var sub = 0\n this[offset + i] = value & 0xFF\n while (--i >= 0 && (mul *= 0x100)) {\n if (value < 0 && sub === 0 && this[offset + i + 1] !== 0) {\n sub = 1\n }\n this[offset + i] = ((value / mul) >> 0) - sub & 0xFF\n }\n\n return offset + byteLength\n}\n\nBuffer.prototype.writeInt8 = function writeInt8 (value, offset, noAssert) {\n value = +value\n offset = offset | 0\n if (!noAssert) checkInt(this, value, offset, 1, 0x7f, -0x80)\n if (!Buffer.TYPED_ARRAY_SUPPORT) value = Math.floor(value)\n if (value < 0) value = 0xff + value + 1\n this[offset] = (value & 0xff)\n return offset + 1\n}\n\nBuffer.prototype.writeInt16LE = function writeInt16LE (value, offset, noAssert) {\n value = +value\n offset = offset | 0\n if (!noAssert) checkInt(this, value, offset, 2, 0x7fff, -0x8000)\n if (Buffer.TYPED_ARRAY_SUPPORT) {\n this[offset] = (value & 0xff)\n this[offset + 1] = (value >>> 8)\n } else {\n objectWriteUInt16(this, value, offset, true)\n }\n return offset + 2\n}\n\nBuffer.prototype.writeInt16BE = function writeInt16BE (value, offset, noAssert) {\n value = +value\n offset = offset | 0\n if (!noAssert) checkInt(this, value, offset, 2, 0x7fff, -0x8000)\n if (Buffer.TYPED_ARRAY_SUPPORT) {\n this[offset] = (value >>> 8)\n this[offset + 1] = (value & 0xff)\n } else {\n objectWriteUInt16(this, value, offset, false)\n }\n return offset + 2\n}\n\nBuffer.prototype.writeInt32LE = function writeInt32LE (value, offset, noAssert) {\n value = +value\n offset = offset | 0\n if (!noAssert) checkInt(this, value, offset, 4, 0x7fffffff, -0x80000000)\n if (Buffer.TYPED_ARRAY_SUPPORT) {\n this[offset] = (value & 0xff)\n this[offset + 1] = (value >>> 8)\n this[offset + 2] = (value >>> 16)\n this[offset + 3] = (value >>> 24)\n } else {\n objectWriteUInt32(this, value, offset, true)\n }\n return offset + 4\n}\n\nBuffer.prototype.writeInt32BE = function writeInt32BE (value, offset, noAssert) {\n value = +value\n offset = offset | 0\n if (!noAssert) checkInt(this, value, offset, 4, 0x7fffffff, -0x80000000)\n if (value < 0) value = 0xffffffff + value + 1\n if (Buffer.TYPED_ARRAY_SUPPORT) {\n this[offset] = (value >>> 24)\n this[offset + 1] = (value >>> 16)\n this[offset + 2] = (value >>> 8)\n this[offset + 3] = (value & 0xff)\n } else {\n objectWriteUInt32(this, value, offset, false)\n }\n return offset + 4\n}\n\nfunction checkIEEE754 (buf, value, offset, ext, max, min) {\n if (offset + ext > buf.length) throw new RangeError('Index out of range')\n if (offset < 0) throw new RangeError('Index out of range')\n}\n\nfunction writeFloat (buf, value, offset, littleEndian, noAssert) {\n if (!noAssert) {\n checkIEEE754(buf, value, offset, 4, 3.4028234663852886e+38, -3.4028234663852886e+38)\n }\n ieee754.write(buf, value, offset, littleEndian, 23, 4)\n return offset + 4\n}\n\nBuffer.prototype.writeFloatLE = function writeFloatLE (value, offset, noAssert) {\n return writeFloat(this, value, offset, true, noAssert)\n}\n\nBuffer.prototype.writeFloatBE = function writeFloatBE (value, offset, noAssert) {\n return writeFloat(this, value, offset, false, noAssert)\n}\n\nfunction writeDouble (buf, value, offset, littleEndian, noAssert) {\n if (!noAssert) {\n checkIEEE754(buf, value, offset, 8, 1.7976931348623157E+308, -1.7976931348623157E+308)\n }\n ieee754.write(buf, value, offset, littleEndian, 52, 8)\n return offset + 8\n}\n\nBuffer.prototype.writeDoubleLE = function writeDoubleLE (value, offset, noAssert) {\n return writeDouble(this, value, offset, true, noAssert)\n}\n\nBuffer.prototype.writeDoubleBE = function writeDoubleBE (value, offset, noAssert) {\n return writeDouble(this, value, offset, false, noAssert)\n}\n\n// copy(targetBuffer, targetStart=0, sourceStart=0, sourceEnd=buffer.length)\nBuffer.prototype.copy = function copy (target, targetStart, start, end) {\n if (!start) start = 0\n if (!end && end !== 0) end = this.length\n if (targetStart >= target.length) targetStart = target.length\n if (!targetStart) targetStart = 0\n if (end > 0 && end < start) end = start\n\n // Copy 0 bytes; we're done\n if (end === start) return 0\n if (target.length === 0 || this.length === 0) return 0\n\n // Fatal error conditions\n if (targetStart < 0) {\n throw new RangeError('targetStart out of bounds')\n }\n if (start < 0 || start >= this.length) throw new RangeError('sourceStart out of bounds')\n if (end < 0) throw new RangeError('sourceEnd out of bounds')\n\n // Are we oob?\n if (end > this.length) end = this.length\n if (target.length - targetStart < end - start) {\n end = target.length - targetStart + start\n }\n\n var len = end - start\n var i\n\n if (this === target && start < targetStart && targetStart < end) {\n // descending copy from end\n for (i = len - 1; i >= 0; --i) {\n target[i + targetStart] = this[i + start]\n }\n } else if (len < 1000 || !Buffer.TYPED_ARRAY_SUPPORT) {\n // ascending copy from start\n for (i = 0; i < len; ++i) {\n target[i + targetStart] = this[i + start]\n }\n } else {\n Uint8Array.prototype.set.call(\n target,\n this.subarray(start, start + len),\n targetStart\n )\n }\n\n return len\n}\n\n// Usage:\n// buffer.fill(number[, offset[, end]])\n// buffer.fill(buffer[, offset[, end]])\n// buffer.fill(string[, offset[, end]][, encoding])\nBuffer.prototype.fill = function fill (val, start, end, encoding) {\n // Handle string cases:\n if (typeof val === 'string') {\n if (typeof start === 'string') {\n encoding = start\n start = 0\n end = this.length\n } else if (typeof end === 'string') {\n encoding = end\n end = this.length\n }\n if (val.length === 1) {\n var code = val.charCodeAt(0)\n if (code < 256) {\n val = code\n }\n }\n if (encoding !== undefined && typeof encoding !== 'string') {\n throw new TypeError('encoding must be a string')\n }\n if (typeof encoding === 'string' && !Buffer.isEncoding(encoding)) {\n throw new TypeError('Unknown encoding: ' + encoding)\n }\n } else if (typeof val === 'number') {\n val = val & 255\n }\n\n // Invalid ranges are not set to a default, so can range check early.\n if (start < 0 || this.length < start || this.length < end) {\n throw new RangeError('Out of range index')\n }\n\n if (end <= start) {\n return this\n }\n\n start = start >>> 0\n end = end === undefined ? this.length : end >>> 0\n\n if (!val) val = 0\n\n var i\n if (typeof val === 'number') {\n for (i = start; i < end; ++i) {\n this[i] = val\n }\n } else {\n var bytes = Buffer.isBuffer(val)\n ? val\n : utf8ToBytes(new Buffer(val, encoding).toString())\n var len = bytes.length\n for (i = 0; i < end - start; ++i) {\n this[i + start] = bytes[i % len]\n }\n }\n\n return this\n}\n\n// HELPER FUNCTIONS\n// ================\n\nvar INVALID_BASE64_RE = /[^+\\/0-9A-Za-z-_]/g\n\nfunction base64clean (str) {\n // Node strips out invalid characters like \\n and \\t from the string, base64-js does not\n str = stringtrim(str).replace(INVALID_BASE64_RE, '')\n // Node converts strings with length < 2 to ''\n if (str.length < 2) return ''\n // Node allows for non-padded base64 strings (missing trailing ===), base64-js does not\n while (str.length % 4 !== 0) {\n str = str + '='\n }\n return str\n}\n\nfunction stringtrim (str) {\n if (str.trim) return str.trim()\n return str.replace(/^\\s+|\\s+$/g, '')\n}\n\nfunction toHex (n) {\n if (n < 16) return '0' + n.toString(16)\n return n.toString(16)\n}\n\nfunction utf8ToBytes (string, units) {\n units = units || Infinity\n var codePoint\n var length = string.length\n var leadSurrogate = null\n var bytes = []\n\n for (var i = 0; i < length; ++i) {\n codePoint = string.charCodeAt(i)\n\n // is surrogate component\n if (codePoint > 0xD7FF && codePoint < 0xE000) {\n // last char was a lead\n if (!leadSurrogate) {\n // no lead yet\n if (codePoint > 0xDBFF) {\n // unexpected trail\n if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD)\n continue\n } else if (i + 1 === length) {\n // unpaired lead\n if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD)\n continue\n }\n\n // valid lead\n leadSurrogate = codePoint\n\n continue\n }\n\n // 2 leads in a row\n if (codePoint < 0xDC00) {\n if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD)\n leadSurrogate = codePoint\n continue\n }\n\n // valid surrogate pair\n codePoint = (leadSurrogate - 0xD800 << 10 | codePoint - 0xDC00) + 0x10000\n } else if (leadSurrogate) {\n // valid bmp char, but last char was a lead\n if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD)\n }\n\n leadSurrogate = null\n\n // encode utf8\n if (codePoint < 0x80) {\n if ((units -= 1) < 0) break\n bytes.push(codePoint)\n } else if (codePoint < 0x800) {\n if ((units -= 2) < 0) break\n bytes.push(\n codePoint >> 0x6 | 0xC0,\n codePoint & 0x3F | 0x80\n )\n } else if (codePoint < 0x10000) {\n if ((units -= 3) < 0) break\n bytes.push(\n codePoint >> 0xC | 0xE0,\n codePoint >> 0x6 & 0x3F | 0x80,\n codePoint & 0x3F | 0x80\n )\n } else if (codePoint < 0x110000) {\n if ((units -= 4) < 0) break\n bytes.push(\n codePoint >> 0x12 | 0xF0,\n codePoint >> 0xC & 0x3F | 0x80,\n codePoint >> 0x6 & 0x3F | 0x80,\n codePoint & 0x3F | 0x80\n )\n } else {\n throw new Error('Invalid code point')\n }\n }\n\n return bytes\n}\n\nfunction asciiToBytes (str) {\n var byteArray = []\n for (var i = 0; i < str.length; ++i) {\n // Node's code seems to be doing this and not & 0x7F..\n byteArray.push(str.charCodeAt(i) & 0xFF)\n }\n return byteArray\n}\n\nfunction utf16leToBytes (str, units) {\n var c, hi, lo\n var byteArray = []\n for (var i = 0; i < str.length; ++i) {\n if ((units -= 2) < 0) break\n\n c = str.charCodeAt(i)\n hi = c >> 8\n lo = c % 256\n byteArray.push(lo)\n byteArray.push(hi)\n }\n\n return byteArray\n}\n\nfunction base64ToBytes (str) {\n return base64.toByteArray(base64clean(str))\n}\n\nfunction blitBuffer (src, dst, offset, length) {\n for (var i = 0; i < length; ++i) {\n if ((i + offset >= dst.length) || (i >= src.length)) break\n dst[i + offset] = src[i]\n }\n return i\n}\n\nfunction isnan (val) {\n return val !== val // eslint-disable-line no-self-compare\n}\n","/*! ieee754. BSD-3-Clause License. Feross Aboukhadijeh */\nexports.read = function (buffer, offset, isLE, mLen, nBytes) {\n var e, m\n var eLen = (nBytes * 8) - mLen - 1\n var eMax = (1 << eLen) - 1\n var eBias = eMax >> 1\n var nBits = -7\n var i = isLE ? (nBytes - 1) : 0\n var d = isLE ? -1 : 1\n var s = buffer[offset + i]\n\n i += d\n\n e = s & ((1 << (-nBits)) - 1)\n s >>= (-nBits)\n nBits += eLen\n for (; nBits > 0; e = (e * 256) + buffer[offset + i], i += d, nBits -= 8) {}\n\n m = e & ((1 << (-nBits)) - 1)\n e >>= (-nBits)\n nBits += mLen\n for (; nBits > 0; m = (m * 256) + buffer[offset + i], i += d, nBits -= 8) {}\n\n if (e === 0) {\n e = 1 - eBias\n } else if (e === eMax) {\n return m ? NaN : ((s ? -1 : 1) * Infinity)\n } else {\n m = m + Math.pow(2, mLen)\n e = e - eBias\n }\n return (s ? -1 : 1) * m * Math.pow(2, e - mLen)\n}\n\nexports.write = function (buffer, value, offset, isLE, mLen, nBytes) {\n var e, m, c\n var eLen = (nBytes * 8) - mLen - 1\n var eMax = (1 << eLen) - 1\n var eBias = eMax >> 1\n var rt = (mLen === 23 ? Math.pow(2, -24) - Math.pow(2, -77) : 0)\n var i = isLE ? 0 : (nBytes - 1)\n var d = isLE ? 1 : -1\n var s = value < 0 || (value === 0 && 1 / value < 0) ? 1 : 0\n\n value = Math.abs(value)\n\n if (isNaN(value) || value === Infinity) {\n m = isNaN(value) ? 1 : 0\n e = eMax\n } else {\n e = Math.floor(Math.log(value) / Math.LN2)\n if (value * (c = Math.pow(2, -e)) < 1) {\n e--\n c *= 2\n }\n if (e + eBias >= 1) {\n value += rt / c\n } else {\n value += rt * Math.pow(2, 1 - eBias)\n }\n if (value * c >= 2) {\n e++\n c /= 2\n }\n\n if (e + eBias >= eMax) {\n m = 0\n e = eMax\n } else if (e + eBias >= 1) {\n m = ((value * c) - 1) * Math.pow(2, mLen)\n e = e + eBias\n } else {\n m = value * Math.pow(2, eBias - 1) * Math.pow(2, mLen)\n e = 0\n }\n }\n\n for (; mLen >= 8; buffer[offset + i] = m & 0xff, i += d, m /= 256, mLen -= 8) {}\n\n e = (e << mLen) | m\n eLen += mLen\n for (; eLen > 0; buffer[offset + i] = e & 0xff, i += d, e /= 256, eLen -= 8) {}\n\n buffer[offset + i - d] |= s * 128\n}\n","'use strict'\n\nconst { StringPrototypeSlice, SymbolIterator, TypedArrayPrototypeSet, Uint8Array } = require('../../ours/primordials')\nconst { Buffer } = require('buffer')\nconst { inspect } = require('../../ours/util')\nmodule.exports = class BufferList {\n constructor() {\n this.head = null\n this.tail = null\n this.length = 0\n }\n push(v) {\n const entry = {\n data: v,\n next: null\n }\n if (this.length > 0) this.tail.next = entry\n else this.head = entry\n this.tail = entry\n ++this.length\n }\n unshift(v) {\n const entry = {\n data: v,\n next: this.head\n }\n if (this.length === 0) this.tail = entry\n this.head = entry\n ++this.length\n }\n shift() {\n if (this.length === 0) return\n const ret = this.head.data\n if (this.length === 1) this.head = this.tail = null\n else this.head = this.head.next\n --this.length\n return ret\n }\n clear() {\n this.head = this.tail = null\n this.length = 0\n }\n join(s) {\n if (this.length === 0) return ''\n let p = this.head\n let ret = '' + p.data\n while ((p = p.next) !== null) ret += s + p.data\n return ret\n }\n concat(n) {\n if (this.length === 0) return Buffer.alloc(0)\n const ret = Buffer.allocUnsafe(n >>> 0)\n let p = this.head\n let i = 0\n while (p) {\n TypedArrayPrototypeSet(ret, p.data, i)\n i += p.data.length\n p = p.next\n }\n return ret\n }\n\n // Consumes a specified amount of bytes or characters from the buffered data.\n consume(n, hasStrings) {\n const data = this.head.data\n if (n < data.length) {\n // `slice` is the same for buffers and strings.\n const slice = data.slice(0, n)\n this.head.data = data.slice(n)\n return slice\n }\n if (n === data.length) {\n // First chunk is a perfect match.\n return this.shift()\n }\n // Result spans more than one buffer.\n return hasStrings ? this._getString(n) : this._getBuffer(n)\n }\n first() {\n return this.head.data\n }\n *[SymbolIterator]() {\n for (let p = this.head; p; p = p.next) {\n yield p.data\n }\n }\n\n // Consumes a specified amount of characters from the buffered data.\n _getString(n) {\n let ret = ''\n let p = this.head\n let c = 0\n do {\n const str = p.data\n if (n > str.length) {\n ret += str\n n -= str.length\n } else {\n if (n === str.length) {\n ret += str\n ++c\n if (p.next) this.head = p.next\n else this.head = this.tail = null\n } else {\n ret += StringPrototypeSlice(str, 0, n)\n this.head = p\n p.data = StringPrototypeSlice(str, n)\n }\n break\n }\n ++c\n } while ((p = p.next) !== null)\n this.length -= c\n return ret\n }\n\n // Consumes a specified amount of bytes from the buffered data.\n _getBuffer(n) {\n const ret = Buffer.allocUnsafe(n)\n const retLen = n\n let p = this.head\n let c = 0\n do {\n const buf = p.data\n if (n > buf.length) {\n TypedArrayPrototypeSet(ret, buf, retLen - n)\n n -= buf.length\n } else {\n if (n === buf.length) {\n TypedArrayPrototypeSet(ret, buf, retLen - n)\n ++c\n if (p.next) this.head = p.next\n else this.head = this.tail = null\n } else {\n TypedArrayPrototypeSet(ret, new Uint8Array(buf.buffer, buf.byteOffset, n), retLen - n)\n this.head = p\n p.data = buf.slice(n)\n }\n break\n }\n ++c\n } while ((p = p.next) !== null)\n this.length -= c\n return ret\n }\n\n // Make sure the linked list only shows the minimal necessary information.\n [Symbol.for('nodejs.util.inspect.custom')](_, options) {\n return inspect(this, {\n ...options,\n // Only inspect one level.\n depth: 0,\n // It should not recurse.\n customInspect: false\n })\n }\n}\n"],"sourceRoot":"webpack:///"}